gameServer/stresstest.hs
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 6805 097289be7200
child 10460 8dcea9087d75
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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{-# LANGUAGE CPP #-}
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module Main where
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import System.IO
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import System.IO.Error
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import Control.Concurrent
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import Network
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import Control.OldException
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import Control.Monad
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import System.Random
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#if !defined(mingw32_HOST_OS)
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import System.Posix
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#endif
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session 0 nick room = ["NICK", nick, "", "PROTO", "42", "", "PING", "", "CHAT", "lobby 1", "", "PONG", "", "CREATE_ROOM", room, "", "CHAT", "room 1", "", "QUIT", "creator", ""]
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session 1 nick room = ["NICK", nick, "", "PROTO", "42", "", "LIST", "", "JOIN_ROOM", room, "", "PONG", "", "CHAT", "room 2", "", "PART", "", "CHAT", "lobby after part", "", "QUIT", "part-quit", ""]
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session 2 nick room = ["NICK", nick, "", "PROTO", "42", "", "LIST", "", "JOIN_ROOM", room, "", "PONG", "", "CHAT", "room 2", "", "QUIT", "quit", ""]
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session 3 nick room = ["NICK", nick, "", "PROTO", "42", "", "CHAT", "lobby 1", "", "CREATE_ROOM", room, "", "", "PONG", "CHAT", "room 1", "", "PART", "creator", "", "QUIT", "part-quit", ""]
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emulateSession sock s = do
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    mapM_ (\x -> hPutStrLn sock x >> hFlush sock >> randomRIO (100000::Int, 600000) >>= threadDelay) s
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    hFlush sock
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    threadDelay 225000
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testing = Control.OldException.handle print $ do
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    putStrLn "Start"
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    sock <- connectTo "127.0.0.1" (PortNumber 46631)
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    num1 <- randomRIO (100000::Int, 101000)
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    num2 <- randomRIO (0::Int, 3)
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    num3 <- randomRIO (0::Int, 1000)
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    let nick1 = 'n' : show num1
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    let room1 = 'r' : show num3
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    emulateSession sock $ session num2 nick1 room1
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    hClose sock
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    putStrLn "Finish"
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forks = forever $ do
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    delays <- randomRIO (0::Int, 2)
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    replicateM 200 $
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        do
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        delay <- randomRIO (delays * 20000::Int, delays * 20000 + 50000)
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        threadDelay delay
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        forkIO testing
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main = withSocketsDo $ do
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    installHandler sigPIPE Ignore Nothing;
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#endif
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    forks