project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/NetplayStateFragment.java
changeset 7508 763d3961400b
parent 7504 ed1d52c5aa94
child 7550 3c4b4cb40f40
equal deleted inserted replaced
7504:ed1d52c5aa94 7508:763d3961400b
     1 package org.hedgewars.hedgeroid.netplay;
       
     2 
       
     3 import org.hedgewars.hedgeroid.R;
       
     4 import org.hedgewars.hedgeroid.frontlib.Frontlib;
       
     5 import org.hedgewars.hedgeroid.netplay.Netplay.State;
       
     6 
       
     7 import android.app.Activity;
       
     8 import android.content.BroadcastReceiver;
       
     9 import android.content.Context;
       
    10 import android.content.Intent;
       
    11 import android.content.IntentFilter;
       
    12 import android.os.Bundle;
       
    13 import android.support.v4.app.Fragment;
       
    14 import android.support.v4.content.LocalBroadcastManager;
       
    15 import android.widget.Toast;
       
    16 
       
    17 /**
       
    18  * Fragment for use by an activity that depends on the state of the network
       
    19  * connection. The activity must implement the NetplayStateListener interface.
       
    20  * 
       
    21  * This fragment manages a few aspects of the netplay connection: Requesting
       
    22  * the network system loop to run at high frequency while the activity is in
       
    23  * the foreground, and reacting to changes in the networking state by calling
       
    24  * a callback method on the activity.
       
    25  */
       
    26 public class NetplayStateFragment extends Fragment {
       
    27     private Netplay netplay;
       
    28     private Context appContext;
       
    29     private LocalBroadcastManager broadcastManager;
       
    30     private NetplayStateListener listener;
       
    31     private State knownState;
       
    32     
       
    33     interface NetplayStateListener {
       
    34     	/**
       
    35     	 * This is called while the activity is running, and every time during resume, if
       
    36     	 * a change in the networking state is detected. It is also called once
       
    37     	 * with the initial state (which could be called a change from the "unknown" state).
       
    38     	 */
       
    39     	void onNetplayStateChanged(State newState);
       
    40     }
       
    41     
       
    42     @Override
       
    43 	public void onAttach(Activity activity) {
       
    44 		super.onAttach(activity);
       
    45 		try {
       
    46 			listener = (NetplayStateListener) activity;
       
    47 		} catch(ClassCastException e) {
       
    48 			throw new ClassCastException("Activity " + activity + " must implement NetplayStateListener to use NetplayStateFragment.");
       
    49 		}
       
    50 	}
       
    51 	
       
    52 	@Override
       
    53 	public void onDetach() {
       
    54 		super.onDetach();
       
    55 		listener = null;
       
    56 	}
       
    57 	
       
    58     @Override
       
    59     public void onCreate(Bundle icicle) {
       
    60         super.onCreate(icicle);
       
    61         appContext = getActivity().getApplicationContext();
       
    62         broadcastManager = LocalBroadcastManager.getInstance(appContext);
       
    63         netplay = Netplay.getAppInstance(appContext);
       
    64     }    
       
    65 
       
    66     @Override
       
    67     public void onResume() {
       
    68     	super.onResume();
       
    69     	broadcastManager.registerReceiver(disconnectReceiver, new IntentFilter(Netplay.ACTION_DISCONNECTED));
       
    70     	broadcastManager.registerReceiver(leaveRoomReceiver, new IntentFilter(Netplay.ACTION_LEFT_ROOM));
       
    71     	broadcastManager.registerReceiver(stateChangeReceiver, new IntentFilter(Netplay.ACTION_STATE_CHANGED));
       
    72     	netplay.requestFastTicks();
       
    73     	
       
    74     	State newState = netplay.getState();
       
    75 		if(knownState != newState) {
       
    76     		listener.onNetplayStateChanged(newState);
       
    77     		knownState = newState;
       
    78     	}
       
    79     }
       
    80     
       
    81     @Override
       
    82     public void onPause() {
       
    83     	super.onPause();
       
    84     	broadcastManager.unregisterReceiver(disconnectReceiver);
       
    85     	broadcastManager.unregisterReceiver(leaveRoomReceiver);
       
    86     	broadcastManager.unregisterReceiver(stateChangeReceiver);
       
    87     	netplay.unrequestFastTicks();
       
    88     }
       
    89 
       
    90 	private final BroadcastReceiver disconnectReceiver = new BroadcastReceiver() {
       
    91 		@Override
       
    92 		public void onReceive(Context context, Intent intent) {
       
    93 			if(intent.getBooleanExtra(Netplay.EXTRA_HAS_ERROR, true)) {
       
    94 				String message = intent.getStringExtra(Netplay.EXTRA_MESSAGE);
       
    95 				String toastText = getString(R.string.toast_disconnected, message);
       
    96 				Toast.makeText(appContext, toastText, Toast.LENGTH_LONG).show();
       
    97 			}
       
    98 		}
       
    99 	};
       
   100 	
       
   101 	private final BroadcastReceiver leaveRoomReceiver = new BroadcastReceiver() {
       
   102 		@Override
       
   103 		public void onReceive(Context context, Intent intent) {
       
   104 			int reason = intent.getIntExtra(Netplay.EXTRA_REASON, -1);
       
   105 			if(reason == Frontlib.NETCONN_ROOMLEAVE_ABANDONED) {
       
   106 				Toast.makeText(appContext, R.string.toast_room_abandoned, Toast.LENGTH_LONG).show();
       
   107 			} else if(reason == Frontlib.NETCONN_ROOMLEAVE_KICKED) {
       
   108 				Toast.makeText(appContext, R.string.toast_kicked, Toast.LENGTH_LONG).show();
       
   109 			}
       
   110 		}
       
   111 	};
       
   112 	
       
   113 	private final BroadcastReceiver stateChangeReceiver = new BroadcastReceiver() {
       
   114 		@Override
       
   115 		public void onReceive(Context context, Intent intent) {
       
   116 			State newState = netplay.getState();
       
   117 			listener.onNetplayStateChanged(newState);
       
   118 			knownState = newState;
       
   119 		}
       
   120 	};
       
   121 }