181 end |
181 end |
182 local x = GetX(gear) + 2 |
182 local x = GetX(gear) + 2 |
183 local y = GetY(gear) + 32 * i |
183 local y = GetY(gear) + 32 * i |
184 local vgear = AddVisualGear(x, y, vgtAmmo, 0, true) |
184 local vgear = AddVisualGear(x, y, vgtAmmo, 0, true) |
185 if vgear ~= nil then |
185 if vgear ~= nil then |
186 local vgtX,vgtY,vgtdX,vgtdY,vgtAngle,vgtFrame,vgtFrameTicks,vgtState,vgtTimer,vgtTint = GetVisualGearValues(vgear) |
|
187 local vgtFrame = ammoType |
186 local vgtFrame = ammoType |
188 SetVisualGearValues(vgear,vgtX,vgtY,vgtdX,vgtdY,vgtAngle,vgtFrame,vgtFrameTicks,vgtState,vgtTimer,vgtTint) |
187 SetVisualGearValues(vgear,nil,nil,nil,nil,nil,vgtFrame) |
189 end |
188 end |
190 end |
189 end |
191 |
190 |
192 function onGearDelete(gear) |
191 function onGearDelete(gear) |
193 if (isEnemyHog(gear) and GetHealth(hero.gear)) then |
192 if (isEnemyHog(gear) and GetHealth(hero.gear)) then |