author | koda |
Sun, 31 Jan 2010 22:43:09 +0000 | |
changeset 2734 | fb9ad1587054 |
parent 2662 | 12dc696f1c81 |
child 2867 | 9be6693c78cb |
permissions | -rw-r--r-- |
1804 | 1 |
module Actions where |
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3 |
import Control.Concurrent.STM |
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4 |
import Control.Concurrent.Chan |
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5 |
import Data.IntMap |
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6 |
import qualified Data.IntSet as IntSet |
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1813 | 7 |
import qualified Data.Sequence as Seq |
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import System.Log.Logger |
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import Monad |
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import Data.Time |
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import Maybe |
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----------------------------- |
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import CoreTypes |
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1813 | 14 |
import Utils |
1804 | 15 |
|
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data Action = |
|
17 |
AnswerThisClient [String] |
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18 |
| AnswerAll [String] |
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| AnswerAllOthers [String] |
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| AnswerThisRoom [String] |
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| AnswerOthersInRoom [String] |
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| AnswerSameClan [String] |
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| AnswerLobby [String] |
1923 | 24 |
| SendServerMessage |
1804 | 25 |
| RoomAddThisClient Int -- roomID |
2126 | 26 |
| RoomRemoveThisClient String |
1813 | 27 |
| RemoveTeam String |
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| RemoveRoom |
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| UnreadyRoomClients |
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| MoveToLobby |
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| ProtocolError String |
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| Warning String |
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| ByeClient String |
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1862 | 34 |
| KickClient Int -- clID |
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| KickRoomClient Int -- clID |
1921 | 36 |
| BanClient String -- nick |
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| RemoveClientTeams Int -- clID |
1804 | 38 |
| ModifyClient (ClientInfo -> ClientInfo) |
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| ModifyClient2 Int (ClientInfo -> ClientInfo) |
1804 | 40 |
| ModifyRoom (RoomInfo -> RoomInfo) |
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| ModifyServerInfo (ServerInfo -> ServerInfo) |
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| AddRoom String String |
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| CheckRegistered |
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| ClearAccountsCache |
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| ProcessAccountInfo AccountInfo |
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| Dump |
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| AddClient ClientInfo |
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| PingAll |
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| StatsAction |
1804 | 50 |
|
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type CmdHandler = Int -> Clients -> Rooms -> [String] -> [Action] |
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1862 | 53 |
replaceID a (b, c, d, e) = (a, c, d, e) |
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processAction :: (Int, ServerInfo, Clients, Rooms) -> Action -> IO (Int, ServerInfo, Clients, Rooms) |
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processAction (clID, serverInfo, clients, rooms) (AnswerThisClient msg) = do |
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writeChan (sendChan $ clients ! clID) msg |
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return (clID, serverInfo, clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (AnswerAll msg) = do |
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mapM_ (\cl -> writeChan (sendChan cl) msg) (elems clients) |
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return (clID, serverInfo, clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (AnswerAllOthers msg) = do |
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mapM_ (\id' -> writeChan (sendChan $ clients ! id') msg) $ |
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Prelude.filter (\id' -> (id' /= clID) && logonPassed (clients ! id')) (keys clients) |
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return (clID, serverInfo, clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (AnswerThisRoom msg) = do |
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2403 | 75 |
mapM_ (\id' -> writeChan (sendChan $ clients ! id') msg) roomClients |
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return (clID, serverInfo, clients, rooms) |
77 |
where |
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roomClients = IntSet.elems $ playersIDs room |
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room = rooms ! rID |
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rID = roomID client |
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client = clients ! clID |
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processAction (clID, serverInfo, clients, rooms) (AnswerOthersInRoom msg) = do |
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2403 | 85 |
mapM_ (\id' -> writeChan (sendChan $ clients ! id') msg) $ Prelude.filter (/= clID) roomClients |
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return (clID, serverInfo, clients, rooms) |
87 |
where |
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roomClients = IntSet.elems $ playersIDs room |
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room = rooms ! rID |
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rID = roomID client |
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client = clients ! clID |
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processAction (clID, serverInfo, clients, rooms) (AnswerLobby msg) = do |
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mapM_ (\id' -> writeChan (sendChan $ clients ! id') msg) roomClients |
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return (clID, serverInfo, clients, rooms) |
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where |
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roomClients = IntSet.elems $ playersIDs room |
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room = rooms ! 0 |
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processAction (clID, serverInfo, clients, rooms) (AnswerSameClan msg) = do |
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mapM_ (\cl -> writeChan (sendChan cl) msg) sameClanOrSpec |
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return (clID, serverInfo, clients, rooms) |
105 |
where |
|
106 |
otherRoomClients = Prelude.map ((!) clients) $ IntSet.elems $ clID `IntSet.delete` (playersIDs room) |
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sameClanOrSpec = if teamsInGame client > 0 then sameClanClients else spectators |
108 |
spectators = Prelude.filter (\cl -> teamsInGame cl == 0) otherRoomClients |
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2403 | 109 |
sameClanClients = Prelude.filter (\cl -> teamsInGame cl > 0 && clientClan cl == thisClan) otherRoomClients |
110 |
thisClan = clientClan client |
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111 |
room = rooms ! rID |
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rID = roomID client |
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client = clients ! clID |
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processAction (clID, serverInfo, clients, rooms) SendServerMessage = do |
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writeChan (sendChan $ clients ! clID) ["SERVER_MESSAGE", message serverInfo] |
1923 | 118 |
return (clID, serverInfo, clients, rooms) |
1953 | 119 |
where |
120 |
client = clients ! clID |
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message = if clientProto client < 29 then |
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serverMessageForOldVersions |
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else |
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serverMessage |
1923 | 125 |
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processAction (clID, serverInfo, clients, rooms) (ProtocolError msg) = do |
128 |
writeChan (sendChan $ clients ! clID) ["ERROR", msg] |
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129 |
return (clID, serverInfo, clients, rooms) |
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130 |
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processAction (clID, serverInfo, clients, rooms) (Warning msg) = do |
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writeChan (sendChan $ clients ! clID) ["WARNING", msg] |
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return (clID, serverInfo, clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (ByeClient msg) = do |
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infoM "Clients" (show (clientUID client) ++ " quits: " ++ msg) |
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(_, _, newClients, newRooms) <- |
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if roomID client /= 0 then |
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processAction (clID, serverInfo, clients, rooms) $ RoomRemoveThisClient "quit" |
1930 | 142 |
else |
143 |
return (clID, serverInfo, clients, rooms) |
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mapM_ (processAction (clID, serverInfo, newClients, newRooms)) $ answerOthersQuit ++ answerInformRoom |
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writeChan (sendChan $ clients ! clID) ["BYE", msg] |
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return ( |
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0, |
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serverInfo, |
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1929 | 150 |
delete clID newClients, |
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adjust (\r -> r{ |
152 |
playersIDs = IntSet.delete clID (playersIDs r), |
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playersIn = (playersIn r) - 1, |
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readyPlayers = if isReady client then readyPlayers r - 1 else readyPlayers r |
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}) (roomID $ newClients ! clID) newRooms |
1804 | 156 |
) |
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where |
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client = clients ! clID |
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clientNick = nick client |
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answerInformRoom = |
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if roomID client /= 0 then |
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if not $ Prelude.null msg then |
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[AnswerThisRoom ["LEFT", clientNick, msg]] |
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else |
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[AnswerThisRoom ["LEFT", clientNick]] |
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else |
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[] |
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answerOthersQuit = |
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if logonPassed client then |
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if not $ Prelude.null msg then |
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[AnswerAll ["LOBBY:LEFT", clientNick, msg]] |
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else |
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[AnswerAll ["LOBBY:LEFT", clientNick]] |
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else |
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[] |
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processAction (clID, serverInfo, clients, rooms) (ModifyClient func) = |
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return (clID, serverInfo, adjust func clID clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (ModifyClient2 cl2ID func) = |
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return (clID, serverInfo, adjust func cl2ID clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (ModifyRoom func) = |
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return (clID, serverInfo, clients, adjust func rID rooms) |
188 |
where |
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rID = roomID $ clients ! clID |
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processAction (clID, serverInfo, clients, rooms) (ModifyServerInfo func) = |
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return (clID, func serverInfo, clients, rooms) |
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processAction (clID, serverInfo, clients, rooms) (RoomAddThisClient rID) = |
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processAction ( |
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clID, |
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serverInfo, |
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adjust (\cl -> cl{roomID = rID, teamsInGame = if rID == 0 then teamsInGame cl else 0}) clID clients, |
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adjust (\r -> r{playersIDs = IntSet.insert clID (playersIDs r), playersIn = (playersIn r) + 1}) rID $ |
202 |
adjust (\r -> r{playersIDs = IntSet.delete clID (playersIDs r)}) 0 rooms |
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) joinMsg |
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where |
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client = clients ! clID |
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joinMsg = if rID == 0 then |
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AnswerAllOthers ["LOBBY:JOINED", nick client] |
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else |
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AnswerThisRoom ["JOINED", nick client] |
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processAction (clID, serverInfo, clients, rooms) (RoomRemoveThisClient msg) = do |
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(_, _, newClients, newRooms) <- |
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if roomID client /= 0 then |
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if isMaster client then |
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if (gameinprogress room) && (playersIn room > 1) then |
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(changeMaster >>= (\state -> foldM processAction state |
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[AnswerOthersInRoom ["LEFT", nick client, msg], |
2346 | 219 |
AnswerOthersInRoom ["WARNING", "Admin left the room"], |
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RemoveClientTeams clID])) |
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else -- not in game |
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processAction (clID, serverInfo, clients, rooms) RemoveRoom |
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223 |
else -- not master |
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foldM |
225 |
processAction |
|
226 |
(clID, serverInfo, clients, rooms) |
|
2126 | 227 |
[AnswerOthersInRoom ["LEFT", nick client, msg], |
1977 | 228 |
RemoveClientTeams clID] |
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else -- in lobby |
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return (clID, serverInfo, clients, rooms) |
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1804 | 232 |
return ( |
233 |
clID, |
|
234 |
serverInfo, |
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adjust resetClientFlags clID newClients, |
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adjust removeClientFromRoom rID $ adjust insertClientToRoom 0 newRooms |
1804 | 237 |
) |
238 |
where |
|
239 |
rID = roomID client |
|
240 |
client = clients ! clID |
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room = rooms ! rID |
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resetClientFlags cl = cl{roomID = 0, isMaster = False, isReady = False, teamsInGame = undefined} |
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243 |
removeClientFromRoom r = r{ |
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playersIDs = otherPlayersSet, |
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playersIn = (playersIn r) - 1, |
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readyPlayers = if isReady client then (readyPlayers r) - 1 else readyPlayers r |
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247 |
} |
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insertClientToRoom r = r{playersIDs = IntSet.insert clID (playersIDs r)} |
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changeMaster = do |
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250 |
processAction (newMasterId, serverInfo, clients, rooms) $ AnswerThisClient ["ROOM_CONTROL_ACCESS", "1"] |
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return ( |
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clID, |
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serverInfo, |
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254 |
adjust (\cl -> cl{isMaster = True}) newMasterId clients, |
2408 | 255 |
adjust (\r -> r{masterID = newMasterId, name = newRoomName}) rID rooms |
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256 |
) |
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257 |
newRoomName = nick newMasterClient |
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258 |
otherPlayersSet = IntSet.delete clID (playersIDs room) |
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259 |
newMasterId = IntSet.findMin otherPlayersSet |
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260 |
newMasterClient = clients ! newMasterId |
1804 | 261 |
|
262 |
||
263 |
processAction (clID, serverInfo, clients, rooms) (AddRoom roomName roomPassword) = do |
|
264 |
let newServerInfo = serverInfo {nextRoomID = newID} |
|
265 |
let room = newRoom{ |
|
266 |
roomUID = newID, |
|
2408 | 267 |
masterID = clID, |
1804 | 268 |
name = roomName, |
269 |
password = roomPassword, |
|
270 |
roomProto = (clientProto client) |
|
271 |
} |
|
272 |
||
273 |
processAction (clID, serverInfo, clients, rooms) $ AnswerLobby ["ROOM", "ADD", roomName] |
|
274 |
||
275 |
processAction ( |
|
276 |
clID, |
|
277 |
newServerInfo, |
|
278 |
adjust (\cl -> cl{isMaster = True}) clID clients, |
|
279 |
insert newID room rooms |
|
280 |
) $ RoomAddThisClient newID |
|
281 |
where |
|
282 |
newID = (nextRoomID serverInfo) - 1 |
|
283 |
client = clients ! clID |
|
284 |
||
285 |
||
286 |
processAction (clID, serverInfo, clients, rooms) (RemoveRoom) = do |
|
1811 | 287 |
processAction (clID, serverInfo, clients, rooms) $ AnswerLobby ["ROOM", "DEL", name room] |
288 |
processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["ROOMABANDONED", name room] |
|
1804 | 289 |
return (clID, |
290 |
serverInfo, |
|
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|
291 |
Data.IntMap.map (\cl -> if roomID cl == rID then cl{roomID = 0, isMaster = False, isReady = False, teamsInGame = undefined} else cl) clients, |
1811 | 292 |
delete rID $ adjust (\r -> r{playersIDs = IntSet.union (playersIDs room) (playersIDs r)}) 0 rooms |
1804 | 293 |
) |
294 |
where |
|
1811 | 295 |
room = rooms ! rID |
1804 | 296 |
rID = roomID client |
297 |
client = clients ! clID |
|
298 |
||
1813 | 299 |
|
1811 | 300 |
processAction (clID, serverInfo, clients, rooms) (UnreadyRoomClients) = do |
301 |
processAction (clID, serverInfo, clients, rooms) $ AnswerThisRoom ("NOT_READY" : roomPlayers) |
|
302 |
return (clID, |
|
303 |
serverInfo, |
|
304 |
Data.IntMap.map (\cl -> if roomID cl == rID then cl{isReady = False} else cl) clients, |
|
1827 | 305 |
adjust (\r -> r{readyPlayers = 0}) rID rooms) |
1811 | 306 |
where |
307 |
room = rooms ! rID |
|
308 |
rID = roomID client |
|
309 |
client = clients ! clID |
|
310 |
roomPlayers = Prelude.map (nick . (clients !)) roomPlayersIDs |
|
311 |
roomPlayersIDs = IntSet.elems $ playersIDs room |
|
312 |
||
313 |
||
1813 | 314 |
processAction (clID, serverInfo, clients, rooms) (RemoveTeam teamName) = do |
315 |
newRooms <- if not $ gameinprogress room then |
|
316 |
do |
|
317 |
processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["REMOVE_TEAM", teamName] |
|
318 |
return $ |
|
319 |
adjust (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r}) rID rooms |
|
320 |
else |
|
321 |
do |
|
1866 | 322 |
processAction (clID, serverInfo, clients, rooms) $ AnswerOthersInRoom ["EM", rmTeamMsg] |
1813 | 323 |
return $ |
324 |
adjust (\r -> r{ |
|
325 |
teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r, |
|
326 |
leftTeams = teamName : leftTeams r, |
|
327 |
roundMsgs = roundMsgs r Seq.|> rmTeamMsg |
|
328 |
}) rID rooms |
|
329 |
return (clID, serverInfo, clients, newRooms) |
|
330 |
where |
|
331 |
room = rooms ! rID |
|
332 |
rID = roomID client |
|
333 |
client = clients ! clID |
|
334 |
rmTeamMsg = toEngineMsg $ 'F' : teamName |
|
335 |
||
336 |
||
1834 | 337 |
processAction (clID, serverInfo, clients, rooms) (CheckRegistered) = do |
2116
dec7ead2d178
Bring back authentication to official server, now using separate process to perform database interaction
unc0rr
parents:
2104
diff
changeset
|
338 |
writeChan (dbQueries serverInfo) $ CheckAccount (clientUID client) (nick client) (host client) |
1834 | 339 |
return (clID, serverInfo, clients, rooms) |
340 |
where |
|
341 |
client = clients ! clID |
|
342 |
||
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
343 |
|
2155
d897222d3339
Implement ability for server admin to clear accounts cache
unc0rr
parents:
2126
diff
changeset
|
344 |
processAction (clID, serverInfo, clients, rooms) (ClearAccountsCache) = do |
2352 | 345 |
writeChan (dbQueries serverInfo) ClearCache |
2155
d897222d3339
Implement ability for server admin to clear accounts cache
unc0rr
parents:
2126
diff
changeset
|
346 |
return (clID, serverInfo, clients, rooms) |
d897222d3339
Implement ability for server admin to clear accounts cache
unc0rr
parents:
2126
diff
changeset
|
347 |
where |
d897222d3339
Implement ability for server admin to clear accounts cache
unc0rr
parents:
2126
diff
changeset
|
348 |
client = clients ! clID |
d897222d3339
Implement ability for server admin to clear accounts cache
unc0rr
parents:
2126
diff
changeset
|
349 |
|
d897222d3339
Implement ability for server admin to clear accounts cache
unc0rr
parents:
2126
diff
changeset
|
350 |
|
1804 | 351 |
processAction (clID, serverInfo, clients, rooms) (Dump) = do |
352 |
writeChan (sendChan $ clients ! clID) ["DUMP", show serverInfo, showTree clients, showTree rooms] |
|
353 |
return (clID, serverInfo, clients, rooms) |
|
354 |
||
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
355 |
|
2352 | 356 |
processAction (clID, serverInfo, clients, rooms) (ProcessAccountInfo info) = |
1839
5dd4cb7fd7e5
Server now send ASKPASSWORD command to frontend when user has web account
unc0rr
parents:
1834
diff
changeset
|
357 |
case info of |
1847
2178c0fc838c
Set admin flag and send admin notification to users with rid equal to 3
unc0rr
parents:
1846
diff
changeset
|
358 |
HasAccount passwd isAdmin -> do |
1839
5dd4cb7fd7e5
Server now send ASKPASSWORD command to frontend when user has web account
unc0rr
parents:
1834
diff
changeset
|
359 |
infoM "Clients" $ show clID ++ " has account" |
5dd4cb7fd7e5
Server now send ASKPASSWORD command to frontend when user has web account
unc0rr
parents:
1834
diff
changeset
|
360 |
writeChan (sendChan $ clients ! clID) ["ASKPASSWORD"] |
1847
2178c0fc838c
Set admin flag and send admin notification to users with rid equal to 3
unc0rr
parents:
1846
diff
changeset
|
361 |
return (clID, serverInfo, adjust (\cl -> cl{webPassword = passwd, isAdministrator = isAdmin}) clID clients, rooms) |
1839
5dd4cb7fd7e5
Server now send ASKPASSWORD command to frontend when user has web account
unc0rr
parents:
1834
diff
changeset
|
362 |
Guest -> do |
5dd4cb7fd7e5
Server now send ASKPASSWORD command to frontend when user has web account
unc0rr
parents:
1834
diff
changeset
|
363 |
infoM "Clients" $ show clID ++ " is guest" |
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
364 |
processAction (clID, serverInfo, adjust (\cl -> cl{logonPassed = True}) clID clients, rooms) MoveToLobby |
1921 | 365 |
Admin -> do |
366 |
infoM "Clients" $ show clID ++ " is admin" |
|
367 |
foldM processAction (clID, serverInfo, adjust (\cl -> cl{logonPassed = True, isAdministrator = True}) clID clients, rooms) [MoveToLobby, AnswerThisClient ["ADMIN_ACCESS"]] |
|
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
368 |
|
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
369 |
|
2352 | 370 |
processAction (clID, serverInfo, clients, rooms) (MoveToLobby) = |
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
371 |
foldM processAction (clID, serverInfo, clients, rooms) $ |
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
372 |
(RoomAddThisClient 0) |
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
373 |
: answerLobbyNicks |
2118
0ebcc98ebc1a
Send server message after nicks info (more chance for it to be seen)
unc0rr
parents:
2116
diff
changeset
|
374 |
++ [SendServerMessage] |
0ebcc98ebc1a
Send server message after nicks info (more chance for it to be seen)
unc0rr
parents:
2116
diff
changeset
|
375 |
|
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
376 |
-- ++ (answerServerMessage client clients) |
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
377 |
where |
1846 | 378 |
lobbyNicks = Prelude.map nick $ Prelude.filter logonPassed $ elems clients |
2352 | 379 |
answerLobbyNicks = [AnswerThisClient ("LOBBY:JOINED": lobbyNicks) | not $ Prelude.null lobbyNicks] |
1841
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
380 |
|
fba7210b438b
Retrieve client password from web database and ask for it
unc0rr
parents:
1839
diff
changeset
|
381 |
|
2352 | 382 |
processAction (clID, serverInfo, clients, rooms) (KickClient kickID) = |
1879 | 383 |
liftM2 replaceID (return clID) (processAction (kickID, serverInfo, clients, rooms) $ ByeClient "Kicked") |
384 |
||
1926
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
385 |
|
2352 | 386 |
processAction (clID, serverInfo, clients, rooms) (BanClient banNick) = |
1921 | 387 |
return (clID, serverInfo, clients, rooms) |
388 |
||
1879 | 389 |
|
390 |
processAction (clID, serverInfo, clients, rooms) (KickRoomClient kickID) = do |
|
391 |
writeChan (sendChan $ clients ! kickID) ["KICKED"] |
|
2126 | 392 |
liftM2 replaceID (return clID) (processAction (kickID, serverInfo, clients, rooms) $ RoomRemoveThisClient "kicked") |
1879 | 393 |
|
394 |
||
2352 | 395 |
processAction (clID, serverInfo, clients, rooms) (RemoveClientTeams teamsClID) = |
1879 | 396 |
liftM2 replaceID (return clID) $ |
2352 | 397 |
foldM processAction (teamsClID, serverInfo, clients, rooms) removeTeamsActions |
1879 | 398 |
where |
399 |
client = clients ! teamsClID |
|
400 |
room = rooms ! (roomID client) |
|
401 |
teamsToRemove = Prelude.filter (\t -> teamowner t == nick client) $ teams room |
|
402 |
removeTeamsActions = Prelude.map (RemoveTeam . teamname) teamsToRemove |
|
1926
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
403 |
|
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
404 |
|
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
405 |
processAction (clID, serverInfo, clients, rooms) (AddClient client) = do |
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
406 |
let updatedClients = insert (clientUID client) client clients |
2352 | 407 |
infoM "Clients" (show (clientUID client) ++ ": New client. Time: " ++ show (connectTime client)) |
408 |
writeChan (sendChan client) ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"] |
|
1926
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
409 |
|
1977 | 410 |
let newLogins = takeWhile (\(_ , time) -> (connectTime client) `diffUTCTime` time <= 11) $ lastLogins serverInfo |
1926
cb46fbdcaa41
Add simple DoS protection mechanism (although better than previous server had)
unc0rr
parents:
1925
diff
changeset
|
411 |
|
1931 | 412 |
if isJust $ host client `Prelude.lookup` newLogins then |
413 |
processAction (clID, serverInfo{lastLogins = newLogins}, updatedClients, rooms) $ ByeClient "Reconnected too fast" |
|
414 |
else |
|
415 |
return (clID, serverInfo{lastLogins = (host client, connectTime client) : newLogins}, updatedClients, rooms) |
|
1927
e2031906a347
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
1926
diff
changeset
|
416 |
|
e2031906a347
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
1926
diff
changeset
|
417 |
|
e2031906a347
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
1926
diff
changeset
|
418 |
processAction (clID, serverInfo, clients, rooms) PingAll = do |
1928 | 419 |
(_, _, newClients, newRooms) <- foldM kickTimeouted (clID, serverInfo, clients, rooms) $ elems clients |
1927
e2031906a347
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
1926
diff
changeset
|
420 |
processAction (clID, |
e2031906a347
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr
parents:
1926
diff
changeset
|
421 |
serverInfo, |
1928 | 422 |
Data.IntMap.map (\cl -> cl{pingsQueue = pingsQueue cl + 1}) newClients, |
423 |
newRooms) $ AnswerAll ["PING"] |
|
424 |
where |
|
425 |
kickTimeouted (clID, serverInfo, clients, rooms) client = |
|
426 |
if pingsQueue client > 0 then |
|
427 |
processAction (clientUID client, serverInfo, clients, rooms) $ ByeClient "Ping timeout" |
|
428 |
else |
|
429 |
return (clID, serverInfo, clients, rooms) |
|
2172 | 430 |
|
431 |
||
432 |
processAction (clID, serverInfo, clients, rooms) (StatsAction) = do |
|
433 |
writeChan (dbQueries serverInfo) $ SendStats (size clients) (size rooms - 1) |
|
434 |
return (clID, serverInfo, clients, rooms) |