QTfrontend/ui/widget/mapContainer.cpp
author Wuzzy <Wuzzy2@mail.ru>
Sun, 18 Mar 2018 00:24:15 +0100
changeset 13244 d49bd0dd735d
parent 13228 d23742ccf92b
child 13246 0c98d3b249f7
permissions -rw-r--r--
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2012 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#include <QBitmap>
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#include <QBuffer>
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#include <QColor>
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#include <QDebug>
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#include <QFile>
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#include <QFileDialog>
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#include <QIcon>
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#include <QInputDialog>
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#include <QLabel>
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#include <QLinearGradient>
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#include <QLineEdit>
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#include <QListView>
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#include <QListWidget>
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#include <QListWidgetItem>
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#include <QMessageBox>
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#include <QPainter>
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#include <QPushButton>
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#include <QSlider>
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#include <QStringListModel>
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#include <QTextStream>
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#include <QUuid>
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#include <QVBoxLayout>
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#include "hwconsts.h"
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#include "mapContainer.h"
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#include "themeprompt.h"
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#include "seedprompt.h"
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#include "igbox.h"
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#include "HWApplication.h"
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#include "ThemeModel.h"
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HWMapContainer::HWMapContainer(QWidget * parent) :
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    QWidget(parent),
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    mainLayout(this),
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    pMap(0),
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    mapgen(MAPGEN_REGULAR),
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    m_previewSize(256, 128)
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{
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    // don't show preview anything until first show event
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    m_previewEnabled = false;
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    m_missionsViewSetup = false;
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    m_staticViewSetup = false;
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    m_script = QString();
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    m_prevMapFeatureSize = 12;
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    m_mapFeatureSize = 12;
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    m_withoutDLC = false;
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    hhSmall.load(":/res/hh_small.png");
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    hhLimit = 18;
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    templateFilter = 0;
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    m_master = true;
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    linearGrad = QLinearGradient(QPoint(128, 0), QPoint(128, 128));
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    linearGrad.setColorAt(1, QColor(0, 0, 192));
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    linearGrad.setColorAt(0, QColor(66, 115, 225));
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    mainLayout.setContentsMargins(HWApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin),
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                                  10,
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                                  HWApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin),
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                                  HWApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin));
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    m_staticMapModel = DataManager::instance().staticMapModel();
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    m_missionMapModel = DataManager::instance().missionMapModel();
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    m_themeModel = DataManager::instance().themeModel();
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    /* Layouts */
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    QWidget * topWidget = new QWidget();
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    QHBoxLayout * topLayout = new QHBoxLayout(topWidget);
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    topWidget->setContentsMargins(0, 0, 0, 0);
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    topLayout->setContentsMargins(0, 0, 0, 0);
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    QHBoxLayout * twoColumnLayout = new QHBoxLayout();
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    QVBoxLayout * leftLayout = new QVBoxLayout();
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    QVBoxLayout * rightLayout = new QVBoxLayout();
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    twoColumnLayout->addLayout(leftLayout, 0);
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    twoColumnLayout->addStretch(1);
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    twoColumnLayout->addLayout(rightLayout, 0);
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    QVBoxLayout * drawnControls = new QVBoxLayout();
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    /* Map type label */
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    QLabel* lblMapType = new QLabel(tr("Map type:"));
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    topLayout->setSpacing(10);
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    topLayout->addWidget(lblMapType, 0);
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    m_childWidgets << lblMapType;
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    /* Map type combobox */
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    cType = new QComboBox(this);
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    topLayout->addWidget(cType, 1);
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    cType->insertItem(0, tr("Image map"), MapModel::StaticMap);
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    cType->insertItem(1, tr("Mission map"), MapModel::MissionMap);
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    cType->insertItem(2, tr("Hand-drawn"), MapModel::HandDrawnMap);
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    cType->insertItem(3, tr("Randomly generated"), MapModel::GeneratedMap);
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    cType->insertItem(4, tr("Random maze"), MapModel::GeneratedMaze);
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    cType->insertItem(5, tr("Random perlin"), MapModel::GeneratedPerlin);
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    cType->insertItem(6, tr("Forts"), MapModel::FortsMap);
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    connect(cType, SIGNAL(currentIndexChanged(int)), this, SLOT(mapTypeChanged(int)));
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    m_childWidgets << cType;
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    /* Randomize button */
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    topLayout->addStretch(1);
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    const QIcon& lp = QIcon(":/res/dice.png");
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    QSize sz = lp.actualSize(QSize(65535, 65535));
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    btnRandomize = new QPushButton();
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    btnRandomize->setText(tr("Random"));
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    btnRandomize->setIcon(lp);
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    btnRandomize->setFixedHeight(30);
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    btnRandomize->setIconSize(sz);
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    btnRandomize->setFlat(true);
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    btnRandomize->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
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    connect(btnRandomize, SIGNAL(clicked()), this, SLOT(setRandomMap()));
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    m_childWidgets << btnRandomize;
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    btnRandomize->setStyleSheet("padding: 5px;");
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    btnRandomize->setFixedHeight(cType->height());
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    topLayout->addWidget(btnRandomize, 1);
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    /* Seed button */
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    btnSeed = new QPushButton(parentWidget()->parentWidget());
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    btnSeed->setText(tr("Seed"));
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    btnSeed->setWhatsThis(tr("View and edit the seed, the source of randomness in the game"));
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    btnSeed->setStyleSheet("padding: 5px;");
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    btnSeed->setFixedHeight(cType->height());
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    connect(btnSeed, SIGNAL(clicked()), this, SLOT(showSeedPrompt()));
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    topLayout->addWidget(btnSeed, 0);
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    /* Map preview label */
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    QLabel * lblMapPreviewText = new QLabel(this);
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    lblMapPreviewText->setText(tr("Map preview:"));
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    leftLayout->addWidget(lblMapPreviewText, 0);
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    m_childWidgets << lblMapPreviewText;
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    /* Map Preview */
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    mapPreview = new QPushButton(this);
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    mapPreview->setObjectName("mapPreview");
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    mapPreview->setFlat(true);
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    mapPreview->setFixedSize(256 + 6, 128 + 6);
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    mapPreview->setContentsMargins(0, 0, 0, 0);
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    leftLayout->addWidget(mapPreview, 0);
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    connect(mapPreview, SIGNAL(clicked()), this, SLOT(previewClicked()));
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Wuzzy <Wuzzy2@mail.ru>
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    m_childWidgets << mapPreview;
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    /* Bottom-Left layout */
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    QVBoxLayout * bottomLeftLayout = new QVBoxLayout();
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    leftLayout->addLayout(bottomLeftLayout, 1);
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    /* Map list label */
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    lblMapList = new QLabel(this);
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    rightLayout->addWidget(lblMapList, 0);
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    m_childWidgets << lblMapList;
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    /* Static maps list */
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    staticMapList = new QListView(this);
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    rightLayout->addWidget(staticMapList, 1);
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    m_childWidgets << staticMapList;
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    /* Mission maps list */
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    missionMapList = new QListView(this);
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    rightLayout->addWidget(missionMapList, 1);
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    m_childWidgets << missionMapList;
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    /* Map load and edit buttons */
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    drawnControls->addStretch(1);
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    btnLoadMap = new QPushButton(tr("Load map drawing"));
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    btnLoadMap->setStyleSheet("padding: 20px;");
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    drawnControls->addWidget(btnLoadMap, 0);
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    m_childWidgets << btnLoadMap;
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    connect(btnLoadMap, SIGNAL(clicked()), this, SLOT(loadDrawing()));
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    btnEditMap = new QPushButton(tr("Edit map drawing"));
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    btnEditMap->setStyleSheet("padding: 20px;");
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    drawnControls->addWidget(btnEditMap, 0);
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    m_childWidgets << btnEditMap;
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    connect(btnEditMap, SIGNAL(clicked()), this, SIGNAL(drawMapRequested()));
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    drawnControls->addStretch(1);
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    rightLayout->addLayout(drawnControls);
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    /* Generator style list */
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    generationStyles = new QListWidget(this);
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    new QListWidgetItem(tr("All"), generationStyles);
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    new QListWidgetItem(tr("Small"), generationStyles);
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    new QListWidgetItem(tr("Medium"), generationStyles);
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    new QListWidgetItem(tr("Large"), generationStyles);
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    new QListWidgetItem(tr("Cavern"), generationStyles);
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    new QListWidgetItem(tr("Wacky"), generationStyles);
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    connect(generationStyles, SIGNAL(currentRowChanged(int)), this, SLOT(setTemplateFilter(int)));
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    m_childWidgets << generationStyles;
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    rightLayout->addWidget(generationStyles, 1);
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    /* Maze style list */
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    mazeStyles = new QListWidget(this);
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    new QListWidgetItem(tr("Small tunnels"), mazeStyles);
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    new QListWidgetItem(tr("Medium tunnels"), mazeStyles);
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    new QListWidgetItem(tr("Large tunnels"), mazeStyles);
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    new QListWidgetItem(tr("Small islands"), mazeStyles);
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    new QListWidgetItem(tr("Medium islands"), mazeStyles);
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    new QListWidgetItem(tr("Large islands"), mazeStyles);
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    connect(mazeStyles, SIGNAL(currentRowChanged(int)), this, SLOT(setMazeSize(int)));
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    m_childWidgets << mazeStyles;
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    rightLayout->addWidget(mazeStyles, 1);
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    mapFeatureSize = new QSlider(Qt::Horizontal, this);
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
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    mapFeatureSize->setObjectName("mapFeatureSize");
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    //mapFeatureSize->setTickPosition(QSlider::TicksBelow);
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    mapFeatureSize->setMaximum(25);
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    mapFeatureSize->setMinimum(1);
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    //mapFeatureSize->setFixedWidth(259);
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    mapFeatureSize->setValue(m_mapFeatureSize);
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    mapFeatureSize->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
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    bottomLeftLayout->addWidget(mapFeatureSize, 0);
10480
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    connect(mapFeatureSize, SIGNAL(valueChanged(int)), this, SLOT(setFeatureSize(int)));
10521
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    m_childWidgets << mapFeatureSize;
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    /* Mission description */
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    lblDesc = new QLabel();
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    lblDesc->setWordWrap(true);
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    lblDesc->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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    lblDesc->setAlignment(Qt::AlignTop | Qt::AlignLeft);
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    lblDesc->setStyleSheet("font: 10px;");
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    bottomLeftLayout->addWidget(lblDesc, 100);
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    /* Add stretch above theme button */
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    bottomLeftLayout->addStretch(1);
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    /* Theme chooser */
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Wuzzy <almikes@aol.com>
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    QHBoxLayout * themeHBox = new QHBoxLayout();
11785
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    btnRandTheme = new QPushButton();
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    btnRandTheme->setWhatsThis(tr("Randomize the theme"));
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    btnRandTheme->setIcon(lp);
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    btnRandTheme->setIconSize(QSize(24, 24));
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    btnRandTheme->setFixedHeight(30);
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    btnRandTheme->setFixedWidth(30);
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    connect(btnRandTheme, SIGNAL(clicked()), this, SLOT(setRandomTheme()));
11864
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sheepluva
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    m_childWidgets << btnRandTheme;
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    themeHBox->addWidget(btnRandTheme, 0);
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unc0rr
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    btnTheme = new QPushButton(this);
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    btnTheme->setWhatsThis(tr("Choose a theme"));
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    btnTheme->setFlat(true);
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    btnTheme->setIconSize(QSize(30, 30));
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    btnTheme->setFixedHeight(30);
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sheepluva
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    btnTheme->setMaximumWidth(222);
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    connect(btnTheme, SIGNAL(clicked()), this, SLOT(showThemePrompt()));
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    m_childWidgets << btnTheme;
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    themeHBox->addWidget(btnTheme, 1);
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    bottomLeftLayout->addLayout(themeHBox);
4699
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koda
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    /* Add everything to main layout */
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    mainLayout.addWidget(topWidget, 0);
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    mainLayout.addLayout(twoColumnLayout, 1);
6938
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sheepluva
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    /* Set defaults */
6938
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sheepluva
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    setRandomSeed();
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    setMazeSize(0);
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    setTemplateFilter(0);
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    staticMapChanged(m_staticMapModel->index(0, 0));
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    missionMapChanged(m_missionMapModel->index(0, 0));
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    changeMapType(MapModel::GeneratedMap);
184
f97a7a3dc8f6 - Update more headers
unc0rr
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   301
}
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   302
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void HWMapContainer::setImage(const QPixmap &newImage)
184
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{
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    addInfoToPreview(newImage);
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    pMap = 0;
8377
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    cType->setEnabled(isMaster());
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   309
}
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void HWMapContainer::setHHLimit(int newHHLimit)
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{
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    hhLimit = newHHLimit;
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}
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// Should this add text to identify map size?
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void HWMapContainer::addInfoToPreview(const QPixmap &image)
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{
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    QPixmap finalImage = QPixmap(image.size());
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//finalImage.fill(QColor(0, 0, 0, 0));
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f3fab2b09e0c And in frontend
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   321
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    QPainter p(&finalImage);
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   323
    p.fillRect(finalImage.rect(), linearGrad);
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    p.drawPixmap(finalImage.rect(), image);
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   325
    //p.setPen(QColor(0xf4,0x9e,0xe9));
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    p.setPen(QColor(0xff,0xcc,0x00));
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   327
    p.setBrush(QColor(0, 0, 0));
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    p.drawRect(finalImage.rect().width() - hhSmall.rect().width() - 28, 3, 40, 20);
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    p.setFont(QFont("MS Shell Dlg", 10));
7017
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sheepluva
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   330
    QString text = (hhLimit > 0) ? QString::number(hhLimit) : "?";
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c092f92aee23 Move preview rendering into HWMap
unc0rr
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   331
    p.drawText(finalImage.rect().width() - hhSmall.rect().width() - 14 - (hhLimit > 9 ? 10 : 0), 18, text);
c092f92aee23 Move preview rendering into HWMap
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   332
    p.drawPixmap(finalImage.rect().width() - hhSmall.rect().width() - 5, 5, hhSmall.rect().width(), hhSmall.rect().height(), hhSmall);
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   333
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dag10
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   334
    // Shrink, crop, and center preview image
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   335
    /*QPixmap centered(QSize(m_previewSize.width() - 6, m_previewSize.height() - 6));
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   336
    QPainter pc(&centered);
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   337
    pc.fillRect(centered.rect(), linearGrad);
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   338
    pc.drawPixmap(-3, -3, finalImage);*/
8467
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dag10
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   339
13228
d23742ccf92b Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wuzzy <Wuzzy2@mail.ru>
parents: 13212
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   340
    // Set the map preview image. Make sure it is always colored the same,
d23742ccf92b Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wuzzy <Wuzzy2@mail.ru>
parents: 13212
diff changeset
   341
    // no matter if disabled or not.
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Wuzzy <Wuzzy2@mail.ru>
parents: 13212
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   342
    QIcon mapPreviewIcon = QIcon();
d23742ccf92b Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wuzzy <Wuzzy2@mail.ru>
parents: 13212
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   343
    mapPreviewIcon.addPixmap(finalImage, QIcon::Normal);
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Wuzzy <Wuzzy2@mail.ru>
parents: 13212
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   344
    mapPreviewIcon.addPixmap(finalImage, QIcon::Disabled);
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parents: 13212
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   345
    mapPreview->setIcon(mapPreviewIcon);
10161
c092f92aee23 Move preview rendering into HWMap
unc0rr
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   346
    mapPreview->setIconSize(finalImage.size());
184
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diff changeset
   347
}
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   348
4562
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unc0rr
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   349
void HWMapContainer::askForGeneratedPreview()
184
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   350
{
8070
66bc20d089fc Okay, remove previous request only if it has same parent
unc0rr
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diff changeset
   351
    pMap = new HWMap(this);
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c092f92aee23 Move preview rendering into HWMap
unc0rr
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   352
    connect(pMap, SIGNAL(ImageReceived(QPixmap)), this, SLOT(setImage(QPixmap)));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
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   353
    connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int)));
7008
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
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   354
    connect(pMap, SIGNAL(destroyed(QObject *)), this, SLOT(onPreviewMapDestroyed(QObject *)));
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
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   355
    pMap->getImage(m_seed,
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unc0rr
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   356
                   getTemplateFilter(),
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unc0rr
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   357
                   get_mapgen(),
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
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   358
                   getMazeSize(),
10150
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nemo
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   359
                   getDrawnMapData(),
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
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   360
                   m_script,
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
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diff changeset
   361
                   m_scriptparam,
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   362
		           m_mapFeatureSize
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   363
                  );
7017
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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diff changeset
   364
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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   365
    setHHLimit(0);
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sheepluva
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   366
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   367
    const QPixmap waitIcon(":/res/iconTime.png");
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sheepluva
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   368
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sheepluva
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   369
    QPixmap waitImage(m_previewSize);
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sheepluva
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   370
    QPainter p(&waitImage);
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sheepluva
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   371
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sheepluva
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   372
    p.fillRect(waitImage.rect(), linearGrad);
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sheepluva
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diff changeset
   373
    int x = (waitImage.width() - waitIcon.width()) / 2;
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sheepluva
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diff changeset
   374
    int y = (waitImage.height() - waitIcon.height()) / 2;
19a434fc91fc visually indicate when map preview generation is in progress.
sheepluva
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diff changeset
   375
    p.drawPixmap(QPoint(x, y), waitIcon);
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sheepluva
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diff changeset
   376
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sheepluva
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diff changeset
   377
    addInfoToPreview(waitImage);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   378
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   379
    cType->setEnabled(false);
1215
0c1c294c0f7e Themes list now works
unc0rr
parents: 1214
diff changeset
   380
}
0c1c294c0f7e Themes list now works
unc0rr
parents: 1214
diff changeset
   381
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
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diff changeset
   382
void HWMapContainer::previewClicked()
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dag10
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diff changeset
   383
{
9452
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   384
    if (isMaster()) // should only perform these if master, but disabling the button when not, causes an unattractive preview.
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   385
        switch (m_mapInfo.type)
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   386
        {
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   387
            case MapModel::HandDrawnMap:
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   388
                emit drawMapRequested();
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   389
                break;
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   390
            default:
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   391
                setRandomMap();
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   392
                break;
a669869ee44c This probably fixes bug #700. untested.
nemo
parents: 8941
diff changeset
   393
        }
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   394
}
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   395
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   396
QString HWMapContainer::getCurrentSeed() const
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   397
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   398
    return m_seed;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   399
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   400
249
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   401
QString HWMapContainer::getCurrentMap() const
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   402
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   403
    switch (m_mapInfo.type)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   404
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   405
        case MapModel::StaticMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   406
        case MapModel::MissionMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   407
            return m_curMap;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   408
        default:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   409
            return QString();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   410
    }
249
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   411
}
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   412
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   413
QString HWMapContainer::getCurrentTheme() const
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   414
{
6940
211aca8c1f4f decouple current theme from map theme (fixes theme confusion bugs of last commit)
sheepluva
parents: 6939
diff changeset
   415
    return(m_theme);
3008
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   416
}
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   417
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   418
bool HWMapContainer::getCurrentIsMission() const
e57cafce4227 Frontend:
smxx
parents: 2948
diff changeset
   419
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   420
    return(m_mapInfo.type == MapModel::MissionMap);
1790
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   421
}
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   422
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   423
int HWMapContainer::getCurrentHHLimit() const
c84223511ca8 frontend's part of nemo patch
unc0rr
parents: 1366
diff changeset
   424
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   425
    return hhLimit;
249
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   426
}
ff85fa029541 map choose from files added
displacer
parents: 216
diff changeset
   427
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   428
QString HWMapContainer::getCurrentScheme() const
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   429
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   430
    return(m_mapInfo.scheme);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   431
}
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   432
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   433
QString HWMapContainer::getCurrentWeapons() const
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   434
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   435
    return(m_mapInfo.weapons);
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   436
}
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   437
1802
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   438
quint32 HWMapContainer::getTemplateFilter() const
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   439
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   440
    return generationStyles->currentRow();
1802
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   441
}
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   442
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   443
quint32 HWMapContainer::getFeatureSize() const
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   444
{
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   445
    return m_mapFeatureSize;
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   446
}
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   447
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   448
void HWMapContainer::resizeEvent ( QResizeEvent * event )
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   449
{
4560
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4557
diff changeset
   450
    Q_UNUSED(event);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   451
}
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   452
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   453
void HWMapContainer::intSetSeed(const QString & seed)
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   454
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   455
    m_seed = seed;
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   456
}
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   457
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   458
void HWMapContainer::setSeed(const QString & seed)
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   459
{
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   460
    intSetSeed(seed);
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   461
    if ((m_mapInfo.type == MapModel::GeneratedMap)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   462
            || (m_mapInfo.type == MapModel::GeneratedMaze)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   463
            || (m_mapInfo.type == MapModel::GeneratedPerlin))
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   464
        updatePreview();
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   465
}
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   466
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10521
diff changeset
   467
void HWMapContainer::setScript(const QString & script, const QString & scriptparam)
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   468
{
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   469
    m_script = script;
10959
1225f42f61e2 Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
nemo
parents: 10521
diff changeset
   470
    m_scriptparam = scriptparam;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   471
    if ((m_mapInfo.type == MapModel::GeneratedMap)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   472
            || (m_mapInfo.type == MapModel::GeneratedMaze)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   473
            || (m_mapInfo.type == MapModel::GeneratedPerlin)
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   474
            || (m_mapInfo.type == MapModel::HandDrawnMap))
10171
00f41ff0bf2d Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
nemo
parents: 10169
diff changeset
   475
        updatePreview();
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   476
}
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10108
diff changeset
   477
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   478
void HWMapContainer::intSetMap(const QString & map)
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   479
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   480
    if (map == "+rnd+")
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   481
    {
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10175
diff changeset
   482
        //changeMapType(MapModel::GeneratedMap);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   483
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   484
    else if (map == "+maze+")
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   485
    {
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10175
diff changeset
   486
        //changeMapType(MapModel::GeneratedMaze);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   487
    }
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   488
    else if (map == "+perlin+")
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   489
    {
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   490
        //changeMapType(MapModel::GeneratedPerlin);
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   491
    }
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   492
    else if (map == "+drawn+")
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   493
    {
10336
3edfa6b68407 Fix issue #791:
unc0rr
parents: 10175
diff changeset
   494
        //changeMapType(MapModel::HandDrawnMap);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   495
    }
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   496
    else if (map == "+forts+")
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   497
    {
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   498
        //nuffin
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   499
    }
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   500
    else if (m_staticMapModel->mapExists(map))
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   501
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   502
        changeMapType(MapModel::StaticMap, m_staticMapModel->index(m_staticMapModel->findMap(map), 0));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   503
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   504
    else if (m_missionMapModel->mapExists(map))
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   505
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   506
        changeMapType(MapModel::MissionMap, m_missionMapModel->index(m_missionMapModel->findMap(map), 0));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   507
    } else
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   508
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   509
        qDebug() << "HWMapContainer::intSetMap: Map doesn't exist: " << map;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   510
    }
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   511
}
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   512
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   513
void HWMapContainer::setMap(const QString & map)
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   514
{
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   515
    if ((m_mapInfo.type == MapModel::Invalid) || (map != m_mapInfo.name))
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   516
        intSetMap(map);
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   517
}
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   518
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   519
void HWMapContainer::setTheme(const QString & theme)
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   520
{
8475
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   521
    QModelIndexList mdl = m_themeModel->match(m_themeModel->index(0), ThemeModel::ActualNameRole, theme);
5289
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5252
diff changeset
   522
9d18b61bd3eb - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents: 5252
diff changeset
   523
    if(mdl.size())
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   524
        updateTheme(mdl.at(0));
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   525
    else
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   526
        intSetIconlessTheme(theme);
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   527
}
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   528
4337
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   529
void HWMapContainer::setRandomMap()
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   530
{
8619
253750e192e7 Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
dag10
parents: 8475
diff changeset
   531
    if (!m_master) return;
8924
13ac59499066 update 0.9.19 with dev branch
koda
parents: 8886
diff changeset
   532
4419
3d99c2c806ec fix for frontend desync
prg
parents: 4337
diff changeset
   533
    setRandomSeed();
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   534
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   535
    QSortFilterProxyModel * mmodel = NULL;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   536
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   537
    switch(m_mapInfo.type)
4337
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   538
    {
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   539
        case MapModel::GeneratedMap:
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   540
        case MapModel::GeneratedMaze:
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   541
        case MapModel::GeneratedPerlin:
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   542
        case MapModel::FortsMap:
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   543
            setRandomTheme();
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   544
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   545
        case MapModel::MissionMap:
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   546
            if (m_withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   547
            {
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   548
                mmodel = m_missionMapModel->withoutDLC();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   549
                missionMapChanged(mmodel->mapToSource(mmodel->index(rand() % mmodel->rowCount(),0)));
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   550
            }
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   551
            else
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   552
                missionMapChanged(m_missionMapModel->index(rand() % m_missionMapModel->rowCount(),0));
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   553
            break;
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   554
        case MapModel::StaticMap:
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   555
            if (m_withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   556
            {
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   557
                mmodel = m_staticMapModel->withoutDLC();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   558
                staticMapChanged(mmodel->mapToSource(mmodel->index(rand() % mmodel->rowCount(),0)));
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   559
            }
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   560
            else
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   561
                staticMapChanged(m_staticMapModel->index(rand() % m_staticMapModel->rowCount(),0));
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   562
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   563
        default:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   564
            break;
4337
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   565
    }
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   566
}
85e02b1a8e8f merge 0.9.14.1 to trunk
nemo
parents: 4322
diff changeset
   567
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   568
void HWMapContainer::setRandomSeed()
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   569
{
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   570
    setSeed(QUuid::createUuid().toString());
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2377
diff changeset
   571
    emit seedChanged(m_seed);
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 314
diff changeset
   572
}
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   573
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   574
void HWMapContainer::setRandomWithoutDLC(bool withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   575
{
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   576
    m_withoutDLC = withoutDLC;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   577
}
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   578
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   579
void HWMapContainer::setRandomTheme()
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   580
{
11757
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   581
    QAbstractItemModel * tmodel;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   582
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   583
    if (m_withoutDLC)
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   584
        tmodel = m_themeModel->withoutDLC();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   585
    else
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   586
        tmodel = m_themeModel;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   587
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   588
    if(!tmodel->rowCount()) return;
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   589
    quint32 themeNum = rand() % tmodel->rowCount();
6874644a2d00 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva
parents: 11754
diff changeset
   590
    updateTheme(tmodel->index(themeNum,0));
8619
253750e192e7 Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
dag10
parents: 8475
diff changeset
   591
    emit themeChanged(m_theme);
1318
18da1c5e960d - Shut the client's tries to configure server up
unc0rr
parents: 1248
diff changeset
   592
}
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1790
diff changeset
   593
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   594
void HWMapContainer::intSetTemplateFilter(int filter)
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   595
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   596
    generationStyles->setCurrentRow(filter);
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   597
    emit newTemplateFilter(filter);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   598
}
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   599
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1790
diff changeset
   600
void HWMapContainer::setTemplateFilter(int filter)
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1790
diff changeset
   601
{
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   602
    intSetTemplateFilter(filter);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   603
    if (m_mapInfo.type == MapModel::GeneratedMap)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   604
        updatePreview();
1802
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   605
}
dd148e2506e2 Move template filter to map widget (by nemo)
unc0rr
parents: 1797
diff changeset
   606
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   607
MapGenerator HWMapContainer::get_mapgen(void) const
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   608
{
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   609
    return mapgen;
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   610
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   611
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   612
int HWMapContainer::getMazeSize(void) const
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   613
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   614
    return mazeStyles->currentRow();
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   615
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   616
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   617
void HWMapContainer::intSetMazeSize(int size)
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   618
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   619
    mazeStyles->setCurrentRow(size);
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   620
    emit mazeSizeChanged(size);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   621
}
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   622
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   623
void HWMapContainer::setMazeSize(int size)
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   624
{
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   625
    intSetMazeSize(size);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   626
    if (m_mapInfo.type == MapModel::GeneratedMaze)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   627
        updatePreview();
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   628
}
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   629
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   630
void HWMapContainer::intSetMapgen(MapGenerator m)
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   631
{
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   632
    if (mapgen != m)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   633
    {
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   634
        mapgen = m;
5793
401ab167bd9f This should be a real fix (7643cbb88f09 reverted). Not tested.
unc0rr
parents: 5789
diff changeset
   635
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   636
        bool f = false;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   637
        switch (m)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   638
        {
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   639
            case MAPGEN_REGULAR:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   640
                m_mapInfo.type = MapModel::GeneratedMap;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   641
                f = true;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   642
                break;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   643
            case MAPGEN_MAZE:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   644
                m_mapInfo.type = MapModel::GeneratedMaze;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   645
                f = true;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   646
                break;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   647
            case MAPGEN_PERLIN:
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   648
                m_mapInfo.type = MapModel::GeneratedPerlin;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   649
                f = true;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   650
                break;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   651
            case MAPGEN_DRAWN:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   652
                m_mapInfo.type = MapModel::HandDrawnMap;
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   653
                f = true;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   654
                break;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   655
            case MAPGEN_FORTS:
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   656
                m_mapInfo.type = MapModel::FortsMap;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   657
                f = true;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   658
                break;
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   659
            case MAPGEN_MAP:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   660
                switch (m_mapInfo.type)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   661
                {
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   662
                    case MapModel::GeneratedMap:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   663
                    case MapModel::GeneratedMaze:
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   664
                    case MapModel::GeneratedPerlin:
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   665
                    case MapModel::HandDrawnMap:
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   666
                    case MapModel::FortsMap:
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   667
                        m_mapInfo.type = MapModel::Invalid;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   668
                    default:
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   669
                        break;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   670
                }
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   671
                break;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   672
        }
5793
401ab167bd9f This should be a real fix (7643cbb88f09 reverted). Not tested.
unc0rr
parents: 5789
diff changeset
   673
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   674
        if(f)
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
   675
            changeMapType(m_mapInfo.type, QModelIndex());
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   676
    }
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   677
}
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   678
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   679
void HWMapContainer::setMapgen(MapGenerator m)
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   680
{
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   681
    intSetMapgen(m);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   682
    if(m != MAPGEN_MAP)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   683
        updatePreview();
3133
1ab5f18f4df8 prg's maze generator
nemo
parents: 3009
diff changeset
   684
}
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4487
diff changeset
   685
4537
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   686
void HWMapContainer::setDrawnMapData(const QByteArray & ar)
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   687
{
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   688
    drawMapScene.decode(ar);
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   689
    updatePreview();
4537
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   690
}
f95f7218531a Recieve and parse DRAWNMAP config
unc0rr
parents: 4534
diff changeset
   691
4489
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4487
diff changeset
   692
QByteArray HWMapContainer::getDrawnMapData()
c4ca9ced258b - Pass map drawing data to engine
unc0rr
parents: 4487
diff changeset
   693
{
4520
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   694
    return drawMapScene.encode();
4513
1dd97c710f5a added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents: 4511
diff changeset
   695
}
4519
aee36896d46b exposing seed for editing and viewing
Henek
parents: 4513
diff changeset
   696
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   697
void HWMapContainer::setNewSeed(const QString & newSeed)
4519
aee36896d46b exposing seed for editing and viewing
Henek
parents: 4513
diff changeset
   698
{
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   699
    setSeed(newSeed);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   700
    emit seedChanged(newSeed);
4519
aee36896d46b exposing seed for editing and viewing
Henek
parents: 4513
diff changeset
   701
}
4520
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   702
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   703
DrawMapScene * HWMapContainer::getDrawMapScene()
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   704
{
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   705
    return &drawMapScene;
e7882bd1a894 Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents: 4519
diff changeset
   706
}
4525
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   707
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   708
void HWMapContainer::mapDrawingFinished()
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   709
{
4526
38afca1e4248 Debug messages
unc0rr
parents: 4525
diff changeset
   710
    emit drawnMapChanged(getDrawnMapData());
4525
0a81be113e21 Try to send drawn map data to net server
unc0rr
parents: 4520
diff changeset
   711
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   712
    updatePreview();
4550
d300ea498486 added set button to seed edit so maps won't regenerate as often
Henek
parents: 4537
diff changeset
   713
}
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   714
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   715
void HWMapContainer::showEvent(QShowEvent * event)
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   716
{
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   717
    if (!m_previewEnabled) {
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   718
        m_previewEnabled = true;
9745
258c320256dc Load themes lazily
unc0rr
parents: 9744
diff changeset
   719
        setRandomTheme();
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   720
        updatePreview();
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   721
    }
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   722
    QWidget::showEvent(event);
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   723
}
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   724
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   725
void HWMapContainer::updatePreview()
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   726
{
9739
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   727
    // abort if the widget isn't supposed to show anything yet
c2c9dd2544b8 make lazy loading of map preview a little bit less of a hack
sheepluva
parents: 9735
diff changeset
   728
    if (!m_previewEnabled)
9735
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   729
        return;
6312152d92ad don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
sheepluva
parents: 9452
diff changeset
   730
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   731
    if (pMap)
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   732
    {
10175
c92668840ea8 Remove game/preview functions split in library mode, just let normal procedure run instead:
unc0rr
parents: 10171
diff changeset
   733
        disconnect(pMap, 0, this, SLOT(setImage(const QPixmap)));
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   734
        disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   735
        pMap = 0;
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   736
    }
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   737
7014
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   738
    QPixmap failIcon;
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   739
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   740
    switch(m_mapInfo.type)
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   741
    {
7014
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   742
        case MapModel::Invalid:
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   743
            failIcon = QPixmap(":/res/btnDisabled.png");
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   744
            mapPreview->setIcon(QIcon(failIcon));
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   745
            mapPreview->setIconSize(failIcon.size());
7014
c0b32404ef74 + display lack of map in a nice way, don't generate bogus preview in the background
sheepluva
parents: 7008
diff changeset
   746
            break;
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   747
        case MapModel::GeneratedMap:
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   748
        case MapModel::GeneratedMaze:
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   749
        case MapModel::GeneratedPerlin:
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   750
        case MapModel::HandDrawnMap:
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   751
        case MapModel::FortsMap:
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   752
            askForGeneratedPreview();
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   753
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   754
        default:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   755
            QPixmap mapImage;
8049
133e22b5c410 Get rid of DataManager::findFileForRead
unc0rr
parents: 7794
diff changeset
   756
            bool success = mapImage.load("physfs://Maps/" + m_mapInfo.name + "/preview.png");
6939
970389573788 MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
sheepluva
parents: 6938
diff changeset
   757
970389573788 MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
sheepluva
parents: 6938
diff changeset
   758
            if(!success)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   759
            {
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   760
                mapPreview->setIcon(QIcon());
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   761
                return;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   762
            }
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   763
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   764
            hhLimit = m_mapInfo.limit;
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6157
diff changeset
   765
            addInfoToPreview(mapImage);
4562
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   766
    }
b55f78fd2bf6 - Simplify map container code a bit
unc0rr
parents: 4561
diff changeset
   767
}
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   768
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   769
void HWMapContainer::setAllMapParameters(const QString &map, MapGenerator m, int mazesize, const QString &seed, int tmpl, int featureSize)
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   770
{
5793
401ab167bd9f This should be a real fix (7643cbb88f09 reverted). Not tested.
unc0rr
parents: 5789
diff changeset
   771
    intSetMapgen(m);
4941
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   772
    intSetMazeSize(mazesize);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   773
    intSetSeed(seed);
90572c338e60 Fix for my last commit (which was all nonsense)
unc0rr
parents: 4936
diff changeset
   774
    intSetTemplateFilter(tmpl);
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   775
    // this one last because it will refresh the preview
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   776
    intSetMap(map);
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   777
    intSetMazeSize(mazesize);
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   778
    intSetFeatureSize(featureSize);
4936
d65d438acd23 Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
unc0rr
parents: 4701
diff changeset
   779
}
6933
78d194a30520 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva
parents: 6700
diff changeset
   780
6938
217ed62e872c MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva
parents: 6937
diff changeset
   781
void HWMapContainer::updateModelViews()
6933
78d194a30520 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva
parents: 6700
diff changeset
   782
{
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   783
    // restore theme selection
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   784
    // do this before map selection restore, because map may overwrite theme
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   785
    if (!m_theme.isEmpty())
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   786
    {
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   787
        QModelIndexList mdl = m_themeModel->match(m_themeModel->index(0), Qt::DisplayRole, m_theme);
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   788
        if (mdl.size() > 0)
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   789
            updateTheme(mdl.at(0));
6960
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   790
        else
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   791
            setRandomTheme();
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   792
    }
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   793
822f8269e13f map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva
parents: 6947
diff changeset
   794
    // restore map selection
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   795
    if (!m_curMap.isEmpty())
7018
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   796
        intSetMap(m_curMap);
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   797
    else
6a1f46c026bf some tweaks/fixes/etc to the map preview and reload stuff
sheepluva
parents: 7017
diff changeset
   798
        updatePreview();
6933
78d194a30520 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva
parents: 6700
diff changeset
   799
}
7008
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   800
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   801
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   802
void HWMapContainer::onPreviewMapDestroyed(QObject * map)
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   803
{
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   804
    if (map == pMap)
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   805
        pMap = 0;
25563f054ef3 fix a previewmap-related QObject::disconnect segfault
sheepluva
parents: 6983
diff changeset
   806
}
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   807
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   808
void HWMapContainer::mapTypeChanged(int index)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   809
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   810
    changeMapType((MapModel::MapType)cType->itemData(index).toInt());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   811
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   812
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   813
void HWMapContainer::updateHelpTexts(MapModel::MapType type)
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   814
{
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   815
    QString randomAll = tr("Randomize the map, theme and seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   816
    QString randomNoMap = tr("Randomize the theme and seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   817
    QString randomSeed = tr("Randomize the seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   818
    QString randomAllPrev = tr("Click to randomize the map, theme and seed");
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   819
    QString randomNoMapPrev = tr("Click to randomize the theme and seed");
11811
f9a4f4d11c3a Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com>
parents: 11809
diff changeset
   820
    QString mfsComplex = QString(tr("Adjust the complexity of the generated map"));
f9a4f4d11c3a Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com>
parents: 11809
diff changeset
   821
    QString mfsFortsDistance = QString(tr("Adjust the distance between forts"));
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   822
    switch (type)
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   823
    {
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   824
        case MapModel::GeneratedMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   825
        case MapModel::GeneratedPerlin:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   826
        case MapModel::GeneratedMaze:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   827
            mapPreview->setWhatsThis(randomAllPrev);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   828
            mapFeatureSize->setWhatsThis(mfsComplex);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   829
            btnRandomize->setWhatsThis(randomAll);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   830
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   831
        case MapModel::MissionMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   832
        case MapModel::StaticMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   833
            mapPreview->setWhatsThis(randomAllPrev);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   834
            btnRandomize->setWhatsThis(randomAll);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   835
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   836
        case MapModel::HandDrawnMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   837
            mapPreview->setWhatsThis(tr("Click to edit"));
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   838
            btnRandomize->setWhatsThis(randomSeed);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   839
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   840
        case MapModel::FortsMap:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   841
            mapPreview->setWhatsThis(randomNoMapPrev);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   842
            mapFeatureSize->setWhatsThis(mfsFortsDistance);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   843
            btnRandomize->setWhatsThis(randomNoMap);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   844
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   845
        default:
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   846
            break;
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   847
    }
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   848
}
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   849
 
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   850
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   851
void HWMapContainer::changeMapType(MapModel::MapType type, const QModelIndex & newMap)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   852
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   853
    staticMapList->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   854
    missionMapList->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   855
    lblMapList->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   856
    generationStyles->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   857
    mazeStyles->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   858
    lblDesc->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   859
    btnLoadMap->hide();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   860
    btnEditMap->hide();
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   861
    mapFeatureSize->show();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   862
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   863
    switch (type)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   864
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   865
        case MapModel::GeneratedMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   866
            mapgen = MAPGEN_REGULAR;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   867
            setMapInfo(MapModel::MapInfoRandom);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   868
            lblMapList->setText(tr("Map size:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   869
            lblMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   870
            generationStyles->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   871
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   872
        case MapModel::GeneratedMaze:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   873
            mapgen = MAPGEN_MAZE;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   874
            setMapInfo(MapModel::MapInfoMaze);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   875
            lblMapList->setText(tr("Maze style:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   876
            lblMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   877
            mazeStyles->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   878
            break;
10391
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   879
        case MapModel::GeneratedPerlin:
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   880
            mapgen = MAPGEN_PERLIN;
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   881
            setMapInfo(MapModel::MapInfoPerlin);
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   882
            lblMapList->setText(tr("Style:"));
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   883
            lblMapList->show();
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   884
            mazeStyles->show();
ce3ccc45d790 Add separate option for perlin gen
unc0rr
parents: 10336
diff changeset
   885
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   886
        case MapModel::HandDrawnMap:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   887
            mapgen = MAPGEN_DRAWN;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   888
            setMapInfo(MapModel::MapInfoDrawn);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   889
            btnLoadMap->show();
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   890
            mapFeatureSize->hide();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   891
            btnEditMap->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   892
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   893
        case MapModel::MissionMap:
9744
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
   894
            setupMissionMapsView();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   895
            mapgen = MAPGEN_MAP;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   896
            missionMapChanged(newMap.isValid() ? newMap : missionMapList->currentIndex());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   897
            lblMapList->setText(tr("Mission:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   898
            lblMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   899
            missionMapList->show();
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   900
            mapFeatureSize->hide();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   901
            lblDesc->setText(m_mapInfo.desc);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   902
            lblDesc->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   903
            emit mapChanged(m_curMap);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   904
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   905
        case MapModel::StaticMap:
9744
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
   906
            setupStaticMapsView();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   907
            mapgen = MAPGEN_MAP;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   908
            staticMapChanged(newMap.isValid() ? newMap : staticMapList->currentIndex());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   909
            lblMapList->setText(tr("Map:"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   910
            lblMapList->show();
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   911
            mapFeatureSize->hide();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   912
            staticMapList->show();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   913
            emit mapChanged(m_curMap);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   914
            break;
11744
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   915
        case MapModel::FortsMap:
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   916
            mapgen = MAPGEN_FORTS;
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   917
            setMapInfo(MapModel::MapInfoForts);
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   918
            lblMapList->hide();
ac58a063d26a Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva
parents: 10959
diff changeset
   919
            break;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   920
        default:
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   921
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   922
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   923
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   924
    // Update theme button size
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   925
    updateThemeButtonSize();
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   926
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   927
    // Update “What's This?” help texts
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   928
    updateHelpTexts(type);
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   929
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   930
    // Update cType combobox
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   931
    for (int i = 0; i < cType->count(); i++)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   932
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   933
        if ((MapModel::MapType)cType->itemData(i).toInt() == type)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   934
        {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   935
            cType->setCurrentIndex(i);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   936
            break;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   937
        }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   938
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   939
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   940
    repaint();
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
   941
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   942
    emit mapgenChanged(mapgen);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   943
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   944
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   945
void HWMapContainer::intSetFeatureSize(int val)
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   946
{
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   947
    mapFeatureSize->setValue(val);    
11809
f412d539284e Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com>
parents: 11785
diff changeset
   948
    updateHelpTexts((MapModel::MapType)cType->itemData(cType->currentIndex()).toInt());
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   949
    emit mapFeatureSizeChanged(val);
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   950
}
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   951
void HWMapContainer::setFeatureSize(int val)
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   952
{
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   953
    m_mapFeatureSize = val;
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   954
    intSetFeatureSize(val);
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   955
    //m_mapFeatureSize = val>>2<<2;
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   956
    //if (qAbs(m_prevMapFeatureSize-m_mapFeatureSize) > 4)
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   957
    {
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   958
        m_prevMapFeatureSize = m_mapFeatureSize;
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
   959
        updatePreview();
10472
8d04cebedb16 Partially hook up feature size so horrorcat has something to test.
nemo
parents: 10471
diff changeset
   960
    }
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   961
}
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   962
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
   963
// unused because I needed the space for the slider
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   964
void HWMapContainer::updateThemeButtonSize()
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   965
{
10480
43c6b9cfb569 Copypasta to hopefully hook up net sync correctly.
nemo
parents: 10477
diff changeset
   966
    if (m_mapInfo.type != MapModel::StaticMap && m_mapInfo.type != MapModel::HandDrawnMap)
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   967
    {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   968
        btnTheme->setIconSize(QSize(30, 30));
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   969
        btnTheme->setFixedHeight(30);
11785
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   970
        btnRandTheme->setFixedHeight(30);
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   971
        btnRandTheme->setIconSize(QSize(24, 24));
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   972
    }
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   973
    else
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   974
    {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   975
        QSize iconSize = btnTheme->icon().actualSize(QSize(65535, 65535));
11785
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   976
        btnRandTheme->setFixedHeight(64);
8430
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
parents: 8424
diff changeset
   977
        btnTheme->setFixedHeight(64);
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   978
        btnTheme->setIconSize(iconSize);
11785
947e2d53afc1 add button to randomize theme only
sheepluva
parents: 11757
diff changeset
   979
        btnRandTheme->setIconSize(QSize(32, 32));
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   980
    }
8430
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
parents: 8424
diff changeset
   981
5a5c34a75e1a Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
dag10
parents: 8424
diff changeset
   982
    repaint();
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   983
}
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
   984
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   985
void HWMapContainer::showThemePrompt()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   986
{
8475
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   987
    ThemePrompt prompt(m_themeID, this);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   988
    int theme = prompt.exec() - 1; // Since 0 means canceled, so all indexes are +1'd
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   989
    if (theme < 0) return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   990
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   991
    QModelIndex current = m_themeModel->index(theme, 0);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   992
    updateTheme(current);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   993
    emit themeChanged(m_theme);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   994
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   995
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   996
void HWMapContainer::updateTheme(const QModelIndex & current)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
   997
{
8475
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   998
    m_theme = selectedTheme = current.data(ThemeModel::ActualNameRole).toString();
f605bc59c603 Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
dag10
parents: 8467
diff changeset
   999
    m_themeID = current.row();
12897
fc47fc4af6bd Finish porting. Seems to work, but no thorough testing has been performed
unc0rr
parents: 11910
diff changeset
  1000
    QIcon icon = current.data(Qt::DecorationRole).value<QIcon>();
10471
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
  1001
    //QSize iconSize = icon.actualSize(QSize(65535, 65535));
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
  1002
    //btnTheme->setFixedHeight(64);
d968b1ac130c sheepluva and unc0rr didn't like the idea of slider over preview.
nemo
parents: 10465
diff changeset
  1003
    //btnTheme->setIconSize(iconSize);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1004
    btnTheme->setIcon(icon);
8941
bc2957e1980c Use tr() properly
unc0rr
parents: 8924
diff changeset
  1005
    btnTheme->setText(tr("Theme: %1").arg(current.data(Qt::DisplayRole).toString()));
10477
b219c5a2317f Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo
parents: 10472
diff changeset
  1006
    updateThemeButtonSize();
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1007
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1008
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1009
void HWMapContainer::staticMapChanged(const QModelIndex & map, const QModelIndex & old)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1010
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1011
    mapChanged(map, 0, old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1012
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1013
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1014
void HWMapContainer::missionMapChanged(const QModelIndex & map, const QModelIndex & old)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1015
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1016
    mapChanged(map, 1, old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1017
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1018
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1019
// Type: 0 = static, 1 = mission
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1020
void HWMapContainer::mapChanged(const QModelIndex & map, int type, const QModelIndex & old)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1021
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1022
    QListView * mapList;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1023
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1024
    if (type == 0)      mapList = staticMapList;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1025
    else if (type == 1) mapList = missionMapList;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1026
    else                return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1027
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1028
    // Make sure it is a valid index
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1029
    if (!map.isValid())
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1030
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1031
        if (old.isValid())
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1032
        {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1033
            mapList->setCurrentIndex(old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1034
            mapList->scrollTo(old);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1035
        }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1036
        else
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1037
        {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1038
            m_mapInfo.type = MapModel::Invalid;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1039
            updatePreview();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1040
        }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1041
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1042
        return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1043
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1044
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1045
    // If map changed, update list selection
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1046
    if (mapList->currentIndex() != map)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1047
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1048
        mapList->setCurrentIndex(map);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1049
        mapList->scrollTo(map);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1050
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1051
10463
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
  1052
    Q_ASSERT(map.data(Qt::UserRole + 1).canConvert<MapModel::MapInfo>()); // Houston, we have a problem.
987ac036c453 Fix map preview desync
unC0Rr
parents: 10394
diff changeset
  1053
    setMapInfo(map.data(Qt::UserRole + 1).value<MapModel::MapInfo>());
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1054
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1055
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1056
void HWMapContainer::setMapInfo(MapModel::MapInfo mapInfo)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1057
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1058
    m_mapInfo = mapInfo;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1059
    m_curMap = m_mapInfo.name;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1060
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1061
    // the map has no pre-defined theme, so let's use the selected one
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1062
    if (m_mapInfo.theme.isEmpty())
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1063
    {
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1064
        if (!selectedTheme.isEmpty())
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1065
        {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1066
            setTheme(selectedTheme);
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1067
            emit themeChanged(selectedTheme);
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1068
        }
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1069
    }
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1070
    else
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1071
    {
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1072
        setTheme(m_mapInfo.theme);
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1073
        emit themeChanged(m_mapInfo.theme);
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1074
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1075
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1076
    lblDesc->setText(mapInfo.desc);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1077
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1078
    updatePreview();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1079
    emit mapChanged(m_curMap);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1080
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1081
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1082
void HWMapContainer::loadDrawing()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1083
{
13212
e9e4cc867b6e Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru>
parents: 12897
diff changeset
  1084
    QString loadDir = QDir(cfgdir->absolutePath() + "/DrawnMaps").absolutePath();
e9e4cc867b6e Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru>
parents: 12897
diff changeset
  1085
    QString fileName = QFileDialog::getOpenFileName(this, tr("Load drawn map"), loadDir, tr("Drawn Maps") + " (*.hwmap);;" + tr("All files") + " (*)");
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1086
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1087
    if(fileName.isEmpty()) return;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1088
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1089
    QFile f(fileName);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1090
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1091
    if(!f.open(QIODevice::ReadOnly))
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1092
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1093
        QMessageBox errorMsg(parentWidget());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1094
        errorMsg.setIcon(QMessageBox::Warning);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1095
        errorMsg.setWindowTitle(QMessageBox::tr("File error"));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1096
        errorMsg.setText(QMessageBox::tr("Cannot open '%1' for reading").arg(fileName));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1097
        errorMsg.setWindowModality(Qt::WindowModal);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1098
        errorMsg.exec();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1099
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1100
    else
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1101
    {
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1102
        drawMapScene.decode(qUncompress(QByteArray::fromBase64(f.readAll())));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1103
        mapDrawingFinished();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1104
    }
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1105
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1106
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1107
void HWMapContainer::showSeedPrompt()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1108
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1109
    SeedPrompt prompt(parentWidget()->parentWidget(), getCurrentSeed(), isMaster());
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1110
    connect(&prompt, SIGNAL(seedSelected(const QString &)), this, SLOT(setNewSeed(const QString &)));
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1111
    prompt.exec();
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1112
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1113
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1114
bool HWMapContainer::isMaster()
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1115
{
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1116
    return m_master;
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1117
}
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1118
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1119
void HWMapContainer::setMaster(bool master)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1120
{
8467
dc53b4b66fa0 Made map preview a random/edit button again.
dag10
parents: 8453
diff changeset
  1121
    if (master == m_master) return;
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1122
    m_master = master;
8434
4821897a0f10 big indentation/whitespaces cleanup
sheepluva
parents: 8430
diff changeset
  1123
8377
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1124
    foreach (QWidget *widget, m_childWidgets)
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1125
        widget->setEnabled(master);
869f80966a77 GCI2012: Improve Game Configuration Widget
dag10
parents: 8070
diff changeset
  1126
}
8393
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1127
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1128
void HWMapContainer::intSetIconlessTheme(const QString & name)
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1129
{
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1130
    if (name.isEmpty()) return;
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1131
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1132
    m_theme = name;
85bd6c7b2641 Can now change theme for static and mission maps.
dag10 <gottlieb.drew@gmail.com>
parents: 8377
diff changeset
  1133
    btnTheme->setIcon(QIcon());
8941
bc2957e1980c Use tr() properly
unc0rr
parents: 8924
diff changeset
  1134
    btnTheme->setText(tr("Theme: %1").arg(name));
8401
87410ae372f6 Server messages localization using Qt's l10n subsystem:
unc0rr
parents: 8393
diff changeset
  1135
}
9744
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1136
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1137
void HWMapContainer::setupMissionMapsView()
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1138
{
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1139
    if(m_missionsViewSetup) return;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1140
    m_missionsViewSetup = true;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1141
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1142
    m_missionMapModel->loadMaps();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1143
    missionMapList->setModel(m_missionMapModel);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1144
    missionMapList->setEditTriggers(QAbstractItemView::NoEditTriggers);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1145
    QItemSelectionModel * missionSelectionModel = missionMapList->selectionModel();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1146
    connect(missionSelectionModel,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1147
            SIGNAL(currentRowChanged(const QModelIndex &, const QModelIndex &)),
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1148
            this,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1149
            SLOT(missionMapChanged(const QModelIndex &, const QModelIndex &)));
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1150
    missionSelectionModel->setCurrentIndex(m_missionMapModel->index(0, 0), QItemSelectionModel::Clear | QItemSelectionModel::SelectCurrent);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1151
}
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1152
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1153
void HWMapContainer::setupStaticMapsView()
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1154
{
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1155
    if(m_staticViewSetup) return;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1156
    m_staticViewSetup = true;
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1157
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1158
    m_staticMapModel->loadMaps();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1159
    staticMapList->setModel(m_staticMapModel);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1160
    staticMapList->setEditTriggers(QAbstractItemView::NoEditTriggers);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1161
    QItemSelectionModel * staticSelectionModel = staticMapList->selectionModel();
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1162
    connect(staticSelectionModel,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1163
            SIGNAL(currentRowChanged(const QModelIndex &, const QModelIndex &)),
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1164
            this,
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1165
            SLOT(staticMapChanged(const QModelIndex &, const QModelIndex &)));
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1166
    staticSelectionModel->setCurrentIndex(m_staticMapModel->index(0, 0), QItemSelectionModel::Clear | QItemSelectionModel::SelectCurrent);
1ee4842a9c86 Be lazy in loading maps list
unc0rr
parents: 9739
diff changeset
  1167
}