equal
deleted
inserted
replaced
712 |
712 |
713 if isSkip then |
713 if isSkip then |
714 ScriptCall('onGearWaterSkip', Gear^.uid); |
714 ScriptCall('onGearWaterSkip', Gear^.uid); |
715 end |
715 end |
716 else |
716 else |
717 begin |
|
718 if (not ((Gear^.Kind = gtJetpack) or (Gear^.Kind = gtBee))) then |
|
719 Gear^.State:= (Gear^.State and (not gstSubmersible)); // making it temporary for most gears is more attractive I think |
|
720 CheckGearDrowning := false |
717 CheckGearDrowning := false |
721 end |
|
722 end; |
718 end; |
723 |
719 |
724 |
720 |
725 procedure ResurrectHedgehog(var gear: PGear); |
721 procedure ResurrectHedgehog(var gear: PGear); |
726 var tempTeam : PTeam; |
722 var tempTeam : PTeam; |