author | nemo |
Mon, 03 Dec 2018 12:43:49 -0500 | |
branch | 0.9.23 |
changeset 14362 | bdf5840863c6 |
parent 12645 | a4a04a700153 |
child 12990 | 8dd95c095882 |
child 13176 | 34cf782e061c |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
9998
diff
changeset
|
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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||
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#include "binds.h" |
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||
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const BindAction cbinds[BINDS_NUMBER] = |
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{ |
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{"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), QT_TRANSLATE_NOOP("binds (categories)", "Movement"), QT_TRANSLATE_NOOP("binds (descriptions)", "Hedgehog movement")}, |
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{"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, |
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{"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, |
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{"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, |
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{"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL}, |
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{"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")}, |
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{"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL}, |
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{"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")}, |
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{"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")}, |
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{"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL}, |
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{"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL}, |
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{"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), NULL, NULL}, |
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{"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), NULL, NULL}, |
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{"slot 5", "f5", QT_TRANSLATE_NOOP("binds", "slot 5"), NULL, NULL}, |
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{"slot 6", "f6", QT_TRANSLATE_NOOP("binds", "slot 6"), NULL, NULL}, |
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{"slot 7", "f7", QT_TRANSLATE_NOOP("binds", "slot 7"), NULL, NULL}, |
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{"slot 8", "f8", QT_TRANSLATE_NOOP("binds", "slot 8"), NULL, NULL}, |
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{"slot 9", "f9", QT_TRANSLATE_NOOP("binds", "slot 9"), NULL, NULL}, |
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{"slot :", "f10", QT_TRANSLATE_NOOP("binds", "slot 10"), NULL, NULL}, |
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{"timer 1", "1", QT_TRANSLATE_NOOP("binds", "timer 1 sec"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")}, |
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{"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), NULL, NULL}, |
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{"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), NULL, NULL}, |
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{"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), NULL, NULL}, |
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{"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), NULL, NULL}, |
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{"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")}, |
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{"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")}, |
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10315
d464a04450cc
Qt-Frontend: update description of findhh to better reflect current behavior. thanks to the friendly reminder in issue 805
sheepluva
parents:
10108
diff
changeset
|
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{"findhh", "h", QT_TRANSLATE_NOOP("binds", "autocam / find hedgehog"),QT_TRANSLATE_NOOP("binds (categories)", "Camera"), QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle automatic camera / refocus on active hedgehog:")}, |
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{"+cur_u", "[8]", QT_TRANSLATE_NOOP("binds", "up"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")}, |
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{"+cur_l", "[4]", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, |
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{"+cur_r", "[6]", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, |
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{"+cur_d", "[2]", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, |
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// {"+cur_m", "", QT_TRANSLATE_NOOP("binds", "movement key modifier"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")}, |
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{"zoomin", "wheelup", QT_TRANSLATE_NOOP("binds", "zoom in"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")}, |
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{"zoomout", "wheeldown", QT_TRANSLATE_NOOP("binds", "zoom out"), NULL, NULL}, |
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{"zoomreset", "mousem", QT_TRANSLATE_NOOP("binds", "reset zoom"), NULL, NULL}, |
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{"chat", "t", QT_TRANSLATE_NOOP("binds", "chat"), QT_TRANSLATE_NOOP("binds (categories)", "Miscellaneous"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")}, |
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{"history", "`", QT_TRANSLATE_NOOP("binds", "chat history"), NULL, NULL}, |
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{"pause", "p", QT_TRANSLATE_NOOP("binds", "pause"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")}, |
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{"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), NULL, NULL}, |
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{"confirm", "y", QT_TRANSLATE_NOOP("binds", "confirmation"), NULL, NULL}, |
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{"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")}, |
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{"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL}, |
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{"mute", "8", QT_TRANSLATE_NOOP("binds", "mute audio"), NULL, NULL}, |
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{"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")}, |
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{"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")}, |
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{"+speedup", "s", QT_TRANSLATE_NOOP("binds", "speed up replay"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Demo replay:")}, |
12645
a4a04a700153
Add translator comment for "toggle team bars"
Wuzzy <almikes@aol.com>
parents:
12491
diff
changeset
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//: This refers to the team info bars (name/flag/health) of all teams. These are shown at the bottom center of the screen |
12491
24cd4840d3e2
Fix the key for toggling team bars being incorrectly described in the settings page
Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
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{"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "toggle team bars"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Heads-up display:")}, |
8147
53190e590919
Use same macro for hiding video record button and keybinding
Mitchell Kember <mk12360@gmail.com>
parents:
8144
diff
changeset
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#ifdef VIDEOREC |
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{"record", "r", QT_TRANSLATE_NOOP("binds", "record"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Record video:")} |
8144
f3ba33d5d2b1
Google Code-in: Hide "video record" keybind option
Mitchell Kember <mk12360@gmail.com>
parents:
7870
diff
changeset
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#endif |
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}; |