equal
deleted
inserted
replaced
94 signals: |
94 signals: |
95 void SendNet(const QByteArray & msg); |
95 void SendNet(const QByteArray & msg); |
96 void SendChat(const QString & msg); |
96 void SendChat(const QString & msg); |
97 void SendTeamMessage(const QString & msg); |
97 void SendTeamMessage(const QString & msg); |
98 void GameStateChanged(GameState gameState); |
98 void GameStateChanged(GameState gameState); |
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99 void DemoPresenceChanged(bool hasDemo); |
99 void GameStats(char type, const QString & info); |
100 void GameStats(char type, const QString & info); |
100 void HaveRecord(RecordType type, const QByteArray & record); |
101 void HaveRecord(RecordType type, const QByteArray & record); |
101 void ErrorMessage(const QString &); |
102 void ErrorMessage(const QString &); |
102 void CampStateChanged(int); |
103 void CampStateChanged(int); |
103 void TrainingStateChanged(int); |
104 void TrainingStateChanged(int); |
124 void SendNetConfig(); |
125 void SendNetConfig(); |
125 void SendTrainingConfig(); |
126 void SendTrainingConfig(); |
126 void SendCampaignConfig(); |
127 void SendCampaignConfig(); |
127 void ParseMessage(const QByteArray & msg); |
128 void ParseMessage(const QByteArray & msg); |
128 void SetGameState(GameState state); |
129 void SetGameState(GameState state); |
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130 void SetDemoPresence(bool hasDemo); |
129 void sendCampaignVar(const QByteArray & varToSend); |
131 void sendCampaignVar(const QByteArray & varToSend); |
130 void writeCampaignVar(const QByteArray &varVal); |
132 void writeCampaignVar(const QByteArray &varVal); |
131 void sendMissionVar(const QByteArray & varToSend); |
133 void sendMissionVar(const QByteArray & varToSend); |
132 void writeMissionVar(const QByteArray &varVal); |
134 void writeMissionVar(const QByteArray &varVal); |
133 void flushNetBuffer(); |
135 void flushNetBuffer(); |