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1 /* |
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2 * Hedgewars, a worms-like game |
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3 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation; version 2 of the License |
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8 * |
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9 * This program is distributed in the hope that it will be useful, |
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 * GNU General Public License for more details. |
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13 * |
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14 * You should have received a copy of the GNU General Public License |
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15 * along with this program; if not, write to the Free Software |
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16 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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17 */ |
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18 |
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19 #ifndef _NETSERVER_INCLUDED |
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20 #define _NETSERVER_INCLUDED |
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21 |
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22 #include <QObject> |
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23 #include <QList> |
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24 |
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25 #include "team.h" |
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26 |
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27 class HWNetServer; |
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28 class QTcpSocket; |
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29 class QTcpServer; |
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30 |
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31 class HWConnectedClient : public QObject |
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32 { |
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33 Q_OBJECT |
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34 |
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35 public: |
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36 HWConnectedClient(HWNetServer* hwserver, QTcpSocket* client); |
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37 ~HWConnectedClient(); |
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38 QString getClientNick() const; |
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39 |
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40 class NoTeamNameException{}; |
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41 QString getTeamName() const; |
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42 void teamChangedNotify(); |
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43 bool isReady() const; |
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44 |
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45 QString getHedgehogsDescription() const; |
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46 |
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47 private: |
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48 bool readyToStart; |
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49 class ShouldDisconnectException {}; |
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50 |
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51 QString client_nick; |
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52 void ParseLine(const QByteArray & line); |
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53 |
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54 HWNetServer* m_hwserver; |
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55 QTcpSocket* m_client; |
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56 HWTeam* pclent_team; |
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57 |
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58 void RawSendNet(const QString & buf); |
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59 void RawSendNet(const QByteArray & buf); |
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60 |
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61 //QByteArray readbuffer; |
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62 |
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63 signals: |
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64 void HWClientDisconnected(HWConnectedClient* client); |
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65 |
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66 private slots: |
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67 void ClientRead(); |
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68 void ClientDisconnect(); |
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69 }; |
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70 |
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71 class HWNetServer : public QObject |
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72 { |
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73 Q_OBJECT |
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74 |
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75 public: |
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76 void StartServer(); |
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77 void StopServer(); |
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78 bool haveNick(const QString& nick) const; |
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79 QString getRunningHostName() const; |
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80 quint16 getRunningPort() const; |
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81 QStringList getTeams() const; |
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82 void teamChanged(); |
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83 bool shouldStart(HWConnectedClient* client); |
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84 QString prepareConfig(QStringList lst); |
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85 |
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86 private: |
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87 static const quint16 ds_port; |
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88 QTcpServer* IPCServer; |
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89 QList<HWConnectedClient*> connclients; |
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90 |
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91 private slots: |
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92 void NewConnection(); |
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93 void ClientDisconnect(HWConnectedClient* client); |
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94 }; |
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95 |
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96 #endif // _NETSERVER_INCLUDED |