gameServer2/src/main.rs
author unc0rr
Sun, 14 Oct 2018 18:01:58 +0200
changeset 13903 e26573441808
parent 13805 0463a4221327
permissions -rw-r--r--
Remove some dead code from template-based land gen
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#![allow(unused_imports)]
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#![deny(bare_trait_objects)]
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//use std::io::*;
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//use rand::Rng;
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//use std::cmp::Ordering;
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use mio::net::*;
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use mio::*;
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use log::*;
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mod utils;
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mod server;
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mod protocol;
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use crate::server::network::NetworkLayer;
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use std::time::Duration;
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fn main() {
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    env_logger::init();
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    info!("Hedgewars game server, protocol {}", utils::PROTOCOL_VERSION);
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    let address = "0.0.0.0:46631".parse().unwrap();
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    let listener = TcpListener::bind(&address).unwrap();
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    let poll = Poll::new().unwrap();
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    let mut hw_network = NetworkLayer::new(listener, 1024, 512);
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    hw_network.register_server(&poll).unwrap();
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    let mut events = Events::with_capacity(1024);
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    loop {
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        let timeout = if hw_network.has_pending_operations() {
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            Some(Duration::from_millis(1))
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        } else {
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            None
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        };
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        poll.poll(&mut events, timeout).unwrap();
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        for event in events.iter() {
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            if event.readiness() & Ready::readable() == Ready::readable() {
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                match event.token() {
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                    utils::SERVER => hw_network.accept_client(&poll).unwrap(),
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                    Token(tok) => hw_network.client_readable(&poll, tok).unwrap(),
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                }
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            }
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            if event.readiness() & Ready::writable() == Ready::writable() {
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                match event.token() {
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                    utils::SERVER => unreachable!(),
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                    Token(tok) => hw_network.client_writable(&poll, tok).unwrap(),
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                }
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            }
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//            if event.kind().is_hup() || event.kind().is_error() {
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//                match event.token() {
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//                    utils::SERVER => unreachable!(),
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//                    Token(tok) => server.client_error(&poll, tok).unwrap(),
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//                }
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//            }
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        }
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        hw_network.on_idle(&poll).unwrap();
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    }
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}