1042 item = new QTableWidgetItem(list[i + 4].left(15)); // name of host |
1042 item = new QTableWidgetItem(list[i + 4].left(15)); // name of host |
1043 item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); |
1043 item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); |
1044 item->setToolTip(tr("%1 is the host. He may adjust settings and start the game.").arg(list[i + 4])); |
1044 item->setToolTip(tr("%1 is the host. He may adjust settings and start the game.").arg(list[i + 4])); |
1045 roomsList->setItem(r, 3, item); |
1045 roomsList->setItem(r, 3, item); |
1046 |
1046 |
1047 if(list[i + 5].compare("+rnd+")) |
1047 if(list[i + 5] == "+rnd+") |
|
1048 item = new QTableWidgetItem(tr("Random Map")); // selected map (is randomized) |
|
1049 else if (list[i+5] == "+maze+") |
|
1050 item = new QTableWidgetItem(tr("Random Maze")); |
|
1051 else |
1048 { |
1052 { |
1049 item = new QTableWidgetItem(list[i + 5]); // selected map |
1053 item = new QTableWidgetItem(list[i + 5]); // selected map |
1050 |
1054 |
1051 // check to see if we've got this map |
1055 // check to see if we've got this map |
1052 // not perfect but a start |
1056 // not perfect but a start |
1053 if(!mapList->contains(list[i + 5])) |
1057 if(!mapList->contains(list[i + 5])) |
1054 item->setForeground(QBrush(QColor(255, 0, 0))); |
1058 item->setForeground(QBrush(QColor(255, 0, 0))); |
1055 } |
1059 } |
1056 else |
|
1057 item = new QTableWidgetItem(tr("Random Map")); // selected map (is randomized) |
|
1058 |
1060 |
1059 item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); |
1061 item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); |
1060 item->setToolTip(tr("Games may be played on precreated or randomized maps.")); |
1062 item->setToolTip(tr("Games may be played on precreated or randomized maps.")); |
1061 roomsList->setItem(r, 4, item); |
1063 roomsList->setItem(r, 4, item); |
1062 |
1064 |