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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation; version 2 of the License |
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8 * |
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9 * This program is distributed in the hope that it will be useful, |
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 * GNU General Public License for more details. |
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13 * |
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14 * You should have received a copy of the GNU General Public License |
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15 * along with this program; if not, write to the Free Software |
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16 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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17 */ |
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18 |
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19 /** |
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20 * @file |
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21 * @brief GameStyleModel class definition |
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22 */ |
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23 |
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24 #ifndef HEDGEWARS_GAMESTYLEMODEL_H |
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25 #define HEDGEWARS_GAMESTYLEMODEL_H |
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26 |
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27 #include <QStandardItemModel> |
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28 #include <QStringList> |
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29 #include <QMap> |
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30 |
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31 #include "DataManager.h" |
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32 |
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33 /** |
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34 * @brief A model listing available game styles |
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35 */ |
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36 class GameStyleModel : public QStandardItemModel |
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37 { |
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38 Q_OBJECT |
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39 |
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40 public: |
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41 enum DataRoles { ScriptRole = Qt::UserRole+1, SchemeRole, WeaponsRole }; |
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42 |
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43 public slots: |
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44 /// reloads the themes from the DataManager |
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45 void loadGameStyles(); |
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46 }; |
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47 |
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48 #endif // HEDGEWARS_GAMESTYLEMODEL_H |