author | Periklis Ntanasis <pntanasis@gmail.com> |
Fri, 28 Jun 2013 19:55:16 +0300 | |
branch | spacecampaign |
changeset 9286 | c89b992ff5fe |
parent 9233 | a6ae0286787c |
child 9236 | ddd675825672 |
child 9262 | b5a36423bd7e |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
9198 | 4 |
cmake_minimum_required(VERSION 2.6.4) |
9165
7b0d5388abc4
stack-protector flag needs to be passed to the linker as well
koda
parents:
9152
diff
changeset
|
5 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) |
8146 | 6 |
if(POLICY ${hwpolicy}) |
7 |
cmake_policy(SET ${hwpolicy} NEW) |
|
8 |
endif() |
|
9 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
10 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
koda
parents:
8673
diff
changeset
|
11 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8775
3cad01db0bae
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
koda
parents:
8770
diff
changeset
|
12 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
13 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
14 |
#possible cmake configuration |
8687 | 15 |
option(NOSERVER "Disable gameServer build (off)]" OFF) |
16 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
|
17 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
18 |
|
9192
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
parents:
9190
diff
changeset
|
19 |
#libraries are built shared unless explicitly added as a static |
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
koda
parents:
9190
diff
changeset
|
20 |
option(BUILD_SHARED_LIBS "Build libraries as shared modules (on)" ON) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
21 |
#set this to ON when 2.1.0 becomes more widespread (and only for linux) |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
changeset
|
22 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
23 |
|
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
24 |
if(WIN32 OR APPLE) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
25 |
option(LUA_SYSTEM "Use system lua (off)" OFF) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
26 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
27 |
option(LUA_SYSTEM "Use system lua (on)" ON) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
28 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
29 |
|
8687 | 30 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) |
31 |
option(ANDROID "Enable Android build (off)" OFF) |
|
32 |
||
33 |
if(UNIX AND NOT APPLE) |
|
34 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
|
35 |
else() |
|
8659 | 36 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking" OFF) |
37 |
endif() |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
38 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
39 |
set(FPFLAGS "" CACHE STRING "Additional Freepascal flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
40 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
41 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
42 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
parents:
8331
diff
changeset
|
43 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
koda
parents:
8093
diff
changeset
|
44 |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
45 |
|
5405 | 46 |
#versioning |
5407 | 47 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
48 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
9141
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
49 |
set(CPACK_PACKAGE_VERSION_PATCH 20) |
e391e9a19b1c
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
nemo
parents:
9106
diff
changeset
|
50 |
set(HEDGEWARS_PROTO_VER 46) |
5407 | 51 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
52 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
5405 | 53 |
|
8650 | 54 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 55 |
|
9220 | 56 |
#general utilities |
57 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
|
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
58 |
#platform specific init code |
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
koda
parents:
9141
diff
changeset
|
59 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
9190 | 60 |
include(${CMAKE_MODULE_PATH}/paths.cmake) |
2015 | 61 |
|
2406 | 62 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
63 |
#when build type is not specified, assume Debug/Release according to build version information |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
64 |
if (CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
65 |
string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
66 |
if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) ) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
67 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
68 |
message (STATUS "Unknown build type, using default (${default_build_type})") |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
69 |
endif () |
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
70 |
else (CMAKE_BUILD_TYPE) |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
71 |
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
72 |
endif (CMAKE_BUILD_TYPE) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
73 |
|
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
74 |
|
9152 | 75 |
#perform safe check that enable/disable compilation features |
76 |
include(${CMAKE_MODULE_PATH}/compilerchecks.cmake) |
|
77 |
||
7944 | 78 |
#set default flags values for all projects (unless MINIMAL_FLAGS is true) |
8347 | 79 |
if(NOT ${MINIMAL_FLAGS}) |
8348 | 80 |
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}") |
81 |
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}") |
|
9212 | 82 |
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g ${CMAKE_C_FLAGS_DEBUG}") |
9211 | 83 |
set(CMAKE_CXX_FLAGS "-pipe ${CMAKE_CXX_FLAGS}") |
84 |
set(CMAKE_CXX_FLAGS_RELEASE "-w -Os -fomit-frame-pointer ${CMAKE_CXX_FLAGS_RELEASE}") |
|
9212 | 85 |
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") |
7944 | 86 |
else() |
87 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
|
88 |
set(CMAKE_C_FLAGS_RELEASE "") |
|
9212 | 89 |
set(CMAKE_C_FLAGS_DEBUG "-Wall") |
7944 | 90 |
set(CMAKE_CXX_FLAGS_RELEASE "") |
9212 | 91 |
set(CMAKE_CXX_FLAGS_DEBUG "-Wall") |
7944 | 92 |
endif() |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
93 |
|
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
94 |
#parse additional parameters |
8796 | 95 |
if(FPFLAGS) |
96 |
add_flag_prepend(CMAKE_Pascal_FLAGS ${FPFLAGS}) |
|
97 |
endif() |
|
98 |
if(GHFLAGS) |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
99 |
if(${allow_parse_args}) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
100 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 101 |
else() |
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
koda
parents:
8597
diff
changeset
|
102 |
message(${WARNING} "FPFLAGS and GHFLAGS are available only when using CMake >= 2.8") |
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
103 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
104 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
parents:
7264
diff
changeset
|
105 |
|
8775
3cad01db0bae
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
koda
parents:
8770
diff
changeset
|
106 |
|
8707 | 107 |
list(APPEND haskell_flags ${ghflags_parsed} # user flags |
108 |
"-O2" # optimise for faster code |
|
8644 | 109 |
) |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
110 |
|
8821
e85ff6e298b5
adjust verbosity, move debug/release variables in the right section
koda
parents:
8806
diff
changeset
|
111 |
#-vm4079,4080,4081 |
e85ff6e298b5
adjust verbosity, move debug/release variables in the right section
koda
parents:
8806
diff
changeset
|
112 |
add_flag_append(CMAKE_Pascal_FLAGS "-Cs2000000") |
e85ff6e298b5
adjust verbosity, move debug/release variables in the right section
koda
parents:
8806
diff
changeset
|
113 |
add_flag_append(CMAKE_Pascal_FLAGS_DEBUG "-O- -gv") |
8802
ed984e06b435
enable fpc inlining only in release mode only if using fpc > 2.6
koda
parents:
8798
diff
changeset
|
114 |
add_flag_append(CMAKE_Pascal_FLAGS_RELEASE "-Os -Xs") |
8614
5f74a047cf2c
drop useless option, automatically set revision and debug info
koda
parents:
8613
diff
changeset
|
115 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
116 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
koda
parents:
8272
diff
changeset
|
117 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
631852904cee
only accept RELASE and DEBUG build type configuration
koda
parents:
7705
diff
changeset
|
118 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 119 |
list(APPEND haskell_flags "-Wall" # all warnings |
120 |
"-debug" # debug mode |
|
121 |
"-dcore-lint" # internal sanity check |
|
8644 | 122 |
) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
123 |
else() |
8707 | 124 |
list(APPEND haskell_flags "-w" # no warnings |
8644 | 125 |
) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
126 |
endif() |
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
127 |
|
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2573
diff
changeset
|
128 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
129 |
#lua discovery |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
130 |
if (${LUA_SYSTEM}) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
131 |
if (NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
132 |
find_package(Lua) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
133 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
134 |
|
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
135 |
if (LUA_LIBRARY AND LUA_INCLUDE_DIR) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
136 |
set(LUA_FOUND TRUE) |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
137 |
#use an IMPORTED tharget so that we can just use 'lua' to link |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
138 |
add_library(lua UNKNOWN IMPORTED) |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
139 |
set_target_properties(lua PROPERTIES IMPORTED_LOCATION ${LUA_LIBRARY}) |
9208
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
140 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
141 |
message(FATAL_ERROR "Missing Lua! Rerun cmake with -DLUA_SYSTEM=off to build the internal version") |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
diff
changeset
|
142 |
endif() |
7223 | 143 |
else() |
9214 | 144 |
if (NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
145 |
message(STATUS "LUA will be provided by the bundled sources") |
|
146 |
endif() |
|
9213 | 147 |
set(lua_output_name "hwlua") |
7220 | 148 |
add_subdirectory(misc/liblua) |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
koda
parents:
7030
diff
changeset
|
149 |
endif() |
7223 | 150 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
151 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
152 |
#physfs discovery |
9096
b3041025c271
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
sheepluva
parents:
9091
diff
changeset
|
153 |
if (${PHYSFS_SYSTEM}) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
154 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
155 |
find_package(PhysFS) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
156 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
157 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
158 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
159 |
if(physfs_h) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
160 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
161 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
162 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
163 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
164 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
165 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
166 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
167 |
|
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
168 |
if (physfs_detected_ver VERSION_LESS "2.1.0") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
169 |
message(FATAL_ERROR "PhysFS version is too old (dected ${physfs_detected_ver}, required 2.1.0)") |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
170 |
set(physfs_too_old true) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
171 |
endif() |
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
172 |
endif() |
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
koda
parents:
8540
diff
changeset
|
173 |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
174 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
175 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
9233
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
176 |
else() |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
177 |
#use an IMPORTED tharget so that we can just use 'physfs' to link |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
178 |
add_library(physfs UNKNOWN IMPORTED) |
a6ae0286787c
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
koda
parents:
9229
diff
changeset
|
179 |
set_target_properties(physfs PROPERTIES IMPORTED_LOCATION ${PHYSFS_LIBRARY}) |
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
180 |
endif() |
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
181 |
else() |
9214 | 182 |
if (NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
183 |
message(STATUS "PhysFS will be provided by the bundled sources") |
|
184 |
endif() |
|
9204 | 185 |
set(physfs_output_name "hwphysfs") |
8528 | 186 |
add_subdirectory(misc/libphysfs) |
187 |
endif() |
|
8549
af104e59ea8e
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
parents:
8544
diff
changeset
|
188 |
|
8688 | 189 |
find_package_or_disable_msg(FFMPEG NOVIDEOREC "Video recording will not be built") |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8665
diff
changeset
|
190 |
|
8671 | 191 |
#physfs helper library |
8528 | 192 |
add_subdirectory(misc/libphyslayer) |
8283 | 193 |
|
8671 | 194 |
#server |
195 |
if(NOT NOSERVER) |
|
196 |
add_subdirectory(gameServer) |
|
197 |
endif() |
|
198 |
||
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
199 |
#main engine |
184 | 200 |
add_subdirectory(hedgewars) |
5053 | 201 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
202 |
#Android related build scripts |
6812
929b467c7277
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
parents:
6605
diff
changeset
|
203 |
if(ANDROID) |
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
204 |
#run cmake -DANDROID=1 to enable this |
7220 | 205 |
add_subdirectory(project_files/Android-build) |
6025
cac1d5601d7c
reviewed the build system and parts of the previous merge, performed some code cleanup
koda
parents:
6023
diff
changeset
|
206 |
endif() |
5381
8f95038f3f75
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
Xeli
parents:
5223
diff
changeset
|
207 |
|
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
parents:
7704
diff
changeset
|
208 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
8082
675372256a01
lotsa hackery to get frontend somehow link libengine...
koda
parents:
8078
diff
changeset
|
209 |
if(NOT ANDROID) |
7220 | 210 |
add_subdirectory(bin) |
211 |
add_subdirectory(QTfrontend) |
|
212 |
add_subdirectory(share) |
|
213 |
add_subdirectory(tools) |
|
3515 | 214 |
endif() |
2203
6bd39d75e0dd
-Added support for Release and Debug for CMAKE_BUILD_TYPE
koda
parents:
2200
diff
changeset
|
215 |
|
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
unc0rr
parents:
546
diff
changeset
|
216 |
|
9091
bafadc6b4516
change cpack configuration file name so that it's not excluded by 'make package_source'
koda
parents:
9086
diff
changeset
|
217 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 218 |