19 {$INCLUDE "options.inc"} |
19 {$INCLUDE "options.inc"} |
20 |
20 |
21 unit uConsts; |
21 unit uConsts; |
22 interface |
22 interface |
23 |
23 |
24 uses SDLh, uFloat, uLocale, |
24 uses SDLh, uFloat, uLocale, |
25 {$IFDEF GLES11} |
25 {$IFDEF GLES11} |
26 gles11; |
26 gles11; |
27 {$ELSE} |
27 {$ELSE} |
28 GL; |
28 GL; |
29 {$ENDIF} |
29 {$ENDIF} |
30 |
30 |
31 |
31 |
32 {$INCLUDE "config.inc"} |
32 {$INCLUDE "config.inc"} |
33 |
33 |
34 // typed const is a variable despite const qualifier |
34 // typed const is a variable despite const qualifier |
35 // in freepascal you may actually use var for the same purpose |
35 // in freepascal you may actually use var for the same purpose |
36 |
36 |
37 type |
37 type |
38 HwColor4f = record |
38 HwColor4f = record |
39 r, g, b, a: byte |
39 r, g, b, a: byte |
40 end; |
40 end; |
41 |
41 |
42 TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit); |
42 TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit); |
43 |
43 |
44 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax); |
44 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax); |
45 |
45 |
46 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
46 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
47 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
47 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
48 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags); |
48 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags); |
49 |
49 |
50 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
50 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
51 sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO, |
51 sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO, |
52 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
52 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
53 sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower, |
53 sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower, |
54 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
54 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
55 sprHorizontL, sprHorizontR, sprSky, sprSkyL, |
55 sprHorizontL, sprHorizontR, sprSky, sprSkyL, |
56 sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
56 sprSkyR, sprAMBorders, sprAMSlot, sprAMSlotName, sprAMAmmos, |
57 sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb, |
57 sprAMSlotKeys, sprAMSelection, sprFinger, sprAirBomb, |
58 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
58 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
59 sprSwitch, sprParachute, sprTarget, sprRopeNode, |
59 sprSwitch, sprParachute, sprTarget, sprRopeNode, |
60 sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR, |
60 sprQuestion, sprPowerBar, sprWindBar, sprWindL, sprWindR, |
61 sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun, |
61 sprFlake, sprHandRope, sprHandBazooka, sprHandShotgun, |
62 sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer, |
62 sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer, |
63 sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath, |
63 sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath, |
64 sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft, |
64 sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft, |
65 sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave, |
65 sprKamikaze, sprWhip, sprKowtow, sprSad, sprWave, |
66 sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2, |
66 sprHurrah, sprLemonade, sprShrug, sprJuggle, sprExplPart, sprExplPart2, |
67 sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon, |
67 sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon, |
68 sprEvilTrace, sprHellishBomb, sprSeduction, sprDress, |
68 sprEvilTrace, sprHellishBomb, sprSeduction, sprDress, |
69 sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls, |
69 sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls, |
70 sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder, |
70 sprPlane, sprHandPlane, sprUtility, sprInvulnerable, sprVampiric, sprGirder, |
71 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, |
71 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, |
72 sprThoughtCorner, sprThoughtEdge, sprThoughtTail, |
72 sprThoughtCorner, sprThoughtEdge, sprThoughtTail, |
73 sprShoutCorner, sprShoutEdge, sprShoutTail, |
73 sprShoutCorner, sprShoutEdge, sprShoutTail, |
74 sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov, |
74 sprSniperRifle, sprBubbles, sprJetpack, sprHealth, sprHandMolotov, sprMolotov, |
75 sprSmoke, sprSmokeWhite, sprShell, sprDust, sprExplosives, sprExplosivesRoll, sprAmTeleport); |
75 sprSmoke, sprSmokeWhite, sprShell, sprDust, sprExplosives, sprExplosivesRoll, sprAmTeleport); |
76 |
76 |
77 TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3 |
77 TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3 |
78 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8 |
78 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8 |
79 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14 |
79 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14 |
80 gtClusterBomb, gtCluster, gtShover, gtFlame, // 18 |
80 gtClusterBomb, gtCluster, gtShover, gtFlame, // 18 |
81 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24 |
81 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24 |
82 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27 |
82 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27 |
83 gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31 |
83 gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31 |
84 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37 |
84 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37 |
85 gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane, |
85 gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane, |
86 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives); |
86 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives); |
87 |
87 |
88 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
88 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
89 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
89 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
90 vgtSteam, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, vgtDust); |
90 vgtSteam, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, vgtDust); |
91 |
91 |
92 TGearsType = set of TGearType; |
92 TGearsType = set of TGearType; |
93 |
93 |
94 TSound = (sndNone, |
94 TSound = (sndNone, |
95 sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
95 sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
96 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
96 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
97 sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2, |
97 sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2, |
98 sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, |
98 sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming, |
99 sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, |
99 sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye, |
100 sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, |
100 sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret, |
101 sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze, |
101 sndEnemyDown, sndCoward, sndHurry, sndWatchIt, sndKamikaze, |
102 sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2, |
102 sndCake, sndOw1, sndOw4, sndFirePunch1, sndFirePunch2, |
103 sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6, |
103 sndFirePunch3, sndFirePunch4, sndFirePunch5, sndFirePunch6, |
104 sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack, |
104 sndMelon, sndHellish, sndYoohoo, sndRCPlane, sndWhipCrack, |
105 sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat, |
105 sndRideOfTheValkyries, sndDenied, sndPlaced, sndBaseballBat, |
106 sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter, |
106 sndVaporize, sndWarp, sndSuddenDeath, sndMortar, sndShutter, |
107 sndHomerun, sndMolotov, sndCover, sndUhOh, sndOops, |
107 sndHomerun, sndMolotov, sndCover, sndUhOh, sndOops, |
108 sndNooo, sndHello, sndRopeShot, sndRopeAttach, sndRopeRelease, |
108 sndNooo, sndHello, sndRopeShot, sndRopeAttach, sndRopeRelease, |
109 sndSwitchHog, sndVictory, sndSniperReload, sndSteps, sndLowGravity); |
109 sndSwitchHog, sndVictory, sndSniperReload, sndSteps, sndLowGravity); |
110 |
110 |
111 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
111 TAmmoType = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
112 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
112 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
113 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
113 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
114 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
114 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
115 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, |
115 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, |
116 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, |
116 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, |
117 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov); |
117 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov); |
118 |
118 |
119 THWFont = (fnt16, fntBig, fntSmall, CJKfnt16, CJKfntBig, CJKfntSmall); |
119 THWFont = (fnt16, fntBig, fntSmall, CJKfnt16, CJKfntBig, CJKfntSmall); |
120 |
120 |
121 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume, |
121 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpVolume, |
122 capgrpMessage, capgrpAmmostate); |
122 capgrpMessage, capgrpAmmostate); |
123 |
123 |
124 TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs, |
124 TStatInfoType = (siGameResult, siMaxStepDamage, siMaxStepKills, siKilledHHs, |
125 siClanHealth); |
125 siClanHealth); |
126 |
126 |
127 TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle); |
127 TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle); |
128 |
128 |
129 THHFont = record |
129 THHFont = record |
130 Handle: PTTF_Font; |
130 Handle: PTTF_Font; |
131 Height: LongInt; |
131 Height: LongInt; |
132 style: LongInt; |
132 style: LongInt; |
133 Name: string[21]; |
133 Name: string[21]; |
134 end; |
134 end; |
135 |
135 |
136 PAmmo = ^TAmmo; |
136 PAmmo = ^TAmmo; |
137 TAmmo = record |
137 TAmmo = record |
138 Propz: LongWord; |
138 Propz: LongWord; |
139 Count: LongWord; |
139 Count: LongWord; |
140 (* Using for place hedgehogs mode, but for any other situation where the initial count would be needed I guess. |
140 (* Using for place hedgehogs mode, but for any other situation where the initial count would be needed I guess. |
141 For example, say, a mode where the weaponset is reset each turn, or on sudden death *) |
141 For example, say, a mode where the weaponset is reset each turn, or on sudden death *) |
142 InitialCount: LongWord; |
142 InitialCount: LongWord; |
143 NumPerTurn: LongWord; |
143 NumPerTurn: LongWord; |
144 Timer: LongWord; |
144 Timer: LongWord; |
145 Pos: LongWord; |
145 Pos: LongWord; |
146 AmmoType: TAmmoType; |
146 AmmoType: TAmmoType; |
147 AttackVoice: TSound; |
147 AttackVoice: TSound; |
148 end; |
148 end; |
149 |
149 |
150 TVertex2f = record |
150 TVertex2f = record |
151 X, Y: GLfloat; |
151 X, Y: GLfloat; |
152 end; |
152 end; |
153 |
153 |
154 TVertex2i = record |
154 TVertex2i = record |
155 X, Y: GLint; |
155 X, Y: GLint; |
156 end; |
156 end; |
157 |
157 |
158 PTexture = ^TTexture; |
158 PTexture = ^TTexture; |
159 TTexture = record |
159 TTexture = record |
160 id: GLuint; |
160 id: GLuint; |
161 w, h: LongInt; |
161 w, h: LongInt; |
162 rx, ry: GLfloat; |
162 rx, ry: GLfloat; |
163 vb, tb: array [0..3] of TVertex2f; |
163 vb, tb: array [0..3] of TVertex2f; |
164 PrevTexture, NextTexture: PTexture; |
164 PrevTexture, NextTexture: PTexture; |
165 end; |
165 end; |
166 |
166 |
167 const |
167 const |
168 // message constants |
168 // message constants |
169 errmsgCreateSurface = 'Error creating SDL surface'; |
169 errmsgCreateSurface = 'Error creating SDL surface'; |
170 errmsgTransparentSet = 'Error setting transparent color'; |
170 errmsgTransparentSet = 'Error setting transparent color'; |
171 errmsgUnknownCommand = 'Unknown command'; |
171 errmsgUnknownCommand = 'Unknown command'; |
172 errmsgUnknownVariable = 'Unknown variable'; |
172 errmsgUnknownVariable = 'Unknown variable'; |
173 errmsgIncorrectUse = 'Incorrect use'; |
173 errmsgIncorrectUse = 'Incorrect use'; |
174 errmsgShouldntRun = 'This program shouldn''t be run manually'; |
174 errmsgShouldntRun = 'This program shouldn''t be run manually'; |
175 errmsgWrongNumber = 'Wrong parameters number'; |
175 errmsgWrongNumber = 'Wrong parameters number'; |
176 errmsgSlotsOverflow = 'CurSlot overflowed'; |
176 errmsgSlotsOverflow = 'CurSlot overflowed'; |
177 |
177 |
178 msgLoading = 'Loading '; |
178 msgLoading = 'Loading '; |
179 msgOK = 'ok'; |
179 msgOK = 'ok'; |
180 msgFailed = 'failed'; |
180 msgFailed = 'failed'; |
181 msgFailedSize = 'failed due to size'; |
181 msgFailedSize = 'failed due to size'; |
182 msgGettingConfig = 'Getting game config...'; |
182 msgGettingConfig = 'Getting game config...'; |
183 |
183 |
184 // color constants |
184 // color constants |
185 cWhiteColorChannels : TSDL_Color = (r:$FF; g:$FF; b:$FF; unused:$FF); |
185 cWhiteColorChannels : TSDL_Color = (r:$FF; g:$FF; b:$FF; unused:$FF); |
186 cNearBlackColorChannels : TSDL_Color = (r:$00; g:$00; b:$10; unused:$FF); |
186 cNearBlackColorChannels : TSDL_Color = (r:$00; g:$00; b:$10; unused:$FF); |
187 |
187 |
188 cWhiteColor : Longword = $FFFFFFFF; |
188 cWhiteColor : Longword = $FFFFFFFF; |
189 cYellowColor : Longword = $FFFFFF00; |
189 cYellowColor : Longword = $FFFFFF00; |
190 cNearBlackColor : Longword = $FF000010; |
190 cNearBlackColor : Longword = $FF000010; |
191 cExplosionBorderColor : LongWord = $FF808080; |
191 cExplosionBorderColor : LongWord = $FF808080; |
192 |
192 |
193 {$WARNINGS OFF} |
193 {$WARNINGS OFF} |
194 cAirPlaneSpeed: hwFloat = (isNegative: false; QWordValue: 3006477107); // 1.4 |
194 cAirPlaneSpeed: hwFloat = (isNegative: false; QWordValue: 3006477107); // 1.4 |
195 cBombsSpeed : hwFloat = (isNegative: false; QWordValue: 429496729); |
195 cBombsSpeed : hwFloat = (isNegative: false; QWordValue: 429496729); |
196 {$WARNINGS ON} |
196 {$WARNINGS ON} |
197 |
197 |
198 // image flags (for LoadImage()) |
198 // image flags (for LoadImage()) |
199 ifNone = $00000000; // nothing special |
199 ifNone = $00000000; // nothing special |
200 ifAlpha = $00000001; // use alpha channel (unused right now?) |
200 ifAlpha = $00000001; // use alpha channel (unused right now?) |
201 ifCritical = $00000002; // image is critical for gameplay (exit game if unable to load) |
201 ifCritical = $00000002; // image is critical for gameplay (exit game if unable to load) |
202 ifTransparent = $00000004; // image uses transparent pixels (color keying) |
202 ifTransparent = $00000004; // image uses transparent pixels (color keying) |
203 ifIgnoreCaps = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL) |
203 ifIgnoreCaps = $00000008; // ignore hardware capabilities when loading (i.e. image will not be drawn using OpenGL) |
204 ifLowRes = $00000010; // try loading a low resolution image when it is critical |
204 ifLowRes = $00000010; // try loading a low resolution image when it is critical |
205 |
205 |
206 {* REFERENCE |
206 {* REFERENCE |
207 4096 -> $FFFFF000 |
207 4096 -> $FFFFF000 |
208 2048 -> $FFFFF800 |
208 2048 -> $FFFFF800 |
209 1024 -> $FFFFFC00 |
209 1024 -> $FFFFFC00 |
210 512 -> $FFFFFE00 *} |
210 512 -> $FFFFFE00 *} |
211 |
211 |
212 {$IFDEF LOWRES} |
212 {$IFDEF LOWRES} |
213 // default for iphone pre 3gs |
213 // default for iphone pre 3gs |
214 LAND_WIDTH = 2048; |
214 LAND_WIDTH = 2048; |
215 LAND_HEIGHT = 1024; |
215 LAND_HEIGHT = 1024; |
216 LAND_WIDTH_MASK = $FFFFF800; |
216 LAND_WIDTH_MASK = $FFFFF800; |
217 LAND_HEIGHT_MASK = $FFFFFC00; |
217 LAND_HEIGHT_MASK = $FFFFFC00; |
218 {$ELSE} |
218 {$ELSE} |
219 LAND_WIDTH = 4096; |
219 LAND_WIDTH = 4096; |
220 LAND_HEIGHT = 2048; |
220 LAND_HEIGHT = 2048; |
221 LAND_WIDTH_MASK = $FFFFF000; |
221 LAND_WIDTH_MASK = $FFFFF000; |
222 LAND_HEIGHT_MASK = $FFFFF800; |
222 LAND_HEIGHT_MASK = $FFFFF800; |
223 {$ENDIF} |
223 {$ENDIF} |
224 |
224 |
225 COLOR_LAND = $FFFF; // white |
225 COLOR_LAND = $FFFF; // white |
226 COLOR_INDESTRUCTIBLE = $88FF; // red |
226 COLOR_INDESTRUCTIBLE = $88FF; // red |
227 COLOR_OBJECT = $44FF; // no idea |
227 COLOR_OBJECT = $44FF; // no idea |
228 |
228 |
229 cMaxPower = 1500; |
229 cMaxPower = 1500; |
230 cMaxAngle = 2048; |
230 cMaxAngle = 2048; |
231 cPowerDivisor = 1500; |
231 cPowerDivisor = 1500; |
232 |
232 |
233 MAXNAMELEN = 192; |
233 MAXNAMELEN = 192; |
234 |
234 |
235 // some opengl headers do not have these macros |
235 // some opengl headers do not have these macros |
236 GL_BGR = $80E0; |
236 GL_BGR = $80E0; |
237 GL_BGRA = $80E1; |
237 GL_BGRA = $80E1; |
238 GL_CLAMP_TO_EDGE = $812F; |
238 GL_CLAMP_TO_EDGE = $812F; |
239 |
239 |
240 cSendCursorPosTime : LongWord = 50; |
240 cSendCursorPosTime : LongWord = 50; |
241 cVisibleWater : LongInt = 128; |
241 cVisibleWater : LongInt = 128; |
242 cCursorEdgesDist : LongInt = 100; |
242 cCursorEdgesDist : LongInt = 100; |
243 cTeamHealthWidth : LongInt = 128; |
243 cTeamHealthWidth : LongInt = 128; |
244 cWaterOpacity : byte = $80; |
244 cWaterOpacity : byte = $80; |
245 |
245 |
246 cifRandomize = $00000001; |
246 cifRandomize = $00000001; |
247 cifTheme = $00000002; |
247 cifTheme = $00000002; |
248 cifMap = $00000002; // either theme or map (or map+theme) |
248 cifMap = $00000002; // either theme or map (or map+theme) |
249 cifAllInited = cifRandomize or cifTheme or cifMap; |
249 cifAllInited = cifRandomize or cifTheme or cifMap; |
250 |
250 |
251 cTransparentColor: Longword = $00000000; |
251 cTransparentColor: Longword = $00000000; |
252 |
252 |
253 cMaxTeams = 6; |
253 cMaxTeams = 6; |
254 cMaxHHIndex = 7; |
254 cMaxHHIndex = 7; |
255 cMaxHHs = 48; |
255 cMaxHHs = 48; |
256 cMaxSpawnPoints = 1024; |
256 cMaxSpawnPoints = 1024; |
257 |
257 |
258 cMaxEdgePoints = 16384; |
258 cMaxEdgePoints = 16384; |
259 |
259 |
260 cHHRadius = 9; |
260 cHHRadius = 9; |
261 cHHStepTicks = 29; |
261 cHHStepTicks = 29; |
262 |
262 |
263 cUsualZ = 500; |
263 cUsualZ = 500; |
264 cSmokeZ = 499; |
264 cSmokeZ = 499; |
265 cHHZ = 1000; |
265 cHHZ = 1000; |
266 cCurrHHZ = Succ(cHHZ); |
266 cCurrHHZ = Succ(cHHZ); |
267 cOnHHZ = 2000; |
267 cOnHHZ = 2000; |
268 |
268 |
269 cBarrelHealth = 60; |
269 cBarrelHealth = 60; |
270 cShotgunRadius = 22; |
270 cShotgunRadius = 22; |
271 cBlowTorchC = 6; |
271 cBlowTorchC = 6; |
272 |
272 |
273 cKeyMaxIndex = 1023; |
273 cKeyMaxIndex = 1023; |
274 |
274 |
275 {$IFDEF IPHONEOS} |
275 {$IFDEF IPHONEOS} |
276 cMaxCaptions = 3; |
276 cMaxCaptions = 3; |
277 {$ELSE} |
277 {$ELSE} |
278 cMaxCaptions = 4; |
278 cMaxCaptions = 4; |
279 {$ENDIF} |
279 {$ENDIF} |
280 |
280 |
281 cSendEmptyPacketTime = 1000; |
281 cSendEmptyPacketTime = 1000; |
282 |
282 |
283 // from uTriggers |
283 // from uTriggers |
284 trigTurns = $80000001; |
284 trigTurns = $80000001; |
285 |
285 |
286 // Training Flags |
286 // Training Flags |
287 tfNone = $00000000; |
287 tfNone = $00000000; |
288 tfTimeTrial = $00000001; |
288 tfTimeTrial = $00000001; |
289 tfRCPlane = $00000002; |
289 tfRCPlane = $00000002; |
290 tfSpawnTargets = $00000004; |
290 tfSpawnTargets = $00000004; |
291 tfIgnoreDelays = $00000008; |
291 tfIgnoreDelays = $00000008; |
292 tfTargetRespawn = $00000010; |
292 tfTargetRespawn = $00000010; |
293 |
293 |
294 gfAny = $FFFFFFFF; |
294 gfAny = $FFFFFFFF; |
295 gfForts = $00000001; |
295 gfForts = $00000001; |
296 gfMultiWeapon = $00000002; |
296 gfMultiWeapon = $00000002; |
297 gfSolidLand = $00000004; |
297 gfSolidLand = $00000004; |
298 gfBorder = $00000008; |
298 gfBorder = $00000008; |
299 gfDivideTeams = $00000010; |
299 gfDivideTeams = $00000010; |
300 gfLowGravity = $00000020; |
300 gfLowGravity = $00000020; |
301 gfLaserSight = $00000040; |
301 gfLaserSight = $00000040; |
302 gfInvulnerable = $00000080; |
302 gfInvulnerable = $00000080; |
303 gfMines = $00000100; |
303 gfMines = $00000100; |
304 gfVampiric = $00000200; |
304 gfVampiric = $00000200; |
305 gfKarma = $00000400; |
305 gfKarma = $00000400; |
306 gfArtillery = $00000800; |
306 gfArtillery = $00000800; |
307 gfOneClanMode = $00001000; |
307 gfOneClanMode = $00001000; |
308 gfRandomOrder = $00002000; |
308 gfRandomOrder = $00002000; |
309 gfKing = $00004000; |
309 gfKing = $00004000; |
310 gfPlaceHog = $00008000; |
310 gfPlaceHog = $00008000; |
311 gfSharedAmmo = $00010000; |
311 gfSharedAmmo = $00010000; |
312 gfDisableGirders = $00020000; |
312 gfDisableGirders = $00020000; |
313 gfExplosives = $00040000; |
313 gfExplosives = $00040000; |
314 // NOTE: When adding new game flags, ask yourself |
314 // NOTE: When adding new game flags, ask yourself |
315 // if a "game start notice" would be useful. If so, |
315 // if a "game start notice" would be useful. If so, |
316 // add one in uWorld.pas - look for "AddGoal". |
316 // add one in uWorld.pas - look for "AddGoal". |
317 |
317 |
318 gstDrowning = $00000001; |
318 gstDrowning = $00000001; |
319 gstHHDriven = $00000002; |
319 gstHHDriven = $00000002; |
320 gstMoving = $00000004; |
320 gstMoving = $00000004; |
321 gstAttacked = $00000008; |
321 gstAttacked = $00000008; |
322 gstAttacking = $00000010; |
322 gstAttacking = $00000010; |
323 gstCollision = $00000020; |
323 gstCollision = $00000020; |
324 gstHHChooseTarget = $00000040; |
324 gstHHChooseTarget = $00000040; |
325 gstHHJumping = $00000100; |
325 gstHHJumping = $00000100; |
326 gsttmpFlag = $00000200; |
326 gsttmpFlag = $00000200; |
327 gstHHThinking = $00000800; |
327 gstHHThinking = $00000800; |
328 gstNoDamage = $00001000; |
328 gstNoDamage = $00001000; |
329 gstHHHJump = $00002000; |
329 gstHHHJump = $00002000; |
330 gstAnimation = $00004000; |
330 gstAnimation = $00004000; |
331 gstHHDeath = $00008000; |
331 gstHHDeath = $00008000; |
332 gstWinner = $00010000; // this, along with gstLoser, is good for indicating hedgies know they screwed up |
332 gstWinner = $00010000; // this, along with gstLoser, is good for indicating hedgies know they screwed up |
333 gstWait = $00020000; |
333 gstWait = $00020000; |
334 gstNotKickable = $00040000; |
334 gstNotKickable = $00040000; |
335 gstLoser = $00080000; |
335 gstLoser = $00080000; |
336 |
336 |
337 gm_Left = $00000001; |
337 gm_Left = $00000001; |
338 gm_Right = $00000002; |
338 gm_Right = $00000002; |
339 gm_Up = $00000004; |
339 gm_Up = $00000004; |
340 gm_Down = $00000008; |
340 gm_Down = $00000008; |
341 gm_Switch = $00000010; |
341 gm_Switch = $00000010; |
342 gm_Attack = $00000020; |
342 gm_Attack = $00000020; |
343 gm_LJump = $00000040; |
343 gm_LJump = $00000040; |
344 gm_HJump = $00000080; |
344 gm_HJump = $00000080; |
345 gm_Destroy= $00000100; |
345 gm_Destroy= $00000100; |
346 gm_Slot = $00000200; // with param |
346 gm_Slot = $00000200; // with param |
347 gm_Weapon = $00000400; // with param |
347 gm_Weapon = $00000400; // with param |
348 gm_Timer = $00000800; // with param |
348 gm_Timer = $00000800; // with param |
349 gm_Animate= $00001000; // with param |
349 gm_Animate= $00001000; // with param |
350 gm_Precise= $00002000; |
350 gm_Precise= $00002000; |
351 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
351 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
352 |
352 |
353 cMaxSlotIndex = 8; |
353 cMaxSlotIndex = 8; |
354 cMaxSlotAmmoIndex = 5; |
354 cMaxSlotAmmoIndex = 5; |
355 |
355 |
356 ammoprop_Timerable = $00000001; |
356 ammoprop_Timerable = $00000001; |
357 ammoprop_Power = $00000002; |
357 ammoprop_Power = $00000002; |
358 ammoprop_NeedTarget = $00000004; |
358 ammoprop_NeedTarget = $00000004; |
359 ammoprop_ForwMsgs = $00000008; |
359 ammoprop_ForwMsgs = $00000008; |
360 ammoprop_AttackInMove = $00000010; |
360 ammoprop_AttackInMove = $00000010; |
361 ammoprop_NoCrosshair = $00000040; |
361 ammoprop_NoCrosshair = $00000040; |
362 ammoprop_AttackingPut = $00000080; |
362 ammoprop_AttackingPut = $00000080; |
363 ammoprop_DontHold = $00000100; |
363 ammoprop_DontHold = $00000100; |
364 ammoprop_AltAttack = $00000200; |
364 ammoprop_AltAttack = $00000200; |
365 ammoprop_AltUse = $00000400; |
365 ammoprop_AltUse = $00000400; |
366 ammoprop_NotBorder = $00000800; |
366 ammoprop_NotBorder = $00000800; |
367 ammoprop_Utility = $00001000; |
367 ammoprop_Utility = $00001000; |
368 ammoprop_NoRoundEndHint=$10000000; |
368 ammoprop_NoRoundEndHint=$10000000; |
369 |
369 |
370 AMMO_INFINITE = 100; |
370 AMMO_INFINITE = 100; |
371 |
371 |
372 EXPLAllDamageInRadius = $00000001; |
372 EXPLAllDamageInRadius = $00000001; |
373 EXPLAutoSound = $00000002; |
373 EXPLAutoSound = $00000002; |
374 EXPLNoDamage = $00000004; |
374 EXPLNoDamage = $00000004; |
375 EXPLDoNotTouchHH = $00000008; |
375 EXPLDoNotTouchHH = $00000008; |
376 EXPLDontDraw = $00000010; |
376 EXPLDontDraw = $00000010; |
377 |
377 |
378 posCaseAmmo = $00000001; |
378 posCaseAmmo = $00000001; |
379 posCaseHealth = $00000002; |
379 posCaseHealth = $00000002; |
380 posCaseUtility = $00000004; |
380 posCaseUtility = $00000004; |
381 |
381 |
382 NoPointX = Low(LongInt); |
382 NoPointX = Low(LongInt); |
383 cTargetPointRef : TPoint = (X: NoPointX; Y: 0); |
383 cTargetPointRef : TPoint = (X: NoPointX; Y: 0); |
384 |
384 |
385 // hog tag mask |
385 // hog tag mask |
386 // hog tag mask |
386 // hog tag mask |
387 htNone = $00; |
387 htNone = $00; |
388 htTeamName = $01; |
388 htTeamName = $01; |
389 htName = $02; |
389 htName = $02; |
390 htHealth = $04; |
390 htHealth = $04; |
401 |
401 |
402 const |
402 const |
403 cTagsMasks : array[0..15] of byte = (7, 0, 0, 0, 15, 6, 4, 5, 0, 0, 0, 0, 0, 14, 12, 13); |
403 cTagsMasks : array[0..15] of byte = (7, 0, 0, 0, 15, 6, 4, 5, 0, 0, 0, 0, 0, 14, 12, 13); |
404 cTagsMasksNoHealth: array[0..15] of byte = (3, 2, 11, 1, 0, 0, 0, 0, 0, 10, 0, 9, 0, 0, 0, 0); |
404 cTagsMasksNoHealth: array[0..15] of byte = (3, 2, 11, 1, 0, 0, 0, 0, 0, 10, 0, 9, 0, 0, 0, 0); |
405 |
405 |
406 Fontz: array[THWFont] of THHFont = ( |
406 Fontz: array[THWFont] of THHFont = ( |
407 (Handle: nil; |
407 (Handle: nil; |
408 Height: 12; |
408 Height: 12; |
409 style: TTF_STYLE_NORMAL; |
409 style: TTF_STYLE_NORMAL; |
410 Name: 'DejaVuSans-Bold.ttf'), |
410 Name: 'DejaVuSans-Bold.ttf'), |
411 (Handle: nil; |
411 (Handle: nil; |
412 Height: 24; |
412 Height: 24; |
413 style: TTF_STYLE_NORMAL; |
413 style: TTF_STYLE_NORMAL; |
414 Name: 'DejaVuSans-Bold.ttf'), |
414 Name: 'DejaVuSans-Bold.ttf'), |
415 (Handle: nil; |
415 (Handle: nil; |
416 Height: 10; |
416 Height: 10; |
417 style: TTF_STYLE_NORMAL; |
417 style: TTF_STYLE_NORMAL; |
418 Name: 'DejaVuSans-Bold.ttf'), |
418 Name: 'DejaVuSans-Bold.ttf'), |
419 (Handle: nil; |
419 (Handle: nil; |
420 Height: 12; |
420 Height: 12; |
421 style: TTF_STYLE_NORMAL; |
421 style: TTF_STYLE_NORMAL; |
422 Name: 'wqy-zenhei.ttc'), |
422 Name: 'wqy-zenhei.ttc'), |
423 (Handle: nil; |
423 (Handle: nil; |
424 Height: 24; |
424 Height: 24; |
425 style: TTF_STYLE_NORMAL; |
425 style: TTF_STYLE_NORMAL; |
426 Name: 'wqy-zenhei.ttc'), |
426 Name: 'wqy-zenhei.ttc'), |
427 (Handle: nil; |
427 (Handle: nil; |
428 Height: 10; |
428 Height: 10; |
429 style: TTF_STYLE_NORMAL; |
429 style: TTF_STYLE_NORMAL; |
430 Name: 'wqy-zenhei.ttc') |
430 Name: 'wqy-zenhei.ttc') |
431 ); |
431 ); |
432 |
432 |
433 SpritesData: array[TSprite] of record |
433 SpritesData: array[TSprite] of record |
434 FileName: String[14]; |
434 FileName: String[14]; |
435 Path, AltPath: TPathType; |
435 Path, AltPath: TPathType; |
436 Texture: PTexture; |
436 Texture: PTexture; |
437 Surface: PSDL_Surface; |
437 Surface: PSDL_Surface; |
438 Width, Height, imageWidth, imageHeight: LongInt; |
438 Width, Height, imageWidth, imageHeight: LongInt; |
439 saveSurf: boolean; |
439 saveSurf: boolean; |
440 end = ( |
440 end = ( |
441 (FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
441 (FileName: 'BlueWater'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
442 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater |
442 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWater |
443 (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
443 (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil; |
444 Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud |
444 Width: 256; Height:128; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCloud |
445 (FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
445 (FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
446 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb |
446 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBomb |
447 (FileName: 'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
447 (FileName: 'BigDigits'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
448 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit |
448 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigDigit |
449 (FileName: 'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
449 (FileName: 'Frame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
450 Width: 4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame |
450 Width: 4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFrame |
451 (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
451 (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
452 Width: 65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag |
452 Width: 65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLag |
453 (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
453 (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
454 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor |
454 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCursor |
455 (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
455 (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
456 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade |
456 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade |
457 (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
457 (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
458 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP |
458 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP |
459 (FileName: 'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
459 (FileName: 'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
460 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO |
460 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO |
461 (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
461 (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
462 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace |
462 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace |
463 (FileName: 'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
463 (FileName: 'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
464 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook |
464 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeHook |
465 (FileName: 'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
465 (FileName: 'Expl50'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
466 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50 |
466 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosion50 |
467 (FileName: 'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
467 (FileName: 'MineOff'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
468 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff |
468 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOff |
469 (FileName: 'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
469 (FileName: 'MineOn'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
470 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn |
470 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineOn |
471 (FileName: 'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
471 (FileName: 'MineDead'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
472 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineDead |
472 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMineDead |
473 (FileName: 'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
473 (FileName: 'Case'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
474 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase |
474 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCase |
475 (FileName: 'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
475 (FileName: 'FirstAid'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
476 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid |
476 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFAid |
477 (FileName: 'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
477 (FileName: 'dynamite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
478 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite |
478 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDynamite |
479 (FileName: 'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
479 (FileName: 'Power'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
480 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower |
480 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPower |
481 (FileName: 'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
481 (FileName: 'ClBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
482 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb |
482 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterBomb |
483 (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
483 (FileName: 'ClParticle'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
484 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle |
484 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprClusterParticle |
485 (FileName: 'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
485 (FileName: 'Flame'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
486 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame |
486 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlame |
487 (FileName: 'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
487 (FileName: 'horizont'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
488 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont |
488 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont |
489 (FileName: 'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
489 (FileName: 'horizontL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
490 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont |
490 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont |
491 (FileName: 'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
491 (FileName: 'horizontR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
492 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont |
492 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHorizont |
493 (FileName: 'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
493 (FileName: 'Sky'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
494 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky |
494 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky |
495 (FileName: 'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
495 (FileName: 'SkyL'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
496 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky |
496 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky |
497 (FileName: 'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
497 (FileName: 'SkyR'; Path: ptCurrTheme;AltPath: ptNone; Texture: nil; Surface: nil; |
498 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky |
498 Width: 0; Height: 0; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSky |
499 (FileName: 'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
499 (FileName: 'BrdrLines'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
500 Width: 202; Height: 1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders |
500 Width: 202; Height: 1; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMBorders |
501 (FileName: 'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
501 (FileName: 'Slot'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
502 Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot |
502 Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlot |
503 (FileName: 'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
503 (FileName: 'AmmoName'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
504 Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName |
504 Width: 202; Height: 33; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotName |
505 (FileName: 'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
505 (FileName: 'Ammos'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
506 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprAMAmmos |
506 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprAMAmmos |
507 (FileName: 'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
507 (FileName: 'SlotKeys'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
508 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys |
508 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSlotKeys |
509 (FileName: 'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
509 (FileName: 'Selection'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
510 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection |
510 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMSelection |
511 (FileName: 'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
511 (FileName: 'Finger'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
512 Width: 32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger |
512 Width: 32; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFinger |
513 (FileName: 'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
513 (FileName: 'AirBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
514 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb |
514 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirBomb |
515 (FileName: 'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
515 (FileName: 'Airplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
516 Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane |
516 Width: 254; Height: 101; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAirplane |
517 (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
517 (FileName: 'amAirplane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
518 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane |
518 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAmAirplane |
519 (FileName: 'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
519 (FileName: 'amGirder'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
520 Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprAmGirder |
520 Width: 160; Height:160; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprAmGirder |
521 (FileName: 'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
521 (FileName: 'hhMask'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
522 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprHHTelepMask |
522 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: true),// sprHHTelepMask |
523 (FileName: 'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
523 (FileName: 'Switch'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
524 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch |
524 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSwitch |
525 (FileName: 'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
525 (FileName: 'Parachute'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
526 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute |
526 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprParachute |
527 (FileName: 'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
527 (FileName: 'Target'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
528 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget |
528 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTarget |
529 (FileName: 'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
529 (FileName: 'RopeNode'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
530 Width: 6; Height: 6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode |
530 Width: 6; Height: 6; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprRopeNode |
531 (FileName: 'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
531 (FileName: 'thinking'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
532 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion |
532 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprQuestion |
533 (FileName: 'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
533 (FileName: 'PowerBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
534 Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar |
534 Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPowerBar |
535 (FileName: 'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
535 (FileName: 'WindBar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
536 Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar |
536 Width: 151; Height: 17; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindBar |
537 (FileName: 'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
537 (FileName: 'WindL'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
538 Width: 80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL |
538 Width: 80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindL |
539 (FileName: 'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
539 (FileName: 'WindR'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
540 Width: 80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR |
540 Width: 80; Height: 13; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWindR |
541 (FileName: 'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil; |
541 (FileName: 'Flake'; Path:ptCurrTheme; AltPath: ptNone; Texture: nil; Surface: nil; |
542 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake |
542 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprFlake |
543 (FileName: 'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
543 (FileName: 'amRope'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
544 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope |
544 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandRope |
545 (FileName: 'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
545 (FileName: 'amBazooka'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
546 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka |
546 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBazooka |
547 (FileName: 'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
547 (FileName: 'amShotgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
548 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun |
548 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandShotgun |
549 (FileName: 'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
549 (FileName: 'amDEagle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
550 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle |
550 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDEagle |
551 (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
551 (FileName:'amAirAttack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
552 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack |
552 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandAirAttack |
553 (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
553 (FileName: 'amBaseball'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
554 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball |
554 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBaseball |
555 (FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
555 (FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
556 Width: 32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer |
556 Width: 32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPHammer |
557 (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
557 (FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
558 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch |
558 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBlowTorch |
559 (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
559 (FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
560 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch |
560 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBlowTorch |
561 (FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
561 (FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
562 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport |
562 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTeleport |
563 (FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
563 (FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
564 Width: 32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath |
564 Width: 32; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHDeath |
565 (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
565 (FileName:'amShotgun_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
566 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun |
566 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShotgun |
567 (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
567 (FileName: 'amDEagle_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
568 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle |
568 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDEagle |
569 (FileName: 'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
569 (FileName: 'Idle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
570 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle |
570 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHHIdle |
571 (FileName: 'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
571 (FileName: 'Mortar'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
572 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar |
572 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprMortar |
573 (FileName: 'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
573 (FileName: 'TurnsLeft'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
574 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft |
574 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTurnsLeft |
575 (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
575 (FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
576 Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze |
576 Width: 256; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKamikaze |
577 (FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
577 (FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
578 Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip |
578 Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWhip |
579 (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
579 (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
580 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow |
580 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprKowtow |
581 (FileName: 'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
581 (FileName: 'Sad'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
582 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad |
582 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSad |
583 (FileName: 'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
583 (FileName: 'Wave'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
584 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave |
584 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWave |
585 (FileName: 'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
585 (FileName: 'Hurrah'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
586 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah |
586 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHurrah |
587 (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
587 (FileName:'ILoveLemonade';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
588 Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade |
588 Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprLemonade |
589 (FileName: 'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
589 (FileName: 'Shrug'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
590 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug |
590 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprShrug |
591 (FileName: 'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
591 (FileName: 'Juggle'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
592 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle |
592 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprJuggle |
593 (FileName: 'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
593 (FileName: 'ExplPart'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
594 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart |
594 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart |
595 (FileName: 'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
595 (FileName: 'ExplPart2'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
596 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2 |
596 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplPart2 |
597 (FileName: 'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
597 (FileName: 'Cake_walk'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
598 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk |
598 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeWalk |
599 (FileName: 'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
599 (FileName: 'Cake_down'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
600 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown |
600 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCakeDown |
601 (FileName: 'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
601 (FileName: 'Ammos_bw'; Path: ptAmmoMenu; AltPath: ptNone; Texture: nil; Surface: nil; |
602 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW |
602 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprAMAmmosBW |
603 (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
603 (FileName: 'Watermelon'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
604 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon |
604 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprWatermelon |
605 (FileName: 'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
605 (FileName: 'EvilTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
606 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace |
606 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprEvilTrace |
607 (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
607 (FileName:'HellishBomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
608 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb |
608 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHellishBomb |
609 (FileName: 'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
609 (FileName: 'Seduction'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
610 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction |
610 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSeduction |
611 (FileName: 'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
611 (FileName: 'HHDress'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
612 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress |
612 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDress |
613 (FileName: 'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
613 (FileName: 'Censored'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
614 Width: 64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored |
614 Width: 64; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprCensored |
615 (FileName: 'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
615 (FileName: 'Drill'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
616 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill |
616 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDrill |
617 (FileName: 'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
617 (FileName: 'amDrill'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
618 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill |
618 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandDrill |
619 (FileName: 'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
619 (FileName: 'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
620 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun |
620 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprHandBallgun |
621 (FileName: 'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
621 (FileName: 'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
622 Width: 32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls |
622 Width: 32; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBalls |
623 (FileName: 'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
623 (FileName: 'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
624 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane |
624 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprPlane |
625 (FileName: 'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
625 (FileName: 'amRCPlane'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
626 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane |
626 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHandPlane |
627 (FileName: 'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
627 (FileName: 'Utility'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
628 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility |
628 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprUtility |
629 (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
629 (FileName:'Invulnerable';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
630 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable |
630 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprInvulnerable |
631 (FileName: 'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
631 (FileName: 'Vampiric'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
632 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric |
632 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprVampiric |
633 (FileName: 'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
633 (FileName: 'amGirder'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
634 Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder |
634 Width: 512; Height:512; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprGirder |
635 (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
635 (FileName:'SpeechCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
636 Width: 12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechCorner |
636 Width: 12; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechCorner |
637 (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
637 (FileName: 'SpeechEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
638 Width: 25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechEdge |
638 Width: 25; Height: 9; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechEdge |
639 (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
639 (FileName: 'SpeechTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
640 Width: 25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail |
640 Width: 25; Height: 26; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprSpeechTail |
641 (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
641 (FileName:'ThoughtCorner';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
642 Width: 49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner |
642 Width: 49; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtCorner |
643 (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
643 (FileName:'ThoughtEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
644 Width: 23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge |
644 Width: 23; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtEdge |
645 (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
645 (FileName:'ThoughtTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
646 Width: 45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail |
646 Width: 45; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprThoughtTail |
647 (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
647 (FileName:'ShoutCorner'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
648 Width: 34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner |
648 Width: 34; Height: 23; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutCorner |
649 (FileName: 'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
649 (FileName: 'ShoutEdge'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
650 Width: 30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge |
650 Width: 30; Height: 20; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutEdge |
651 (FileName: 'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
651 (FileName: 'ShoutTail'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
652 Width: 30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail |
652 Width: 30; Height: 37; imageWidth: 0; imageHeight: 0; saveSurf: true), // sprShoutTail |
653 (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
653 (FileName:'amSniperRifle';Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
654 Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle |
654 Width: 128; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprSniperRifle |
655 (FileName: 'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
655 (FileName: 'Bubbles'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
656 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles |
656 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprBubbles |
657 (FileName: 'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
657 (FileName: 'amJetpack'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
658 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack |
658 Width: 64; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprJetpack |
659 (FileName: 'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
659 (FileName: 'Health'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
660 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth |
660 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprHealth |
661 (FileName: 'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
661 (FileName: 'amMolotov'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
662 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov |
662 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false), //sprHandMolotov |
663 (FileName: 'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
663 (FileName: 'Molotov'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
664 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprMolotov |
664 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprMolotov |
665 (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
665 (FileName: 'Smoke'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
666 Width: 22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmoke |
666 Width: 22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmoke |
667 (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
667 (FileName: 'SmokeWhite'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
668 Width: 22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeWhite |
668 Width: 22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeWhite |
669 (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
669 (FileName: 'Shells'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
670 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprShell |
670 Width: 8; Height: 8; imageWidth: 0; imageHeight: 0; saveSurf: false), // sprShell |
671 (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil; |
671 (FileName: 'Dust'; Path: ptCurrTheme; AltPath: ptGraphics; Texture: nil; Surface: nil; |
672 Width: 22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDust |
672 Width: 22; Height: 22; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprDust |
673 (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
673 (FileName: 'Explosives'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
674 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosives |
674 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosives |
675 (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
675 (FileName: 'ExplosivesRoll'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
676 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosivesRoll |
676 Width: 48; Height: 48; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprExplosivesRoll |
677 (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
677 (FileName: 'amTeleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
678 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprAmTeleport |
678 Width: 64; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprAmTeleport |
679 ); |
679 ); |
680 |
680 |
681 Wavez: array [TWave] of record |
681 Wavez: array [TWave] of record |
682 Sprite: TSprite; |
682 Sprite: TSprite; |
683 FramesCount: Longword; |
683 FramesCount: Longword; |
684 Interval: Longword; |
684 Interval: Longword; |
685 cmd: String[20]; |
685 cmd: String[20]; |
686 Voice: TSound; |
686 Voice: TSound; |
687 VoiceDelay: LongWord; |
687 VoiceDelay: LongWord; |
688 end = ( |
688 end = ( |
689 (Sprite: sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0), |
689 (Sprite: sprKowtow; FramesCount: 12; Interval: 125; cmd: '/rollup'; Voice: sndNone; VoiceDelay: 0), |
690 (Sprite: sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0), |
690 (Sprite: sprSad; FramesCount: 14; Interval: 125; cmd: '/sad'; Voice: sndNone; VoiceDelay: 0), |
691 (Sprite: sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5), |
691 (Sprite: sprWave; FramesCount: 16; Interval: 125; cmd: '/wave'; Voice: sndHello; VoiceDelay: 5), |
692 (Sprite: sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0), |
692 (Sprite: sprHurrah; FramesCount: 14; Interval: 125; cmd: '/hurrah'; Voice: sndNone; VoiceDelay: 0), |
693 (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0), |
693 (Sprite: sprLemonade; FramesCount: 24; Interval: 125; cmd: '/ilovelotsoflemonade'; Voice: sndNone; VoiceDelay: 0), |
694 (Sprite: sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0), |
694 (Sprite: sprShrug; FramesCount: 24; Interval: 125; cmd: '/shrug'; Voice: sndNone; VoiceDelay: 0), |
695 (Sprite: sprJuggle; FramesCount: 49; Interval: 38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0) |
695 (Sprite: sprJuggle; FramesCount: 49; Interval: 38; cmd: '/juggle'; Voice: sndNone; VoiceDelay: 0) |
696 ); |
696 ); |
697 |
697 |
698 Soundz: array[TSound] of record |
698 Soundz: array[TSound] of record |
699 FileName: String[25]; |
699 FileName: String[25]; |
700 Path : TPathType; |
700 Path : TPathType; |
701 end = ( |
701 end = ( |
702 (FileName: ''; Path: ptNone ),// sndNone |
702 (FileName: ''; Path: ptNone ),// sndNone |
703 (FileName: 'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact |
703 (FileName: 'grenadeimpact.ogg'; Path: ptSounds),// sndGrenadeImpact |
704 (FileName: 'explosion.ogg'; Path: ptSounds),// sndExplosion |
704 (FileName: 'explosion.ogg'; Path: ptSounds),// sndExplosion |
705 (FileName: 'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp |
705 (FileName: 'throwpowerup.ogg'; Path: ptSounds),// sndThrowPowerUp |
706 (FileName: 'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease |
706 (FileName: 'throwrelease.ogg'; Path: ptSounds),// sndThrowRelease |
707 (FileName: 'splash.ogg'; Path: ptSounds),// sndSplash |
707 (FileName: 'splash.ogg'; Path: ptSounds),// sndSplash |
708 (FileName: 'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload |
708 (FileName: 'shotgunreload.ogg'; Path: ptSounds),// sndShotgunReload |
709 (FileName: 'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire |
709 (FileName: 'shotgunfire.ogg'; Path: ptSounds),// sndShotgunFire |
710 (FileName: 'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact |
710 (FileName: 'graveimpact.ogg'; Path: ptSounds),// sndGraveImpact |
711 (FileName: 'minetick.ogg'; Path: ptSounds),// sndMineTicks |
711 (FileName: 'minetick.ogg'; Path: ptSounds),// sndMineTicks |
712 (FileName: 'pickhammer.ogg'; Path: ptSounds),// sndPickhammer |
712 (FileName: 'pickhammer.ogg'; Path: ptSounds),// sndPickhammer |
713 (FileName: 'gun.ogg'; Path: ptSounds),// sndGun |
713 (FileName: 'gun.ogg'; Path: ptSounds),// sndGun |
714 (FileName: 'ufo.ogg'; Path: ptSounds),// sndUFO |
714 (FileName: 'ufo.ogg'; Path: ptSounds),// sndUFO |
715 (FileName: 'Jump1.ogg'; Path: ptVoices),// sndJump1 |
715 (FileName: 'Jump1.ogg'; Path: ptVoices),// sndJump1 |
716 (FileName: 'Jump2.ogg'; Path: ptVoices),// sndJump2 |
716 (FileName: 'Jump2.ogg'; Path: ptVoices),// sndJump2 |
717 (FileName: 'Jump3.ogg'; Path: ptVoices),// sndJump3 |
717 (FileName: 'Jump3.ogg'; Path: ptVoices),// sndJump3 |
718 (FileName: 'Yessir.ogg'; Path: ptVoices),// sndYesSir |
718 (FileName: 'Yessir.ogg'; Path: ptVoices),// sndYesSir |
719 (FileName: 'Laugh.ogg'; Path: ptVoices),// sndLaugh |
719 (FileName: 'Laugh.ogg'; Path: ptVoices),// sndLaugh |
720 (FileName: 'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou |
720 (FileName: 'Illgetyou.ogg'; Path: ptVoices),// sndIllGetYou |
721 (FileName: 'Incoming.ogg'; Path: ptVoices),// sndIncoming |
721 (FileName: 'Incoming.ogg'; Path: ptVoices),// sndIncoming |
722 (FileName: 'Missed.ogg'; Path: ptVoices),// sndMissed |
722 (FileName: 'Missed.ogg'; Path: ptVoices),// sndMissed |
723 (FileName: 'Stupid.ogg'; Path: ptVoices),// sndStupid |
723 (FileName: 'Stupid.ogg'; Path: ptVoices),// sndStupid |
724 (FileName: 'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood |
724 (FileName: 'Firstblood.ogg'; Path: ptVoices),// sndFirstBlood |
725 (FileName: 'Boring.ogg'; Path: ptVoices),// sndBoring |
725 (FileName: 'Boring.ogg'; Path: ptVoices),// sndBoring |
726 (FileName: 'Byebye.ogg'; Path: ptVoices),// sndByeBye |
726 (FileName: 'Byebye.ogg'; Path: ptVoices),// sndByeBye |
727 (FileName: 'Sameteam.ogg'; Path: ptVoices),// sndSameTeam |
727 (FileName: 'Sameteam.ogg'; Path: ptVoices),// sndSameTeam |
728 (FileName: 'Nutter.ogg'; Path: ptVoices),// sndNutter |
728 (FileName: 'Nutter.ogg'; Path: ptVoices),// sndNutter |
729 (FileName: 'Reinforcements.ogg'; Path: ptVoices),// sndReinforce |
729 (FileName: 'Reinforcements.ogg'; Path: ptVoices),// sndReinforce |
730 (FileName: 'Traitor.ogg'; Path: ptVoices),// sndTraitor |
730 (FileName: 'Traitor.ogg'; Path: ptVoices),// sndTraitor |
731 (FileName: 'Youllregretthat.ogg'; Path: ptVoices),// sndRegret |
731 (FileName: 'Youllregretthat.ogg'; Path: ptVoices),// sndRegret |
732 (FileName: 'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown |
732 (FileName: 'Enemydown.ogg'; Path: ptVoices),// sndEnemyDown |
733 (FileName: 'Coward.ogg'; Path: ptVoices),// sndCoward |
733 (FileName: 'Coward.ogg'; Path: ptVoices),// sndCoward |
734 (FileName: 'Hurry.ogg'; Path: ptVoices),// sndHurry |
734 (FileName: 'Hurry.ogg'; Path: ptVoices),// sndHurry |
735 (FileName: 'Watchit.ogg'; Path: ptVoices),// sndWatchIt |
735 (FileName: 'Watchit.ogg'; Path: ptVoices),// sndWatchIt |
736 (FileName: 'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze |
736 (FileName: 'Kamikaze.ogg'; Path: ptVoices),// sndKamikaze |
737 (FileName: 'cake2.ogg'; Path: ptSounds),// sndCake |
737 (FileName: 'cake2.ogg'; Path: ptSounds),// sndCake |
738 (FileName: 'Ow1.ogg'; Path: ptVoices),// sndOw1 |
738 (FileName: 'Ow1.ogg'; Path: ptVoices),// sndOw1 |
739 (FileName: 'Ow4.ogg'; Path: ptVoices),// sndOw4 |
739 (FileName: 'Ow4.ogg'; Path: ptVoices),// sndOw4 |
740 (FileName: 'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1 |
740 (FileName: 'Firepunch1.ogg'; Path: ptVoices),// sndFirepunch1 |
741 (FileName: 'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2 |
741 (FileName: 'Firepunch2.ogg'; Path: ptVoices),// sndFirepunch2 |
742 (FileName: 'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3 |
742 (FileName: 'Firepunch3.ogg'; Path: ptVoices),// sndFirepunch3 |
743 (FileName: 'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4 |
743 (FileName: 'Firepunch4.ogg'; Path: ptVoices),// sndFirepunch4 |
744 (FileName: 'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5 |
744 (FileName: 'Firepunch5.ogg'; Path: ptVoices),// sndFirepunch5 |
745 (FileName: 'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6 |
745 (FileName: 'Firepunch6.ogg'; Path: ptVoices),// sndFirepunch6 |
746 (FileName: 'Melon.ogg'; Path: ptSounds),// sndMelon |
746 (FileName: 'Melon.ogg'; Path: ptSounds),// sndMelon |
747 (FileName: 'Hellish.ogg'; Path: ptSounds),// sndHellish |
747 (FileName: 'Hellish.ogg'; Path: ptSounds),// sndHellish |
748 (FileName: 'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo |
748 (FileName: 'Yoohoo.ogg'; Path: ptSounds),// sndYoohoo |
749 (FileName: 'rcplane.ogg'; Path: ptSounds),// sndRCPlane |
749 (FileName: 'rcplane.ogg'; Path: ptSounds),// sndRCPlane |
750 (FileName: 'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack |
750 (FileName: 'whipcrack.ogg'; Path: ptSounds),// sndWhipCrack |
751 (FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries |
751 (FileName:'ride_of_the_valkyries.ogg'; Path: ptSounds),// sndRideOfTheValkyries |
752 (FileName: 'denied.ogg'; Path: ptSounds),// sndDenied |
752 (FileName: 'denied.ogg'; Path: ptSounds),// sndDenied |
753 (FileName: 'placed.ogg'; Path: ptSounds),// sndPlaced |
753 (FileName: 'placed.ogg'; Path: ptSounds),// sndPlaced |
754 (FileName: 'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat |
754 (FileName: 'baseballbat.ogg'; Path: ptSounds),// sndBaseballBat |
755 (FileName: 'steam.ogg'; Path: ptSounds),// sndVaporize |
755 (FileName: 'steam.ogg'; Path: ptSounds),// sndVaporize |
756 (FileName: 'warp.ogg'; Path: ptSounds),// sndWarp |
756 (FileName: 'warp.ogg'; Path: ptSounds),// sndWarp |
757 (FileName: 'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath |
757 (FileName: 'suddendeath.ogg'; Path: ptSounds),// sndSuddenDeath |
758 (FileName: 'mortar.ogg'; Path: ptSounds),// sndMortar |
758 (FileName: 'mortar.ogg'; Path: ptSounds),// sndMortar |
759 (FileName: 'shutterclick.ogg'; Path: ptSounds),// sndShutter |
759 (FileName: 'shutterclick.ogg'; Path: ptSounds),// sndShutter |
760 (FileName: 'homerun.ogg'; Path: ptSounds),// sndHomerun |
760 (FileName: 'homerun.ogg'; Path: ptSounds),// sndHomerun |
761 (FileName: 'molotov.ogg'; Path: ptSounds),// sndMolotov |
761 (FileName: 'molotov.ogg'; Path: ptSounds),// sndMolotov |
762 (FileName: 'Takecover.ogg'; Path: ptVoices),// sndCover |
762 (FileName: 'Takecover.ogg'; Path: ptVoices),// sndCover |
763 (FileName: 'Uh-oh.ogg'; Path: ptVoices),// sndUhOh |
763 (FileName: 'Uh-oh.ogg'; Path: ptVoices),// sndUhOh |
764 (FileName: 'Oops.ogg'; Path: ptVoices),// sndOops |
764 (FileName: 'Oops.ogg'; Path: ptVoices),// sndOops |
765 (FileName: 'Nooo.ogg'; Path: ptVoices),// sndNooo |
765 (FileName: 'Nooo.ogg'; Path: ptVoices),// sndNooo |
766 (FileName: 'Hello.ogg'; Path: ptVoices),// sndHello |
766 (FileName: 'Hello.ogg'; Path: ptVoices),// sndHello |
767 (FileName: ''; Path: ptSounds),// sndRopeShot |
767 (FileName: ''; Path: ptSounds),// sndRopeShot |
768 (FileName: ''; Path: ptSounds),// sndRopeAttach |
768 (FileName: ''; Path: ptSounds),// sndRopeAttach |
769 (FileName: ''; Path: ptSounds),// sndRopeRelease |
769 (FileName: ''; Path: ptSounds),// sndRopeRelease |
770 (FileName: 'switchhog.ogg'; Path: ptSounds),// sndSwitchHog |
770 (FileName: 'switchhog.ogg'; Path: ptSounds),// sndSwitchHog |
771 (FileName: 'victory.ogg'; Path: ptVoices),// sndVictory |
771 (FileName: 'victory.ogg'; Path: ptVoices),// sndVictory |
772 (FileName: 'sniperreload.ogg'; Path: ptSounds),// sndSniperReload |
772 (FileName: 'sniperreload.ogg'; Path: ptSounds),// sndSniperReload |
773 (FileName: 'steps.ogg'; Path: ptSounds),// sndSteps |
773 (FileName: 'steps.ogg'; Path: ptSounds),// sndSteps |
774 (FileName: 'lowgravity.ogg'; Path: ptSounds) // sndLowGravity |
774 (FileName: 'lowgravity.ogg'; Path: ptSounds) // sndLowGravity |
775 ); |
775 ); |
776 |
776 |
777 Ammoz: array [TAmmoType] of record |
777 Ammoz: array [TAmmoType] of record |
778 NameId: TAmmoStrId; |
778 NameId: TAmmoStrId; |
779 NameTex: PTexture; |
779 NameTex: PTexture; |
780 Probability, NumberInCase: Longword; |
780 Probability, NumberInCase: Longword; |
781 Ammo: TAmmo; |
781 Ammo: TAmmo; |
782 Slot: 0..cMaxSlotIndex; |
782 Slot: 0..cMaxSlotIndex; |
783 TimeAfterTurn: Longword; |
783 TimeAfterTurn: Longword; |
784 minAngle, maxAngle: Longword; |
784 minAngle, maxAngle: Longword; |
785 isDamaging: boolean; |
785 isDamaging: boolean; |
786 SkipTurns: Longword; |
786 SkipTurns: Longword; |
787 PosCount: Longword; |
787 PosCount: Longword; |
788 PosSprite: TSprite; |
788 PosSprite: TSprite; |
789 end = ( |
789 end = ( |
790 (NameId: sidNothing; |
790 (NameId: sidNothing; |
791 NameTex: nil; |
791 NameTex: nil; |
792 Probability: 0; |
792 Probability: 0; |
793 NumberInCase: 0; |
793 NumberInCase: 0; |
794 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Utility; |
794 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Utility; |
795 Count: AMMO_INFINITE; |
795 Count: AMMO_INFINITE; |
796 InitialCount: AMMO_INFINITE; |
796 InitialCount: AMMO_INFINITE; |
797 NumPerTurn: 0; |
797 NumPerTurn: 0; |
798 Timer: 0; |
798 Timer: 0; |
799 Pos: 0; |
799 Pos: 0; |
800 AmmoType: amNothing; |
800 AmmoType: amNothing; |
801 AttackVoice: sndNone); |
801 AttackVoice: sndNone); |
802 Slot: 0; |
802 Slot: 0; |
803 TimeAfterTurn: 0; |
803 TimeAfterTurn: 0; |
804 minAngle: 0; |
804 minAngle: 0; |
805 maxAngle: 0; |
805 maxAngle: 0; |
806 isDamaging: false; |
806 isDamaging: false; |
807 SkipTurns: 9999; |
807 SkipTurns: 9999; |
808 PosCount: 1; |
808 PosCount: 1; |
809 PosSprite: sprWater), |
809 PosSprite: sprWater), |
810 (NameId: sidGrenade; |
810 (NameId: sidGrenade; |
811 NameTex: nil; |
811 NameTex: nil; |
812 Probability: 0; |
812 Probability: 0; |
813 NumberInCase: 1; |
813 NumberInCase: 1; |
814 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
814 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
815 Count: AMMO_INFINITE; |
815 Count: AMMO_INFINITE; |
816 InitialCount: AMMO_INFINITE; |
816 InitialCount: AMMO_INFINITE; |
817 NumPerTurn: 0; |
817 NumPerTurn: 0; |
818 Timer: 3000; |
818 Timer: 3000; |
819 Pos: 0; |
819 Pos: 0; |
820 AmmoType: amGrenade; |
820 AmmoType: amGrenade; |
821 AttackVoice: sndCover); |
821 AttackVoice: sndCover); |
822 Slot: 1; |
822 Slot: 1; |
823 TimeAfterTurn: 3000; |
823 TimeAfterTurn: 3000; |
824 minAngle: 0; |
824 minAngle: 0; |
825 maxAngle: 0; |
825 maxAngle: 0; |
826 isDamaging: true; |
826 isDamaging: true; |
827 SkipTurns: 0; |
827 SkipTurns: 0; |
828 PosCount: 1; |
828 PosCount: 1; |
829 PosSprite: sprWater), |
829 PosSprite: sprWater), |
830 (NameId: sidClusterBomb; |
830 (NameId: sidClusterBomb; |
831 NameTex: nil; |
831 NameTex: nil; |
832 Probability: 100; |
832 Probability: 100; |
833 NumberInCase: 3; |
833 NumberInCase: 3; |
834 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
834 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
835 Count: 5; |
835 Count: 5; |
836 InitialCount: 5; |
836 InitialCount: 5; |
837 NumPerTurn: 0; |
837 NumPerTurn: 0; |
838 Timer: 3000; |
838 Timer: 3000; |
839 Pos: 0; |
839 Pos: 0; |
840 AmmoType: amClusterBomb; |
840 AmmoType: amClusterBomb; |
841 AttackVoice: sndCover); |
841 AttackVoice: sndCover); |
842 Slot: 1; |
842 Slot: 1; |
843 TimeAfterTurn: 3000; |
843 TimeAfterTurn: 3000; |
844 minAngle: 0; |
844 minAngle: 0; |
845 maxAngle: 0; |
845 maxAngle: 0; |
846 isDamaging: true; |
846 isDamaging: true; |
847 SkipTurns: 0; |
847 SkipTurns: 0; |
848 PosCount: 1; |
848 PosCount: 1; |
849 PosSprite: sprWater), |
849 PosSprite: sprWater), |
850 (NameId: sidBazooka; |
850 (NameId: sidBazooka; |
851 NameTex: nil; |
851 NameTex: nil; |
852 Probability: 0; |
852 Probability: 0; |
853 NumberInCase: 1; |
853 NumberInCase: 1; |
854 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
854 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
855 Count: AMMO_INFINITE; |
855 Count: AMMO_INFINITE; |
856 InitialCount: AMMO_INFINITE; |
856 InitialCount: AMMO_INFINITE; |
857 NumPerTurn: 0; |
857 NumPerTurn: 0; |
858 Timer: 0; |
858 Timer: 0; |
859 Pos: 0; |
859 Pos: 0; |
860 AmmoType: amBazooka; |
860 AmmoType: amBazooka; |
861 AttackVoice: sndNone); |
861 AttackVoice: sndNone); |
862 Slot: 0; |
862 Slot: 0; |
863 TimeAfterTurn: 3000; |
863 TimeAfterTurn: 3000; |
864 minAngle: 0; |
864 minAngle: 0; |
865 maxAngle: 0; |
865 maxAngle: 0; |
866 isDamaging: true; |
866 isDamaging: true; |
867 SkipTurns: 0; |
867 SkipTurns: 0; |
868 PosCount: 1; |
868 PosCount: 1; |
869 PosSprite: sprWater), |
869 PosSprite: sprWater), |
870 (NameId: sidUFO; |
870 (NameId: sidUFO; |
871 NameTex: nil; |
871 NameTex: nil; |
872 Probability: 100; |
872 Probability: 100; |
873 NumberInCase: 1; |
873 NumberInCase: 1; |
874 Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold; |
874 Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold; |
875 Count: 2; |
875 Count: 2; |
876 InitialCount: 2; |
876 InitialCount: 2; |
877 NumPerTurn: 0; |
877 NumPerTurn: 0; |
878 Timer: 0; |
878 Timer: 0; |
879 Pos: 0; |
879 Pos: 0; |
880 AmmoType: amUFO; |
880 AmmoType: amUFO; |
881 AttackVoice: sndNone); |
881 AttackVoice: sndNone); |
882 Slot: 0; |
882 Slot: 0; |
883 TimeAfterTurn: 3000; |
883 TimeAfterTurn: 3000; |
884 minAngle: 0; |
884 minAngle: 0; |
885 maxAngle: 0; |
885 maxAngle: 0; |
886 isDamaging: true; |
886 isDamaging: true; |
887 SkipTurns: 0; |
887 SkipTurns: 0; |
888 PosCount: 1; |
888 PosCount: 1; |
889 PosSprite: sprWater), |
889 PosSprite: sprWater), |
890 (NameId: sidShotgun; |
890 (NameId: sidShotgun; |
891 NameTex: nil; |
891 NameTex: nil; |
892 Probability: 0; |
892 Probability: 0; |
893 NumberInCase: 1; |
893 NumberInCase: 1; |
894 Ammo: (Propz: ammoprop_ForwMsgs; |
894 Ammo: (Propz: ammoprop_ForwMsgs; |
895 Count: AMMO_INFINITE; |
895 Count: AMMO_INFINITE; |
896 InitialCount: AMMO_INFINITE; |
896 InitialCount: AMMO_INFINITE; |
897 NumPerTurn: 1; |
897 NumPerTurn: 1; |
898 Timer: 0; |
898 Timer: 0; |
899 Pos: 0; |
899 Pos: 0; |
900 AmmoType: amShotgun; |
900 AmmoType: amShotgun; |
901 AttackVoice: sndNone); |
901 AttackVoice: sndNone); |
902 Slot: 2; |
902 Slot: 2; |
903 TimeAfterTurn: 3000; |
903 TimeAfterTurn: 3000; |
904 minAngle: 0; |
904 minAngle: 0; |
905 maxAngle: 0; |
905 maxAngle: 0; |
906 isDamaging: true; |
906 isDamaging: true; |
907 SkipTurns: 0; |
907 SkipTurns: 0; |
908 PosCount: 1; |
908 PosCount: 1; |
909 PosSprite: sprWater), |
909 PosSprite: sprWater), |
910 (NameId: sidPickHammer; |
910 (NameId: sidPickHammer; |
911 NameTex: nil; |
911 NameTex: nil; |
912 Probability: 0; |
912 Probability: 0; |
913 NumberInCase: 1; |
913 NumberInCase: 1; |
914 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold; |
914 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold; |
915 Count: 2; |
915 Count: 2; |
916 InitialCount: 2; |
916 InitialCount: 2; |
917 NumPerTurn: 0; |
917 NumPerTurn: 0; |
918 Timer: 0; |
918 Timer: 0; |
919 Pos: 0; |
919 Pos: 0; |
920 AmmoType: amPickHammer; |
920 AmmoType: amPickHammer; |
921 AttackVoice: sndNone); |
921 AttackVoice: sndNone); |
922 Slot: 6; |
922 Slot: 6; |
923 TimeAfterTurn: 0; |
923 TimeAfterTurn: 0; |
924 minAngle: 0; |
924 minAngle: 0; |
925 maxAngle: 0; |
925 maxAngle: 0; |
926 isDamaging: false; |
926 isDamaging: false; |
927 SkipTurns: 0; |
927 SkipTurns: 0; |
928 PosCount: 1; |
928 PosCount: 1; |
929 PosSprite: sprWater), |
929 PosSprite: sprWater), |
930 (NameId: sidSkip; |
930 (NameId: sidSkip; |
931 NameTex: nil; |
931 NameTex: nil; |
932 Probability: 0; |
932 Probability: 0; |
933 NumberInCase: 1; |
933 NumberInCase: 1; |
934 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold; |
934 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold; |
935 Count: AMMO_INFINITE; |
935 Count: AMMO_INFINITE; |
936 InitialCount: AMMO_INFINITE; |
936 InitialCount: AMMO_INFINITE; |
937 NumPerTurn: 0; |
937 NumPerTurn: 0; |
938 Timer: 0; |
938 Timer: 0; |
939 Pos: 0; |
939 Pos: 0; |
940 AmmoType: amSkip; |
940 AmmoType: amSkip; |
941 AttackVoice: sndNone); |
941 AttackVoice: sndNone); |
942 Slot: 8; |
942 Slot: 8; |
943 TimeAfterTurn: 0; |
943 TimeAfterTurn: 0; |
944 minAngle: 0; |
944 minAngle: 0; |
945 maxAngle: 0; |
945 maxAngle: 0; |
946 isDamaging: false; |
946 isDamaging: false; |
947 SkipTurns: 0; |
947 SkipTurns: 0; |
948 PosCount: 1; |
948 PosCount: 1; |
949 PosSprite: sprWater), |
949 PosSprite: sprWater), |
950 (NameId: sidRope; |
950 (NameId: sidRope; |
951 NameTex: nil; |
951 NameTex: nil; |
952 Probability: 100; |
952 Probability: 100; |
953 NumberInCase: 3; |
953 NumberInCase: 3; |
954 Ammo: (Propz: ammoprop_NoRoundEndHint or |
954 Ammo: (Propz: ammoprop_NoRoundEndHint or |
955 ammoprop_ForwMsgs or |
955 ammoprop_ForwMsgs or |
956 ammoprop_AttackInMove or |
956 ammoprop_AttackInMove or |
957 ammoprop_AltAttack; |
957 ammoprop_AltAttack; |
958 Count: 5; |
958 Count: 5; |
959 InitialCount: 5; |
959 InitialCount: 5; |
960 NumPerTurn: 0; |
960 NumPerTurn: 0; |
961 Timer: 0; |
961 Timer: 0; |
962 Pos: 0; |
962 Pos: 0; |
963 AmmoType: amRope; |
963 AmmoType: amRope; |
964 AttackVoice: sndNone); |
964 AttackVoice: sndNone); |
965 Slot: 7; |
965 Slot: 7; |
966 TimeAfterTurn: 0; |
966 TimeAfterTurn: 0; |
967 minAngle: 0; |
967 minAngle: 0; |
968 maxAngle: cMaxAngle div 2; |
968 maxAngle: cMaxAngle div 2; |
969 isDamaging: false; |
969 isDamaging: false; |
970 SkipTurns: 0; |
970 SkipTurns: 0; |
971 PosCount: 1; |
971 PosCount: 1; |
972 PosSprite: sprWater), |
972 PosSprite: sprWater), |
973 (NameId: sidMine; |
973 (NameId: sidMine; |
974 NameTex: nil; |
974 NameTex: nil; |
975 Probability: 100; |
975 Probability: 100; |
976 NumberInCase: 1; |
976 NumberInCase: 1; |
977 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
977 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
978 Count: 2; |
978 Count: 2; |
979 InitialCount: 2; |
979 InitialCount: 2; |
980 NumPerTurn: 0; |
980 NumPerTurn: 0; |
981 Timer: 0; |
981 Timer: 0; |
982 Pos: 0; |
982 Pos: 0; |
983 AmmoType: amMine; |
983 AmmoType: amMine; |
984 AttackVoice: sndLaugh); |
984 AttackVoice: sndLaugh); |
985 Slot: 4; |
985 Slot: 4; |
986 TimeAfterTurn: 5000; |
986 TimeAfterTurn: 5000; |
987 minAngle: 0; |
987 minAngle: 0; |
988 maxAngle: 0; |
988 maxAngle: 0; |
989 isDamaging: true; |
989 isDamaging: true; |
990 SkipTurns: 0; |
990 SkipTurns: 0; |
991 PosCount: 1; |
991 PosCount: 1; |
992 PosSprite: sprWater), |
992 PosSprite: sprWater), |
993 (NameId: sidDEagle; |
993 (NameId: sidDEagle; |
994 NameTex: nil; |
994 NameTex: nil; |
995 Probability: 20; |
995 Probability: 20; |
996 NumberInCase: 2; |
996 NumberInCase: 2; |
997 Ammo: (Propz: 0; |
997 Ammo: (Propz: 0; |
998 Count: 3; |
998 Count: 3; |
999 InitialCount: 3; |
999 InitialCount: 3; |
1000 NumPerTurn: 3; |
1000 NumPerTurn: 3; |
1001 Timer: 0; |
1001 Timer: 0; |
1002 Pos: 0; |
1002 Pos: 0; |
1003 AmmoType: amDEagle; |
1003 AmmoType: amDEagle; |
1004 AttackVoice: sndNone); |
1004 AttackVoice: sndNone); |
1005 Slot: 2; |
1005 Slot: 2; |
1006 TimeAfterTurn: 3000; |
1006 TimeAfterTurn: 3000; |
1007 minAngle: 0; |
1007 minAngle: 0; |
1008 maxAngle: 0; |
1008 maxAngle: 0; |
1009 isDamaging: true; |
1009 isDamaging: true; |
1010 SkipTurns: 0; |
1010 SkipTurns: 0; |
1011 PosCount: 1; |
1011 PosCount: 1; |
1012 PosSprite: sprWater), |
1012 PosSprite: sprWater), |
1013 (NameId: sidDynamite; |
1013 (NameId: sidDynamite; |
1014 NameTex: nil; |
1014 NameTex: nil; |
1015 Probability: 100; |
1015 Probability: 100; |
1016 NumberInCase: 1; |
1016 NumberInCase: 1; |
1017 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1017 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1018 Count: 1; |
1018 Count: 1; |
1019 InitialCount: 1; |
|
1020 NumPerTurn: 0; |
|
1021 Timer: 0; |
|
1022 Pos: 0; |
|
1023 AmmoType: amDynamite; |
|
1024 AttackVoice: sndLaugh); |
|
1025 Slot: 4; |
|
1026 TimeAfterTurn: 5000; |
|
1027 minAngle: 0; |
|
1028 maxAngle: 0; |
|
1029 isDamaging: true; |
|
1030 SkipTurns: 0; |
|
1031 PosCount: 1; |
|
1032 PosSprite: sprWater), |
|
1033 (NameId: sidFirePunch; |
|
1034 NameTex: nil; |
|
1035 Probability: 0; |
|
1036 NumberInCase: 1; |
|
1037 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove; |
|
1038 Count: AMMO_INFINITE; |
|
1039 InitialCount: AMMO_INFINITE; |
|
1040 NumPerTurn: 0; |
|
1041 Timer: 0; |
|
1042 Pos: 0; |
|
1043 AmmoType: amFirePunch; |
|
1044 AttackVoice: sndNone); |
|
1045 Slot: 3; |
|
1046 TimeAfterTurn: 3000; |
|
1047 MinAngle: 0; |
|
1048 maxAngle: 0; |
|
1049 isDamaging: true; |
|
1050 SkipTurns: 0; |
|
1051 PosCount: 1; |
|
1052 PosSprite: sprWater), |
|
1053 (NameId: sidWhip; |
|
1054 NameTex: nil; |
|
1055 Probability: 0; |
|
1056 NumberInCase: 1; |
|
1057 Ammo: (Propz: ammoprop_NoCrosshair; |
|
1058 Count: AMMO_INFINITE; |
|
1059 InitialCount: AMMO_INFINITE; |
|
1060 NumPerTurn: 0; |
|
1061 Timer: 0; |
|
1062 Pos: 0; |
|
1063 AmmoType: amWhip; |
|
1064 AttackVoice: sndNone); |
|
1065 Slot: 3; |
|
1066 TimeAfterTurn: 3000; |
|
1067 MinAngle: 0; |
|
1068 maxAngle: 0; |
|
1069 isDamaging: true; |
|
1070 SkipTurns: 0; |
|
1071 PosCount: 1; |
|
1072 PosSprite: sprWater), |
|
1073 (NameId: sidBaseballBat; |
|
1074 NameTex: nil; |
|
1075 Probability: 100; |
|
1076 NumberInCase: 1; |
|
1077 Ammo: (Propz: ammoprop_DontHold; |
|
1078 Count: 1; |
|
1079 InitialCount: 1; |
|
1080 NumPerTurn: 0; |
|
1081 Timer: 0; |
|
1082 Pos: 0; |
|
1083 AmmoType: amBaseballBat; |
|
1084 AttackVoice: sndNone); |
|
1085 Slot: 3; |
|
1086 TimeAfterTurn: 5000; |
|
1087 minAngle: 0; |
|
1088 maxAngle: cMaxAngle div 2; |
|
1089 isDamaging: true; |
|
1090 SkipTurns: 2; |
|
1091 PosCount: 1; |
|
1092 PosSprite: sprWater), |
|
1093 (NameId: sidParachute; |
|
1094 NameTex: nil; |
|
1095 Probability: 100; |
|
1096 NumberInCase: 1; |
|
1097 Ammo: (Propz: ammoprop_NoRoundEndHint or |
|
1098 ammoprop_ForwMsgs or |
|
1099 ammoprop_AttackInMove or |
|
1100 ammoprop_NoCrosshair or |
|
1101 ammoprop_DontHold or |
|
1102 ammoprop_AltAttack; |
|
1103 Count: 2; |
|
1104 InitialCount: 2; |
|
1105 NumPerTurn: 0; |
|
1106 Timer: 0; |
|
1107 Pos: 0; |
|
1108 AmmoType: amParachute; |
|
1109 AttackVoice: sndNone); |
|
1110 Slot: 7; |
|
1111 TimeAfterTurn: 0; |
|
1112 minAngle: 0; |
|
1113 maxAngle: 0; |
|
1114 isDamaging: false; |
|
1115 SkipTurns: 0; |
|
1116 PosCount: 1; |
|
1117 PosSprite: sprWater), |
|
1118 (NameId: sidAirAttack; |
|
1119 NameTex: nil; |
|
1120 Probability: 100; |
|
1121 NumberInCase: 1; |
|
1122 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1123 ammoprop_NeedTarget or |
|
1124 ammoprop_AttackingPut or |
|
1125 ammoprop_DontHold or |
|
1126 ammoprop_NotBorder; |
|
1127 Count: 1; |
|
1128 InitialCount: 1; |
|
1129 NumPerTurn: 0; |
|
1130 Timer: 0; |
|
1131 Pos: 0; |
|
1132 AmmoType: amAirAttack; |
|
1133 AttackVoice: sndIncoming); |
|
1134 Slot: 5; |
|
1135 TimeAfterTurn: 0; |
|
1136 minAngle: 0; |
|
1137 maxAngle: 0; |
|
1138 isDamaging: true; |
|
1139 SkipTurns: 5; |
|
1140 PosCount: 2; |
|
1141 PosSprite: sprAmAirplane), |
|
1142 (NameId: sidMineStrike; |
|
1143 NameTex: nil; |
|
1144 Probability: 200; |
|
1145 NumberInCase: 1; |
|
1146 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1147 ammoprop_NeedTarget or |
|
1148 ammoprop_AttackingPut or |
|
1149 ammoprop_DontHold or |
|
1150 ammoprop_NotBorder; |
|
1151 Count: 1; |
|
1152 InitialCount: 1; |
|
1153 NumPerTurn: 0; |
|
1154 Timer: 0; |
|
1155 Pos: 0; |
|
1156 AmmoType: amMineStrike; |
|
1157 AttackVoice: sndNone); |
|
1158 Slot: 5; |
|
1159 TimeAfterTurn: 0; |
|
1160 minAngle: 0; |
|
1161 maxAngle: 0; |
|
1162 isDamaging: true; |
|
1163 SkipTurns: 5; |
|
1164 PosCount: 2; |
|
1165 PosSprite: sprAmAirplane), |
|
1166 (NameId: sidBlowTorch; |
|
1167 NameTex: nil; |
|
1168 Probability: 100; |
|
1169 NumberInCase: 2; |
|
1170 Ammo: (Propz: ammoprop_ForwMsgs; |
|
1171 Count: 1; |
|
1172 InitialCount: 1; |
|
1173 NumPerTurn: 0; |
|
1174 Timer: 0; |
|
1175 Pos: 0; |
|
1176 AmmoType: amBlowTorch; |
|
1177 AttackVoice: sndNone); |
|
1178 Slot: 6; |
|
1179 TimeAfterTurn: 3000; |
|
1180 minAngle: 768; |
|
1181 maxAngle: 1280; |
|
1182 isDamaging: false; |
|
1183 SkipTurns: 0; |
|
1184 PosCount: 1; |
|
1185 PosSprite: sprWater), |
|
1186 (NameId: sidGirder; |
|
1187 NameTex: nil; |
|
1188 Probability: 150; |
|
1189 NumberInCase: 3; |
|
1190 Ammo: (Propz: ammoprop_NoRoundEndHint or |
|
1191 ammoprop_NoCrosshair or |
|
1192 ammoprop_NeedTarget or |
|
1193 ammoprop_AttackingPut; |
|
1194 Count: 1; |
|
1195 InitialCount: 1; |
|
1196 NumPerTurn: 0; |
|
1197 Timer: 0; |
|
1198 Pos: 0; |
|
1199 AmmoType: amGirder; |
|
1200 AttackVoice: sndNone); |
|
1201 Slot: 6; |
|
1202 TimeAfterTurn: 3000; |
|
1203 minAngle: 0; |
|
1204 maxAngle: 0; |
|
1205 isDamaging: false; |
|
1206 SkipTurns: 0; |
|
1207 PosCount: 8; |
|
1208 PosSprite: sprAmGirder), |
|
1209 (NameId: sidTeleport; |
|
1210 NameTex: nil; |
|
1211 Probability: 200; |
|
1212 NumberInCase: 1; |
|
1213 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1214 ammoprop_NoCrosshair or |
|
1215 ammoprop_NeedTarget or |
|
1216 ammoprop_AttackingPut or |
|
1217 ammoprop_DontHold; |
|
1218 Count: 2; |
|
1219 InitialCount: 2; |
|
1220 NumPerTurn: 0; |
|
1221 Timer: 0; |
|
1222 Pos: 0; |
|
1223 AmmoType: amTeleport; |
|
1224 AttackVoice: sndNone); |
|
1225 Slot: 7; |
|
1226 TimeAfterTurn: 0; |
|
1227 minAngle: 0; |
|
1228 maxAngle: 0; |
|
1229 isDamaging: false; |
|
1230 SkipTurns: 0; |
|
1231 PosCount: 2; |
|
1232 PosSprite: sprAmTeleport), |
|
1233 (NameId: sidSwitch; |
|
1234 NameTex: nil; |
|
1235 Probability: 100; |
|
1236 NumberInCase: 1; |
|
1237 Ammo: (Propz: ammoprop_NoRoundEndHint or |
|
1238 ammoprop_ForwMsgs or |
|
1239 ammoprop_NoCrosshair or |
|
1240 ammoprop_DontHold; |
|
1241 Count: 3; |
|
1242 InitialCount: 3; |
|
1243 NumPerTurn: 0; |
|
1244 Timer: 0; |
|
1245 Pos: 0; |
|
1246 AmmoType: amSwitch; |
|
1247 AttackVoice: sndNone); |
|
1248 Slot: 8; |
|
1249 TimeAfterTurn: 0; |
|
1250 minAngle: 0; |
|
1251 maxAngle: 0; |
|
1252 isDamaging: false; |
|
1253 SkipTurns: 0; |
|
1254 PosCount: 1; |
|
1255 PosSprite: sprWater), |
|
1256 (NameId: sidMortar; |
|
1257 NameTex: nil; |
|
1258 Probability: 100; |
|
1259 NumberInCase: 4; |
|
1260 Ammo: (Propz: 0; |
|
1261 Count: 4; |
|
1262 InitialCount: 4; |
|
1263 NumPerTurn: 0; |
|
1264 Timer: 0; |
|
1265 Pos: 0; |
|
1266 AmmoType: amMortar; |
|
1267 AttackVoice: sndNone); |
|
1268 Slot: 1; |
|
1269 TimeAfterTurn: 3000; |
|
1270 minAngle: 0; |
|
1271 maxAngle: 0; |
|
1272 isDamaging: true; |
|
1273 SkipTurns: 0; |
|
1274 PosCount: 1; |
|
1275 PosSprite: sprWater), |
|
1276 (NameId: sidKamikaze; |
|
1277 NameTex: nil; |
|
1278 Probability: 100; |
|
1279 NumberInCase: 1; |
|
1280 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove; |
|
1281 Count: 1; |
|
1282 InitialCount: 1; |
|
1283 NumPerTurn: 0; |
|
1284 Timer: 0; |
|
1285 Pos: 0; |
|
1286 AmmoType: amKamikaze; |
|
1287 AttackVoice: sndNone); |
|
1288 Slot: 3; |
|
1289 TimeAfterTurn: 0; |
|
1290 minAngle: 0; |
|
1291 maxAngle: 0; |
|
1292 isDamaging: true; |
|
1293 SkipTurns: 0; |
|
1294 PosCount: 1; |
|
1295 PosSprite: sprWater), |
|
1296 (NameId: sidCake; |
|
1297 NameTex: nil; |
|
1298 Probability: 100; |
|
1299 NumberInCase: 1; |
|
1300 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold; |
|
1301 Count: 1; |
|
1302 InitialCount: 1; |
|
1303 NumPerTurn: 0; |
|
1304 Timer: 0; |
|
1305 Pos: 0; |
|
1306 AmmoType: amCake; |
|
1307 AttackVoice: sndLaugh); |
|
1308 Slot: 4; |
|
1309 TimeAfterTurn: 0; |
|
1310 minAngle: 0; |
|
1311 maxAngle: 0; |
|
1312 isDamaging: true; |
|
1313 SkipTurns: 4; |
|
1314 PosCount: 1; |
|
1315 PosSprite: sprWater), |
|
1316 (NameId: sidSeduction; |
|
1317 NameTex: nil; |
|
1318 Probability: 100; |
|
1319 NumberInCase: 1; |
|
1320 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
|
1321 Count: 1; |
|
1322 InitialCount: 1; |
1019 InitialCount: 1; |
1323 NumPerTurn: 0; |
1020 NumPerTurn: 0; |
1324 Timer: 0; |
1021 Timer: 0; |
1325 Pos: 0; |
1022 Pos: 0; |
1326 AmmoType: amSeduction; |
1023 AmmoType: amDynamite; |
1327 AttackVoice: sndNone); |
1024 AttackVoice: sndLaugh); |
1328 Slot: 2; |
1025 Slot: 4; |
1329 TimeAfterTurn: 0; |
1026 TimeAfterTurn: 5000; |
1330 minAngle: 0; |
1027 minAngle: 0; |
1331 maxAngle: 0; |
1028 maxAngle: 0; |
1332 isDamaging: false; |
1029 isDamaging: true; |
1333 SkipTurns: 0; |
1030 SkipTurns: 0; |
1334 PosCount: 1; |
1031 PosCount: 1; |
1335 PosSprite: sprWater), |
1032 PosSprite: sprWater), |
1336 (NameId: sidWatermelon; |
1033 (NameId: sidFirePunch; |
1337 NameTex: nil; |
1034 NameTex: nil; |
1338 Probability: 400; |
1035 Probability: 0; |
1339 NumberInCase: 1; |
1036 NumberInCase: 1; |
1340 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1037 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove; |
1341 Count: 0; |
1038 Count: AMMO_INFINITE; |
|
1039 InitialCount: AMMO_INFINITE; |
|
1040 NumPerTurn: 0; |
|
1041 Timer: 0; |
|
1042 Pos: 0; |
|
1043 AmmoType: amFirePunch; |
|
1044 AttackVoice: sndNone); |
|
1045 Slot: 3; |
|
1046 TimeAfterTurn: 3000; |
|
1047 MinAngle: 0; |
|
1048 maxAngle: 0; |
|
1049 isDamaging: true; |
|
1050 SkipTurns: 0; |
|
1051 PosCount: 1; |
|
1052 PosSprite: sprWater), |
|
1053 (NameId: sidWhip; |
|
1054 NameTex: nil; |
|
1055 Probability: 0; |
|
1056 NumberInCase: 1; |
|
1057 Ammo: (Propz: ammoprop_NoCrosshair; |
|
1058 Count: AMMO_INFINITE; |
|
1059 InitialCount: AMMO_INFINITE; |
|
1060 NumPerTurn: 0; |
|
1061 Timer: 0; |
|
1062 Pos: 0; |
|
1063 AmmoType: amWhip; |
|
1064 AttackVoice: sndNone); |
|
1065 Slot: 3; |
|
1066 TimeAfterTurn: 3000; |
|
1067 MinAngle: 0; |
|
1068 maxAngle: 0; |
|
1069 isDamaging: true; |
|
1070 SkipTurns: 0; |
|
1071 PosCount: 1; |
|
1072 PosSprite: sprWater), |
|
1073 (NameId: sidBaseballBat; |
|
1074 NameTex: nil; |
|
1075 Probability: 100; |
|
1076 NumberInCase: 1; |
|
1077 Ammo: (Propz: ammoprop_DontHold; |
|
1078 Count: 1; |
|
1079 InitialCount: 1; |
|
1080 NumPerTurn: 0; |
|
1081 Timer: 0; |
|
1082 Pos: 0; |
|
1083 AmmoType: amBaseballBat; |
|
1084 AttackVoice: sndNone); |
|
1085 Slot: 3; |
|
1086 TimeAfterTurn: 5000; |
|
1087 minAngle: 0; |
|
1088 maxAngle: cMaxAngle div 2; |
|
1089 isDamaging: true; |
|
1090 SkipTurns: 2; |
|
1091 PosCount: 1; |
|
1092 PosSprite: sprWater), |
|
1093 (NameId: sidParachute; |
|
1094 NameTex: nil; |
|
1095 Probability: 100; |
|
1096 NumberInCase: 1; |
|
1097 Ammo: (Propz: ammoprop_NoRoundEndHint or |
|
1098 ammoprop_ForwMsgs or |
|
1099 ammoprop_AttackInMove or |
|
1100 ammoprop_NoCrosshair or |
|
1101 ammoprop_DontHold or |
|
1102 ammoprop_AltAttack; |
|
1103 Count: 2; |
|
1104 InitialCount: 2; |
|
1105 NumPerTurn: 0; |
|
1106 Timer: 0; |
|
1107 Pos: 0; |
|
1108 AmmoType: amParachute; |
|
1109 AttackVoice: sndNone); |
|
1110 Slot: 7; |
|
1111 TimeAfterTurn: 0; |
|
1112 minAngle: 0; |
|
1113 maxAngle: 0; |
|
1114 isDamaging: false; |
|
1115 SkipTurns: 0; |
|
1116 PosCount: 1; |
|
1117 PosSprite: sprWater), |
|
1118 (NameId: sidAirAttack; |
|
1119 NameTex: nil; |
|
1120 Probability: 100; |
|
1121 NumberInCase: 1; |
|
1122 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1123 ammoprop_NeedTarget or |
|
1124 ammoprop_AttackingPut or |
|
1125 ammoprop_DontHold or |
|
1126 ammoprop_NotBorder; |
|
1127 Count: 1; |
|
1128 InitialCount: 1; |
|
1129 NumPerTurn: 0; |
|
1130 Timer: 0; |
|
1131 Pos: 0; |
|
1132 AmmoType: amAirAttack; |
|
1133 AttackVoice: sndIncoming); |
|
1134 Slot: 5; |
|
1135 TimeAfterTurn: 0; |
|
1136 minAngle: 0; |
|
1137 maxAngle: 0; |
|
1138 isDamaging: true; |
|
1139 SkipTurns: 5; |
|
1140 PosCount: 2; |
|
1141 PosSprite: sprAmAirplane), |
|
1142 (NameId: sidMineStrike; |
|
1143 NameTex: nil; |
|
1144 Probability: 200; |
|
1145 NumberInCase: 1; |
|
1146 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1147 ammoprop_NeedTarget or |
|
1148 ammoprop_AttackingPut or |
|
1149 ammoprop_DontHold or |
|
1150 ammoprop_NotBorder; |
|
1151 Count: 1; |
|
1152 InitialCount: 1; |
|
1153 NumPerTurn: 0; |
|
1154 Timer: 0; |
|
1155 Pos: 0; |
|
1156 AmmoType: amMineStrike; |
|
1157 AttackVoice: sndNone); |
|
1158 Slot: 5; |
|
1159 TimeAfterTurn: 0; |
|
1160 minAngle: 0; |
|
1161 maxAngle: 0; |
|
1162 isDamaging: true; |
|
1163 SkipTurns: 5; |
|
1164 PosCount: 2; |
|
1165 PosSprite: sprAmAirplane), |
|
1166 (NameId: sidBlowTorch; |
|
1167 NameTex: nil; |
|
1168 Probability: 100; |
|
1169 NumberInCase: 2; |
|
1170 Ammo: (Propz: ammoprop_ForwMsgs; |
|
1171 Count: 1; |
|
1172 InitialCount: 1; |
|
1173 NumPerTurn: 0; |
|
1174 Timer: 0; |
|
1175 Pos: 0; |
|
1176 AmmoType: amBlowTorch; |
|
1177 AttackVoice: sndNone); |
|
1178 Slot: 6; |
|
1179 TimeAfterTurn: 3000; |
|
1180 minAngle: 768; |
|
1181 maxAngle: 1280; |
|
1182 isDamaging: false; |
|
1183 SkipTurns: 0; |
|
1184 PosCount: 1; |
|
1185 PosSprite: sprWater), |
|
1186 (NameId: sidGirder; |
|
1187 NameTex: nil; |
|
1188 Probability: 150; |
|
1189 NumberInCase: 3; |
|
1190 Ammo: (Propz: ammoprop_NoRoundEndHint or |
|
1191 ammoprop_NoCrosshair or |
|
1192 ammoprop_NeedTarget or |
|
1193 ammoprop_AttackingPut; |
|
1194 Count: 1; |
|
1195 InitialCount: 1; |
|
1196 NumPerTurn: 0; |
|
1197 Timer: 0; |
|
1198 Pos: 0; |
|
1199 AmmoType: amGirder; |
|
1200 AttackVoice: sndNone); |
|
1201 Slot: 6; |
|
1202 TimeAfterTurn: 3000; |
|
1203 minAngle: 0; |
|
1204 maxAngle: 0; |
|
1205 isDamaging: false; |
|
1206 SkipTurns: 0; |
|
1207 PosCount: 8; |
|
1208 PosSprite: sprAmGirder), |
|
1209 (NameId: sidTeleport; |
|
1210 NameTex: nil; |
|
1211 Probability: 200; |
|
1212 NumberInCase: 1; |
|
1213 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1214 ammoprop_NoCrosshair or |
|
1215 ammoprop_NeedTarget or |
|
1216 ammoprop_AttackingPut or |
|
1217 ammoprop_DontHold; |
|
1218 Count: 2; |
|
1219 InitialCount: 2; |
|
1220 NumPerTurn: 0; |
|
1221 Timer: 0; |
|
1222 Pos: 0; |
|
1223 AmmoType: amTeleport; |
|
1224 AttackVoice: sndNone); |
|
1225 Slot: 7; |
|
1226 TimeAfterTurn: 0; |
|
1227 minAngle: 0; |
|
1228 maxAngle: 0; |
|
1229 isDamaging: false; |
|
1230 SkipTurns: 0; |
|
1231 PosCount: 2; |
|
1232 PosSprite: sprAmTeleport), |
|
1233 (NameId: sidSwitch; |
|
1234 NameTex: nil; |
|
1235 Probability: 100; |
|
1236 NumberInCase: 1; |
|
1237 Ammo: (Propz: ammoprop_NoRoundEndHint or |
|
1238 ammoprop_ForwMsgs or |
|
1239 ammoprop_NoCrosshair or |
|
1240 ammoprop_DontHold; |
|
1241 Count: 3; |
|
1242 InitialCount: 3; |
|
1243 NumPerTurn: 0; |
|
1244 Timer: 0; |
|
1245 Pos: 0; |
|
1246 AmmoType: amSwitch; |
|
1247 AttackVoice: sndNone); |
|
1248 Slot: 8; |
|
1249 TimeAfterTurn: 0; |
|
1250 minAngle: 0; |
|
1251 maxAngle: 0; |
|
1252 isDamaging: false; |
|
1253 SkipTurns: 0; |
|
1254 PosCount: 1; |
|
1255 PosSprite: sprWater), |
|
1256 (NameId: sidMortar; |
|
1257 NameTex: nil; |
|
1258 Probability: 100; |
|
1259 NumberInCase: 4; |
|
1260 Ammo: (Propz: 0; |
|
1261 Count: 4; |
|
1262 InitialCount: 4; |
|
1263 NumPerTurn: 0; |
|
1264 Timer: 0; |
|
1265 Pos: 0; |
|
1266 AmmoType: amMortar; |
|
1267 AttackVoice: sndNone); |
|
1268 Slot: 1; |
|
1269 TimeAfterTurn: 3000; |
|
1270 minAngle: 0; |
|
1271 maxAngle: 0; |
|
1272 isDamaging: true; |
|
1273 SkipTurns: 0; |
|
1274 PosCount: 1; |
|
1275 PosSprite: sprWater), |
|
1276 (NameId: sidKamikaze; |
|
1277 NameTex: nil; |
|
1278 Probability: 100; |
|
1279 NumberInCase: 1; |
|
1280 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove; |
|
1281 Count: 1; |
|
1282 InitialCount: 1; |
|
1283 NumPerTurn: 0; |
|
1284 Timer: 0; |
|
1285 Pos: 0; |
|
1286 AmmoType: amKamikaze; |
|
1287 AttackVoice: sndNone); |
|
1288 Slot: 3; |
|
1289 TimeAfterTurn: 0; |
|
1290 minAngle: 0; |
|
1291 maxAngle: 0; |
|
1292 isDamaging: true; |
|
1293 SkipTurns: 0; |
|
1294 PosCount: 1; |
|
1295 PosSprite: sprWater), |
|
1296 (NameId: sidCake; |
|
1297 NameTex: nil; |
|
1298 Probability: 100; |
|
1299 NumberInCase: 1; |
|
1300 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold; |
|
1301 Count: 1; |
|
1302 InitialCount: 1; |
|
1303 NumPerTurn: 0; |
|
1304 Timer: 0; |
|
1305 Pos: 0; |
|
1306 AmmoType: amCake; |
|
1307 AttackVoice: sndLaugh); |
|
1308 Slot: 4; |
|
1309 TimeAfterTurn: 0; |
|
1310 minAngle: 0; |
|
1311 maxAngle: 0; |
|
1312 isDamaging: true; |
|
1313 SkipTurns: 4; |
|
1314 PosCount: 1; |
|
1315 PosSprite: sprWater), |
|
1316 (NameId: sidSeduction; |
|
1317 NameTex: nil; |
|
1318 Probability: 100; |
|
1319 NumberInCase: 1; |
|
1320 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
|
1321 Count: 1; |
|
1322 InitialCount: 1; |
|
1323 NumPerTurn: 0; |
|
1324 Timer: 0; |
|
1325 Pos: 0; |
|
1326 AmmoType: amSeduction; |
|
1327 AttackVoice: sndNone); |
|
1328 Slot: 2; |
|
1329 TimeAfterTurn: 0; |
|
1330 minAngle: 0; |
|
1331 maxAngle: 0; |
|
1332 isDamaging: false; |
|
1333 SkipTurns: 0; |
|
1334 PosCount: 1; |
|
1335 PosSprite: sprWater), |
|
1336 (NameId: sidWatermelon; |
|
1337 NameTex: nil; |
|
1338 Probability: 400; |
|
1339 NumberInCase: 1; |
|
1340 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
|
1341 Count: 0; |
1342 InitialCount: 0; |
1342 InitialCount: 0; |
1343 NumPerTurn: 0; |
1343 NumPerTurn: 0; |
1344 Timer: 3000; |
1344 Timer: 3000; |
1345 Pos: 0; |
1345 Pos: 0; |
1346 AmmoType: amWatermelon; |
1346 AmmoType: amWatermelon; |
1347 AttackVoice: sndMelon); |
1347 AttackVoice: sndMelon); |
1348 Slot: 1; |
1348 Slot: 1; |
1349 TimeAfterTurn: 3000; |
1349 TimeAfterTurn: 3000; |
1350 minAngle: 0; |
1350 minAngle: 0; |
1351 maxAngle: 0; |
1351 maxAngle: 0; |
1352 isDamaging: true; |
1352 isDamaging: true; |
1353 SkipTurns: 0; |
1353 SkipTurns: 0; |
1354 PosCount: 1; |
1354 PosCount: 1; |
1355 PosSprite: sprWater), |
1355 PosSprite: sprWater), |
1356 (NameId: sidHellishBomb; |
1356 (NameId: sidHellishBomb; |
1357 NameTex: nil; |
1357 NameTex: nil; |
1358 Probability: 400; |
1358 Probability: 400; |
1359 NumberInCase: 1; |
1359 NumberInCase: 1; |
1360 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1360 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1361 Count: 0; |
1361 Count: 0; |
1362 InitialCount: 0; |
1362 InitialCount: 0; |
1363 NumPerTurn: 0; |
1363 NumPerTurn: 0; |
1364 Timer: 5000; |
1364 Timer: 5000; |
1365 Pos: 0; |
1365 Pos: 0; |
1366 AmmoType: amHellishBomb; |
1366 AmmoType: amHellishBomb; |
1367 AttackVoice: sndNone); |
1367 AttackVoice: sndNone); |
1368 Slot: 4; |
1368 Slot: 4; |
1369 TimeAfterTurn: 3000; |
1369 TimeAfterTurn: 3000; |
1370 minAngle: 0; |
1370 minAngle: 0; |
1371 maxAngle: 0; |
1371 maxAngle: 0; |
1372 isDamaging: true; |
1372 isDamaging: true; |
1373 SkipTurns: 0; |
1373 SkipTurns: 0; |
1374 PosCount: 1; |
1374 PosCount: 1; |
1375 PosSprite: sprWater), |
1375 PosSprite: sprWater), |
1376 (NameId: sidNapalm; |
1376 (NameId: sidNapalm; |
1377 NameTex: nil; |
1377 NameTex: nil; |
1378 Probability: 100; |
1378 Probability: 100; |
1379 NumberInCase: 1; |
1379 NumberInCase: 1; |
1380 Ammo: (Propz: ammoprop_NoCrosshair or |
1380 Ammo: (Propz: ammoprop_NoCrosshair or |
1381 ammoprop_NeedTarget or |
1381 ammoprop_NeedTarget or |
1382 ammoprop_AttackingPut or |
1382 ammoprop_AttackingPut or |
1383 ammoprop_DontHold or |
1383 ammoprop_DontHold or |
1384 ammoprop_NotBorder; |
1384 ammoprop_NotBorder; |
1385 Count: 1; |
1385 Count: 1; |
1386 InitialCount: 1; |
1386 InitialCount: 1; |
1387 NumPerTurn: 0; |
1387 NumPerTurn: 0; |
1388 Timer: 0; |
1388 Timer: 0; |
1389 Pos: 0; |
1389 Pos: 0; |
1390 AmmoType: amNapalm; |
1390 AmmoType: amNapalm; |
1391 AttackVoice: sndNone); |
1391 AttackVoice: sndNone); |
1392 Slot: 5; |
1392 Slot: 5; |
1393 TimeAfterTurn: 0; |
1393 TimeAfterTurn: 0; |
1394 minAngle: 0; |
1394 minAngle: 0; |
1395 maxAngle: 0; |
1395 maxAngle: 0; |
1396 isDamaging: true; |
1396 isDamaging: true; |
1397 SkipTurns: 7; |
1397 SkipTurns: 7; |
1398 PosCount: 2; |
1398 PosCount: 2; |
1399 PosSprite: sprAmAirplane), |
1399 PosSprite: sprAmAirplane), |
1400 (NameId: sidDrill; |
1400 (NameId: sidDrill; |
1401 NameTex: nil; |
1401 NameTex: nil; |
1402 Probability: 300; |
1402 Probability: 300; |
1403 NumberInCase: 1; |
1403 NumberInCase: 1; |
1404 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1404 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1405 Count: AMMO_INFINITE; |
1405 Count: AMMO_INFINITE; |
1406 InitialCount: AMMO_INFINITE; |
1406 InitialCount: AMMO_INFINITE; |
1407 NumPerTurn: 0; |
1407 NumPerTurn: 0; |
1408 Timer: 0; |
1408 Timer: 0; |
1409 Pos: 0; |
1409 Pos: 0; |
1410 AmmoType: amDrill; |
1410 AmmoType: amDrill; |
1411 AttackVoice: sndNone); |
1411 AttackVoice: sndNone); |
1412 Slot: 0; |
1412 Slot: 0; |
1413 TimeAfterTurn: 3000; |
1413 TimeAfterTurn: 3000; |
1414 minAngle: 0; |
1414 minAngle: 0; |
1415 maxAngle: 0; |
1415 maxAngle: 0; |
1416 isDamaging: true; |
1416 isDamaging: true; |
1417 SkipTurns: 0; |
1417 SkipTurns: 0; |
1418 PosCount: 1; |
1418 PosCount: 1; |
1419 PosSprite: sprDrill), |
1419 PosSprite: sprDrill), |
1420 (NameId: sidBallgun; |
1420 (NameId: sidBallgun; |
1421 NameTex: nil; |
1421 NameTex: nil; |
1422 Probability: 400; |
1422 Probability: 400; |
1423 NumberInCase: 1; |
1423 NumberInCase: 1; |
1424 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1424 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1425 Count: AMMO_INFINITE; |
1425 Count: AMMO_INFINITE; |
1426 InitialCount: AMMO_INFINITE; |
1426 InitialCount: AMMO_INFINITE; |
1427 NumPerTurn: 0; |
1427 NumPerTurn: 0; |
1428 Timer: 5001; |
1428 Timer: 5001; |
1429 Pos: 0; |
1429 Pos: 0; |
1430 AmmoType: amBallgun; |
1430 AmmoType: amBallgun; |
1431 AttackVoice: sndNone); |
1431 AttackVoice: sndNone); |
1432 Slot: 2; |
1432 Slot: 2; |
1433 TimeAfterTurn: 0; |
1433 TimeAfterTurn: 0; |
1434 minAngle: 0; |
1434 minAngle: 0; |
1435 maxAngle: 0; |
1435 maxAngle: 0; |
1436 isDamaging: true; |
1436 isDamaging: true; |
1437 SkipTurns: 0; |
1437 SkipTurns: 0; |
1438 PosCount: 1; |
1438 PosCount: 1; |
1439 PosSprite: sprWater), |
1439 PosSprite: sprWater), |
1440 (NameId: sidRCPlane; |
1440 (NameId: sidRCPlane; |
1441 NameTex: nil; |
1441 NameTex: nil; |
1442 Probability: 200; |
1442 Probability: 200; |
1443 NumberInCase: 1; |
1443 NumberInCase: 1; |
1444 Ammo: (Propz: ammoprop_ForwMsgs{ or |
1444 Ammo: (Propz: ammoprop_ForwMsgs{ or |
1445 ammoprop_DontHold or |
1445 ammoprop_DontHold or |
1446 ammoprop_AltAttack}; |
1446 ammoprop_AltAttack}; |
1447 Count: 1; |
1447 Count: 1; |
1448 InitialCount: 1; |
1448 InitialCount: 1; |
1449 NumPerTurn: 0; |
1449 NumPerTurn: 0; |
1450 Timer: 0; |
1450 Timer: 0; |
1451 Pos: 0; |
1451 Pos: 0; |
1452 AmmoType: amRCPlane; |
1452 AmmoType: amRCPlane; |
1453 AttackVoice: sndNone); |
1453 AttackVoice: sndNone); |
1454 Slot: 6; |
1454 Slot: 6; |
1455 TimeAfterTurn: 0; |
1455 TimeAfterTurn: 0; |
1456 minAngle: 0; |
1456 minAngle: 0; |
1457 maxAngle: 0; |
1457 maxAngle: 0; |
1458 isDamaging: true; |
1458 isDamaging: true; |
1459 SkipTurns: 4; |
1459 SkipTurns: 4; |
1460 PosCount: 1; |
1460 PosCount: 1; |
1461 PosSprite: sprWater), |
1461 PosSprite: sprWater), |
1462 (NameId: sidLowGravity; |
1462 (NameId: sidLowGravity; |
1463 NameTex: nil; |
1463 NameTex: nil; |
1464 Probability: 20; |
1464 Probability: 20; |
1465 NumberInCase: 1; |
1465 NumberInCase: 1; |
1466 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1466 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1467 ammoprop_NoCrosshair or |
1467 ammoprop_NoCrosshair or |
1468 ammoprop_DontHold or |
1468 ammoprop_DontHold or |
1469 ammoprop_AltUse or |
1469 ammoprop_AltUse or |
1470 ammoprop_Utility; |
1470 ammoprop_Utility; |
1471 Count: 1; |
1471 Count: 1; |
1472 InitialCount: 1; |
1472 InitialCount: 1; |
1473 NumPerTurn: 0; |
1473 NumPerTurn: 0; |
1474 Timer: 0; |
1474 Timer: 0; |
1475 Pos: 0; |
1475 Pos: 0; |
1476 AmmoType: amLowGravity; |
1476 AmmoType: amLowGravity; |
1477 AttackVoice: sndNone); |
1477 AttackVoice: sndNone); |
1478 Slot: 8; |
1478 Slot: 8; |
1479 TimeAfterTurn: 0; |
1479 TimeAfterTurn: 0; |
1480 minAngle: 0; |
1480 minAngle: 0; |
1481 maxAngle: 0; |
1481 maxAngle: 0; |
1482 isDamaging: false; |
1482 isDamaging: false; |
1483 SkipTurns: 0; |
1483 SkipTurns: 0; |
1484 PosCount: 1; |
1484 PosCount: 1; |
1485 PosSprite: sprWater), |
1485 PosSprite: sprWater), |
1486 (NameId: sidExtraDamage; |
1486 (NameId: sidExtraDamage; |
1487 NameTex: nil; |
1487 NameTex: nil; |
1488 Probability: 15; |
1488 Probability: 15; |
1489 NumberInCase: 1; |
1489 NumberInCase: 1; |
1490 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1490 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1491 ammoprop_NoCrosshair or |
1491 ammoprop_NoCrosshair or |
1492 ammoprop_DontHold or |
1492 ammoprop_DontHold or |
1493 ammoprop_AltUse or |
1493 ammoprop_AltUse or |
1494 ammoprop_Utility; |
1494 ammoprop_Utility; |
1495 Count: 1; |
1495 Count: 1; |
1496 InitialCount: 1; |
1496 InitialCount: 1; |
1497 NumPerTurn: 0; |
1497 NumPerTurn: 0; |
1498 Timer: 0; |
1498 Timer: 0; |
1499 Pos: 0; |
1499 Pos: 0; |
1500 AmmoType: amExtraDamage; |
1500 AmmoType: amExtraDamage; |
1501 AttackVoice: sndNone); |
1501 AttackVoice: sndNone); |
1502 Slot: 8; |
1502 Slot: 8; |
1503 TimeAfterTurn: 0; |
1503 TimeAfterTurn: 0; |
1504 minAngle: 0; |
1504 minAngle: 0; |
1505 maxAngle: 0; |
1505 maxAngle: 0; |
1506 isDamaging: false; |
1506 isDamaging: false; |
1507 SkipTurns: 0; |
1507 SkipTurns: 0; |
1508 PosCount: 1; |
1508 PosCount: 1; |
1509 PosSprite: sprWater), |
1509 PosSprite: sprWater), |
1510 (NameId: sidInvulnerable; |
1510 (NameId: sidInvulnerable; |
1511 NameTex: nil; |
1511 NameTex: nil; |
1512 Probability: 20; |
1512 Probability: 20; |
1513 NumberInCase: 1; |
1513 NumberInCase: 1; |
1514 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1514 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1515 ammoprop_NoCrosshair or |
1515 ammoprop_NoCrosshair or |
1516 ammoprop_DontHold or |
1516 ammoprop_DontHold or |
1517 ammoprop_AltUse or |
1517 ammoprop_AltUse or |
1518 ammoprop_Utility; |
1518 ammoprop_Utility; |
1519 Count: 1; |
1519 Count: 1; |
1520 InitialCount: 1; |
1520 InitialCount: 1; |
1521 NumPerTurn: 0; |
1521 NumPerTurn: 0; |
1522 Timer: 0; |
1522 Timer: 0; |
1523 Pos: 0; |
1523 Pos: 0; |
1524 AmmoType: amInvulnerable; |
1524 AmmoType: amInvulnerable; |
1525 AttackVoice: sndNone); |
1525 AttackVoice: sndNone); |
1526 Slot: 8; |
1526 Slot: 8; |
1527 TimeAfterTurn: 0; |
1527 TimeAfterTurn: 0; |
1528 minAngle: 0; |
1528 minAngle: 0; |
1529 maxAngle: 0; |
1529 maxAngle: 0; |
1530 isDamaging: false; |
1530 isDamaging: false; |
1531 SkipTurns: 0; |
1531 SkipTurns: 0; |
1532 PosCount: 1; |
1532 PosCount: 1; |
1533 PosSprite: sprWater), |
1533 PosSprite: sprWater), |
1534 (NameId: sidExtraTime; |
1534 (NameId: sidExtraTime; |
1535 NameTex: nil; |
1535 NameTex: nil; |
1536 Probability: 30; |
1536 Probability: 30; |
1537 NumberInCase: 1; |
1537 NumberInCase: 1; |
1538 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1538 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1539 ammoprop_NoCrosshair or |
1539 ammoprop_NoCrosshair or |
1540 ammoprop_DontHold or |
1540 ammoprop_DontHold or |
1541 ammoprop_AltUse or |
1541 ammoprop_AltUse or |
1542 ammoprop_Utility; |
1542 ammoprop_Utility; |
1543 Count: 1; |
1543 Count: 1; |
1544 InitialCount: 1; |
1544 InitialCount: 1; |
1545 NumPerTurn: 0; |
1545 NumPerTurn: 0; |
1546 Timer: 0; |
1546 Timer: 0; |
1547 Pos: 0; |
1547 Pos: 0; |
1548 AmmoType: amExtraTime; |
1548 AmmoType: amExtraTime; |
1549 AttackVoice: sndNone); |
1549 AttackVoice: sndNone); |
1550 Slot: 7; |
1550 Slot: 7; |
1551 TimeAfterTurn: 0; |
1551 TimeAfterTurn: 0; |
1552 minAngle: 0; |
1552 minAngle: 0; |
1553 maxAngle: 0; |
1553 maxAngle: 0; |
1554 isDamaging: false; |
1554 isDamaging: false; |
1555 SkipTurns: 0; |
1555 SkipTurns: 0; |
1556 PosCount: 1; |
1556 PosCount: 1; |
1557 PosSprite: sprWater), |
1557 PosSprite: sprWater), |
1558 (NameId: sidLaserSight; |
1558 (NameId: sidLaserSight; |
1559 NameTex: nil; |
1559 NameTex: nil; |
1560 Probability: 15; |
1560 Probability: 15; |
1561 NumberInCase: 1; |
1561 NumberInCase: 1; |
1562 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1562 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1563 ammoprop_NoCrosshair or |
1563 ammoprop_NoCrosshair or |
1564 ammoprop_DontHold or |
1564 ammoprop_DontHold or |
1565 ammoprop_AltUse or |
1565 ammoprop_AltUse or |
1566 ammoprop_Utility; |
1566 ammoprop_Utility; |
1567 Count: 1; |
1567 Count: 1; |
1568 InitialCount: 1; |
1568 InitialCount: 1; |
1569 NumPerTurn: 0; |
1569 NumPerTurn: 0; |
1570 Timer: 0; |
1570 Timer: 0; |
1571 Pos: 0; |
1571 Pos: 0; |
1572 AmmoType: amLaserSight; |
1572 AmmoType: amLaserSight; |
1573 AttackVoice: sndNone); |
1573 AttackVoice: sndNone); |
1574 Slot: 7; |
1574 Slot: 7; |
1575 TimeAfterTurn: 0; |
1575 TimeAfterTurn: 0; |
1576 minAngle: 0; |
1576 minAngle: 0; |
1577 maxAngle: 0; |
1577 maxAngle: 0; |
1578 isDamaging: false; |
1578 isDamaging: false; |
1579 SkipTurns: 0; |
1579 SkipTurns: 0; |
1580 PosCount: 1; |
1580 PosCount: 1; |
1581 PosSprite: sprWater), |
1581 PosSprite: sprWater), |
1582 (NameId: sidVampiric; |
1582 (NameId: sidVampiric; |
1583 NameTex: nil; |
1583 NameTex: nil; |
1584 Probability: 15; |
1584 Probability: 15; |
1585 NumberInCase: 1; |
1585 NumberInCase: 1; |
1586 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1586 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1587 ammoprop_NoCrosshair or |
1587 ammoprop_NoCrosshair or |
1588 ammoprop_DontHold or |
1588 ammoprop_DontHold or |
1589 ammoprop_AltUse or |
1589 ammoprop_AltUse or |
1590 ammoprop_Utility; |
1590 ammoprop_Utility; |
1591 Count: 1; |
1591 Count: 1; |
1592 InitialCount: 1; |
1592 InitialCount: 1; |
1593 NumPerTurn: 0; |
1593 NumPerTurn: 0; |
1594 Timer: 0; |
1594 Timer: 0; |
1595 Pos: 0; |
1595 Pos: 0; |
1596 AmmoType: amVampiric; |
1596 AmmoType: amVampiric; |
1597 AttackVoice: sndNone); |
1597 AttackVoice: sndNone); |
1598 Slot: 6; |
1598 Slot: 6; |
1599 TimeAfterTurn: 0; |
1599 TimeAfterTurn: 0; |
1600 minAngle: 0; |
1600 minAngle: 0; |
1601 maxAngle: 0; |
1601 maxAngle: 0; |
1602 isDamaging: false; |
1602 isDamaging: false; |
1603 SkipTurns: 0; |
1603 SkipTurns: 0; |
1604 PosCount: 1; |
1604 PosCount: 1; |
1605 PosSprite: sprWater), |
1605 PosSprite: sprWater), |
1606 (NameId: sidSniperRifle; |
1606 (NameId: sidSniperRifle; |
1607 NameTex: nil; |
1607 NameTex: nil; |
1608 Probability: 20; |
1608 Probability: 20; |
1609 NumberInCase: 2; |
1609 NumberInCase: 2; |
1610 Ammo: (Propz: 0; |
1610 Ammo: (Propz: 0; |
1611 Count: 2; |
1611 Count: 2; |
1612 InitialCount: 2; |
1612 InitialCount: 2; |
1613 NumPerTurn: 1; |
1613 NumPerTurn: 1; |
1614 Timer: 0; |
1614 Timer: 0; |
1615 Pos: 0; |
1615 Pos: 0; |
1616 AmmoType: amSniperRifle; |
1616 AmmoType: amSniperRifle; |
1617 AttackVoice: sndNone); |
1617 AttackVoice: sndNone); |
1618 Slot: 2; |
1618 Slot: 2; |
1619 TimeAfterTurn: 3000; |
1619 TimeAfterTurn: 3000; |
1620 minAngle: 0; |
1620 minAngle: 0; |
1621 maxAngle: 0; |
1621 maxAngle: 0; |
1622 isDamaging: true; |
1622 isDamaging: true; |
1623 SkipTurns: 0; |
1623 SkipTurns: 0; |
1624 PosCount: 1; |
1624 PosCount: 1; |
1625 PosSprite: sprWater), |
1625 PosSprite: sprWater), |
1626 (NameId: sidJetpack; |
1626 (NameId: sidJetpack; |
1627 NameTex: nil; |
1627 NameTex: nil; |
1628 Probability: 20; |
1628 Probability: 20; |
1629 NumberInCase: 1; |
1629 NumberInCase: 1; |
1630 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1630 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1631 ammoprop_ForwMsgs or |
1631 ammoprop_ForwMsgs or |
1632 ammoprop_AttackInMove or |
1632 ammoprop_AttackInMove or |
1633 ammoprop_NoCrosshair or |
1633 ammoprop_NoCrosshair or |
1634 ammoprop_DontHold or |
1634 ammoprop_DontHold or |
1635 ammoprop_AltAttack; |
1635 ammoprop_AltAttack; |
1636 Count: 1; |
1636 Count: 1; |
1637 InitialCount: 1; |
1637 InitialCount: 1; |
1638 NumPerTurn: 1; |
1638 NumPerTurn: 1; |
1639 Timer: 0; |
1639 Timer: 0; |
1640 Pos: 0; |
1640 Pos: 0; |
1641 AmmoType: amJetpack; |
1641 AmmoType: amJetpack; |
1642 AttackVoice: sndNone); |
1642 AttackVoice: sndNone); |
1643 Slot: 3; |
1643 Slot: 3; |
1644 TimeAfterTurn: 3000; |
1644 TimeAfterTurn: 3000; |
1645 minAngle: 0; |
1645 minAngle: 0; |
1646 maxAngle: 0; |
1646 maxAngle: 0; |
1647 isDamaging: false; |
1647 isDamaging: false; |
1648 SkipTurns: 0; |
1648 SkipTurns: 0; |
1649 PosCount: 1; |
1649 PosCount: 1; |
1650 PosSprite: sprWater), |
1650 PosSprite: sprWater), |
1651 (NameId: sidMolotov; |
1651 (NameId: sidMolotov; |
1652 NameTex: nil; |
1652 NameTex: nil; |
1653 Probability: 0; |
1653 Probability: 0; |
1654 NumberInCase: 1; |
1654 NumberInCase: 1; |
1655 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1655 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1656 Count: AMMO_INFINITE; |
1656 Count: AMMO_INFINITE; |
1657 InitialCount: AMMO_INFINITE; |
1657 InitialCount: AMMO_INFINITE; |
1658 NumPerTurn: 0; |
1658 NumPerTurn: 0; |
1659 Timer: 3000; |
1659 Timer: 3000; |
1660 Pos: 0; |
1660 Pos: 0; |
1661 AmmoType: amMolotov; |
1661 AmmoType: amMolotov; |
1662 AttackVoice: sndNone); |
1662 AttackVoice: sndNone); |
1663 Slot: 1; |
1663 Slot: 1; |
1664 TimeAfterTurn: 3000; |
1664 TimeAfterTurn: 3000; |
1665 minAngle: 0; |
1665 minAngle: 0; |
1666 maxAngle: 0; |
1666 maxAngle: 0; |
1667 isDamaging: true; |
1667 isDamaging: true; |
1668 SkipTurns: 0; |
1668 SkipTurns: 0; |
1669 PosCount: 1; |
1669 PosCount: 1; |
1670 PosSprite: sprWater) |
1670 PosSprite: sprWater) |
1671 ); |
1671 ); |
1672 |
1672 |
1673 |
1673 |
1674 conversionFormat: TSDL_PixelFormat = ( |
1674 conversionFormat: TSDL_PixelFormat = ( |
1675 palette: nil; |
1675 palette: nil; |
1676 BitsPerPixel : 32; |
1676 BitsPerPixel : 32; |
1677 BytesPerPixel: 4; |
1677 BytesPerPixel: 4; |
1678 Rloss : 0; |
1678 Rloss : 0; |
1679 Gloss : 0; |
1679 Gloss : 0; |
1680 Bloss : 0; |
1680 Bloss : 0; |
1681 Aloss : 0; |
1681 Aloss : 0; |
1682 {$IFDEF ENDIAN_LITTLE} |
1682 {$IFDEF ENDIAN_LITTLE} |
1683 Rshift: 0; |
1683 Rshift: 0; |
1684 Gshift: 8; |
1684 Gshift: 8; |
1685 Bshift: 16; |
1685 Bshift: 16; |
1686 Ashift: 24; |
1686 Ashift: 24; |
1687 {$ELSE} |
1687 {$ELSE} |
1688 Rshift: 24; |
1688 Rshift: 24; |
1689 Gshift: 16; |
1689 Gshift: 16; |
1690 Bshift: 8; |
1690 Bshift: 8; |
1691 Ashift: 0; |
1691 Ashift: 0; |
1692 {$ENDIF} |
1692 {$ENDIF} |
1693 RMask : RMask; |
1693 RMask : RMask; |
1694 GMask : GMask; |
1694 GMask : GMask; |
1695 BMask : BMask; |
1695 BMask : BMask; |
1696 AMask : AMask; |
1696 AMask : AMask; |
1697 colorkey: 0; |
1697 colorkey: 0; |
1698 alpha : 255 |
1698 alpha : 255 |
1699 ); |
1699 ); |
1700 |
1700 |
1701 |
1701 |
1702 procedure init_uConsts; |
1702 procedure init_uConsts; |
1703 procedure free_uConsts; |
1703 procedure free_uConsts; |
1704 |
1704 |
1705 implementation |
1705 implementation |
1706 |
1706 |
1707 procedure init_uConsts; |
1707 procedure init_uConsts; |
1708 var cPathz: array[TPathType] of shortstring = ( |
1708 var cPathz: array[TPathType] of shortstring = ( |
1709 '', // ptNone |
1709 '', // ptNone |
1710 '', // ptData |
1710 '', // ptData |
1711 'Graphics', // ptGraphics |
1711 'Graphics', // ptGraphics |
1712 'Themes', // ptThemes |
1712 'Themes', // ptThemes |
1713 'Themes/avematan', // ptCurrTheme |
1713 'Themes/avematan', // ptCurrTheme |
1714 'Teams', // ptTeams |
1714 'Teams', // ptTeams |
1715 'Maps', // ptMaps |
1715 'Maps', // ptMaps |
1716 '', // ptMapCurrent |
1716 '', // ptMapCurrent |
1717 'Demos', // ptDemos |
1717 'Demos', // ptDemos |
1718 'Sounds', // ptSounds |
1718 'Sounds', // ptSounds |
1719 'Graphics/Graves', // ptGraves |
1719 'Graphics/Graves', // ptGraves |
1720 'Fonts', // ptFonts |
1720 'Fonts', // ptFonts |
1721 'Forts', // ptForts |
1721 'Forts', // ptForts |
1722 'Locale', // ptLocale |
1722 'Locale', // ptLocale |
1723 'Graphics/AmmoMenu', // ptAmmoMenu |
1723 'Graphics/AmmoMenu', // ptAmmoMenu |
1724 'Graphics/Hedgehog', // ptHedgehog |
1724 'Graphics/Hedgehog', // ptHedgehog |
1725 'Sounds/voices', // ptVoices |
1725 'Sounds/voices', // ptVoices |
1726 'Graphics/Hats', // ptHats |
1726 'Graphics/Hats', // ptHats |
1727 'Graphics/Flags' // ptFlags |
1727 'Graphics/Flags' // ptFlags |
1728 ); |
1728 ); |
1729 begin |
1729 begin |
1730 PathPrefix := './'; |
1730 PathPrefix := './'; |
1731 Pathz:= cPathz; |
1731 Pathz:= cPathz; |
1732 end; |
1732 end; |
1733 |
1733 |
1734 procedure free_uConsts; |
1734 procedure free_uConsts; |
1735 begin |
1735 begin |
1736 |
1736 |