equal
deleted
inserted
replaced
485 gear^.Elasticity:= _0_3; |
485 gear^.Elasticity:= _0_3; |
486 if gear^.Timer = 0 then gear^.Timer:= 500 |
486 if gear^.Timer = 0 then gear^.Timer:= 500 |
487 end; |
487 end; |
488 gtExplosives: begin |
488 gtExplosives: begin |
489 gear^.AdvBounce:= 1; |
489 gear^.AdvBounce:= 1; |
|
490 if GameType in [gmtDemo, gmtSave, gmtRecord] then |
|
491 gear^.RenderHealth:= true; |
490 gear^.ImpactSound:= sndGrenadeImpact; |
492 gear^.ImpactSound:= sndGrenadeImpact; |
491 gear^.nImpactSounds:= 1; |
493 gear^.nImpactSounds:= 1; |
492 gear^.Radius:= 16; |
494 gear^.Radius:= 16; |
493 gear^.Elasticity:= _0_4; |
495 gear^.Elasticity:= _0_4; |
494 gear^.Friction:= _0_995; |
496 gear^.Friction:= _0_995; |