1 + features |
1 + features |
2 * bugfixes |
2 * bugfixes |
3 |
3 |
4 0.9.14 -> 0.9.15: |
4 0.9.14 -> 0.9.15: |
5 - Christmas theme |
5 + Ability to create, save and load hand drawn maps |
6 - Draw map mode |
6 + New maps: Capture the Flag (Blizzard) Map |
7 - CTF and other game modes |
7 + New themes: Christmas |
8 - Ready timer |
8 + Snowflakes on Christmas/Snow themes accumulates on the ground |
9 - Drill strike |
9 + New game modifiers: No wind, More wind |
10 - New modes: more wind, no |
10 + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork |
11 - Ability to define PRNG seed |
11 + New weapons: Mudball, Drill strike |
12 - New hats |
12 + Many more Lua hooks |
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13 + Readytimer |
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14 + Ability to edit seed |
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15 + Ability to select gameplay scripts |
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16 + New gameplay scripts: Capture the Flag, No jumping, Random weapon |
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17 + New Lua unified translation framework |
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18 + Code refactoring |
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19 + Max teams upped to 8 |
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20 + Cosmetic enhancements to Napalm strike |
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21 + Selecting a game scheme selects the corresponding weapon set (and viceversa) |
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22 + Dust when drills dig |
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23 + New hats: beaver, porkey, sheep |
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24 + Add density property to Gears |
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25 + Ability to copy schemes and weapon sets |
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26 + Explosions detach rope from land |
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27 + Allow hog speech when not your turn |
13 |
28 |
14 0.9.13 -> 0.9.14: |
29 0.9.13 -> 0.9.14: |
15 + New audio tracks |
30 + New audio tracks |
16 + New forts: EvilChicken, Tank |
31 + New forts: EvilChicken, Tank |
17 + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks |
32 + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks |