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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include <QGridLayout>
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#include <QPushButton>
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#include "pagesingleplayer.h"
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#include "gamecfgwidget.h"
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PageSinglePlayer::PageSinglePlayer(QWidget* parent) : AbstractPage(parent)
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{
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QVBoxLayout * vLayout = new QVBoxLayout(this);
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QHBoxLayout * topLine = new QHBoxLayout();
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QHBoxLayout * middleLine = new QHBoxLayout();
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QHBoxLayout * bottomLine = new QHBoxLayout();
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vLayout->addStretch();
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vLayout->addLayout(topLine);
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vLayout->addSpacing(30);
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vLayout->addLayout(middleLine);
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vLayout->addStretch();
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vLayout->addLayout(bottomLine);
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topLine->addStretch();
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BtnSimpleGamePage = addButton(":/res/SimpleGame.png", topLine, 0, true);
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BtnSimpleGamePage->setToolTip(tr("Simple Game (a quick game against the computer, settings are chosen for you)"));
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topLine->addSpacing(60);
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BtnMultiplayer = addButton(":/res/Multiplayer.png", topLine, 1, true);
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BtnMultiplayer->setToolTip(tr("Multiplayer (play a hotseat game against your friends, or AI teams)"));
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topLine->addStretch();
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BtnCampaignPage = addButton(":/res/Campaign.png", middleLine, 0, true);
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BtnCampaignPage->setToolTip(tr("Campaign Mode (...). IN DEVELOPMENT"));
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//BtnCampaignPage->setVisible(false);
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BtnTrainPage = addButton(":/res/Trainings.png", middleLine, 1, true);
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BtnTrainPage->setToolTip(tr("Training Mode (Practice your skills in a range of training missions). IN DEVELOPMENT"));
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BtnBack = addButton(":/res/Exit.png", bottomLine, 0, true);
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bottomLine->addStretch();
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BtnDemos = addButton(":/res/Record.png", bottomLine, 1, true);
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BtnDemos->setToolTip(tr("Demos (Watch recorded demos)"));
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BtnLoad = addButton(":/res/Save.png", bottomLine, 2, true);
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BtnLoad->setStyleSheet("QPushButton{margin: 12px 0px 12px 0px;}");
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BtnLoad->setToolTip(tr("Load (Load a previously saved game)"));
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BtnBack->setFixedHeight(BtnLoad->height());
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BtnBack->setStyleSheet("QPushButton{margin-top: 31px;}");
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}
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