equal
deleted
inserted
replaced
840 // Grenade |
840 // Grenade |
841 (NameId: sidGrenade; |
841 (NameId: sidGrenade; |
842 NameTex: nil; |
842 NameTex: nil; |
843 Probability: 0; |
843 Probability: 0; |
844 NumberInCase: 1; |
844 NumberInCase: 1; |
845 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse or ammoprop_SetBounce; |
845 Ammo: (Propz: ammoprop_Timerable or |
|
846 ammoprop_Power or |
|
847 ammoprop_AltUse or |
|
848 ammoprop_SetBounce or |
|
849 ammoprop_NeedUpDown; |
846 Count: AMMO_INFINITE; |
850 Count: AMMO_INFINITE; |
847 NumPerTurn: 0; |
851 NumPerTurn: 0; |
848 Timer: 3000; |
852 Timer: 3000; |
849 Pos: 0; |
853 Pos: 0; |
850 AmmoType: amGrenade; |
854 AmmoType: amGrenade; |
864 // ClusterBomb |
868 // ClusterBomb |
865 (NameId: sidClusterBomb; |
869 (NameId: sidClusterBomb; |
866 NameTex: nil; |
870 NameTex: nil; |
867 Probability: 100; |
871 Probability: 100; |
868 NumberInCase: 3; |
872 NumberInCase: 3; |
869 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse or ammoprop_SetBounce; |
873 Ammo: (Propz: ammoprop_Timerable or |
|
874 ammoprop_Power or |
|
875 ammoprop_AltUse or |
|
876 ammoprop_SetBounce or |
|
877 ammoprop_NeedUpDown; |
870 Count: 5; |
878 Count: 5; |
871 NumPerTurn: 0; |
879 NumPerTurn: 0; |
872 Timer: 3000; |
880 Timer: 3000; |
873 Pos: 0; |
881 Pos: 0; |
874 AmmoType: amClusterBomb; |
882 AmmoType: amClusterBomb; |
888 // Bazooka |
896 // Bazooka |
889 (NameId: sidBazooka; |
897 (NameId: sidBazooka; |
890 NameTex: nil; |
898 NameTex: nil; |
891 Probability: 0; |
899 Probability: 0; |
892 NumberInCase: 1; |
900 NumberInCase: 1; |
893 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
901 Ammo: (Propz: ammoprop_Power or |
|
902 ammoprop_AltUse or |
|
903 ammoprop_NeedUpDown; |
894 Count: AMMO_INFINITE; |
904 Count: AMMO_INFINITE; |
895 NumPerTurn: 0; |
905 NumPerTurn: 0; |
896 Timer: 0; |
906 Timer: 0; |
897 Pos: 0; |
907 Pos: 0; |
898 AmmoType: amBazooka; |
908 AmmoType: amBazooka; |
912 // Bee |
922 // Bee |
913 (NameId: sidBee; |
923 (NameId: sidBee; |
914 NameTex: nil; |
924 NameTex: nil; |
915 Probability: 100; |
925 Probability: 100; |
916 NumberInCase: 1; |
926 NumberInCase: 1; |
917 Ammo: (Propz: ammoprop_Power or ammoprop_NeedTarget or ammoprop_DontHold; |
927 Ammo: (Propz: ammoprop_Power or |
|
928 ammoprop_NeedTarget or |
|
929 ammoprop_DontHold or |
|
930 ammoprop_NeedUpDown; |
918 Count: 2; |
931 Count: 2; |
919 NumPerTurn: 0; |
932 NumPerTurn: 0; |
920 Timer: 0; |
933 Timer: 0; |
921 Pos: 0; |
934 Pos: 0; |
922 AmmoType: amBee; |
935 AmmoType: amBee; |
936 // Shotgun |
949 // Shotgun |
937 (NameId: sidShotgun; |
950 (NameId: sidShotgun; |
938 NameTex: nil; |
951 NameTex: nil; |
939 Probability: 0; |
952 Probability: 0; |
940 NumberInCase: 1; |
953 NumberInCase: 1; |
941 Ammo: (Propz: ammoprop_ForwMsgs; |
954 Ammo: (Propz: ammoprop_ForwMsgs or |
|
955 ammoprop_NeedUpDown; |
942 Count: AMMO_INFINITE; |
956 Count: AMMO_INFINITE; |
943 NumPerTurn: 1; |
957 NumPerTurn: 1; |
944 Timer: 0; |
958 Timer: 0; |
945 Pos: 0; |
959 Pos: 0; |
946 AmmoType: amShotgun; |
960 AmmoType: amShotgun; |
960 // PickHammer |
974 // PickHammer |
961 (NameId: sidPickHammer; |
975 (NameId: sidPickHammer; |
962 NameTex: nil; |
976 NameTex: nil; |
963 Probability: 0; |
977 Probability: 0; |
964 NumberInCase: 1; |
978 NumberInCase: 1; |
965 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_AttackInMove or ammoprop_NoCrosshair or ammoprop_DontHold; |
979 Ammo: (Propz: ammoprop_ForwMsgs or |
|
980 ammoprop_AttackInMove or |
|
981 ammoprop_NoCrosshair or |
|
982 ammoprop_DontHold; |
966 Count: 2; |
983 Count: 2; |
967 NumPerTurn: 0; |
984 NumPerTurn: 0; |
968 Timer: 0; |
985 Timer: 0; |
969 Pos: 0; |
986 Pos: 0; |
970 AmmoType: amPickHammer; |
987 AmmoType: amPickHammer; |
984 // Skip |
1001 // Skip |
985 (NameId: sidSkip; |
1002 (NameId: sidSkip; |
986 NameTex: nil; |
1003 NameTex: nil; |
987 Probability: 0; |
1004 Probability: 0; |
988 NumberInCase: 1; |
1005 NumberInCase: 1; |
989 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold; |
1006 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1007 ammoprop_DontHold; |
990 Count: AMMO_INFINITE; |
1008 Count: AMMO_INFINITE; |
991 NumPerTurn: 0; |
1009 NumPerTurn: 0; |
992 Timer: 0; |
1010 Timer: 0; |
993 Pos: 0; |
1011 Pos: 0; |
994 AmmoType: amSkip; |
1012 AmmoType: amSkip; |
1012 NumberInCase: 3; |
1030 NumberInCase: 3; |
1013 Ammo: (Propz: ammoprop_NoRoundEnd or |
1031 Ammo: (Propz: ammoprop_NoRoundEnd or |
1014 ammoprop_ForwMsgs or |
1032 ammoprop_ForwMsgs or |
1015 ammoprop_AttackInMove or |
1033 ammoprop_AttackInMove or |
1016 ammoprop_Utility or |
1034 ammoprop_Utility or |
1017 ammoprop_AltAttack; |
1035 ammoprop_AltAttack or |
|
1036 ammoprop_NeedUpDown; |
1018 Count: 5; |
1037 Count: 5; |
1019 NumPerTurn: 0; |
1038 NumPerTurn: 0; |
1020 Timer: 0; |
1039 Timer: 0; |
1021 Pos: 0; |
1040 Pos: 0; |
1022 AmmoType: amRope; |
1041 AmmoType: amRope; |
1036 // Mine |
1055 // Mine |
1037 (NameId: sidMine; |
1056 (NameId: sidMine; |
1038 NameTex: nil; |
1057 NameTex: nil; |
1039 Probability: 100; |
1058 Probability: 100; |
1040 NumberInCase: 1; |
1059 NumberInCase: 1; |
1041 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse or ammoprop_SetBounce; |
1060 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1061 ammoprop_AttackInMove or |
|
1062 ammoprop_DontHold or |
|
1063 ammoprop_AltUse or |
|
1064 ammoprop_SetBounce; |
1042 Count: 2; |
1065 Count: 2; |
1043 NumPerTurn: 0; |
1066 NumPerTurn: 0; |
1044 Timer: 0; |
1067 Timer: 0; |
1045 Pos: 0; |
1068 Pos: 0; |
1046 AmmoType: amMine; |
1069 AmmoType: amMine; |
1060 // DEagle |
1083 // DEagle |
1061 (NameId: sidDEagle; |
1084 (NameId: sidDEagle; |
1062 NameTex: nil; |
1085 NameTex: nil; |
1063 Probability: 20; |
1086 Probability: 20; |
1064 NumberInCase: 2; |
1087 NumberInCase: 2; |
1065 Ammo: (Propz: 0; |
1088 Ammo: (Propz: ammoprop_NeedUpDown; |
1066 Count: 3; |
1089 Count: 3; |
1067 NumPerTurn: 3; |
1090 NumPerTurn: 3; |
1068 Timer: 0; |
1091 Timer: 0; |
1069 Pos: 0; |
1092 Pos: 0; |
1070 AmmoType: amDEagle; |
1093 AmmoType: amDEagle; |
1084 // Dynamite |
1107 // Dynamite |
1085 (NameId: sidDynamite; |
1108 (NameId: sidDynamite; |
1086 NameTex: nil; |
1109 NameTex: nil; |
1087 Probability: 100; |
1110 Probability: 100; |
1088 NumberInCase: 1; |
1111 NumberInCase: 1; |
1089 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_AttackInMove or ammoprop_DontHold or ammoprop_AltUse; |
1112 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1113 ammoprop_AttackInMove or |
|
1114 ammoprop_DontHold or |
|
1115 ammoprop_AltUse; |
1090 Count: 1; |
1116 Count: 1; |
1091 NumPerTurn: 0; |
1117 NumPerTurn: 0; |
1092 Timer: 0; |
1118 Timer: 0; |
1093 Pos: 0; |
1119 Pos: 0; |
1094 AmmoType: amDynamite; |
1120 AmmoType: amDynamite; |
1108 // FirePunch |
1134 // FirePunch |
1109 (NameId: sidFirePunch; |
1135 (NameId: sidFirePunch; |
1110 NameTex: nil; |
1136 NameTex: nil; |
1111 Probability: 0; |
1137 Probability: 0; |
1112 NumberInCase: 1; |
1138 NumberInCase: 1; |
1113 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_ForwMsgs or ammoprop_AttackInMove; |
1139 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1140 ammoprop_ForwMsgs or |
|
1141 ammoprop_AttackInMove; |
1114 Count: AMMO_INFINITE; |
1142 Count: AMMO_INFINITE; |
1115 NumPerTurn: 0; |
1143 NumPerTurn: 0; |
1116 Timer: 0; |
1144 Timer: 0; |
1117 Pos: 0; |
1145 Pos: 0; |
1118 AmmoType: amFirePunch; |
1146 AmmoType: amFirePunch; |
1156 // BaseballBat |
1184 // BaseballBat |
1157 (NameId: sidBaseballBat; |
1185 (NameId: sidBaseballBat; |
1158 NameTex: nil; |
1186 NameTex: nil; |
1159 Probability: 100; |
1187 Probability: 100; |
1160 NumberInCase: 1; |
1188 NumberInCase: 1; |
1161 Ammo: (Propz: ammoprop_DontHold; |
1189 Ammo: (Propz: ammoprop_DontHold or |
|
1190 ammoprop_NeedUpDown; |
1162 Count: 1; |
1191 Count: 1; |
1163 NumPerTurn: 0; |
1192 NumPerTurn: 0; |
1164 Timer: 0; |
1193 Timer: 0; |
1165 Pos: 0; |
1194 Pos: 0; |
1166 AmmoType: amBaseballBat; |
1195 AmmoType: amBaseballBat; |
1186 ammoprop_ForwMsgs or |
1215 ammoprop_ForwMsgs or |
1187 ammoprop_AttackInMove or |
1216 ammoprop_AttackInMove or |
1188 ammoprop_NoCrosshair or |
1217 ammoprop_NoCrosshair or |
1189 ammoprop_DontHold or |
1218 ammoprop_DontHold or |
1190 ammoprop_Utility or |
1219 ammoprop_Utility or |
1191 ammoprop_AltAttack; |
1220 ammoprop_AltAttack or |
|
1221 ammoprop_NeedUpDown; |
1192 Count: 2; |
1222 Count: 2; |
1193 NumPerTurn: 0; |
1223 NumPerTurn: 0; |
1194 Timer: 0; |
1224 Timer: 0; |
1195 Pos: 0; |
1225 Pos: 0; |
1196 AmmoType: amParachute; |
1226 AmmoType: amParachute; |
1211 (NameId: sidAirAttack; |
1241 (NameId: sidAirAttack; |
1212 NameTex: nil; |
1242 NameTex: nil; |
1213 Probability: 100; |
1243 Probability: 100; |
1214 NumberInCase: 1; |
1244 NumberInCase: 1; |
1215 Ammo: (Propz: ammoprop_NoCrosshair or |
1245 Ammo: (Propz: ammoprop_NoCrosshair or |
1216 ammoprop_NeedTarget or |
1246 ammoprop_NeedTarget or |
1217 ammoprop_AttackingPut or |
1247 ammoprop_AttackingPut or |
1218 ammoprop_DontHold or |
1248 ammoprop_DontHold or |
1219 ammoprop_NotBorder; |
1249 ammoprop_NotBorder; |
1220 Count: 1; |
1250 Count: 1; |
1221 NumPerTurn: 0; |
1251 NumPerTurn: 0; |
1222 Timer: 0; |
1252 Timer: 0; |
1223 Pos: 0; |
1253 Pos: 0; |
1224 AmmoType: amAirAttack; |
1254 AmmoType: amAirAttack; |
1239 (NameId: sidMineStrike; |
1269 (NameId: sidMineStrike; |
1240 NameTex: nil; |
1270 NameTex: nil; |
1241 Probability: 200; |
1271 Probability: 200; |
1242 NumberInCase: 1; |
1272 NumberInCase: 1; |
1243 Ammo: (Propz: ammoprop_NoCrosshair or |
1273 Ammo: (Propz: ammoprop_NoCrosshair or |
1244 ammoprop_NeedTarget or |
1274 ammoprop_NeedTarget or |
1245 ammoprop_AttackingPut or |
1275 ammoprop_AttackingPut or |
1246 ammoprop_DontHold or |
1276 ammoprop_DontHold or |
1247 ammoprop_NotBorder; |
1277 ammoprop_NotBorder; |
1248 Count: 1; |
1278 Count: 1; |
1249 NumPerTurn: 0; |
1279 NumPerTurn: 0; |
1250 Timer: 0; |
1280 Timer: 0; |
1251 Pos: 0; |
1281 Pos: 0; |
1252 AmmoType: amMineStrike; |
1282 AmmoType: amMineStrike; |
1266 // BlowTorch |
1296 // BlowTorch |
1267 (NameId: sidBlowTorch; |
1297 (NameId: sidBlowTorch; |
1268 NameTex: nil; |
1298 NameTex: nil; |
1269 Probability: 100; |
1299 Probability: 100; |
1270 NumberInCase: 2; |
1300 NumberInCase: 2; |
1271 Ammo: (Propz: ammoprop_ForwMsgs; |
1301 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1302 ammoprop_NeedUpDown; |
1272 Count: 1; |
1303 Count: 1; |
1273 NumPerTurn: 0; |
1304 NumPerTurn: 0; |
1274 Timer: 0; |
1305 Timer: 0; |
1275 Pos: 0; |
1306 Pos: 0; |
1276 AmmoType: amBlowTorch; |
1307 AmmoType: amBlowTorch; |
1399 // Kamikaze |
1430 // Kamikaze |
1400 (NameId: sidKamikaze; |
1431 (NameId: sidKamikaze; |
1401 NameTex: nil; |
1432 NameTex: nil; |
1402 Probability: 100; |
1433 Probability: 100; |
1403 NumberInCase: 1; |
1434 NumberInCase: 1; |
1404 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_AttackInMove; |
1435 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1436 ammoprop_DontHold or |
|
1437 ammoprop_NeedUpDown or |
|
1438 ammoprop_AttackInMove; |
1405 Count: 1; |
1439 Count: 1; |
1406 NumPerTurn: 0; |
1440 NumPerTurn: 0; |
1407 Timer: 0; |
1441 Timer: 0; |
1408 Pos: 0; |
1442 Pos: 0; |
1409 AmmoType: amKamikaze; |
1443 AmmoType: amKamikaze; |
1423 // Cake |
1457 // Cake |
1424 (NameId: sidCake; |
1458 (NameId: sidCake; |
1425 NameTex: nil; |
1459 NameTex: nil; |
1426 Probability: 100; |
1460 Probability: 100; |
1427 NumberInCase: 1; |
1461 NumberInCase: 1; |
1428 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or ammoprop_DontHold; |
1462 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1463 ammoprop_NoCrosshair or |
|
1464 ammoprop_DontHold; |
1429 Count: 1; |
1465 Count: 1; |
1430 NumPerTurn: 0; |
1466 NumPerTurn: 0; |
1431 Timer: 0; |
1467 Timer: 0; |
1432 Pos: 0; |
1468 Pos: 0; |
1433 AmmoType: amCake; |
1469 AmmoType: amCake; |
1447 // Seduction |
1483 // Seduction |
1448 (NameId: sidSeduction; |
1484 (NameId: sidSeduction; |
1449 NameTex: nil; |
1485 NameTex: nil; |
1450 Probability: 100; |
1486 Probability: 100; |
1451 NumberInCase: 1; |
1487 NumberInCase: 1; |
1452 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold or ammoprop_NoCrosshair; |
1488 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1489 ammoprop_DontHold or |
|
1490 ammoprop_NoCrosshair; |
1453 Count: 1; |
1491 Count: 1; |
1454 NumPerTurn: 0; |
1492 NumPerTurn: 0; |
1455 Timer: 0; |
1493 Timer: 0; |
1456 Pos: 0; |
1494 Pos: 0; |
1457 AmmoType: amSeduction; |
1495 AmmoType: amSeduction; |
1471 // Watermelon |
1509 // Watermelon |
1472 (NameId: sidWatermelon; |
1510 (NameId: sidWatermelon; |
1473 NameTex: nil; |
1511 NameTex: nil; |
1474 Probability: 400; |
1512 Probability: 400; |
1475 NumberInCase: 1; |
1513 NumberInCase: 1; |
1476 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; |
1514 Ammo: (Propz: ammoprop_Timerable or |
|
1515 ammoprop_Power or |
|
1516 ammoprop_NeedUpDown or |
|
1517 ammoprop_AltUse; |
1477 Count: 0; |
1518 Count: 0; |
1478 NumPerTurn: 0; |
1519 NumPerTurn: 0; |
1479 Timer: 3000; |
1520 Timer: 3000; |
1480 Pos: 0; |
1521 Pos: 0; |
1481 AmmoType: amWatermelon; |
1522 AmmoType: amWatermelon; |
1495 // HellishBomb ("Hellish Hand-Grenade") |
1536 // HellishBomb ("Hellish Hand-Grenade") |
1496 (NameId: sidHellishBomb; |
1537 (NameId: sidHellishBomb; |
1497 NameTex: nil; |
1538 NameTex: nil; |
1498 Probability: 400; |
1539 Probability: 400; |
1499 NumberInCase: 1; |
1540 NumberInCase: 1; |
1500 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1541 Ammo: (Propz: ammoprop_Power or |
|
1542 ammoprop_NeedUpDown or |
|
1543 ammoprop_AltUse; |
1501 Count: 0; |
1544 Count: 0; |
1502 NumPerTurn: 0; |
1545 NumPerTurn: 0; |
1503 Timer: 5000; |
1546 Timer: 5000; |
1504 Pos: 0; |
1547 Pos: 0; |
1505 AmmoType: amHellishBomb; |
1548 AmmoType: amHellishBomb; |
1520 (NameId: sidNapalm; |
1563 (NameId: sidNapalm; |
1521 NameTex: nil; |
1564 NameTex: nil; |
1522 Probability: 100; |
1565 Probability: 100; |
1523 NumberInCase: 1; |
1566 NumberInCase: 1; |
1524 Ammo: (Propz: ammoprop_NoCrosshair or |
1567 Ammo: (Propz: ammoprop_NoCrosshair or |
1525 ammoprop_NeedTarget or |
1568 ammoprop_NeedTarget or |
1526 ammoprop_AttackingPut or |
1569 ammoprop_AttackingPut or |
1527 ammoprop_DontHold or |
1570 ammoprop_DontHold or |
1528 ammoprop_NotBorder; |
1571 ammoprop_NotBorder; |
1529 Count: 1; |
1572 Count: 1; |
1530 NumPerTurn: 0; |
1573 NumPerTurn: 0; |
1531 Timer: 0; |
1574 Timer: 0; |
1532 Pos: 0; |
1575 Pos: 0; |
1533 AmmoType: amNapalm; |
1576 AmmoType: amNapalm; |
1547 // Drill ("Drill Rocket") |
1590 // Drill ("Drill Rocket") |
1548 (NameId: sidDrill; |
1591 (NameId: sidDrill; |
1549 NameTex: nil; |
1592 NameTex: nil; |
1550 Probability: 300; |
1593 Probability: 300; |
1551 NumberInCase: 1; |
1594 NumberInCase: 1; |
1552 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1595 Ammo: (Propz: ammoprop_Power or |
|
1596 ammoprop_NeedUpDown or |
|
1597 ammoprop_AltUse; |
1553 Count: AMMO_INFINITE; |
1598 Count: AMMO_INFINITE; |
1554 NumPerTurn: 0; |
1599 NumPerTurn: 0; |
1555 Timer: 0; |
1600 Timer: 0; |
1556 Pos: 0; |
1601 Pos: 0; |
1557 AmmoType: amDrill; |
1602 AmmoType: amDrill; |
1571 // Ballgun |
1616 // Ballgun |
1572 (NameId: sidBallgun; |
1617 (NameId: sidBallgun; |
1573 NameTex: nil; |
1618 NameTex: nil; |
1574 Probability: 400; |
1619 Probability: 400; |
1575 NumberInCase: 1; |
1620 NumberInCase: 1; |
1576 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
1621 Ammo: (Propz: ammoprop_ForwMsgs or |
|
1622 ammoprop_NeedUpDown or |
|
1623 ammoprop_DontHold; |
1577 Count: AMMO_INFINITE; |
1624 Count: AMMO_INFINITE; |
1578 NumPerTurn: 0; |
1625 NumPerTurn: 0; |
1579 Timer: 5001; |
1626 Timer: 5001; |
1580 Pos: 0; |
1627 Pos: 0; |
1581 AmmoType: amBallgun; |
1628 AmmoType: amBallgun; |
1595 // RC-Plane |
1642 // RC-Plane |
1596 (NameId: sidRCPlane; |
1643 (NameId: sidRCPlane; |
1597 NameTex: nil; |
1644 NameTex: nil; |
1598 Probability: 200; |
1645 Probability: 200; |
1599 NumberInCase: 1; |
1646 NumberInCase: 1; |
1600 Ammo: (Propz: ammoprop_ForwMsgs{ or |
1647 Ammo: (Propz: ammoprop_ForwMsgs or |
1601 ammoprop_DontHold or |
1648 ammoprop_NeedUpDown{ or |
1602 ammoprop_AltAttack}; |
1649 ammoprop_DontHold or |
|
1650 ammoprop_AltAttack}; |
1603 Count: 1; |
1651 Count: 1; |
1604 NumPerTurn: 0; |
1652 NumPerTurn: 0; |
1605 Timer: 0; |
1653 Timer: 0; |
1606 Pos: 0; |
1654 Pos: 0; |
1607 AmmoType: amRCPlane; |
1655 AmmoType: amRCPlane; |
1742 Ammo: (Propz: ammoprop_NoRoundEnd or |
1790 Ammo: (Propz: ammoprop_NoRoundEnd or |
1743 ammoprop_NoCrosshair or |
1791 ammoprop_NoCrosshair or |
1744 ammoprop_DontHold or |
1792 ammoprop_DontHold or |
1745 ammoprop_AltUse or |
1793 ammoprop_AltUse or |
1746 ammoprop_Utility or |
1794 ammoprop_Utility or |
|
1795 ammoprop_NeedUpDown or |
1747 ammoprop_Effect; |
1796 ammoprop_Effect; |
1748 Count: 1; |
1797 Count: 1; |
1749 NumPerTurn: 0; |
1798 NumPerTurn: 0; |
1750 Timer: 0; |
1799 Timer: 0; |
1751 Pos: 0; |
1800 Pos: 0; |
1795 // SniperRifle |
1844 // SniperRifle |
1796 (NameId: sidSniperRifle; |
1845 (NameId: sidSniperRifle; |
1797 NameTex: nil; |
1846 NameTex: nil; |
1798 Probability: 20; |
1847 Probability: 20; |
1799 NumberInCase: 2; |
1848 NumberInCase: 2; |
1800 Ammo: (Propz: 0; |
1849 Ammo: (Propz: ammoprop_NeedUpDown; |
1801 Count: 2; |
1850 Count: 2; |
1802 NumPerTurn: 1; |
1851 NumPerTurn: 1; |
1803 Timer: 0; |
1852 Timer: 0; |
1804 Pos: 0; |
1853 Pos: 0; |
1805 AmmoType: amSniperRifle; |
1854 AmmoType: amSniperRifle; |
1825 ammoprop_ForwMsgs or |
1874 ammoprop_ForwMsgs or |
1826 ammoprop_AttackInMove or |
1875 ammoprop_AttackInMove or |
1827 ammoprop_NoCrosshair or |
1876 ammoprop_NoCrosshair or |
1828 ammoprop_DontHold or |
1877 ammoprop_DontHold or |
1829 ammoprop_Utility or |
1878 ammoprop_Utility or |
|
1879 ammoprop_NeedUpDown or |
1830 ammoprop_AltAttack; |
1880 ammoprop_AltAttack; |
1831 Count: 1; |
1881 Count: 1; |
1832 NumPerTurn: 0; |
1882 NumPerTurn: 0; |
1833 Timer: 0; |
1883 Timer: 0; |
1834 Pos: 0; |
1884 Pos: 0; |
1849 // Molotov |
1899 // Molotov |
1850 (NameId: sidMolotov; |
1900 (NameId: sidMolotov; |
1851 NameTex: nil; |
1901 NameTex: nil; |
1852 Probability: 0; |
1902 Probability: 0; |
1853 NumberInCase: 1; |
1903 NumberInCase: 1; |
1854 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
1904 Ammo: (Propz: ammoprop_Power or |
|
1905 ammoprop_NeedUpDown or |
|
1906 ammoprop_AltUse; |
1855 Count: AMMO_INFINITE; |
1907 Count: AMMO_INFINITE; |
1856 NumPerTurn: 0; |
1908 NumPerTurn: 0; |
1857 Timer: 3000; |
1909 Timer: 3000; |
1858 Pos: 0; |
1910 Pos: 0; |
1859 AmmoType: amMolotov; |
1911 AmmoType: amMolotov; |
1875 NameTex: nil; |
1927 NameTex: nil; |
1876 Probability: 20; |
1928 Probability: 20; |
1877 NumberInCase: 1; |
1929 NumberInCase: 1; |
1878 Ammo: (Propz: ammoprop_ForwMsgs or |
1930 Ammo: (Propz: ammoprop_ForwMsgs or |
1879 ammoprop_NoCrosshair or |
1931 ammoprop_NoCrosshair or |
|
1932 ammoprop_NeedUpDown or |
1880 ammoprop_DontHold; |
1933 ammoprop_DontHold; |
1881 Count: 1; |
1934 Count: 1; |
1882 NumPerTurn: 0; |
1935 NumPerTurn: 0; |
1883 Timer: 0; |
1936 Timer: 0; |
1884 Pos: 0; |
1937 Pos: 0; |
1902 Probability: 20; |
1955 Probability: 20; |
1903 NumberInCase: 1; |
1956 NumberInCase: 1; |
1904 Ammo: (Propz: ammoprop_NoRoundEnd or |
1957 Ammo: (Propz: ammoprop_NoRoundEnd or |
1905 ammoprop_AttackInMove or |
1958 ammoprop_AttackInMove or |
1906 ammoprop_DontHold or |
1959 ammoprop_DontHold or |
|
1960 ammoprop_NeedUpDown or |
1907 ammoprop_Utility; |
1961 ammoprop_Utility; |
1908 Count: 1; |
1962 Count: 1; |
1909 NumPerTurn: 3; |
1963 NumPerTurn: 3; |
1910 Timer: 0; |
1964 Timer: 0; |
1911 Pos: 0; |
1965 Pos: 0; |
1954 // GasBomb |
2008 // GasBomb |
1955 (NameId: sidGasBomb; |
2009 (NameId: sidGasBomb; |
1956 NameTex: nil; |
2010 NameTex: nil; |
1957 Probability: 0; |
2011 Probability: 0; |
1958 NumberInCase: 1; |
2012 NumberInCase: 1; |
1959 Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse or ammoprop_SetBounce; |
2013 Ammo: (Propz: ammoprop_Timerable or |
|
2014 ammoprop_Power or |
|
2015 ammoprop_AltUse or |
|
2016 ammoprop_NeedUpDown or |
|
2017 ammoprop_SetBounce; |
1960 Count: AMMO_INFINITE; |
2018 Count: AMMO_INFINITE; |
1961 NumPerTurn: 0; |
2019 NumPerTurn: 0; |
1962 Timer: 3000; |
2020 Timer: 3000; |
1963 Pos: 0; |
2021 Pos: 0; |
1964 AmmoType: amGasBomb; |
2022 AmmoType: amGasBomb; |
1978 // SineGun |
2036 // SineGun |
1979 (NameId: sidSineGun; |
2037 (NameId: sidSineGun; |
1980 NameTex: nil; |
2038 NameTex: nil; |
1981 Probability: 20; |
2039 Probability: 20; |
1982 NumberInCase: 2; |
2040 NumberInCase: 2; |
1983 Ammo: (Propz: ammoprop_AttackInMove; |
2041 Ammo: (Propz: ammoprop_AttackInMove or |
|
2042 ammoprop_NeedUpDown; |
1984 Count: 1; |
2043 Count: 1; |
1985 NumPerTurn: 0; |
2044 NumPerTurn: 0; |
1986 Timer: 0; |
2045 Timer: 0; |
1987 Pos: 0; |
2046 Pos: 0; |
1988 AmmoType: amSineGun; |
2047 AmmoType: amSineGun; |
2002 // Flamethrower |
2061 // Flamethrower |
2003 (NameId: sidFlamethrower; |
2062 (NameId: sidFlamethrower; |
2004 NameTex: nil; |
2063 NameTex: nil; |
2005 Probability: 20; |
2064 Probability: 20; |
2006 NumberInCase: 1; |
2065 NumberInCase: 1; |
2007 Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_DontHold; |
2066 Ammo: (Propz: ammoprop_ForwMsgs or |
|
2067 ammoprop_NeedUpDown or |
|
2068 ammoprop_DontHold; |
2008 Count: 1; |
2069 Count: 1; |
2009 NumPerTurn: 0; |
2070 NumPerTurn: 0; |
2010 Timer: 5001; |
2071 Timer: 5001; |
2011 Pos: 0; |
2072 Pos: 0; |
2012 AmmoType: amFlamethrower; |
2073 AmmoType: amFlamethrower; |
2026 // Sticky Mine |
2087 // Sticky Mine |
2027 (NameId: sidSMine; |
2088 (NameId: sidSMine; |
2028 NameTex: nil; |
2089 NameTex: nil; |
2029 Probability: 100; |
2090 Probability: 100; |
2030 NumberInCase: 1; |
2091 NumberInCase: 1; |
2031 Ammo: (Propz: ammoprop_Power; //FIXME: enable multishoot at altuse, until then removed ammoprop_AltUse |
2092 Ammo: (Propz: ammoprop_Power or |
|
2093 ammoprop_NeedUpDown; //FIXME: enable multishoot at altuse, until then removed ammoprop_AltUse |
2032 Count: 1; |
2094 Count: 1; |
2033 NumPerTurn: 1; |
2095 NumPerTurn: 1; |
2034 Timer: 0; |
2096 Timer: 0; |
2035 Pos: 0; |
2097 Pos: 0; |
2036 AmmoType: amSMine; |
2098 AmmoType: amSMine; |
2131 NameTex: nil; |
2193 NameTex: nil; |
2132 Probability: 0; |
2194 Probability: 0; |
2133 NumberInCase: 1; |
2195 NumberInCase: 1; |
2134 Ammo: (Propz: ammoprop_Power or |
2196 Ammo: (Propz: ammoprop_Power or |
2135 ammoprop_AltUse or |
2197 ammoprop_AltUse or |
|
2198 ammoprop_NeedTarget or |
2136 ammoprop_NoRoundEnd; |
2199 ammoprop_NoRoundEnd; |
2137 Count: 2; |
2200 Count: 2; |
2138 NumPerTurn: 0; |
2201 NumPerTurn: 0; |
2139 Timer: 0; |
2202 Timer: 0; |
2140 Pos: 0; |
2203 Pos: 0; |
2210 (NameId: sidLandGun; |
2273 (NameId: sidLandGun; |
2211 NameTex: nil; |
2274 NameTex: nil; |
2212 Probability: 20; |
2275 Probability: 20; |
2213 NumberInCase: 1; |
2276 NumberInCase: 1; |
2214 Ammo: (Propz: ammoprop_NoRoundEnd or |
2277 Ammo: (Propz: ammoprop_NoRoundEnd or |
|
2278 ammoprop_NeedTarget or |
2215 ammoprop_Utility; |
2279 ammoprop_Utility; |
2216 Count: 1; |
2280 Count: 1; |
2217 NumPerTurn: 0; |
2281 NumPerTurn: 0; |
2218 Timer: 5001; |
2282 Timer: 5001; |
2219 Pos: 0; |
2283 Pos: 0; |