tools/CreateMacBundle.cmake.in
author Gianfranco Costamagna <costamagnagianfranco@yahoo.it>
Fri, 24 Jan 2014 12:05:39 +0100
changeset 10460 8dcea9087d75
parent 9851 b1e4f0dddfb5
child 11609 b77870abb3c4
permissions -rw-r--r--
Added copyrights to gameServer directory
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execute_process(COMMAND stat ${frameworks_dir}/SDL.framework RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
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execute_process(COMMAND mkdir -p ${frameworks_dir})
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# macdeployqt will convert safely any absolute path library for 'hedgewars'
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execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET)
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if(NOT ${NOVIDEOREC})
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    # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
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    execute_process(COMMAND install_name_tool -change ${LIBAVCODEC_LIBRARY} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path})
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    execute_process(COMMAND install_name_tool -change ${LIBAVFORMAT_LIBRARY} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path})
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    execute_process(COMMAND install_name_tool -change ${LIBAVUTIL_LIBRARY} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path})
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endif()
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if(NOT ${NOPNG})
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    #same here, for libpng and hwengine, let's assume the version pulled by macdeployqt is the same
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    #(yes libpng is pulled by macdeployqt even when NOVIDEOREC is active)
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    execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${engine_full_path})
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    execute_process(COMMAND install_name_tool -change ${ZLIB_LIBRARY} @executable_path/../Frameworks/${ZLIB_LIBNAME} ${engine_full_path})
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endif()
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if(doBundle EQUAL 1)
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    execute_process(COMMAND cp ${PNG_LIBRARY} ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${sdl_library_only} ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${frameworks_dir})
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    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${frameworks_dir})
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    if(${SPARKLE_FOUND})
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        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir})
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    endif()
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    message(STATUS "Frameworks and libraries successfully copied...")
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else()
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    message(STATUS "Frameworks already present, skipping...")
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endif()