author | nemo |
Mon, 11 May 2009 21:27:31 +0000 | |
changeset 2047 | 805f7b62cff6 |
parent 2031 | b6f3e56fb100 |
child 2093 | 485e084cedc4 |
permissions | -rw-r--r-- |
1881 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
|
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* Copyright (c) 2009 Andrey Korotaev <unC0Rr@gmail.com> |
|
4 |
* |
|
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* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
|
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* the Free Software Foundation; version 2 of the License |
|
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* |
|
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* This program is distributed in the hope that it will be useful, |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
|
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* |
|
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
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*/ |
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||
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#include <QDebug> |
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#include <QModelIndex> |
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|
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#include "ammoSchemeModel.h" |
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#include "hwconsts.h" |
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QList<QVariant> defaultScheme = QList<QVariant>() |
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<< QVariant("Default") // name 0 |
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<< QVariant(false) // fortsmode 1 |
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<< QVariant(false) // team divide 2 |
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<< QVariant(false) // solid land 3 |
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<< QVariant(false) // border 4 |
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<< QVariant(false) // low gravity 5 |
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<< QVariant(false) // laser sight 6 |
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<< QVariant(false) // invulnerable 7 |
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<< QVariant(true) // add mines 8 |
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<< QVariant(false) // vampiric 9 |
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<< QVariant(false) // karma 10 |
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<< QVariant(false) // artillery 11 |
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<< QVariant(100) // damage modfier 12 |
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<< QVariant(45) // turn time 13 |
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<< QVariant(100) // init health 14 |
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<< QVariant(15) // sudden death 15 |
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<< QVariant(5) // case prob 16 |
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<< QVariant(3) // mines time 17 |
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<< QVariant(4) // landadds 18 |
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; |
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AmmoSchemeModel::AmmoSchemeModel(QObject* parent, const QString & fileName) : |
48 |
QAbstractTableModel(parent), |
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numberOfDefaultSchemes(4), |
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fileConfig(fileName, QSettings::IniFormat) |
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{ |
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QStringList predefSchemesNames; |
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predefSchemesNames |
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<< "Default" |
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<< "Pro mode" |
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<< "Shoppa" |
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<< "Basketball"; |
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spNames = QStringList() |
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<< "name" // 0 |
61 |
<< "fortsmode" // 1 |
|
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<< "divteams" // 2 |
|
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<< "solidland" // 3 |
|
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<< "border" // 4 |
|
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<< "lowgrav" // 5 |
|
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<< "laser" // 6 |
|
67 |
<< "invulnerability" // 7 |
|
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<< "mines" // 8 |
|
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<< "vampiric" // 9 |
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<< "karma" // 10 |
|
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<< "artillery" // 11 |
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<< "damagefactor" // 12 |
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<< "turntime" // 13 |
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<< "health" // 14 |
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<< "suddendeath" // 15 |
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<< "caseprobability" // 16 |
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<< "minestime" // 17 |
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<< "landadds" // 18 |
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; |
80 |
||
81 |
QList<QVariant> proMode; |
|
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proMode |
|
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<< predefSchemesNames[1] // name 0 |
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<< QVariant(false) // fortsmode 1 |
85 |
<< QVariant(false) // team divide 2 |
|
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<< QVariant(false) // solid land 3 |
|
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<< QVariant(false) // border 4 |
|
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<< QVariant(false) // low gravity 5 |
|
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<< QVariant(false) // laser sight 6 |
|
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<< QVariant(false) // invulnerable 7 |
|
91 |
<< QVariant(false) // add mines 8 |
|
2017 | 92 |
<< QVariant(false) // vampiric 9 |
93 |
<< QVariant(false) // karma 10 |
|
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<< QVariant(false) // artillery 11 |
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<< QVariant(100) // damage modfier 12 |
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<< QVariant(15) // turn time 13 |
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<< QVariant(100) // init health 14 |
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<< QVariant(15) // sudden death 15 |
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<< QVariant(0) // case prob 16 |
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<< QVariant(3) // mines time 17 |
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<< QVariant(4) // landadds 18 |
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; |
103 |
||
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QList<QVariant> shoppa; |
105 |
shoppa |
|
106 |
<< predefSchemesNames[2] // name 0 |
|
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<< QVariant(false) // fortsmode 1 |
|
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<< QVariant(false) // team divide 2 |
|
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<< QVariant(true) // solid land 3 |
|
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<< QVariant(true) // border 4 |
|
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<< QVariant(false) // low gravity 5 |
|
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<< QVariant(false) // laser sight 6 |
|
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<< QVariant(false) // invulnerable 7 |
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<< QVariant(false) // add mines 8 |
|
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<< QVariant(false) // vampiric 9 |
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<< QVariant(false) // karma 10 |
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<< QVariant(false) // artillery 11 |
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<< QVariant(100) // damage modfier 12 |
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<< QVariant(30) // turn time 13 |
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<< QVariant(100) // init health 14 |
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<< QVariant(50) // sudden death 15 |
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<< QVariant(1) // case prob 16 |
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<< QVariant(3) // mines time 17 |
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<< QVariant(4) // landadds 18 |
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; |
126 |
||
127 |
QList<QVariant> basketball; |
|
128 |
basketball |
|
129 |
<< predefSchemesNames[3] // name 0 |
|
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<< QVariant(false) // fortsmode 1 |
|
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<< QVariant(false) // team divide 2 |
|
132 |
<< QVariant(true) // solid land 3 |
|
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<< QVariant(true) // border 4 |
|
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<< QVariant(true) // low gravity 5 |
|
135 |
<< QVariant(false) // laser sight 6 |
|
136 |
<< QVariant(true) // invulnerable 7 |
|
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<< QVariant(false) // add mines 8 |
|
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<< QVariant(false) // vampiric 9 |
139 |
<< QVariant(false) // karma 10 |
|
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<< QVariant(false) // artillery 11 |
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<< QVariant(100) // damage modfier 12 |
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<< QVariant(30) // turn time 13 |
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<< QVariant(100) // init health 14 |
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<< QVariant(15) // sudden death 15 |
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<< QVariant(0) // case prob 16 |
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<< QVariant(3) // mines time 17 |
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<< QVariant(4) // landadds 18 |
1968 | 148 |
; |
149 |
||
1884 | 150 |
schemes.append(defaultScheme); |
1897 | 151 |
schemes.append(proMode); |
1968 | 152 |
schemes.append(shoppa); |
1974 | 153 |
schemes.append(basketball); |
1897 | 154 |
|
155 |
||
156 |
int size = fileConfig.beginReadArray("schemes"); |
|
157 |
for (int i = 0; i < size; ++i) { |
|
158 |
fileConfig.setArrayIndex(i); |
|
159 |
||
160 |
if (!predefSchemesNames.contains(fileConfig.value(spNames[0]).toString())) |
|
161 |
{ |
|
162 |
QList<QVariant> scheme; |
|
163 |
||
164 |
for (int k = 0; k < spNames.size(); ++k) |
|
165 |
scheme << fileConfig.value(spNames[k], defaultScheme[k]); |
|
166 |
||
167 |
schemes.append(scheme); |
|
168 |
} |
|
169 |
} |
|
170 |
fileConfig.endArray(); |
|
1881 | 171 |
} |
172 |
||
173 |
QVariant AmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const |
|
174 |
{ |
|
175 |
return QVariant(); |
|
176 |
} |
|
177 |
||
178 |
int AmmoSchemeModel::rowCount(const QModelIndex &parent) const |
|
179 |
{ |
|
180 |
if (parent.isValid()) |
|
181 |
return 0; |
|
182 |
else |
|
183 |
return schemes.size(); |
|
184 |
} |
|
185 |
||
186 |
int AmmoSchemeModel::columnCount(const QModelIndex & parent) const |
|
187 |
{ |
|
188 |
if (parent.isValid()) |
|
189 |
return 0; |
|
190 |
else |
|
1884 | 191 |
return defaultScheme.size(); |
1881 | 192 |
} |
193 |
||
194 |
Qt::ItemFlags AmmoSchemeModel::flags(const QModelIndex & index) const |
|
195 |
{ |
|
196 |
return |
|
197 |
Qt::ItemIsEnabled |
|
198 |
| Qt::ItemIsSelectable |
|
199 |
| Qt::ItemIsEditable; |
|
200 |
} |
|
201 |
||
202 |
bool AmmoSchemeModel::setData(const QModelIndex & index, const QVariant & value, int role) |
|
203 |
{ |
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if (!index.isValid() || index.row() < numberOfDefaultSchemes |
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|| index.row() >= schemes.size() |
206 |
|| index.column() >= defaultScheme.size() |
|
1885 | 207 |
|| role != Qt::EditRole) |
1884 | 208 |
return false; |
209 |
||
1890 | 210 |
schemes[index.row()][index.column()] = value; |
1885 | 211 |
|
1881 | 212 |
emit dataChanged(index, index); |
1884 | 213 |
return true; |
1881 | 214 |
} |
1884 | 215 |
|
216 |
bool AmmoSchemeModel::insertRows(int row, int count, const QModelIndex & parent) |
|
217 |
{ |
|
218 |
beginInsertRows(parent, row, row); |
|
219 |
||
1890 | 220 |
QList<QVariant> newScheme = defaultScheme; |
221 |
newScheme[0] = QVariant(tr("new")); |
|
1889 | 222 |
|
223 |
schemes.insert(row, newScheme); |
|
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|
225 |
endInsertRows(); |
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return true; |
1884 | 228 |
} |
229 |
||
230 |
bool AmmoSchemeModel::removeRows(int row, int count, const QModelIndex & parent) |
|
231 |
{ |
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if(count != 1 |
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|| row < numberOfDefaultSchemes |
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|| row >= schemes.size()) |
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return false; |
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236 |
|
1884 | 237 |
beginRemoveRows(parent, row, row); |
238 |
||
239 |
schemes.removeAt(row); |
|
240 |
||
241 |
endRemoveRows(); |
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243 |
return true; |
1884 | 244 |
} |
245 |
||
246 |
QVariant AmmoSchemeModel::data(const QModelIndex &index, int role) const |
|
247 |
{ |
|
248 |
if (!index.isValid() || index.row() < 0 |
|
249 |
|| index.row() >= schemes.size() |
|
250 |
|| index.column() >= defaultScheme.size() |
|
1889 | 251 |
|| (role != Qt::EditRole && role != Qt::DisplayRole) |
252 |
) |
|
1884 | 253 |
return QVariant(); |
254 |
||
1890 | 255 |
return schemes[index.row()][index.column()]; |
1884 | 256 |
} |
1897 | 257 |
|
258 |
void AmmoSchemeModel::Save() |
|
259 |
{ |
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260 |
fileConfig.beginWriteArray("schemes", schemes.size()); |
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1897 | 262 |
for (int i = 0; i < schemes.size(); ++i) { |
263 |
fileConfig.setArrayIndex(i); |
|
264 |
||
265 |
QList<QVariant> scheme = schemes[i]; |
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for (int k = 0; k < scheme.size(); ++k) |
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fileConfig.setValue(spNames[k], scheme[k]); |
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fileConfig.endArray(); |
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} |
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NetAmmoSchemeModel::NetAmmoSchemeModel(QObject * parent) : |
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QAbstractTableModel(parent) |
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{ |
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netScheme = defaultScheme; |
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} |
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QVariant NetAmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const |
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{ |
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return QVariant(); |
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} |
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|
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int NetAmmoSchemeModel::rowCount(const QModelIndex & parent) const |
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{ |
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if (parent.isValid()) |
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return 0; |
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else |
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return 1; |
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} |
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|
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int NetAmmoSchemeModel::columnCount(const QModelIndex & parent) const |
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{ |
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if (parent.isValid()) |
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return 0; |
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else |
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return defaultScheme.size(); |
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} |
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|
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QVariant NetAmmoSchemeModel::data(const QModelIndex &index, int role) const |
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{ |
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if (!index.isValid() || index.row() < 0 |
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|| index.row() > 1 |
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|| index.column() >= defaultScheme.size() |
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|| (role != Qt::EditRole && role != Qt::DisplayRole) |
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) |
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return QVariant(); |
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|
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return netScheme[index.column()]; |
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} |
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|
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void NetAmmoSchemeModel::setNetSchemeConfig(QStringList & cfg) |
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{ |
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if(cfg.size() != netScheme.size()) |
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{ |
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qWarning("Incorrect scheme cfg size"); |
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return; |
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319 |
} |
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|
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for(int i = 0; i < cfg.size(); ++i) |
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netScheme[i] = QVariant(cfg[i]); |
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|
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reset(); |
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325 |
} |