cocoaTouch/SingleTeamViewController.h
author koda
Sat, 05 Jun 2010 14:07:58 +0000
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permissions -rw-r--r--
now engine can be optionally built as library, there's an example wrapper of how to use it building server is now disabled by default, saves users some headaches
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//
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//  SingleTeamViewController.h
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//  HedgewarsMobile
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//
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//  Created by Vittorio on 02/04/10.
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//  Copyright 2010 __MyCompanyName__. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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@class HogHatViewController;
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@class GravesViewController;
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@class VoicesViewController;
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@class FortsViewController;
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@class FlagsViewController;
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@class LevelViewController;
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@interface SingleTeamViewController : UITableViewController <UITextFieldDelegate> {
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    NSMutableDictionary *teamDictionary;
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    UITextField *textFieldBeingEdited;
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    NSString *teamName;
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    UIImage *normalHogSprite;
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    NSArray *secondaryItems;
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    BOOL isWriteNeeded;
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    HogHatViewController *hogHatViewController;
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    GravesViewController *gravesViewController;
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    VoicesViewController *voicesViewController;
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    FortsViewController *fortsViewController;
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    FlagsViewController *flagsViewController;
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    LevelViewController *levelViewController;
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}
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@property (nonatomic,retain) NSMutableDictionary *teamDictionary;
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@property (nonatomic,retain) UITextField *textFieldBeingEdited;
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@property (nonatomic,retain) NSString *teamName;
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@property (nonatomic,retain) UIImage *normalHogSprite;
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@property (nonatomic,retain) NSArray *secondaryItems;
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-(void) writeFile;
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-(void) setWriteNeeded;
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@end