misc/liblua/lvm.h
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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/*
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** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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#ifndef lvm_h
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#define lvm_h
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#include "ldo.h"
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#include "lobject.h"
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#include "ltm.h"
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#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
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#define tonumber(o,n)	(ttype(o) == LUA_TNUMBER || \
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                         (((o) = luaV_tonumber(o,n)) != NULL))
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#define equalobj(L,o1,o2) \
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	(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);
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LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
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LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
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LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
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                                            StkId val);
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LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
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                                            StkId val);
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LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);
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LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);
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#endif