misc/liblua/lfunc.h
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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/*
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** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
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** Auxiliary functions to manipulate prototypes and closures
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** See Copyright Notice in lua.h
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*/
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#ifndef lfunc_h
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#define lfunc_h
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#include "lobject.h"
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#define sizeCclosure(n)	(cast(int, sizeof(CClosure)) + \
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                         cast(int, sizeof(TValue)*((n)-1)))
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#define sizeLclosure(n)	(cast(int, sizeof(LClosure)) + \
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                         cast(int, sizeof(TValue *)*((n)-1)))
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LUAI_FUNC Proto *luaF_newproto (lua_State *L);
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LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
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LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
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LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
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LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
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LUAI_FUNC void luaF_close (lua_State *L, StkId level);
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LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
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LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
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LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
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LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
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                                         int pc);
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#endif