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1 // Windows/Thread.h |
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2 |
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3 #ifndef __WINDOWS_THREAD_H |
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4 #define __WINDOWS_THREAD_H |
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5 |
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6 #include "Defs.h" |
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7 |
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8 extern "C" |
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9 { |
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10 #include "../../C/Threads.h" |
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11 } |
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12 |
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13 namespace NWindows { |
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14 |
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15 class CThread |
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16 { |
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17 ::CThread thread; |
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18 public: |
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19 CThread() { Thread_Construct(&thread); } |
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20 ~CThread() { Close(); } |
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21 bool IsCreated() { return Thread_WasCreated(&thread) != 0; } |
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22 HRes Close() { return Thread_Close(&thread); } |
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23 HRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter) |
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24 { return Thread_Create(&thread, startAddress, parameter); } |
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25 HRes Wait() { return Thread_Wait(&thread); } |
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26 |
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27 #ifdef _WIN32 |
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28 DWORD Resume() { return ::ResumeThread(thread.handle); } |
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29 DWORD Suspend() { return ::SuspendThread(thread.handle); } |
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30 bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread.handle, exitCode)); } |
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31 int GetPriority() { return ::GetThreadPriority(thread.handle); } |
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32 bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread.handle, priority)); } |
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33 #endif |
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34 }; |
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35 |
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36 } |
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37 |
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38 #endif |
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