equal
deleted
inserted
replaced
2478 lastGearByUID: PGear; |
2478 lastGearByUID: PGear; |
2479 GearsList: PGear; |
2479 GearsList: PGear; |
2480 AllInactive: boolean; |
2480 AllInactive: boolean; |
2481 PrvInactive: boolean; |
2481 PrvInactive: boolean; |
2482 KilledHHs: Longword; |
2482 KilledHHs: Longword; |
2483 SuddenDeath: Boolean; |
2483 SuddenDeath: Boolean; // If the Sudden Death check has been made |
2484 SuddenDeathDmg: Boolean; |
2484 SuddenDeathActive: Boolean; // Is in Sudden Death with any gameplay effect |
|
2485 SuddenDeathDmg: Boolean; // Is in Sudden Death with damage |
2485 SpeechType: Longword; |
2486 SpeechType: Longword; |
2486 SpeechText: shortstring; |
2487 SpeechText: shortstring; |
2487 PlacingHogs: boolean; // a convenience flag to indicate placement of hogs is still in progress |
2488 PlacingHogs: boolean; // a convenience flag to indicate placement of hogs is still in progress |
2488 StepSoundTimer: LongInt; |
2489 StepSoundTimer: LongInt; |
2489 StepSoundChannel: LongInt; |
2490 StepSoundChannel: LongInt; |