equal
deleted
inserted
replaced
24 |
24 |
25 |
25 |
26 var PixelFormat: PSDL_PixelFormat; |
26 var PixelFormat: PSDL_PixelFormat; |
27 SDLPrimSurface: PSDL_Surface; |
27 SDLPrimSurface: PSDL_Surface; |
28 PauseTexture, |
28 PauseTexture, |
29 ReadyTexture, |
|
30 SyncTexture, |
29 SyncTexture, |
31 ConfirmTexture: PTexture; |
30 ConfirmTexture: PTexture; |
32 cScaleFactor: GLfloat; |
31 cScaleFactor: GLfloat; |
33 SupportNPOTT: Boolean; |
32 SupportNPOTT: Boolean; |
34 Step: LongInt; |
33 Step: LongInt; |
445 |
444 |
446 InitHealth; |
445 InitHealth; |
447 |
446 |
448 // TODO: are those textures ever freed? |
447 // TODO: are those textures ever freed? |
449 PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig); |
448 PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig); |
450 ReadyTexture:= RenderStringTex(trmsg[sidReady], cYellowColor, fntBig); |
|
451 ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig); |
449 ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig); |
452 SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig); |
450 SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig); |
453 |
451 |
454 AddProgress; |
452 AddProgress; |
455 |
453 |