equal
deleted
inserted
replaced
2035 end; |
2035 end; |
2036 |
2036 |
2037 function lc_endgame(L : Plua_State) : LongInt; Cdecl; |
2037 function lc_endgame(L : Plua_State) : LongInt; Cdecl; |
2038 begin |
2038 begin |
2039 L:= L; // avoid compiler hint |
2039 L:= L; // avoid compiler hint |
|
2040 GameOver:= true; |
2040 AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000); |
2041 AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000); |
2041 lc_endgame:= 0 |
2042 lc_endgame:= 0 |
2042 end; |
2043 end; |
2043 |
2044 |
2044 function lc_endturn(L : Plua_State) : LongInt; Cdecl; |
2045 function lc_endturn(L : Plua_State) : LongInt; Cdecl; |