equal
deleted
inserted
replaced
1017 iceOffset:= min(32, HH^.Effects[heFrozen] div 8); |
1017 iceOffset:= min(32, HH^.Effects[heFrozen] div 8); |
1018 r.x := 128; |
1018 r.x := 128; |
1019 r.y := 96 - iceOffset; |
1019 r.y := 96 - iceOffset; |
1020 r.w := 32; |
1020 r.w := 32; |
1021 r.h := iceOffset; |
1021 r.h := iceOffset; |
1022 if sign = -1 then |
1022 DrawTextureFromRectDir(sx - 16 + sign*2, sy + 16 - iceoffset, r.w, r.h, @r, HHTexture, sign); |
1023 DrawTextureFromRectDir(sx + sign*2, sy+16-iceoffset, r.w, r.h, @r, HHTexture, sign) |
|
1024 else |
|
1025 DrawTextureFromRectDir(sx-16 + sign*2, sy+16-iceoffset, r.w, r.h, @r, HHTexture, sign); |
|
1026 |
1023 |
1027 |
1024 |
1028 if HH^.Effects[heFrozen] < 150000 then |
1025 if HH^.Effects[heFrozen] < 150000 then |
1029 untint; |
1026 untint; |
1030 end; |
1027 end; |