QTfrontend/campaign.h
author unC0Rr
Tue, 17 Dec 2024 15:44:21 +0100
branchtransitional_engine
changeset 16049 db18f1a30b0c
parent 14462 4c743ef80b1b
permissions -rw-r--r--
Implement passing of available ammo to rust AI
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef CAMPAIGN_H
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#define CAMPAIGN_H
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#include <QString>
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#include <QSettings>
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class MissionInfo
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{
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    public:
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        QString name;
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        QString realName;
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        QString description;
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        QString script;
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        QString image;
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};
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QSettings* getCampTeamFile(QString & campaignName, QString & teamName);
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QSettings* getCampMetaInfo();
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bool isCampWon(QString & campaignName, QString & teamName);
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bool isCampMissionWon(QString & campaignName, int missionInList, QString & teamName);
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QString getRealCampName(const QString & campaignName);
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QList<MissionInfo> getCampMissionList(QString & campaignName, QString & teamName);
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#endif