1 /* |
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2 * commands.h |
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3 * Hedgewars |
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4 * |
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5 * Created by Vittorio on 13/06/10. |
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6 * Copyright 2010 __MyCompanyName__. All rights reserved. |
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7 * |
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8 */ |
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9 |
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10 #ifndef _OALB_COMMANDS_H |
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11 #define _OALB_COMMANDS_H |
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12 |
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13 #include "openalbridge_t.h" |
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14 #include "openalbridge.h" |
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15 |
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16 |
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17 #define openal_fadein(x,y) openal_fade(x,y,AL_FADE_IN) |
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18 #define openal_fadeout(x,y) openal_fade(x,y,AL_FADE_OUT) |
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19 #define openal_playsound_loop(x,y) openal_playsound(x) \ |
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20 if (y != 0) \ |
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21 openal_toggleloop(x); |
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22 #ifdef __CPLUSPLUS |
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23 extern "C" { |
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24 #endif |
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25 |
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26 // play, pause, stop a single sound source |
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27 void openal_pausesound (unsigned int index); |
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28 void openal_stopsound (unsigned int index); |
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29 |
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30 // play a sound and set whether it should loop or not (0/1) |
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31 void openal_playsound (unsigned int index); |
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32 |
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33 void openal_freesound (unsigned int index); |
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34 |
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35 // set or unset the looping property for a sound source |
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36 void openal_toggleloop (unsigned int index); |
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37 |
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38 // set position and volume of a sound source |
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39 void openal_setposition (unsigned int index, float x, float y, float z); |
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40 void openal_setvolume (unsigned int index, float gain); |
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41 |
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42 // set volume for all sounds (gain interval is [0-1]) |
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43 void openal_setglobalvolume (float gain); |
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44 |
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45 // mute or unmute all sounds |
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46 void openal_togglemute (void); |
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47 |
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48 // fade effect, |
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49 void openal_fade (unsigned int index, unsigned short int quantity, al_fade_t direction); |
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50 |
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51 #ifdef __CPLUSPLUS |
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52 } |
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53 #endif |
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54 |
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55 #endif /*_OALB_COMMANDS_H*/ |
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