author | sheepluva |
Wed, 13 Aug 2014 17:25:55 +0200 | |
changeset 10384 | fcf70b65667d |
parent 10108 | c68cf030eded |
child 11148 | 064a53861759 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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#import "VoicesViewController.h" |
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@implementation VoicesViewController |
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@synthesize teamDictionary, voiceArray, lastIndexPath; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark View lifecycle |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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srandom(time(NULL)); |
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voiceBeingPlayed = NULL; |
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// load all the voices names and store them into voiceArray |
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// it's here and not in viewWillAppear because user cannot add/remove them |
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NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL]; |
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self.voiceArray = array; |
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self.title = NSLocalizedString(@"Set hedgehog voices",@""); |
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} |
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-(void) viewWillAppear:(BOOL)animated { |
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[super viewWillAppear:animated]; |
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// this moves the tableview to the top |
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[self.tableView setContentOffset:CGPointMake(0,0) animated:NO]; |
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} |
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-(void) viewDidAppear:(BOOL)animated { |
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[super viewDidAppear:animated]; |
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Mix_OpenAudio(44100, 0x8010, 1, 1024); |
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} |
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-(void) viewDidDisappear:(BOOL)animated { |
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[super viewDidDisappear:animated]; |
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if(voiceBeingPlayed != NULL) { |
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Mix_HaltChannel(lastChannel); |
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Mix_FreeChunk(voiceBeingPlayed); |
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voiceBeingPlayed = NULL; |
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} |
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Mix_CloseAudio(); |
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} |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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return 1; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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return [self.voiceArray count]; |
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} |
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// Customize the appearance of table view cells. |
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier = @"Cell"; |
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UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; |
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if (cell == nil) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; |
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} |
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NSString *voice = [[voiceArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension]; |
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cell.textLabel.text = voice; |
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if ([voice isEqualToString:[teamDictionary objectForKey:@"voicepack"]]) { |
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cell.accessoryType = UITableViewCellAccessoryCheckmark; |
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self.lastIndexPath = indexPath; |
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} else { |
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cell.accessoryType = UITableViewCellAccessoryNone; |
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} |
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return cell; |
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} |
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#pragma mark - |
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#pragma mark Table view delegate |
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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int newRow = [indexPath row]; |
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int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1; |
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if (newRow != oldRow) { |
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[teamDictionary setObject:[voiceArray objectAtIndex:newRow] forKey:@"voicepack"]; |
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// tell our boss to write this new stuff on disk |
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[[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil]; |
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[self.tableView reloadData]; |
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self.lastIndexPath = indexPath; |
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[self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone]; |
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} |
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[self.tableView deselectRowAtIndexPath:indexPath animated:YES]; |
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// stop any sound before playing another one |
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if (voiceBeingPlayed != NULL) { |
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Mix_HaltChannel(lastChannel); |
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Mix_FreeChunk(voiceBeingPlayed); |
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voiceBeingPlayed = NULL; |
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} |
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NSString *voiceDir = [[NSString alloc] initWithFormat:@"%@/%@/",VOICES_DIRECTORY(),[voiceArray objectAtIndex:newRow]]; |
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NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:voiceDir error:NULL]; |
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int index = random() % [array count]; |
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voiceBeingPlayed = Mix_LoadWAV([[voiceDir stringByAppendingString:[array objectAtIndex:index]] UTF8String]); |
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[voiceDir release]; |
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lastChannel = Mix_PlayChannel(-1, voiceBeingPlayed, 0); |
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} |
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#pragma mark - |
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#pragma mark Memory management |
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-(void) didReceiveMemoryWarning { |
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if (voiceBeingPlayed != NULL) { |
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Mix_HaltChannel(lastChannel); |
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Mix_FreeChunk(voiceBeingPlayed); |
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voiceBeingPlayed = NULL; |
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} |
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self.lastIndexPath = nil; |
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MSG_MEMCLEAN(); |
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[super didReceiveMemoryWarning]; |
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} |
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-(void) viewDidUnload { |
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if (voiceBeingPlayed != NULL) { |
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Mix_HaltChannel(lastChannel); |
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Mix_FreeChunk(voiceBeingPlayed); |
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voiceBeingPlayed = NULL; |
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} |
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self.lastIndexPath = nil; |
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self.teamDictionary = nil; |
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self.voiceArray = nil; |
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3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
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diff
changeset
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MSG_DIDUNLOAD(); |
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[super viewDidUnload]; |
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} |
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-(void) dealloc { |
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releaseAndNil(voiceArray); |
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releaseAndNil(teamDictionary); |
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releaseAndNil(lastIndexPath); |
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[super dealloc]; |
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} |
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@end |
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