55 procedure doStepDrowningGear(Gear: PGear); |
55 procedure doStepDrowningGear(Gear: PGear); |
56 |
56 |
57 |
57 |
58 implementation |
58 implementation |
59 uses uStore, uSound, uTeams, uRandom, uCollisions, uIO, uLandGraphics, |
59 uses uStore, uSound, uTeams, uRandom, uCollisions, uIO, uLandGraphics, |
60 uAIMisc, uLocale, uAI, uAmmos, uStats, uVisualGears, uScript, GLunit, uMobile, uVariables, |
60 uLocale, uAI, uAmmos, uStats, uVisualGears, uScript, GLunit, uMobile, uVariables, |
61 uCommands, uUtils, uTextures, uRenderUtils, uGearsRender, uCaptions, uDebug, uLandTexture, |
61 uCommands, uUtils, uTextures, uRenderUtils, uGearsRender, uCaptions, uDebug, uLandTexture, |
62 uGearsHedgehog, uGearsUtils, uGearsList; |
62 uGearsHedgehog, uGearsUtils, uGearsList; |
63 |
63 |
64 |
64 |
65 procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward; |
65 procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward; |