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#include "roomslistmodel.h"
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RoomsListModel::RoomsListModel(QObject *parent) :
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QAbstractTableModel(parent)
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{
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m_headerData =
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QStringList()
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<< tr("Room Name")
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<< tr("C")
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<< tr("T")
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<< tr("Owner")
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<< tr("Map")
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<< tr("Rules")
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<< tr("Weapons");
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}
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QVariant RoomsListModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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if(orientation == Qt::Vertical || role != Qt::DisplayRole)
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return QVariant();
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else
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return QVariant(m_headerData.at(section));
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}
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int RoomsListModel::rowCount(const QModelIndex & parent) const
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{
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if(parent.isValid())
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return 0;
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else
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return m_data.size();
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}
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int RoomsListModel::columnCount(const QModelIndex & parent) const
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{
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if(parent.isValid())
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return 0;
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else
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return 7;
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}
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QVariant RoomsListModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid() || index.row() < 0
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|| index.row() >= m_data.size()
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|| index.column() >= 7
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|| (role != Qt::EditRole && role != Qt::DisplayRole)
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)
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return QVariant();
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return m_data.at(index.row()).at(index.column());
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}
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