author | Wuzzy <Wuzzy2@mail.ru> |
Sat, 21 Oct 2017 23:59:31 +0200 | |
changeset 12735 | 83d62800d215 |
parent 11549 | 893722a2a1f9 |
child 12872 | 00215a7ec5f5 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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||
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#import "TeamConfigViewController.h" |
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#import <QuartzCore/QuartzCore.h> |
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#import "SquareButtonView.h" |
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@implementation TeamConfigViewController |
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@synthesize tableView, selectedTeamsCount, allTeamsCount, listOfAllTeams, listOfSelectedTeams, cachedContentsOfDir; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark View lifecycle |
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-(void) viewDidLoad { |
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UITableView *aTableView = [[UITableView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height) |
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style:UITableViewStyleGrouped]; |
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aTableView.delegate = self; |
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aTableView.dataSource = self; |
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if (IS_IPAD()) { |
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[aTableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]]; |
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aTableView.layer.borderColor = [[UIColor darkYellowColor] CGColor]; |
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aTableView.layer.borderWidth = 2.7f; |
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aTableView.layer.cornerRadius = 8; |
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aTableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0); |
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} else { |
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UIImage *backgroundImage = [[UIImage alloc] initWithContentsOfFile:@"background~iphone.png"]; |
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UIImageView *background = [[UIImageView alloc] initWithImage:backgroundImage]; |
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background.contentMode = UIViewContentModeScaleAspectFill; |
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- Fixes for cropped background image on iPhone
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background.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; |
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[backgroundImage release]; |
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[self.view addSubview:background]; |
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[background release]; |
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[aTableView setBackgroundColorForAnyTable:[UIColor clearColor]]; |
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} |
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aTableView.indicatorStyle = UIScrollViewIndicatorStyleWhite; |
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aTableView.separatorColor = [UIColor whiteColor]; |
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aTableView.separatorStyle = UITableViewCellSeparatorStyleNone; |
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ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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aTableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; |
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self.tableView = aTableView; |
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[aTableView release]; |
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[self.view addSubview:self.tableView]; |
485cfecadc9a
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[super viewDidLoad]; |
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} |
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-(void) viewWillAppear:(BOOL)animated { |
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NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL]; |
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if ([self.cachedContentsOfDir isEqualToArray:contentsOfDir] == NO) { |
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self.cachedContentsOfDir = contentsOfDir; |
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NSArray *colors = [HWUtils teamColors]; |
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NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:[contentsOfDir count]]; |
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for (NSUInteger i = 0; i < [contentsOfDir count]; i++) { |
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NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithObjectsAndKeys: |
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[contentsOfDir objectAtIndex:i],@"team", |
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[NSNumber numberWithInt:4],@"number", |
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[colors objectAtIndex:i%[colors count]],@"color",nil]; |
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[array addObject:dict]; |
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[dict release]; |
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} |
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self.listOfAllTeams = array; |
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[array release]; |
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NSMutableArray *emptyArray = [[NSMutableArray alloc] initWithObjects:nil]; |
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self.listOfSelectedTeams = emptyArray; |
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[emptyArray release]; |
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self.selectedTeamsCount = [self.listOfSelectedTeams count]; |
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self.allTeamsCount = [self.listOfAllTeams count]; |
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[self.tableView reloadData]; |
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} |
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[super viewWillAppear:animated]; |
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} |
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-(NSInteger) filterNumberOfHogs:(NSInteger) hogs { |
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NSInteger numberOfHogs; |
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if (hogs <= HW_getMaxNumberOfHogs() && hogs >= 1) |
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numberOfHogs = hogs; |
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else { |
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if (hogs > HW_getMaxNumberOfHogs()) |
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numberOfHogs = 1; |
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else |
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numberOfHogs = HW_getMaxNumberOfHogs(); |
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} |
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return numberOfHogs; |
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} |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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return 2; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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return (section == 0 ? self.selectedTeamsCount : self.allTeamsCount); |
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} |
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// Customize the appearance of table view cells. |
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier0 = @"Cell0"; |
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static NSString *CellIdentifier1 = @"Cell1"; |
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NSInteger section = [indexPath section]; |
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UITableViewCell *cell; |
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if (section == 0) { |
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cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier0]; |
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if (cell == nil) { |
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cell = [[[HoldTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier0] autorelease]; |
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SquareButtonView *squareButton = [[SquareButtonView alloc] initWithFrame:CGRectMake(0, 0, 36, 36)]; |
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cell.accessoryView = squareButton; |
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[squareButton release]; |
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} |
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NSMutableDictionary *selectedRow = [listOfSelectedTeams objectAtIndex:[indexPath row]]; |
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cell.textLabel.text = [[selectedRow objectForKey:@"team"] stringByDeletingPathExtension]; |
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cell.textLabel.backgroundColor = [UIColor clearColor]; |
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SquareButtonView *squareButton = (SquareButtonView *)cell.accessoryView; |
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[squareButton selectColor:[[selectedRow objectForKey:@"color"] intValue]]; |
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NSNumber *hogNumber = [selectedRow objectForKey:@"number"]; |
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[squareButton setTitle:[hogNumber stringValue] forState:UIControlStateNormal]; |
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squareButton.ownerDictionary = selectedRow; |
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cell.imageView.image = [UIImage drawHogsRepeated:[hogNumber intValue]]; |
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((HoldTableViewCell *)cell).delegate = self; |
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} else { |
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cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier1]; |
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if (cell == nil) |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier1] autorelease]; |
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cell.textLabel.text = [[[self.listOfAllTeams objectAtIndex:[indexPath row]] objectForKey:@"team"] stringByDeletingPathExtension]; |
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cell.textLabel.backgroundColor = [UIColor clearColor]; |
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NSString *teamPath = [NSString stringWithFormat:@"%@/%@.plist",TEAMS_DIRECTORY(),cell.textLabel.text]; |
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NSDictionary *firstHog = [[[NSDictionary dictionaryWithContentsOfFile:teamPath] objectForKey:@"hedgehogs"] objectAtIndex:0]; |
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if ([[firstHog objectForKey:@"level"] intValue] != 0) { |
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NSString *imgString = [[NSString alloc] initWithFormat:@"%@/robotBadge.png",[[NSBundle mainBundle] resourcePath]]; |
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UIImage *sprite = [[UIImage alloc] initWithContentsOfFile:imgString]; |
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[imgString release]; |
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UIImageView *spriteView = [[UIImageView alloc] initWithImage:sprite]; |
163 |
[sprite release]; |
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cell.accessoryView = spriteView; |
166 |
[spriteView release]; |
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} else |
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cell.accessoryView = nil; |
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} |
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headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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|
171 |
cell.textLabel.textColor = [UIColor lightYellowColor]; |
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|
172 |
cell.backgroundColor = [UIColor blackColorTransparent]; |
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173 |
cell.selectionStyle = UITableViewCellSelectionStyleNone; |
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174 |
|
3547 | 175 |
return cell; |
176 |
} |
|
177 |
||
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|
178 |
-(CGFloat) tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { |
6108 | 179 |
return 45.0; |
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180 |
} |
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|
181 |
|
6636 | 182 |
-(UIView *)tableView:(UITableView *)aTableView viewForHeaderInSection:(NSInteger)section { |
183 |
CGRect frame = CGRectMake(0, 0, self.view.frame.size.width * 70/100, 30); |
|
6078
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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changeset
|
184 |
NSString *text = (section == 0) ? NSLocalizedString(@"Playing Teams",@"") : NSLocalizedString(@"Available Teams",@""); |
8c0cc07731e5
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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|
185 |
UILabel *theLabel = [[UILabel alloc] initWithFrame:frame andTitle:text]; |
3780
7c704e69242e
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|
186 |
theLabel.center = CGPointMake(self.view.frame.size.width/2, 20); |
6636 | 187 |
theLabel.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin; |
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|
188 |
|
6636 | 189 |
UIView *theView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, aTableView.frame.size.width, 30)]; |
190 |
theView.autoresizingMask = UIViewAutoresizingFlexibleWidth; |
|
3780
7c704e69242e
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
koda
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changeset
|
191 |
[theView addSubview:theLabel]; |
7c704e69242e
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|
192 |
[theLabel release]; |
6636 | 193 |
return [theView autorelease]; |
3703
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|
194 |
} |
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|
195 |
|
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|
196 |
-(CGFloat) tableView:(UITableView *)tableView heightForFooterInSection:(NSInteger)section { |
11325
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- Small size adjustments for footer labels on GameConfig screen
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changeset
|
197 |
return IS_IPAD() ? 40 : 30; |
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|
198 |
} |
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|
199 |
|
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485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
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changeset
|
200 |
-(UIView *)tableView:(UITableView *)aTableView viewForFooterInSection:(NSInteger) section { |
11325
d98070707214
- Small size adjustments for footer labels on GameConfig screen
antonc27 <antonc27@mail.ru>
parents:
11148
diff
changeset
|
201 |
NSInteger height = IS_IPAD() ? 40 : 30; |
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
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diff
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|
202 |
UIView *footer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, aTableView.frame.size.width, height)]; |
4476
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|
203 |
footer.backgroundColor = [UIColor clearColor]; |
6636 | 204 |
footer.autoresizingMask = UIViewAutoresizingFlexibleWidth; |
4476
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team selection completely refactored, now has animation and more performance
koda
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changeset
|
205 |
|
11325
d98070707214
- Small size adjustments for footer labels on GameConfig screen
antonc27 <antonc27@mail.ru>
parents:
11148
diff
changeset
|
206 |
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, aTableView.frame.size.width*90/100, height)]; |
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
207 |
label.center = CGPointMake(aTableView.frame.size.width/2, height/2); |
11549
893722a2a1f9
- Some warnings fixed with text alignment on iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11327
diff
changeset
|
208 |
label.textAlignment = NSTextAlignmentCenter; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
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diff
changeset
|
209 |
label.font = [UIFont italicSystemFontOfSize:12]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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changeset
|
210 |
label.textColor = [UIColor whiteColor]; |
4538 | 211 |
label.numberOfLines = 2; |
6636 | 212 |
label.backgroundColor = [UIColor clearColor]; |
11327
a0163b8302c5
- Fix for wrong footer labels size on autorotation on GameConfig screen
antonc27 <antonc27@mail.ru>
parents:
11325
diff
changeset
|
213 |
label.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleWidth; |
6636 | 214 |
|
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
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changeset
|
215 |
if (section == 0) |
4538 | 216 |
label.text = NSLocalizedString(@"Tap to add hogs or change color, touch and hold to remove a team.",@""); |
4476
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team selection completely refactored, now has animation and more performance
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changeset
|
217 |
else |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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changeset
|
218 |
label.text = NSLocalizedString(@"The robot badge indicates an AI-controlled team.",@""); |
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changeset
|
219 |
|
4bf74e158f44
team selection completely refactored, now has animation and more performance
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changeset
|
220 |
[footer addSubview:label]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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diff
changeset
|
221 |
[label release]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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diff
changeset
|
222 |
return [footer autorelease]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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changeset
|
223 |
} |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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changeset
|
224 |
|
4bf74e158f44
team selection completely refactored, now has animation and more performance
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changeset
|
225 |
|
3547 | 226 |
#pragma mark - |
227 |
#pragma mark Table view delegate |
|
228 |
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
|
6908
896ed2afcfb8
ios: turn on more warning messages and start correcting them
koda
parents:
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diff
changeset
|
229 |
NSUInteger row = [indexPath row]; |
896ed2afcfb8
ios: turn on more warning messages and start correcting them
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parents:
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diff
changeset
|
230 |
NSUInteger section = [indexPath section]; |
3547 | 231 |
|
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
232 |
if (section == 1 && [self.listOfAllTeams count] > row) { |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
233 |
[self.listOfSelectedTeams addObject:[self.listOfAllTeams objectAtIndex:row]]; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
234 |
[self.listOfAllTeams removeObjectAtIndex:row]; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
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parents:
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diff
changeset
|
235 |
|
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
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diff
changeset
|
236 |
NSIndexPath *newIndexPath = [NSIndexPath indexPathForRow:selectedTeamsCount inSection:0]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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parents:
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diff
changeset
|
237 |
allTeamsCount--; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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parents:
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diff
changeset
|
238 |
selectedTeamsCount++; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
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diff
changeset
|
239 |
[aTableView beginUpdates]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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parents:
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diff
changeset
|
240 |
[aTableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationRight]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
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parents:
4356
diff
changeset
|
241 |
[aTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationRight]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
242 |
[aTableView endUpdates]; |
3547 | 243 |
} |
4486 | 244 |
if (section == 0 && [self.listOfSelectedTeams count] > row) { |
245 |
NSMutableDictionary *selectedRow = [self.listOfSelectedTeams objectAtIndex:row]; |
|
246 |
UITableViewCell *cell = [aTableView cellForRowAtIndexPath:indexPath]; |
|
247 |
SquareButtonView *squareButton = (SquareButtonView *)cell.accessoryView; |
|
248 |
||
249 |
NSInteger increaseNumber = [[selectedRow objectForKey:@"number"] intValue] + 1; |
|
11148
064a53861759
- Refactoring in order to remove some warning related to using of int instead of NSInteger
antonc27 <antonc27@mail.ru>
parents:
11146
diff
changeset
|
250 |
NSNumber *newNumber = [NSNumber numberWithInteger:[self filterNumberOfHogs:increaseNumber]]; |
4486 | 251 |
[squareButton setTitle:[newNumber stringValue] forState:UIControlStateNormal]; |
252 |
[selectedRow setObject:newNumber forKey:@"number"]; |
|
253 |
||
6209 | 254 |
cell.imageView.image = [UIImage drawHogsRepeated:[newNumber intValue]]; |
4486 | 255 |
} |
3547 | 256 |
} |
257 |
||
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
258 |
-(void) holdAction:(NSString *)content onTable:(UITableView *)aTableView { |
6908
896ed2afcfb8
ios: turn on more warning messages and start correcting them
koda
parents:
6832
diff
changeset
|
259 |
NSUInteger row; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
260 |
for (row = 0; row < [self.listOfSelectedTeams count]; row++) { |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
261 |
NSDictionary *dict = [self.listOfSelectedTeams objectAtIndex:row]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
262 |
if ([content isEqualToString:[[dict objectForKey:@"team"] stringByDeletingPathExtension]]) |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
263 |
break; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
264 |
} |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
265 |
|
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
266 |
[self.listOfAllTeams addObject:[self.listOfSelectedTeams objectAtIndex:row]]; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
267 |
[self.listOfSelectedTeams removeObjectAtIndex:row]; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
268 |
|
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
269 |
[aTableView beginUpdates]; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
270 |
[aTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:row inSection:0]] withRowAnimation:UITableViewRowAnimationLeft]; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
271 |
[aTableView insertRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:allTeamsCount inSection:1]] withRowAnimation:UITableViewRowAnimationLeft]; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
272 |
self.allTeamsCount++; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
273 |
self.selectedTeamsCount--; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
274 |
[aTableView endUpdates]; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4356
diff
changeset
|
275 |
} |
3547 | 276 |
|
277 |
#pragma mark - |
|
278 |
#pragma mark Memory management |
|
279 |
-(void) didReceiveMemoryWarning { |
|
3739 | 280 |
self.cachedContentsOfDir = nil; |
3971 | 281 |
MSG_MEMCLEAN(); |
282 |
[super didReceiveMemoryWarning]; |
|
3547 | 283 |
} |
284 |
||
285 |
-(void) viewDidUnload { |
|
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
286 |
self.tableView = nil; |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
287 |
self.listOfAllTeams = nil; |
3739 | 288 |
self.listOfSelectedTeams = nil; |
289 |
self.cachedContentsOfDir = nil; |
|
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3659
diff
changeset
|
290 |
MSG_DIDUNLOAD(); |
3547 | 291 |
[super viewDidUnload]; |
292 |
} |
|
293 |
||
294 |
||
295 |
-(void) dealloc { |
|
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
296 |
releaseAndNil(tableView); |
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6108
diff
changeset
|
297 |
releaseAndNil(listOfAllTeams); |
5208 | 298 |
releaseAndNil(listOfSelectedTeams); |
299 |
releaseAndNil(cachedContentsOfDir); |
|
3547 | 300 |
[super dealloc]; |
301 |
} |
|
302 |
||
303 |
||
304 |
@end |
|
305 |