51 BtnDelete = addButton(tr("Delete"), bottomLayout, 1, 2); |
51 BtnDelete = addButton(tr("Delete"), bottomLayout, 1, 2); |
52 |
52 |
53 bottomLayout->setColumnStretch(1,1); |
53 bottomLayout->setColumnStretch(1,1); |
54 bottomLayout->setColumnStretch(2,1); |
54 bottomLayout->setColumnStretch(2,1); |
55 |
55 |
56 btnSave = addButton(":/res/Save.png", bottomLayout, 0, 3, 2, 1, true); |
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57 btnSave->setStyleSheet("QPushButton{margin: 24px 0 0 0;}"); |
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58 bottomLayout->setAlignment(btnSave, Qt::AlignRight | Qt::AlignBottom); |
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59 |
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60 return bottomLayout; |
56 return bottomLayout; |
61 } |
57 } |
62 |
58 |
63 void PageSelectWeapon::connectSignals() |
59 void PageSelectWeapon::connectSignals() |
64 { |
60 { |
65 connect(BtnDefault, SIGNAL(clicked()), pWeapons, SLOT(setDefault())); |
61 connect(BtnDefault, SIGNAL(clicked()), pWeapons, SLOT(setDefault())); |
66 connect(btnSave, SIGNAL(clicked()), pWeapons, SLOT(save())); |
62 connect(this, SIGNAL(goBack()), pWeapons, SLOT(save())); |
67 connect(BtnNew, SIGNAL(clicked()), pWeapons, SLOT(newWeaponsName())); |
63 connect(BtnNew, SIGNAL(clicked()), pWeapons, SLOT(newWeaponsName())); |
68 connect(BtnCopy, SIGNAL(clicked()), pWeapons, SLOT(copy())); |
64 connect(BtnCopy, SIGNAL(clicked()), pWeapons, SLOT(copy())); |
69 connect(selectWeaponSet, SIGNAL(currentIndexChanged(const QString&)), pWeapons, SLOT(setWeaponsName(const QString&))); |
65 connect(selectWeaponSet, SIGNAL(currentIndexChanged(const QString&)), pWeapons, SLOT(setWeaponsName(const QString&))); |
70 } |
66 } |
71 |
67 |