author | hasufell |
Sun, 04 Nov 2012 16:28:04 +0100 | |
branch | 0.9.18 |
changeset 7944 | a94f4ef5ba2b |
parent 7235 | baa69bd025d9 |
child 8179 | a1ffcb559f99 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#ifndef UI_HWFORM_H |
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#define UI_HWFORM_H |
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class PageMain; |
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class PageEditTeam; |
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class PageMultiplayer; |
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class PagePlayDemo; |
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class PageOptions; |
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class PageFeedback; |
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class PageNet; |
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class PageNetServer; |
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class PageNetChat; |
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class PageNetGame; |
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class PageInfo; |
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Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
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class PageDataDownload; |
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class PageGameStats; |
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class PageSinglePlayer; |
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class PageTraining; |
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class PageCampaign; |
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class PageSelectWeapon; |
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class PageInGame; |
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class PageRoomsList; |
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class PageConnecting; |
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class PageScheme; |
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class PageAdmin; |
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class PageNetType; |
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class PageDrawMap; |
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1. Implement new page in frontend with options for video recording.
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class PageVideos; |
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class QStackedLayout; |
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class QFont; |
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class QWidget; |
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class QMainWindow; |
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revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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class HWForm; |
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class Ui_HWForm |
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{ |
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public: |
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QWidget *centralWidget; |
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PageMain *pageMain; |
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PageEditTeam *pageEditTeam; |
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PageMultiplayer *pageMultiplayer; |
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PagePlayDemo *pagePlayDemo; |
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PageOptions *pageOptions; |
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PageFeedback *pageFeedback; |
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PageNet *pageNet; |
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PageNetServer * pageNetServer; |
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PageNetChat *pageNetChat; |
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PageNetGame *pageNetGame; |
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PageInfo *pageInfo; |
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PageDataDownload *pageDataDownload; |
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PageGameStats *pageGameStats; |
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PageSinglePlayer *pageSinglePlayer; |
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PageTraining *pageTraining; |
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PageSelectWeapon *pageSelectWeapon; |
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PageInGame *pageInGame; |
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PageRoomsList *pageRoomsList; |
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PageConnecting *pageConnecting; |
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PageScheme *pageScheme; |
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PageAdmin *pageAdmin; |
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PageNetType *pageNetType; |
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PageCampaign *pageCampaign; |
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PageDrawMap *pageDrawMap; |
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parents:
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PageVideos *pageVideos; |
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QStackedLayout *Pages; |
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QFont *font14; |
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void setupUi(HWForm *HWForm); |
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void SetupFonts(); |
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void SetupPages(QWidget *Parent, HWForm *HWForm); |
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}; |
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#endif // UI_HWFORM_H |