qmlfrontend/main.cpp
author Wuzzy <Wuzzy2@mail.ru>
Thu, 11 Jul 2019 16:24:09 +0200
changeset 15231 c10e9261ab9c
parent 15217 b32c52c76977
child 16010 a73b9770467a
permissions -rw-r--r--
Make lowest line of Splash image frames transparent to work around scaling issues The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano). This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
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#include <QDebug>
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#include <QGuiApplication>
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#include <QLibrary>
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#include <QQmlApplicationEngine>
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#include "engine_interface.h"
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#include "game_view.h"
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#include "hwengine.h"
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#include "net_session.h"
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#include "preview_acceptor.h"
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static QObject* previewacceptor_singletontype_provider(
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    QQmlEngine* engine, QJSEngine* scriptEngine) {
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  Q_UNUSED(scriptEngine)
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  PreviewAcceptor* acceptor = new PreviewAcceptor(engine);
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  return acceptor;
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}
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int main(int argc, char* argv[]) {
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  QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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  QGuiApplication app(argc, argv);
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  QQmlApplicationEngine engine;
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  qRegisterMetaType<Engine::SimpleEventType>();
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  qRegisterMetaType<Engine::LongEventType>();
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  qRegisterMetaType<Engine::LongEventState>();
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  qRegisterMetaType<Engine::PositionedEventType>();
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  qmlRegisterSingletonType<PreviewAcceptor>(
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      "Hedgewars.Engine", 1, 0, "PreviewAcceptor",
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      previewacceptor_singletontype_provider);
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  qmlRegisterType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine");
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  qmlRegisterType<GameView>("Hedgewars.Engine", 1, 0, "GameView");
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  qmlRegisterType<NetSession>("Hedgewars.Engine", 1, 0, "NetSession");
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  qmlRegisterUncreatableType<EngineInstance>("Hedgewars.Engine", 1, 0,
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                                             "EngineInstance",
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                                             "Create by HWEngine run methods");
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  qmlRegisterUncreatableMetaObject(Engine::staticMetaObject, "Hedgewars.Engine",
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                                   1, 0, "Engine", "Namespace: only enums");
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  engine.load(QUrl(QLatin1String("qrc:/main.qml")));
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  if (engine.rootObjects().isEmpty()) return -1;
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  return app.exec();
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}