author | koda |
Mon, 17 Jun 2013 16:56:58 +0200 | |
branch | webgl |
changeset 9197 | e4e366013e9a |
parent 9160 | fc46e75f6b72 |
parent 9165 | 7b0d5388abc4 |
child 9236 | ddd675825672 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
koda
parents:
8093
diff
changeset
|
4 |
cmake_minimum_required(VERSION 2.6.0) |
9165
7b0d5388abc4
stack-protector flag needs to be passed to the linker as well
koda
parents:
9152
diff
changeset
|
5 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) |
8146 | 6 |
if(POLICY ${hwpolicy}) |
7 |
cmake_policy(SET ${hwpolicy} NEW) |
|
8 |
endif() |
|
9 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
10 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
koda
parents:
8673
diff
changeset
|
11 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8673 | 12 |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
13 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
14 |
#possible cmake configuration |
8687 | 15 |
option(NOSERVER "Disable gameServer build (off)]" OFF) |
16 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
|
17 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
18 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
19 |
#set this to ON when 2.1.0 becomes more widespread (and only for linux) |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
changeset
|
20 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
21 |
|
8833 | 22 |
option(LIBENGINE "Enable hwengine library (off)" OFF) |
8687 | 23 |
option(ANDROID "Enable Android build (off)" OFF) |
24 |
||
25 |
if(UNIX AND NOT APPLE) |
|
26 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
|
27 |
else() |
|
8659 | 28 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking" OFF) |
29 |
endif() |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
30 |
|
8096 | 31 |
option(WEBGL "Enable WebGL build (implies NOPASCAL) [default: off]" OFF) |
32 |
option(NOPASCAL "Compile hwengine as native C [default: off]" ${WEBGL}) |
|
8833 | 33 |
option(GL2 "Enable OpenGL 2 rendering [default: off]" OFF) |
8096 | 34 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
35 |
set(FPFLAGS "" CACHE STRING "Additional Freepascal flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
36 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
37 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
38 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
39 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
koda
parents:
8093
diff
changeset
|
40 |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
41 |
|
5405 | 42 |
#versioning |
5407 | 43 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
44 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
9141
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
45 |
set(CPACK_PACKAGE_VERSION_PATCH 20) |
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
46 |
set(HEDGEWARS_PROTO_VER 46) |
5407 | 47 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
48 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
8113
0ad9c42dca7c
Refactor Clang module.
Bryan Dunsmore <dunsmoreb@gmail.com>
parents:
8111
diff
changeset
|
49 |
set(required_clang_version 3.0) |
5405 | 50 |
|
8650 | 51 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 52 |
|
8340
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
53 |
if (${NOPASCAL}) |
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
54 |
find_package(Clang) |
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
55 |
# Check LLVM/Clang version |
8334
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
8330
diff
changeset
|
56 |
if (CLANG_VERSION VERSION_LESS required_clang_version) |
8450
404ddce27b23
add support for clang 3.3 (although there has to be a better way for this) and output right version number
koda
parents:
8444
diff
changeset
|
57 |
message(FATAL_ERROR "LLVM/Clang compiler required version is ${required_clang_version} but version ${CLANG_VERSION} was found!") |
8334
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
8330
diff
changeset
|
58 |
else() |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
8330
diff
changeset
|
59 |
message(STATUS "Found CLANG: ${CLANG_EXECUTABLE} (version ${CLANG_VERSION})") |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
8330
diff
changeset
|
60 |
endif() |
8340
46a9fde631f4
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
koda
parents:
8334
diff
changeset
|
61 |
endif(${NOPASCAL}) |
5405 | 62 |
|
907 | 63 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
64 |
|
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
65 |
#where to build libs and bins |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
66 |
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
67 |
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
68 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
69 |
#resource paths |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
70 |
if(UNIX AND NOT APPLE) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
71 |
set(target_binary_install_dir "bin") |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
72 |
set(target_library_install_dir "lib") |
8646
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
73 |
|
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
74 |
string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
75 |
if (NOT (${sharepath_start} MATCHES "/")) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
76 |
set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
77 |
else() |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
78 |
set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
79 |
endif() |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
80 |
set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}") |
7718
97ba379164ec
use cmake OPTION for arguments and further cleanup on CMakeFiles
koda
parents:
7709
diff
changeset
|
81 |
else() |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
82 |
set(target_binary_install_dir "./") |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
83 |
|
8317
ec9f94ab2737
remove the CROSSAPPLE option until a better solution is found
koda
parents:
8316
diff
changeset
|
84 |
if(APPLE) |
8646
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
85 |
set(target_library_install_dir "../Frameworks/") |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
86 |
set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/") |
8646
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
87 |
set(HEDGEWARS_DATADIR "../Resources/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
88 |
set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
89 |
elseif(WIN32) |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
90 |
set(target_library_install_dir "./") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
91 |
set(HEDGEWARS_DATADIR "./") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
92 |
set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/") |
e31044b7fbba
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
koda
parents:
8644
diff
changeset
|
93 |
link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin") |
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8313
diff
changeset
|
94 |
endif() |
7256 | 95 |
endif() |
96 |
||
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
97 |
#platform specific init code |
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
98 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
2015 | 99 |
|
2406 | 100 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
101 |
#when build type is not specified, assume Debug/Release according to build version information |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
102 |
if (CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
103 |
string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
104 |
if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) ) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
105 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
106 |
message (STATUS "Unknown build type, using default (${default_build_type})") |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
107 |
endif () |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
108 |
else (CMAKE_BUILD_TYPE) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
109 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
110 |
endif (CMAKE_BUILD_TYPE) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
111 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
112 |
|
9152 | 113 |
#perform safe check that enable/disable compilation features |
114 |
include(${CMAKE_MODULE_PATH}/compilerchecks.cmake) |
|
115 |
||
7944 | 116 |
#set default flags values for all projects (unless MINIMAL_FLAGS is true) |
8347 | 117 |
if(NOT ${MINIMAL_FLAGS}) |
8348 | 118 |
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") |
119 |
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") |
|
120 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}") |
|
7944 | 121 |
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS}) |
122 |
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE}) |
|
123 |
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) |
|
124 |
else() |
|
125 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
|
126 |
set(CMAKE_C_FLAGS_RELEASE "") |
|
127 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -DDEBUG") |
|
128 |
set(CMAKE_CXX_FLAGS_RELEASE "") |
|
129 |
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -DDEBUG") |
|
130 |
endif() |
|
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
131 |
|
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
132 |
#parse additional parameters |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
133 |
if(FPFLAGS OR GHFLAGS) |
9151 | 134 |
if(CMAKE_VERSION VERSION_GREATER "2.6") |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
135 |
separate_arguments(fpflags_parsed UNIX_COMMAND ${FPFLAGS}) |
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
136 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 137 |
else() |
9151 | 138 |
message("*** FPFLAGS and GHFLAGS are available only when using CMake >= 2.8 ***") |
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
139 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
140 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
141 |
|
8707 | 142 |
list(APPEND pascal_flags ${fpflags_parsed} # user flags |
143 |
"-B" # compile all units |
|
144 |
"-vm4079,4080,4081" # fpc verbosity output format |
|
145 |
"-FE${PROJECT_BINARY_DIR}/bin" # fpc binaries output directory |
|
8706 | 146 |
"-FU${PROJECT_BINARY_DIR}/hedgewars" # fpc units output directory |
8707 | 147 |
"-Fl${PROJECT_BINARY_DIR}/bin" # fpc linking directory (win/unix) |
148 |
"-Fi${PROJECT_BINARY_DIR}/hedgewars" # fpc .inc path (for out of source builds) |
|
149 |
"-k-L${PROJECT_BINARY_DIR}/bin" # ld linking directory (unix/osx) |
|
150 |
"-Cs2000000" # stack size |
|
151 |
"-vewnq" # fpc output verbosity |
|
152 |
"-dDEBUGFILE" # macro for engine output |
|
8283 | 153 |
) |
8707 | 154 |
list(APPEND haskell_flags ${ghflags_parsed} # user flags |
155 |
"-O2" # optimise for faster code |
|
8644 | 156 |
) |
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changeset
|
157 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
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8613
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changeset
|
158 |
|
7705
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|
159 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
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parents:
8272
diff
changeset
|
160 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
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7705
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changeset
|
161 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 162 |
list(APPEND pascal_flags "-O-" # disable all optimisations |
163 |
"-g" # enable debug symbols |
|
164 |
"-gl" # add line info to bt |
|
165 |
"-gv" # allow valgrind |
|
8555 | 166 |
) |
8707 | 167 |
list(APPEND haskell_flags "-Wall" # all warnings |
168 |
"-debug" # debug mode |
|
169 |
"-dcore-lint" # internal sanity check |
|
8644 | 170 |
) |
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changeset
|
171 |
else() |
8707 | 172 |
list(APPEND pascal_flags "-Os" # optimise for size |
173 |
"-Xs" # strip binary |
|
174 |
"-Si" # turn on inlining |
|
8555 | 175 |
) |
8707 | 176 |
list(APPEND haskell_flags "-w" # no warnings |
8644 | 177 |
) |
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changeset
|
178 |
endif() |
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changeset
|
179 |
|
8686
d303da4568b7
introduce find_package_or_fail/disable to group together similar cmake code
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parents:
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changeset
|
180 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
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changeset
|
181 |
|
7993 | 182 |
#Haskell compiler discovery (for server and engine in c) |
183 |
if((NOT NOSERVER) OR NOPASCAL) |
|
7220 | 184 |
if(GHC) |
185 |
set(ghc_executable ${GHC}) |
|
186 |
else() |
|
187 |
find_program(ghc_executable ghc) |
|
188 |
endif() |
|
5053 | 189 |
|
7220 | 190 |
if(ghc_executable) |
7973 | 191 |
exec_program(${ghc_executable} ARGS "-V" OUTPUT_VARIABLE ghc_version_long) |
192 |
string(REGEX REPLACE ".*([0-9]+\\.[0-9]+\\.[0-9]+)" "\\1" ghc_version "${ghc_version_long}") |
|
193 |
message(STATUS "Found GHC: ${ghc_executable} (version ${ghc_version})") |
|
7220 | 194 |
else() |
7973 | 195 |
message(STATUS "Could NOT find GHC, needed by gameServer and pas2c") |
7220 | 196 |
endif() |
7973 | 197 |
endif() |
198 |
||
199 |
||
200 |
#check gameServer |
|
201 |
if((ghc_executable) AND (NOT NOSERVER) AND (NOT WEBGL)) |
|
202 |
set(HAVE_NETSERVER true) |
|
203 |
add_subdirectory(gameServer) |
|
7223 | 204 |
else() |
7973 | 205 |
message(STATUS "Skipping gameServer target") |
7220 | 206 |
set(HAVE_NETSERVER false) |
7223 | 207 |
endif() |
1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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parents:
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diff
changeset
|
208 |
|
7705
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changeset
|
209 |
|
15f5d3cd35c6
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changeset
|
210 |
#lua discovery |
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when Lua is not found, fallback to compiling the one that comes bundled in our sources
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diff
changeset
|
211 |
find_package(Lua) |
7973 | 212 |
if(LUA_FOUND AND (NOT WEBGL)) |
7817
6cc558a69b58
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
koda
parents:
7816
diff
changeset
|
213 |
message(STATUS "Found LUA: ${LUA_DEFAULT}") |
7223 | 214 |
else() |
7993 | 215 |
message(STATUS "Using internal LUA library") |
7220 | 216 |
add_subdirectory(misc/liblua) |
8093
2286a39140da
moar cmake cleanup, use message(WARNING ...) where appropriate
koda
parents:
8090
diff
changeset
|
217 |
#linking with liblua.a requires system readline |
8347 | 218 |
list(APPEND pascal_flags "-k${EXECUTABLE_OUTPUT_PATH}/lib${LUA_LIBRARY}.a" "-k-lreadline") |
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when Lua is not found, fallback to compiling the one that comes bundled in our sources
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parents:
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diff
changeset
|
219 |
endif() |
7223 | 220 |
|
7705
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parents:
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diff
changeset
|
221 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
222 |
#physfs discovery |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
changeset
|
223 |
if (${PHYSFS_SYSTEM}) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
224 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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parents:
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diff
changeset
|
225 |
find_package(PhysFS) |
af104e59ea8e
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parents:
8544
diff
changeset
|
226 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
227 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
228 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
af104e59ea8e
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parents:
8544
diff
changeset
|
229 |
if(physfs_h) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
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parents:
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diff
changeset
|
230 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
231 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
232 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
233 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
234 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
235 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
236 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
237 |
|
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
238 |
if (physfs_detected_ver VERSION_LESS "2.1.0") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
239 |
message(FATAL_ERROR "PhysFS version is too old (dected ${physfs_detected_ver}, required 2.1.0)") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
240 |
set(physfs_too_old true) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
241 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
242 |
endif() |
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
243 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
244 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
245 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
246 |
endif() |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
247 |
else() |
8528 | 248 |
message(STATUS "PhysFS will be provided by the bundled sources") |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
249 |
set(physfs_output_name "hw_physfs") |
8528 | 250 |
add_subdirectory(misc/libphysfs) |
8558 | 251 |
#-XLA is a beta fpc flag that renames libraries before passing them to the linker |
252 |
#we also have to pass PHYSFS_INTERNAL to satisfy windows runtime requirements |
|
253 |
#(should be harmless on other platforms) |
|
254 |
list(APPEND pascal_flags "-XLAphysfs=${physfs_output_name}" "-dPHYSFS_INTERNAL") |
|
8528 | 255 |
endif() |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
256 |
|
8688 | 257 |
find_package_or_disable_msg(FFMPEG NOVIDEOREC "Video recording will not be built") |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
258 |
|
8671 | 259 |
#physfs helper library |
8528 | 260 |
add_subdirectory(misc/libphyslayer) |
8283 | 261 |
|
7993 | 262 |
if(NOPASCAL) |
7973 | 263 |
if (NOT ghc_executable) |
7993 | 264 |
message(FATAL_ERROR "A Haskell compiler is required to build engine in C") |
7973 | 265 |
endif() |
9130
4f4b71da3559
move sdlmain_osx aside in its own folder so its include path is not contaminated
koda
parents:
9127
diff
changeset
|
266 |
add_subdirectory(hedgewars/sdlmain_osx) |
7973 | 267 |
#pascal to c converter |
268 |
add_subdirectory(tools/pas2c) |
|
7999 | 269 |
add_subdirectory(project_files/hwc) |
7973 | 270 |
else() |
7993 | 271 |
#main pascal engine |
7973 | 272 |
add_subdirectory(hedgewars) |
8671 | 273 |
endif() |
274 |
||
7993 | 275 |
if(WEBGL) |
276 |
#WEBGL deps |
|
8096 | 277 |
else(WEBGL) |
7973 | 278 |
#Android related build scripts |
8833 | 279 |
#TODO: when ANDROID, LIBENGINE should be set |
7973 | 280 |
if(ANDROID) |
281 |
add_subdirectory(project_files/Android-build) |
|
8833 | 282 |
else(ANDROID) |
7973 | 283 |
add_subdirectory(bin) |
284 |
add_subdirectory(QTfrontend) |
|
285 |
add_subdirectory(share) |
|
286 |
add_subdirectory(tools) |
|
8833 | 287 |
endif(ANDROID) |
8096 | 288 |
endif(WEBGL) |
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
289 |
|
9091
bafadc6b4516
change cpack configuration file name so that it's not excluded by 'make package_source'
koda
parents:
9086
diff
changeset
|
290 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 291 |