author | koda |
Sat, 16 Jan 2010 17:30:37 +0000 | |
changeset 2698 | 90585aba87ad |
parent 2696 | 41aa7b56c17b |
child 2702 | 48fc46a922fd |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2009 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga, mods for Hedgewars by Vittorio Giovara |
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slouken@libsdl.org, vittorio.giovara@gmail.com |
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*/ |
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#import <UIKit/UIKit.h> |
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#import "SDL_video.h" |
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2693
3207e0eacd43
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents:
2691
diff
changeset
|
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@class GameSetup; |
3207e0eacd43
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents:
2691
diff
changeset
|
27 |
|
2688 | 28 |
@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> { |
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UIWindow *window; |
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SDL_WindowID windowID; |
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UITabBarController *controller; |
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2693
3207e0eacd43
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents:
2691
diff
changeset
|
32 |
GameSetup *setup; |
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} |
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// the outlets are set in MainWindow.xib |
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@property (readwrite, retain) IBOutlet UIWindow *window; |
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@property (readwrite, assign) SDL_WindowID windowID; |
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@property (nonatomic, retain) IBOutlet UITabBarController *controller; |
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2693
3207e0eacd43
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda
parents:
2691
diff
changeset
|
39 |
@property (nonatomic, retain) GameSetup *setup; |
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+(SDLUIKitDelegate *)sharedAppDelegate; |
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-(NSString *)dataFilePath:(NSString *)fileName; |
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-(void) startSDLgame; |
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@end |