equal
deleted
inserted
replaced
542 begin |
542 begin |
543 OutError('AI: no targets!?', false); |
543 OutError('AI: no targets!?', false); |
544 exit |
544 exit |
545 end; |
545 end; |
546 |
546 |
547 FillBonuses(((Me^.State and gstAttacked) <> 0) and (not isInMultiShoot)); |
547 FillBonuses(((Me^.State and gstAttacked) <> 0) and (not isInMultiShoot) and ((GameFlags and gfInfAttack) = 0)); |
548 |
548 |
549 SDL_LockMutex(ThreadLock); |
549 SDL_LockMutex(ThreadLock); |
550 ThinkThread:= SDL_CreateThread(@Think, PChar('think'), Me); |
550 ThinkThread:= SDL_CreateThread(@Think, PChar('think'), Me); |
551 SDL_UnlockMutex(ThreadLock); |
551 SDL_UnlockMutex(ThreadLock); |
552 end; |
552 end; |
559 const cStopThinkTime = 40; |
559 const cStopThinkTime = 40; |
560 begin |
560 begin |
561 with CurrentHedgehog^ do |
561 with CurrentHedgehog^ do |
562 if (Gear <> nil) |
562 if (Gear <> nil) |
563 and ((Gear^.State and gstHHDriven) <> 0) |
563 and ((Gear^.State and gstHHDriven) <> 0) |
564 and (TurnTimeLeft < cHedgehogTurnTime - 50) then |
564 and ((TurnTimeLeft < cHedgehogTurnTime - 50) or (TurnTimeLeft > cHedgehogTurnTime)) then |
565 if ((Gear^.State and gstHHThinking) = 0) then |
565 if ((Gear^.State and gstHHThinking) = 0) then |
566 if (BestActions.Pos >= BestActions.Count) |
566 if (BestActions.Pos >= BestActions.Count) |
567 and (TurnTimeLeft > cStopThinkTime) then |
567 and (TurnTimeLeft > cStopThinkTime) then |
568 begin |
568 begin |
569 if Gear^.Message <> 0 then |
569 if Gear^.Message <> 0 then |