author | unc0rr |
Wed, 09 Oct 2019 07:43:43 +0200 | |
changeset 15447 | 999f82643048 |
parent 14874 | 9379ef4fac80 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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/** |
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* @file |
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* @brief DataManager class implementation |
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*/ |
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#include <QMap> |
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#include <QStringList> |
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#include <QStandardItemModel> |
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#include <QFileInfo> |
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#include <QSettings> |
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#include <QColor> |
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#include <SDL.h> |
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#include "hwconsts.h" |
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#include "HWApplication.h" |
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#include "sdlkeys.h" |
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#include "KeyMap.h" |
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#include "physfs.h" |
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#include "DataManager.h" |
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#include "GameStyleModel.h" |
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#include "HatModel.h" |
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#include "MapModel.h" |
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#include "ThemeModel.h" |
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DataManager::DataManager() |
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{ |
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m_hatModel = NULL; |
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m_staticMapModel = NULL; |
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m_missionMapModel = NULL; |
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m_themeModel = NULL; |
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m_colorsModel = NULL; |
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m_bindsModel = NULL; |
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m_gameStyleModel = NULL; |
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} |
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DataManager & DataManager::instance() |
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{ |
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static DataManager instance; |
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return instance; |
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} |
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QStringList DataManager::entryList( |
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const QString & subDirectory, |
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QDir::Filters filters, |
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const QStringList & nameFilters, |
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bool withDLC |
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) const |
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{ |
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QDir tmpDir(QString("physfs://%1").arg(subDirectory)); |
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QStringList result = tmpDir.entryList(nameFilters, filters); |
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|
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// sort case-insensitive |
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QMap<QString, QString> sortedFileNames; |
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QString absolutePath = datadir->absolutePath().toLocal8Bit().data(); |
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foreach ( QString fn, result) |
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{ |
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// Filter out DLC entries if desired |
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QString realDir = PHYSFS_getRealDir(QString(subDirectory + "/" + fn).toLocal8Bit().data()); |
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if(withDLC || realDir == absolutePath) |
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sortedFileNames.insert(fn.toLower(), fn); |
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} |
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result = sortedFileNames.values(); |
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return result; |
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} |
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GameStyleModel * DataManager::gameStyleModel() |
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{ |
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if (m_gameStyleModel == NULL) { |
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m_gameStyleModel = new GameStyleModel(); |
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m_gameStyleModel->loadGameStyles(); |
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} |
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return m_gameStyleModel; |
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} |
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HatModel * DataManager::hatModel() |
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{ |
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if (m_hatModel == NULL) { |
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m_hatModel = new HatModel(); |
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m_hatModel->loadHats(); |
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} |
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return m_hatModel; |
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} |
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MapModel * DataManager::staticMapModel() |
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{ |
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if (m_staticMapModel == NULL) { |
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m_staticMapModel = new MapModel(MapModel::StaticMap, this); |
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} |
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return m_staticMapModel; |
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} |
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MapModel * DataManager::missionMapModel() |
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{ |
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if (m_missionMapModel == NULL) { |
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m_missionMapModel = new MapModel(MapModel::MissionMap, this); |
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} |
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return m_missionMapModel; |
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} |
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ThemeModel * DataManager::themeModel() |
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{ |
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if (m_themeModel == NULL) { |
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m_themeModel = new ThemeModel(); |
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} |
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return m_themeModel; |
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} |
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QStandardItemModel * DataManager::colorsModel() |
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{ |
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if(m_colorsModel == NULL) |
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{ |
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m_colorsModel = new QStandardItemModel(); |
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int i = 0; |
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while(colors[i]) |
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{ |
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QStandardItem * item = new QStandardItem(); |
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item->setData(QColor(colors[i])); |
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m_colorsModel->appendRow(item); |
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++i; |
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} |
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} |
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return m_colorsModel; |
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} |
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QStandardItemModel * DataManager::bindsModel() |
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{ |
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KeyMap km = KeyMap::instance(); |
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if(m_bindsModel == NULL) |
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{ |
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m_bindsModel = new QStandardItemModel(); |
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QStandardItem * firstItem = new QStandardItem(); |
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firstItem->setData(tr("Use Default"), Qt::DisplayRole); |
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firstItem->setData("default", Qt::UserRole + 1); |
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m_bindsModel->appendRow(firstItem); |
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for(int j = 0; sdlkeys[j][1][0] != '\0'; j++) |
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{ |
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QStandardItem * item = new QStandardItem(); |
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QString keyId = QString(sdlkeys[j][0]); |
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QString keyDisplay; |
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bool isKeyboard = sdlkeys_iskeyboard[j] == true; |
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if (keyId == "none" || (!isKeyboard)) |
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keyDisplay = HWApplication::translate("binds (keys)", sdlkeys[j][1]); |
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else |
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// Get key name with respect to keyboard layout |
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keyDisplay = QString(SDL_GetKeyName(SDL_GetKeyFromScancode(km.getScancodeFromKeyname(sdlkeys[j][0])))); |
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bool kbFallback = keyDisplay.trimmed().isEmpty(); |
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if (kbFallback) |
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177 |
{ |
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Frontend controls: Don't show "QWERTY" for F13-F15
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keyDisplay = QString(sdlkeys[j][1]); |
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if ((QString(sdlkeys[j][0]) != "f13") && (QString(sdlkeys[j][0]) != "f14") && (QString(sdlkeys[j][0]) != "f15")) |
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180 |
{ |
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181 |
// If SDL doesn't know a name, show fallback name and a warning |
14874
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182 |
//: Name of QWERTY US keyboard layout |
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183 |
keyDisplay = keyDisplay + QString(" ") + HWApplication::translate("binds (keys)", "(QWERTY)"); |
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184 |
} |
14848
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185 |
} |
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186 |
if (isKeyboard) |
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187 |
{ |
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188 |
if (!kbFallback) |
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189 |
keyDisplay = HWApplication::translate("binds (keys)", keyDisplay.toUtf8().constData()); |
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190 |
keyDisplay = HWApplication::translate("binds (keys)", "Keyboard") + QString(": ") + keyDisplay; |
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191 |
} |
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192 |
item->setData(keyDisplay, Qt::DisplayRole); |
7260 | 193 |
item->setData(sdlkeys[j][0], Qt::UserRole + 1); |
194 |
m_bindsModel->appendRow(item); |
|
195 |
} |
|
196 |
} |
|
197 |
||
198 |
return m_bindsModel; |
|
199 |
} |
|
200 |
||
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Switch to 'settings.ini'. Copies old ini file if necessary on startup.
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201 |
QString DataManager::settingsFileName() |
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202 |
{ |
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203 |
if(m_settingsFileName.isEmpty()) |
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{ |
13284
b504131f7405
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
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205 |
QFile settingsFile(cfgdir->absoluteFilePath("settings.ini")); |
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206 |
|
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if(!settingsFile.exists()) |
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208 |
{ |
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209 |
QFile oldSettingsFile(cfgdir->absoluteFilePath("hedgewars.ini")); |
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210 |
|
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211 |
settingsFile.open(QFile::WriteOnly); |
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settingsFile.close(); |
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213 |
|
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214 |
if(oldSettingsFile.exists()) |
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215 |
{ |
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216 |
QSettings sOld(oldSettingsFile.fileName(), QSettings::IniFormat); |
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217 |
QSettings sNew(settingsFile.fileName(), QSettings::IniFormat); |
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218 |
sNew.setIniCodec("UTF-8"); |
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|
219 |
|
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220 |
foreach(const QString & key, sOld.allKeys()) |
8920 | 221 |
{ |
222 |
if(key.startsWith("colors/color")) |
|
223 |
sNew.setValue(key, sOld.value(key).value<QColor>().name()); |
|
224 |
else |
|
225 |
sNew.setValue(key, sOld.value(key)); |
|
226 |
} |
|
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227 |
} |
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228 |
} |
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|
229 |
|
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230 |
m_settingsFileName = settingsFile.fileName(); |
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|
231 |
} |
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|
232 |
|
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233 |
return m_settingsFileName; |
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|
234 |
} |
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|
235 |
|
9389 | 236 |
QString DataManager::safeFileName(QString fileName) |
237 |
{ |
|
238 |
fileName.replace('\\', '_'); |
|
239 |
fileName.replace('/', '_'); |
|
240 |
fileName.replace(':', '_'); |
|
241 |
||
242 |
return fileName; |
|
243 |
} |
|
244 |
||
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make DataManager a QObject with reload() slot that emits signal updated()
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|
245 |
void DataManager::reload() |
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changeset
|
246 |
{ |
7824 | 247 |
// removed for now (also code was a bit unclean, could lead to segfault if |
248 |
// reload() is called before all members are initialized - because currently |
|
249 |
// they are initialized in the getter methods rather than the constructor) |
|
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|
250 |
} |
7681 | 251 |
|
252 |
void DataManager::resetColors() |
|
253 |
{ |
|
254 |
for(int i = colorsModel()->rowCount() - 1; i >= 0; --i) |
|
255 |
{ |
|
256 |
m_colorsModel->item(i)->setData(QColor(colors[i])); |
|
257 |
} |
|
258 |
} |
|
8508
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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|
259 |
|
f849b7b3af1d
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|
260 |
bool DataManager::ensureFileExists(const QString &fileName) |
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|
261 |
{ |
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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changeset
|
262 |
QFile tmpfile(fileName); |
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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|
263 |
if (!tmpfile.exists()) |
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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|
264 |
return tmpfile.open(QFile::WriteOnly); |
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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|
265 |
else |
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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|
266 |
return true; |
f849b7b3af1d
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
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|
267 |
} |