QTfrontend/team.cpp
author nemo
Wed, 12 Dec 2018 23:01:06 -0500
changeset 14416 96624a6cdb93
parent 13708 3264a26bbf8b
child 14477 4b678aad50e9
permissions -rw-r--r--
Allow scaling hand drawn maps
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     1
/*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 607
diff changeset
     2
 * Hedgewars, a free turn based strategy game
11046
47a8c19ecb60 more copyright fixes
sheepluva
parents: 10400
diff changeset
     3
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     4
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     8
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    12
 * GNU General Public License for more details.
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    13
 *
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    14
 * You should have received a copy of the GNU General Public License
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    15
 * along with this program; if not, write to the Free Software
10108
c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents: 9998
diff changeset
    16
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    17
 */
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    18
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    19
#include <QFile>
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    20
#include <QTextStream>
471
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 468
diff changeset
    21
#include <QStringList>
e1eb64ba5e9c Small cleanup, faster compilation as a result
unc0rr
parents: 468
diff changeset
    22
#include <QLineEdit>
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
    23
#include <QCryptographicHash>
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
    24
#include <QSettings>
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
    25
#include <QStandardItemModel>
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
    26
#include <QDebug>
5252
ded882439548 file association for mac!
koda
parents: 5204
diff changeset
    27
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    28
#include "team.h"
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    29
#include "hwform.h"
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7254
diff changeset
    30
#include "DataManager.h"
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
    31
#include "gameuiconfig.h"
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    32
1325
c8994d47f41d Adding teams now works
unc0rr
parents: 1293
diff changeset
    33
HWTeam::HWTeam(const QString & teamname) :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    34
    QObject(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    35
    , m_difficulty(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    36
    , m_numHedgehogs(4)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    37
    , m_isNetTeam(false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    38
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    39
    m_name = teamname;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    40
    OldTeamName = m_name;
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    41
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    42
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    43
        m_hedgehogs.append(HWHog());
13080
23a498a2b5b8 Capitalize default hog names and server name
Wuzzy <Wuzzy2@mail.ru>
parents: 12670
diff changeset
    44
        m_hedgehogs[i].Name = (QLineEdit::tr("Hedgehog %1").arg(i+1));
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    45
        m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    46
    }
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    47
    m_grave = "Statue";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    48
    m_fort = "Plane";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    49
    m_voicepack = "Default";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    50
    m_flag = "hedgewars";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    51
    for(int i = 0; i < BINDS_NUMBER; i++)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    52
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    53
        m_binds.append(BindAction());
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
    54
        m_binds[i].action = cbinds[i].action;
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
    55
        m_binds[i].strbind = QString();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    56
    }
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
    57
    m_color = 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    58
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    59
353
5ec611d702a0 initial hedgehogs num fixed
displacer
parents: 352
diff changeset
    60
HWTeam::HWTeam(const QStringList& strLst) :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    61
    QObject(0)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    62
    , m_numHedgehogs(4)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    63
    , m_isNetTeam(true)
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    64
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    65
    // net teams are configured from QStringList
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    66
    if(strLst.size() != 23) throw HWTeamConstructException();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    67
    m_name = strLst[0];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    68
    m_grave = strLst[1];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    69
    m_fort = strLst[2];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    70
    m_voicepack = strLst[3];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    71
    m_flag = strLst[4];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    72
    m_owner = strLst[5];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    73
    m_difficulty = strLst[6].toUInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    74
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    75
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    76
        m_hedgehogs.append(HWHog());
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    77
        m_hedgehogs[i].Name=strLst[i * 2 + 7];
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    78
        m_hedgehogs[i].Hat=strLst[i * 2 + 8];
2833
9c2accd92cc7 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo
parents: 2747
diff changeset
    79
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
9c2accd92cc7 Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
nemo
parents: 2747
diff changeset
    80
// Checking net teams is probably pointless, but can't hurt.
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    81
        if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    82
    }
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
    83
    m_color = 0;
314
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    84
}
83773ccf4f09 client/server net pre-alpha
displacer
parents: 312
diff changeset
    85
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents: 1840
diff changeset
    86
HWTeam::HWTeam() :
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
    87
    QObject(0)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    88
    , m_difficulty(0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    89
    , m_numHedgehogs(4)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
    90
    , m_isNetTeam(false)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
    91
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    92
    m_name = QString("Team");
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    93
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    94
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
    95
        m_hedgehogs.append(HWHog());
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    96
        m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
    97
        m_hedgehogs[i].Hat = "NoHat";
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
    98
    }
1840
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
    99
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   100
    m_grave = QString("Simple"); // default
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   101
    m_fort = QString("Island"); // default
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   102
    m_voicepack = "Default";
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   103
    m_flag = "hedgewars";
1907
a104432e8301 Random team generator rework by ttsmj
unc0rr
parents: 1840
diff changeset
   104
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   105
    for(int i = 0; i < BINDS_NUMBER; i++)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   106
    {
7131
c0c787eb526e Make frontend compile with clang
unc0rr
parents: 7130
diff changeset
   107
        m_binds.append(BindAction());
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   108
        m_binds[i].action = cbinds[i].action;
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
   109
        m_binds[i].strbind = QString();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   110
    }
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
   111
    m_color = 0;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   112
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   113
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   114
HWTeam::HWTeam(const HWTeam & other) :
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   115
    QObject(0)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   116
    , OldTeamName(other.OldTeamName)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   117
    , m_name(other.m_name)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   118
    , m_grave(other.m_grave)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   119
    , m_fort(other.m_fort)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   120
    , m_flag(other.m_flag)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   121
    , m_voicepack(other.m_voicepack)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   122
    , m_hedgehogs(other.m_hedgehogs)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   123
    , m_difficulty(other.m_difficulty)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   124
    , m_binds(other.m_binds)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   125
    , m_numHedgehogs(other.m_numHedgehogs)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   126
    , m_color(other.m_color)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   127
    , m_isNetTeam(other.m_isNetTeam)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   128
    , m_owner(other.m_owner)
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   129
//      , AchievementProgress(other.AchievementProgress)
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   130
{
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   131
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   132
}
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   133
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   134
HWTeam & HWTeam::operator = (const HWTeam & other)
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   135
{
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   136
    if(this != &other)
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   137
    {
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   138
        OldTeamName = other.OldTeamName;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   139
        m_name = other.m_name;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   140
        m_grave = other.m_grave;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   141
        m_fort = other.m_fort;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   142
        m_flag = other.m_flag;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   143
        m_voicepack = other.m_voicepack;
7254
aa4461ec7737 This should fix default hogs names in network game
unc0rr
parents: 7145
diff changeset
   144
        m_hedgehogs = other.m_hedgehogs;
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   145
        m_difficulty = other.m_difficulty;
7254
aa4461ec7737 This should fix default hogs names in network game
unc0rr
parents: 7145
diff changeset
   146
        m_binds = other.m_binds;
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   147
        m_numHedgehogs = other.m_numHedgehogs;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   148
        m_color = other.m_color;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   149
        m_isNetTeam = other.m_isNetTeam;
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   150
        m_owner = other.m_owner;
7145
1d1a14b39400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr
parents: 7133
diff changeset
   151
        m_color = other.m_color;
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   152
    }
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   153
6225
505643d4c23d disconnect when going back from lobby page (regression fix)
sheepluva
parents: 6223
diff changeset
   154
    return *this;
6223
cc3eb9b7230f It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents: 6060
diff changeset
   155
}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   156
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   157
bool HWTeam::loadFromFile()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   158
{
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   159
    QSettings teamfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)), QSettings::IniFormat, 0);
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   160
    teamfile.setIniCodec("UTF-8");
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   161
    m_name = teamfile.value("Team/Name", m_name).toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   162
    m_grave = teamfile.value("Team/Grave", "Statue").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   163
    m_fort = teamfile.value("Team/Fort", "Plane").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   164
    m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   165
    m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   166
    m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   167
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   168
    {
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   169
        QString hh = QString("Hedgehog%1/").arg(i);
13080
23a498a2b5b8 Capitalize default hog names and server name
Wuzzy <Wuzzy2@mail.ru>
parents: 12670
diff changeset
   170
        m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("Hedgehog %1").arg(i+1)).toString();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   171
        m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   172
    }
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   173
    for(int i = 0; i < BINDS_NUMBER; i++)
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8098
diff changeset
   174
        m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), QString()).toString();
3344
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   175
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   176
        if(achievements[i][0][0])
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   177
            AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   178
        else
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   179
            break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   180
    return true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   181
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   182
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   183
bool HWTeam::fileExists()
3381
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   184
{
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   185
    QFile f(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
3381
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   186
    return f.exists();
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   187
}
f8800c44b3de Engine:
smxx
parents: 3359
diff changeset
   188
12670
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   189
// Returns true if the team name has been changed but a file with the same team name already exists.
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   190
// So if this team would be saved, another team file would be overwritten, which is generally not
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   191
// desired.
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   192
bool HWTeam::wouldOverwriteOtherFile()
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   193
{
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   194
    return (m_name != OldTeamName) && fileExists();
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   195
}
967990d958bc Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents: 11046
diff changeset
   196
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   197
bool HWTeam::deleteFile()
3159
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   198
{
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   199
    if(m_isNetTeam)
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   200
        return false;
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   201
    QFile cfgfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
3159
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   202
    cfgfile.remove();
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   203
    return true;
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   204
}
e5eff81d7635 Frontend:
smxx
parents: 2948
diff changeset
   205
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   206
bool HWTeam::saveToFile()
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   207
{
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   208
    if (OldTeamName != m_name)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   209
    {
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   210
        QFile cfgfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(OldTeamName)));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   211
        cfgfile.remove();
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   212
        OldTeamName = m_name;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   213
    }
8098
4efee370e2de - Fix saving .ini files
unc0rr
parents: 7955
diff changeset
   214
13284
b504131f7405 Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Wuzzy <Wuzzy2@mail.ru>
parents: 13080
diff changeset
   215
    QString fileName = QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name));
8508
f849b7b3af1d - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
unc0rr
parents: 8346
diff changeset
   216
    DataManager::ensureFileExists(fileName);
f849b7b3af1d - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
unc0rr
parents: 8346
diff changeset
   217
    QSettings teamfile(fileName, QSettings::IniFormat, 0);
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   218
    teamfile.setIniCodec("UTF-8");
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   219
    teamfile.setValue("Team/Name", m_name);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   220
    teamfile.setValue("Team/Grave", m_grave);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   221
    teamfile.setValue("Team/Fort", m_fort);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   222
    teamfile.setValue("Team/Voicepack", m_voicepack);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   223
    teamfile.setValue("Team/Flag", m_flag);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   224
    teamfile.setValue("Team/Difficulty", m_difficulty);
8098
4efee370e2de - Fix saving .ini files
unc0rr
parents: 7955
diff changeset
   225
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   226
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   227
    {
3333
560e2766c445 Frontend:
smxx
parents: 3236
diff changeset
   228
        QString hh = QString("Hedgehog%1/").arg(i);
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   229
        teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   230
        teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   231
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   232
    for(int i = 0; i < BINDS_NUMBER; i++)
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   233
        teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
3344
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   234
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   235
        if(achievements[i][0][0])
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   236
            teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   237
        else
b18a166e6ca4 Frontend:
smxx
parents: 3333
diff changeset
   238
            break;
8098
4efee370e2de - Fix saving .ini files
unc0rr
parents: 7955
diff changeset
   239
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   240
    return true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   241
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   242
9466
8b48c27201af - Load default binds from settings.ini
unc0rr
parents: 9407
diff changeset
   243
QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   244
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   245
    QStringList sl;
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   246
    if (m_isNetTeam)
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   247
    {
7313
162bc562335b Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
nemo
parents: 7258
diff changeset
   248
        sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toUtf8(), QCryptographicHash::Md5).toHex())));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   249
        sl.push_back("erdriven");
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2833
diff changeset
   250
    }
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   251
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));
606
9d800fdfd3bd Add ammostores in frontend, should help further ammostores implemetation
unc0rr
parents: 605
diff changeset
   252
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   253
    sl.push_back(QString("egrave " + m_grave));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   254
    sl.push_back(QString("efort " + m_fort));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   255
    sl.push_back(QString("evoicepack " + m_voicepack));
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   256
    sl.push_back(QString("eflag " + m_flag));
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
   257
9790
0b4b9fda5bd4 - /owner command to specify team owner
unc0rr
parents: 9466
diff changeset
   258
    if(!m_owner.isEmpty())
9791
446e4919b738 Display team owner in teams widget (addresses issue 174)
unc0rr
parents: 9790
diff changeset
   259
        sl.push_back(QString("eowner ") + m_owner);
9790
0b4b9fda5bd4 - /owner command to specify team owner
unc0rr
parents: 9466
diff changeset
   260
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   261
    for (int t = 0; t < m_numHedgehogs; t++)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   262
    {
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   263
        sl.push_back(QString("eaddhh %1 %2 %3")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   264
                     .arg(QString::number(m_difficulty),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   265
                          QString::number(InitHealth),
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   266
                          m_hedgehogs[t].Name));
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   267
        sl.push_back(QString("ehat %1")
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   268
                     .arg(m_hedgehogs[t].Hat));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   269
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2879
diff changeset
   270
    return sl;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   271
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   272
10400
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   273
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   274
void HWTeam::setNetTeam(bool isNetTeam)
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   275
{
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   276
    m_isNetTeam = isNetTeam;
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   277
}
47e2189eae44 This should make frontend aware of your own teams in game on rejoin
unc0rr
parents: 10108
diff changeset
   278
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   279
bool HWTeam::isNetTeam() const
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   280
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   281
    return m_isNetTeam;
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   282
}
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   283
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 348
diff changeset
   284
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   285
bool HWTeam::operator==(const HWTeam& t1) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   286
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   287
    return m_name==t1.m_name;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   288
}
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   289
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   290
bool HWTeam::operator<(const HWTeam& t1) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   291
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   292
    return m_name<t1.m_name; // if names are equal - test if it is net team
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   293
}
1840
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   294
4747f0232b88 ttsmj2's random teams patch
unc0rr
parents: 1683
diff changeset
   295
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   296
//// Methods for member inspection+modification ////
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   297
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   298
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   299
// name
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   300
QString HWTeam::name() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   301
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   302
    return m_name;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   303
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   304
void HWTeam::setName(const QString & name)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   305
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   306
    m_name = name;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   307
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   308
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   309
// single hedgehog
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   310
const HWHog & HWTeam::hedgehog(unsigned int idx) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   311
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   312
    return m_hedgehogs[idx];
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   313
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   314
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   315
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   316
    m_hedgehogs[idx] = hh;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   317
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   318
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   319
// owner
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   320
QString HWTeam::owner() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   321
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   322
    return m_owner;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   323
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   324
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   325
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   326
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   327
// difficulty
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   328
unsigned int HWTeam::difficulty() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   329
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   330
    return m_difficulty;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   331
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   332
void HWTeam::setDifficulty(unsigned int level)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   333
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   334
    m_difficulty = level;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   335
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   336
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   337
// color
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   338
int HWTeam::color() const
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   339
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   340
    return m_color;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   341
}
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   342
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   343
QColor HWTeam::qcolor() const
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   344
{
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7254
diff changeset
   345
    return DataManager::instance().colorsModel()->item(m_color)->data().value<QColor>();
7130
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   346
}
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   347
fcab1fd02bc6 - Allow switching colors with mouse wheel
unc0rr
parents: 6953
diff changeset
   348
void HWTeam::setColor(int color)
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   349
{
7258
722e8a0d89dc - Move colorsModel to appropriate place
unc0rr
parents: 7254
diff changeset
   350
    m_color = color % DataManager::instance().colorsModel()->rowCount();
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   351
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   352
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   353
6024
d38da7c19e43 some more cleanups and refactoring.
sheepluva
parents: 6015
diff changeset
   354
// binds
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   355
QString HWTeam::keyBind(unsigned int idx) const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   356
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   357
    return m_binds[idx].strbind;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   358
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   359
void HWTeam::bindKey(unsigned int idx, const QString & key)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   360
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   361
    m_binds[idx].strbind = key;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   362
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   363
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   364
// flag
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   365
void    HWTeam::setFlag(const QString & flag)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   366
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   367
    m_flag = flag;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   368
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   369
QString HWTeam::flag() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   370
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   371
    return m_flag;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   372
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   373
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   374
// fort
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   375
void    HWTeam::setFort(const QString & fort)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   376
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   377
    m_fort = fort;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   378
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   379
QString HWTeam::fort() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   380
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   381
    return m_fort;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   382
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   383
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   384
// grave
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   385
void HWTeam::setGrave(const QString & grave)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   386
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   387
    m_grave = grave;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   388
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   389
QString HWTeam::grave() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   390
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   391
    return m_grave;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   392
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   393
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   394
// voicepack - getter/setter
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   395
void HWTeam::setVoicepack(const QString & voicepack)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   396
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   397
    m_voicepack = voicepack;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   398
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   399
QString HWTeam::voicepack() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   400
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   401
    return m_voicepack;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   402
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   403
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   404
// amount of hedgehogs
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   405
unsigned char HWTeam::numHedgehogs() const
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   406
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   407
    return m_numHedgehogs;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   408
}
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   409
void HWTeam::setNumHedgehogs(unsigned char num)
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   410
{
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   411
    m_numHedgehogs = num;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6225
diff changeset
   412
}
6015
daffc14a518a cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents: 5907
diff changeset
   413