equal
deleted
inserted
replaced
5992 resgear^.Hedgehog^.Effects[heResurrected]:= 1; |
5992 resgear^.Hedgehog^.Effects[heResurrected]:= 1; |
5993 if resgear^.Hedgehog^.King then |
5993 if resgear^.Hedgehog^.King then |
5994 resgear^.Hedgehog^.Team^.hasKing:= true; |
5994 resgear^.Hedgehog^.Team^.hasKing:= true; |
5995 { Reviving a hog implies its clan is now alive, too. } |
5995 { Reviving a hog implies its clan is now alive, too. } |
5996 resgear^.Hedgehog^.Team^.Clan^.DeathLogged:= false; |
5996 resgear^.Hedgehog^.Team^.Clan^.DeathLogged:= false; |
|
5997 if (not resgear^.Hedgehog^.Team^.Passive) then |
|
5998 resgear^.Hedgehog^.Team^.Clan^.Passive:= false; |
5997 s:= ansistring(resgear^.Hedgehog^.Name); |
5999 s:= ansistring(resgear^.Hedgehog^.Name); |
5998 AddCaption(FormatA(GetEventString(eidResurrected), s), capcolDefault, capgrpMessage); |
6000 AddCaption(FormatA(GetEventString(eidResurrected), s), capcolDefault, capgrpMessage); |
5999 // only make hat-less hedgehogs look like zombies, preserve existing hats |
6001 // only make hat-less hedgehogs look like zombies, preserve existing hats |
6000 |
6002 |
6001 if resgear^.Hedgehog^.Hat = 'NoHat' then |
6003 if resgear^.Hedgehog^.Hat = 'NoHat' then |