gameServer/OfficialServer/checker.hs
author unc0rr
Mon, 13 Oct 2014 23:46:49 +0400
branchqmlfrontend
changeset 10440 b74a7bbe224e
parent 10017 de822cd3df3a
child 10515 7705784902e1
permissions -rw-r--r--
- Implement getTeamsList (not tested) - Some small fixes
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{-# LANGUAGE CPP, ScopedTypeVariables, OverloadedStrings #-}
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module Main where
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import qualified Control.Exception as Exception
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import System.IO
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import System.Log.Logger
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import qualified Data.ConfigFile as CF
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import Control.Monad.Error
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import System.Directory
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import Control.Monad.State
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import Control.Concurrent.Chan
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import Control.Concurrent
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import Network
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import Network.BSD
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import Network.Socket hiding (recv, sClose)
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import Network.Socket.ByteString
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import qualified Data.ByteString.Char8 as B
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import qualified Data.ByteString as BW
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import qualified Codec.Binary.Base64 as Base64
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import System.Process
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import Data.Maybe
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import qualified Data.List as L
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#if !defined(mingw32_HOST_OS)
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import System.Posix
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#endif
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readInt_ :: (Num a) => B.ByteString -> a
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readInt_ str =
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  case B.readInt str of
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       Just (i, t) | B.null t -> fromIntegral i
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       _                      -> 0
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data Message = Packet [B.ByteString]
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             | CheckFailed B.ByteString
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             | CheckSuccess [B.ByteString]
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    deriving Show
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serverAddress = "netserver.hedgewars.org"
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protocolNumber = "47"
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getLines :: Handle -> IO [B.ByteString]
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getLines h = g
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    where
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        g = do
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            l <- liftM Just (B.hGetLine h) `Exception.catch` (\(_ :: Exception.IOException) -> return Nothing)
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            if isNothing l then
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                return []
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                else
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                do
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                lst <- g
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                return $ fromJust l : lst
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engineListener :: Chan Message -> Handle -> String -> IO ()
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engineListener coreChan h fileName = do
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    stats <- liftM (ps . L.dropWhile (not . start)) $ getLines h
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    debugM "Engine" $ show stats
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    if null stats then
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        writeChan coreChan $ CheckFailed "No stats msg"
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        else
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        writeChan coreChan $ CheckSuccess stats
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    removeFile fileName
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    where
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        start = flip L.elem ["WINNERS", "DRAW"]
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        ps ("DRAW" : bs) = "DRAW" : ps bs
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        ps ("WINNERS" : n : bs) = let c = readInt_ n in "WINNERS" : n : take c bs ++ (ps $ drop c bs)
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        ps ("ACHIEVEMENT" : typ : teamname : location : value : bs) =
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            "ACHIEVEMENT" : typ : teamname : location : value : ps bs
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        ps _ = []
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checkReplay :: Chan Message -> [B.ByteString] -> IO ()
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checkReplay coreChan msgs = do
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    tempDir <- getTemporaryDirectory
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    (fileName, h) <- openBinaryTempFile tempDir "checker-demo"
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    B.hPut h . BW.pack . concat . map (fromMaybe [] . Base64.decode . B.unpack) $ msgs
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    hFlush h
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    hClose h
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    (_, _, Just hOut, _) <- createProcess (proc "/usr/home/unC0Rr/Sources/Hedgewars/Releases/0.9.20/bin/hwengine"
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                [fileName
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                , "--user-prefix", "/usr/home/unC0Rr/.hedgewars"
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                , "--prefix", "/usr/home/unC0Rr/Sources/Hedgewars/Releases/0.9.20/share/hedgewars/Data"
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                , "--nomusic"
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                , "--nosound"
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                , "--stats-only"
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                ])
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            {std_err = CreatePipe}
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    hSetBuffering hOut LineBuffering
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    void $ forkIO $ engineListener coreChan hOut fileName
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takePacks :: State B.ByteString [[B.ByteString]]
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takePacks = do
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    modify (until (not . B.isPrefixOf pDelim) (B.drop 2))
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    packet <- state $ B.breakSubstring pDelim
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    buf <- get
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    if B.null buf then put packet >> return [] else
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        if B.null packet then return [] else do
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            packets <- takePacks
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            return (B.splitWith (== '\n') packet : packets)
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    where
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    pDelim = "\n\n"
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recvLoop :: Socket -> Chan Message -> IO ()
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recvLoop s chan =
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        ((receiveWithBufferLoop B.empty >> return "Connection closed")
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            `Exception.catch` (\(e :: Exception.SomeException) -> return . B.pack . show $ e)
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        )
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        >>= disconnected
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    where
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        disconnected msg = writeChan chan $ Packet ["BYE", msg]
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        receiveWithBufferLoop recvBuf = do
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            recvBS <- recv s 4096
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            unless (B.null recvBS) $ do
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                let (packets, newrecvBuf) = runState takePacks $ B.append recvBuf recvBS
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                forM_ packets sendPacket
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                receiveWithBufferLoop $ B.copy newrecvBuf
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        sendPacket packet = writeChan chan $ Packet packet
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session :: B.ByteString -> B.ByteString -> Socket -> IO ()
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session l p s = do
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    noticeM "Core" "Connected"
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    coreChan <- newChan
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    forkIO $ recvLoop s coreChan
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    forever $ do
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        p <- readChan coreChan
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        case p of
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            Packet p -> do
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                debugM "Network" $ "Recv: " ++ show p
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                onPacket coreChan p
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            CheckFailed msg -> do
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                warningM "Check" "Check failed"
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                answer ["CHECKED", "FAIL", msg]
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                answer ["READY"]
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            CheckSuccess msgs -> do
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                warningM "Check" "Check succeeded"
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                answer ("CHECKED" : "OK" : msgs)
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                answer ["READY"]
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    where
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    answer :: [B.ByteString] -> IO ()
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    answer p = do
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        debugM "Network" $ "Send: " ++ show p
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        sendAll s $ B.unlines p `B.snoc` '\n'
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    onPacket :: Chan Message -> [B.ByteString] -> IO ()
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    onPacket _ ("CONNECTED":_) = do
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        answer ["CHECKER", protocolNumber, l, p]
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    onPacket _ ["PING"] = answer ["PONG"]
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    onPacket _ ["LOGONPASSED"] = answer ["READY"]
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    onPacket chan ("REPLAY":msgs) = do
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        checkReplay chan msgs
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        warningM "Check" "Started check"
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    onPacket _ ("BYE" : xs) = error $ show xs
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    onPacket _ _ = return ()
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main :: IO ()
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main = withSocketsDo $ do
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#if !defined(mingw32_HOST_OS)
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    installHandler sigPIPE Ignore Nothing
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    installHandler sigCHLD Ignore Nothing
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#endif
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    updateGlobalLogger "Core" (setLevel DEBUG)
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    updateGlobalLogger "Network" (setLevel WARNING)
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    updateGlobalLogger "Check" (setLevel DEBUG)
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    updateGlobalLogger "Engine" (setLevel DEBUG)
8474
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    Right (login, password) <- runErrorT $ do
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        d <- liftIO $ getHomeDirectory
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        conf <- join . liftIO . CF.readfile CF.emptyCP $ d ++ "/.hedgewars/settings.ini"
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        l <- CF.get conf "net" "nick"
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        p <- CF.get conf "net" "passwordhash"
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        return (B.pack l, B.pack p)
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    Exception.bracket
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        setupConnection
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        (\s -> noticeM "Core" "Shutting down" >> sClose s)
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        (session login password)
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    where
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        setupConnection = do
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            noticeM "Core" "Connecting to the server..."
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            proto <- getProtocolNumber "tcp"
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            let hints = defaultHints { addrFlags = [AI_ADDRCONFIG, AI_CANONNAME] }
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            (addr:_) <- getAddrInfo (Just hints) (Just serverAddress) Nothing
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            let (SockAddrInet _ host) = addrAddress addr
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            sock <- socket AF_INET Stream proto
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            connect sock (SockAddrInet 46631 host)
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            return sock