equal
deleted
inserted
replaced
145 let distance_divisor = feature_size.pow(2) / 8 + 10; |
145 let distance_divisor = feature_size.pow(2) / 8 + 10; |
146 let params = LandGenerationParameters::new(0u16, 0x8000u16, distance_divisor, false, false); |
146 let params = LandGenerationParameters::new(0u16, 0x8000u16, distance_divisor, false, false); |
147 let template = MazeTemplate { |
147 let template = MazeTemplate { |
148 width: 4096, |
148 width: 4096, |
149 height: 2048, |
149 height: 2048, |
150 cell_size: 80, |
150 cell_size: 225, |
151 inverted: false, |
151 inverted: false, |
152 distortion_limiting_factor: 100, |
152 distortion_limiting_factor: 120, |
153 braidness: 10, |
153 braidness: 10, |
154 }; |
154 }; |
155 let landgen = map_gen.build_generator(template); |
155 let landgen = map_gen.build_generator(template); |
156 let collision = landgen.generate_land(¶ms, &mut random_numbers_gen); |
156 let collision = landgen.generate_land(¶ms, &mut random_numbers_gen); |
157 let size = collision.size().size(); |
157 let size = collision.size().size(); |