equal
deleted
inserted
replaced
103 RightImpactTimer: LongWord; |
103 RightImpactTimer: LongWord; |
104 TurnTimeLeft : Longword; |
104 TurnTimeLeft : Longword; |
105 TurnClockActive : boolean; |
105 TurnClockActive : boolean; |
106 TagTurnTimeLeft : Longword; |
106 TagTurnTimeLeft : Longword; |
107 ReadyTimeLeft : Longword; |
107 ReadyTimeLeft : Longword; |
|
108 TimeNotInTurn : Longword; // Milliseconds that passed while no turn is active |
108 IsGetAwayTime : boolean; |
109 IsGetAwayTime : boolean; |
109 GameOver : boolean; |
110 GameOver : boolean; |
110 cSuddenDTurns : LongInt; |
111 cSuddenDTurns : LongInt; |
111 LastSuddenDWarn : LongInt; // last round in which the last SD warning appeared. -2 = no warning so far |
112 LastSuddenDWarn : LongInt; // last round in which the last SD warning appeared. -2 = no warning so far |
112 cInitHealth : LongInt; // initial hedgehog health (from game scheme. note the real hog health is sent directly |
113 cInitHealth : LongInt; // initial hedgehog health (from game scheme. note the real hog health is sent directly |
2896 TurnTimeLeft := 0; |
2897 TurnTimeLeft := 0; |
2897 IsGetAwayTime := false; |
2898 IsGetAwayTime := false; |
2898 GameOver := false; |
2899 GameOver := false; |
2899 TurnClockActive := true; |
2900 TurnClockActive := true; |
2900 TagTurnTimeLeft := 0; |
2901 TagTurnTimeLeft := 0; |
|
2902 TimeNotInTurn := 0; |
2901 cSuddenDTurns := 15; |
2903 cSuddenDTurns := 15; |
2902 LastSuddenDWarn := -2; |
2904 LastSuddenDWarn := -2; |
2903 cInitHealth := 100; |
2905 cInitHealth := 100; |
2904 cDamagePercent := 100; |
2906 cDamagePercent := 100; |
2905 cRopePercent := 100; |
2907 cRopePercent := 100; |