author | unc0rr |
Thu, 21 Sep 2006 17:57:35 +0000 | |
changeset 157 | 8e3e11bb0a5f |
parent 153 | dc10da2a73f9 |
child 183 | 57c2ef19f719 |
permissions | -rw-r--r-- |
153 | 1 |
/* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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#include <QLabel> |
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#include <QPixmap> |
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#include <QPushButton> |
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#include <QFrame> |
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#include <QDebug> |
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#include <vertScrollArea.h> |
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#include "teamselect.h" |
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#include "teamselhelper.h" |
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#include "frameTeam.h" |
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void TeamSelWidget::addTeam(HWTeam team) |
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{ |
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frameDontPlaying->addTeam(team, false); |
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curDontPlayingTeams.push_back(team); |
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QObject::connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)), |
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this, SLOT(changeTeamStatus(HWTeam))); |
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} |
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//void TeamSelWidget::removeTeam(__attribute__ ((unused)) HWTeam team) |
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//{ |
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//curDontPlayingTeams.erase(std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team)); |
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//} |
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void TeamSelWidget::changeTeamStatus(HWTeam team) |
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{ |
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list<HWTeam>::iterator itDontPlay=std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team); |
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list<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team); |
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bool willBePlaying=itDontPlay!=curDontPlayingTeams.end(); |
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if(!willBePlaying) { |
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// playing team => dont playing |
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curDontPlayingTeams.push_back(*itPlay); |
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curPlayingTeams.erase(itPlay); |
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} else { |
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// return if max playing teams reached |
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if(framePlaying->isFullTeams()) return; |
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// dont playing team => playing |
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curPlayingTeams.push_back(*itDontPlay); |
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curDontPlayingTeams.erase(itDontPlay); |
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} |
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FrameTeams* pRemoveTeams; |
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FrameTeams* pAddTeams; |
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if(!willBePlaying) { |
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pRemoveTeams=framePlaying; |
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pAddTeams=frameDontPlaying; |
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} else { |
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pRemoveTeams=frameDontPlaying; |
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pAddTeams=framePlaying; |
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} |
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pAddTeams->addTeam(team, willBePlaying); |
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pRemoveTeams->removeTeam(team); |
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QObject::connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)), |
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this, SLOT(changeTeamStatus(HWTeam))); |
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QSize szh=pAddTeams->sizeHint(); |
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QSize szh1=pRemoveTeams->sizeHint(); |
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if(szh.isValid() && szh1.isValid()) { |
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pAddTeams->resize(pAddTeams->size().width(), szh.height()); |
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pRemoveTeams->resize(pRemoveTeams->size().width(), szh1.height()); |
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} |
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} |
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void TeamSelWidget::addScrArea(FrameTeams* pfteams, QColor color) |
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{ |
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VertScrArea* area=new VertScrArea(color); |
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area->setWidget(pfteams); |
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mainLayout.addWidget(area, 30); |
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} |
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TeamSelWidget::TeamSelWidget(QWidget* parent) : |
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QWidget(parent), mainLayout(this) |
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{ |
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framePlaying=new FrameTeams(); |
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frameDontPlaying=new FrameTeams(); |
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addScrArea(framePlaying, QColor("DarkTurquoise")); |
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addScrArea(frameDontPlaying, QColor("LightGoldenrodYellow")); |
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} |
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void TeamSelWidget::resetPlayingTeams(const QStringList& teamslist) |
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{ |
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list<HWTeam>::iterator it; |
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for(it=curPlayingTeams.begin(); it!=curPlayingTeams.end(); it++) { |
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framePlaying->removeTeam(*it); |
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} |
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curPlayingTeams.clear(); |
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for(it=curDontPlayingTeams.begin(); it!=curDontPlayingTeams.end(); it++) { |
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frameDontPlaying->removeTeam(*it); |
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} |
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curDontPlayingTeams.clear(); |
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for (QStringList::ConstIterator it = teamslist.begin(); it != teamslist.end(); ++it ) { |
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addTeam(*it); |
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} |
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} |
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bool TeamSelWidget::isPlaying(HWTeam team) const |
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{ |
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return std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team)!=curPlayingTeams.end(); |
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} |
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list<HWTeam> TeamSelWidget::getPlayingTeams() const |
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{ |
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return curPlayingTeams; |
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} |
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unsigned char TeamSelWidget::numHedgedogs(HWTeam team) const |
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{ |
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const TeamShowWidget* tsw=dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team)); |
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if(!tsw) return 0; |
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return tsw->getHedgehogsNum(); |
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} |