equal
deleted
inserted
replaced
50 while (GameState <> gsExit) and (i <= Lag) do |
50 while (GameState <> gsExit) and (i <= Lag) do |
51 begin |
51 begin |
52 if not CurrentTeam^.ExtDriven then |
52 if not CurrentTeam^.ExtDriven then |
53 begin |
53 begin |
54 if CurrentHedgehog^.BotLevel <> 0 then ProcessBot; |
54 if CurrentHedgehog^.BotLevel <> 0 then ProcessBot; |
|
55 ProcessGears; |
55 ProcessTouch; |
56 ProcessTouch; |
56 ProcessGears |
|
57 end else |
57 end else |
58 begin |
58 begin |
59 NetGetNextCmd; |
59 NetGetNextCmd; |
60 if isInLag then |
60 if isInLag then |
61 case GameType of |
61 case GameType of |