QTfrontend/ammoSchemeModel.cpp
author unc0rr
Mon, 10 Jan 2011 18:14:05 +0300
branchserver_refactor
changeset 4573 7e3be7d7eeda
parent 4560 5d6c7f88db73
child 4600 5a3b1dbdd4c9
permissions -rw-r--r--
Fix typo
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2010 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QDebug>
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#include <QModelIndex>
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#include "ammoSchemeModel.h"
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#include "hwconsts.h"
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QList<QVariant> defaultScheme = QList<QVariant>()
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        << QVariant("Default")     // name           0
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        << QVariant(false)         // fortsmode      1
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        << QVariant(false)         // team divide    2
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        << QVariant(false)         // solid land     3
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        << QVariant(false)         // border         4
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        << QVariant(false)         // low gravity    5
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        << QVariant(false)         // laser sight    6
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        << QVariant(false)         // invulnerable   7
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        << QVariant(false)         // reset health   8
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        << QVariant(false)         // vampiric       9
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        << QVariant(false)         // karma          10
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        << QVariant(false)         // artillery      11
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        << QVariant(true)          // random order   12
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        << QVariant(false)         // king           13
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        << QVariant(false)         // place hog      14
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        << QVariant(false)         // shared ammo    15
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        << QVariant(false)         // disable girders 16
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        << QVariant(false)         // disable land objects 17
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        << QVariant(false)         // AI survival    18
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        << QVariant(false)         // inf. attack    19
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        << QVariant(false)         // reset weps     20
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        << QVariant(false)         // per hog ammo   21
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        << QVariant(false)         // no wind        22
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        << QVariant(false)         // more wind      23
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        << QVariant(100)           // damage modfier 24
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        << QVariant(45)            // turn time      25
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        << QVariant(100)           // init health    26
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        << QVariant(15)            // sudden death   27
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        << QVariant(5)             // case prob      28
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        << QVariant(3)             // mines time     29
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        << QVariant(4)             // mines number   30
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        << QVariant(0)             // mine dud pct   31
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        << QVariant(2)             // explosives     32
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        << QVariant(35)            // health case pct 33
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        << QVariant(25)            // health case amt 34
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        << QVariant(47)            // water rise amt 35
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        << QVariant(5)             // health dec amt 36
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        << QVariant(100)           // rope modfier   37
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        ;
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AmmoSchemeModel::AmmoSchemeModel(QObject* parent, const QString & fileName) :
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    QAbstractTableModel(parent),
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    fileConfig(fileName, QSettings::IniFormat)
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{
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    predefSchemesNames = QStringList()
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        << "Default"
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        << "Pro Mode"
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        << "Shoppa"
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        << "Clean Slate"
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        << "Minefield"
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        << "Barrel Mayhem"
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        << "Tunnel Hogs"
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        << "Fort Mode"
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        << "Timeless"
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        << "Thinking with Portals"
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        << "King Mode"
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        ;
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    numberOfDefaultSchemes = predefSchemesNames.size();
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    spNames = QStringList()
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        << "name"             //  0
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        << "fortsmode"        //  1
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        << "divteams"         //  2
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        << "solidland"        //  3
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        << "border"           //  4
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        << "lowgrav"          //  5
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        << "laser"            //  6
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        << "invulnerability"  //  7
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        << "resethealth"      //  8
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        << "vampiric"         //  9
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        << "karma"            // 10
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        << "artillery"        // 11
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        << "randomorder"      // 12
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        << "king"             // 13
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        << "placehog"         // 14
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        << "sharedammo"       // 15
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        << "disablegirders"   // 16
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        << "disablelandobjects" // 17
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        << "aisurvival"       // 18
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        << "infattack"        // 19
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        << "resetweps"        // 20
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        << "perhogammo"       // 21
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        << "disablewind"      // 22
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        << "morewind"         // 23
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        << "damagefactor"     // 24
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        << "turntime"         // 25
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        << "health"           // 26
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        << "suddendeath"      // 27
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        << "caseprobability"  // 28
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        << "minestime"        // 29
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        << "minesnum"         // 30
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        << "minedudpct"       // 31
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        << "explosives"       // 32
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        << "healthprobability" // 33
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        << "healthcaseamount" // 34
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        << "waterrise"        // 35
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        << "healthdecrease"   // 36
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        << "ropepct"          // 37
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        ;
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    QList<QVariant> proMode;
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    proMode
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        << predefSchemesNames[1]   // name           0
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        << QVariant(false)         // fortsmode      1
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        << QVariant(false)         // team divide    2
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        << QVariant(false)         // solid land     3
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        << QVariant(false)         // border         4
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        << QVariant(false)         // low gravity    5
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        << QVariant(false)         // laser sight    6
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        << QVariant(false)         // invulnerable   7
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        << QVariant(false)         // reset health   8
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        << QVariant(false)         // vampiric       9
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        << QVariant(false)         // karma          10
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        << QVariant(false)         // artillery      11
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        << QVariant(true)          // random order   12
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        << QVariant(false)         // king           13
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        << QVariant(false)         // place hog      14
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        << QVariant(true)          // shared ammo    15
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        << QVariant(false)         // disable girders 16
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        << QVariant(false)         // disable land objects 17
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        << QVariant(false)         // AI survival    18
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        << QVariant(false)         // inf. attack    19
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nemo
parents: 3743
diff changeset
   149
        << QVariant(false)         // reset weps     20
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   150
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   151
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   152
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   153
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   154
        << QVariant(15)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   155
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   156
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   157
        << QVariant(0)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   158
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   159
        << QVariant(0)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   160
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   161
        << QVariant(2)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   162
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   163
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   164
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   165
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   166
        << QVariant(100)           // rope modfier   37
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   167
        ;
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   168
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   169
    QList<QVariant> shoppa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   170
    shoppa
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   171
        << predefSchemesNames[2]   // name           0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   172
        << QVariant(false)         // fortsmode      1
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   173
        << QVariant(false)         // team divide    2
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   174
        << QVariant(true)          // solid land     3
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   175
        << QVariant(true)          // border         4
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   176
        << QVariant(false)         // low gravity    5
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   177
        << QVariant(false)         // laser sight    6
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   178
        << QVariant(false)         // invulnerable   7
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4003
diff changeset
   179
        << QVariant(false)         // reset health   8
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   180
        << QVariant(false)         // vampiric       9
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   181
        << QVariant(false)         // karma          10
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   182
        << QVariant(false)         // artillery      11
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   183
        << QVariant(true)          // random order   12
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   184
        << QVariant(false)         // king           13
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   185
        << QVariant(false)         // place hog      14
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   186
        << QVariant(true)          // shared ammo    15
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3943
diff changeset
   187
        << QVariant(true)          // disable girders 16
3287
4f7b57ed18b6 New game scheme option to turn off land objects
nemo
parents: 3236
diff changeset
   188
        << QVariant(false)         // disable land objects 17
3743
234ce4da76d4 Flag for AI survival mode
nemo
parents: 3494
diff changeset
   189
        << QVariant(false)         // AI survival    18
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   190
        << QVariant(false)         // inf. attack    19
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   191
        << QVariant(false)         // reset weps     20
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   192
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   193
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   194
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   195
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   196
        << QVariant(30)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   197
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   198
        << QVariant(50)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   199
        << QVariant(1)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   200
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   201
        << QVariant(0)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   202
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   203
        << QVariant(0)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   204
        << QVariant(0)             // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   205
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   206
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   207
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   208
        << QVariant(100)           // rope modfier   37
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   209
        ;
1974
77a9416ceead nemo's schemes patch
unc0rr
parents: 1968
diff changeset
   210
4130
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   211
    QList<QVariant> cleanslate;
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   212
    cleanslate
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   213
        << predefSchemesNames[3]   // name           0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   214
        << QVariant(false)         // fortsmode      1
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   215
        << QVariant(false)         // team divide    2
4130
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   216
        << QVariant(false)         // solid land     3
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   217
        << QVariant(false)         // border         4
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   218
        << QVariant(false)         // low gravity    5
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   219
        << QVariant(false)         // laser sight    6
4130
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   220
        << QVariant(false)         // invulnerable   7
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   221
        << QVariant(true)          // reset health   8
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   222
        << QVariant(false)         // vampiric       9
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   223
        << QVariant(false)         // karma          10
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   224
        << QVariant(false)         // artillery      11
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   225
        << QVariant(true)          // random order   12
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   226
        << QVariant(false)         // king           13
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   227
        << QVariant(false)         // place hog      14
4130
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   228
        << QVariant(false)         // shared ammo    15
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   229
        << QVariant(false)         // disable girders 16
3287
4f7b57ed18b6 New game scheme option to turn off land objects
nemo
parents: 3236
diff changeset
   230
        << QVariant(false)         // disable land objects 17
3743
234ce4da76d4 Flag for AI survival mode
nemo
parents: 3494
diff changeset
   231
        << QVariant(false)         // AI survival    18
4130
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   232
        << QVariant(true)          // inf. attack    19
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   233
        << QVariant(true)          // reset weps     20
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   234
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   235
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   236
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   237
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   238
        << QVariant(45)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   239
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   240
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   241
        << QVariant(5)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   242
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   243
        << QVariant(4)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   244
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   245
        << QVariant(2)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   246
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   247
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   248
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   249
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   250
        << QVariant(100)           // rope modfier   37
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   251
        ;
1968
f32b18c5d495 Add Shoppa game scheme
unc0rr
parents: 1940
diff changeset
   252
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   253
    QList<QVariant> minefield;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   254
    minefield
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   255
        << predefSchemesNames[4]   // name           0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   256
        << QVariant(false)         // fortsmode      1
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   257
        << QVariant(false)         // team divide    2
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   258
        << QVariant(false)         // solid land     3
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   259
        << QVariant(false)         // border         4
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   260
        << QVariant(false)         // low gravity    5
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   261
        << QVariant(false)         // laser sight    6
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   262
        << QVariant(false)         // invulnerable   7
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4003
diff changeset
   263
        << QVariant(false)         // reset health   8
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   264
        << QVariant(false)         // vampiric       9
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   265
        << QVariant(false)         // karma          10
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   266
        << QVariant(false)         // artillery      11
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   267
        << QVariant(true)          // random order   12
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   268
        << QVariant(false)         // king           13
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   269
        << QVariant(false)         // place hog      14
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   270
        << QVariant(true)          // shared ammo    15
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3943
diff changeset
   271
        << QVariant(true)          // disable girders 16
3287
4f7b57ed18b6 New game scheme option to turn off land objects
nemo
parents: 3236
diff changeset
   272
        << QVariant(false)         // disable land objects 17
3743
234ce4da76d4 Flag for AI survival mode
nemo
parents: 3494
diff changeset
   273
        << QVariant(false)         // AI survival    18
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   274
        << QVariant(false)         // inf. attack    19
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   275
        << QVariant(false)         // reset weps     20
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   276
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   277
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   278
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   279
        << QVariant(150)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   280
        << QVariant(30)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   281
        << QVariant(50)            // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   282
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   283
        << QVariant(0)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   284
        << QVariant(0)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   285
        << QVariant(80)            // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   286
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   287
        << QVariant(0)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   288
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   289
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   290
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   291
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   292
        << QVariant(100)           // rope modfier   37
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   293
        ;
2093
485e084cedc4 Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
nemo
parents: 2031
diff changeset
   294
3172
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   295
    QList<QVariant> barrelmayhem;
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   296
    barrelmayhem
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   297
        << predefSchemesNames[5]   // name           0
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   298
        << QVariant(false)         // fortsmode      1
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   299
        << QVariant(false)         // team divide    2
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   300
        << QVariant(false)         // solid land     3
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   301
        << QVariant(false)         // border         4
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   302
        << QVariant(false)         // low gravity    5
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   303
        << QVariant(false)         // laser sight    6
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   304
        << QVariant(false)         // invulnerable   7
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4003
diff changeset
   305
        << QVariant(false)         // reset health   8
3172
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   306
        << QVariant(false)         // vampiric       9
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   307
        << QVariant(false)         // karma          10
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   308
        << QVariant(false)         // artillery      11
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   309
        << QVariant(true)          // random order   12
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   310
        << QVariant(false)         // king           13
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   311
        << QVariant(false)         // place hog      14
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   312
        << QVariant(true)          // shared ammo    15
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3943
diff changeset
   313
        << QVariant(false)         // disable girders 16
3287
4f7b57ed18b6 New game scheme option to turn off land objects
nemo
parents: 3236
diff changeset
   314
        << QVariant(false)         // disable land objects 17
3743
234ce4da76d4 Flag for AI survival mode
nemo
parents: 3494
diff changeset
   315
        << QVariant(false)         // AI survival    18
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   316
        << QVariant(false)         // inf. attack    19
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   317
        << QVariant(false)         // reset weps     20
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   318
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   319
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   320
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   321
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   322
        << QVariant(30)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   323
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   324
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   325
        << QVariant(0)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   326
        << QVariant(0)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   327
        << QVariant(0)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   328
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   329
        << QVariant(80)            // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   330
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   331
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   332
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   333
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   334
        << QVariant(100)           // rope modfier   37
3172
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   335
        ;
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   336
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   337
    QList<QVariant> tunnelhogs;
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   338
    tunnelhogs
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   339
        << predefSchemesNames[6]   // name           0
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   340
        << QVariant(false)         // fortsmode      1
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   341
        << QVariant(false)         // team divide    2
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   342
        << QVariant(false)         // solid land     3
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   343
        << QVariant(true)          // border         4
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   344
        << QVariant(false)         // low gravity    5
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   345
        << QVariant(false)         // laser sight    6
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   346
        << QVariant(false)         // invulnerable   7
4099
af612377fcba health reset mode ftw (replaces gfmines)
koda
parents: 4003
diff changeset
   347
        << QVariant(false)         // reset health   8
3172
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   348
        << QVariant(false)         // vampiric       9
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   349
        << QVariant(false)         // karma          10
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   350
        << QVariant(false)         // artillery      11
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   351
        << QVariant(true)          // random order   12
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   352
        << QVariant(false)         // king           13
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   353
        << QVariant(false)         // place hog      14
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   354
        << QVariant(true)          // shared ammo    15
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3943
diff changeset
   355
        << QVariant(true)          // disable girders 16
3287
4f7b57ed18b6 New game scheme option to turn off land objects
nemo
parents: 3236
diff changeset
   356
        << QVariant(true)          // disable land objects 17
3743
234ce4da76d4 Flag for AI survival mode
nemo
parents: 3494
diff changeset
   357
        << QVariant(false)         // AI survival    18
3943
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   358
        << QVariant(false)         // inf. attack    19
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   359
        << QVariant(false)         // reset weps     20
9835060e5c01 Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents: 3743
diff changeset
   360
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   361
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   362
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   363
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   364
        << QVariant(30)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   365
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   366
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   367
        << QVariant(5)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   368
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   369
        << QVariant(10)            // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   370
        << QVariant(10)            // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   371
        << QVariant(10)            // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   372
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   373
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   374
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   375
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   376
        << QVariant(100)           // rope modfier   37
3172
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   377
        ;
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   378
4151
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   379
    QList<QVariant> forts;
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   380
    forts
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   381
        << predefSchemesNames[7]   // name           0
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   382
        << QVariant(true)          // fortsmode      1
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   383
        << QVariant(true)          // team divide    2
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   384
        << QVariant(false)         // solid land     3
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   385
        << QVariant(false)         // border         4
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   386
        << QVariant(true)          // low gravity    5
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   387
        << QVariant(false)         // laser sight    6
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   388
        << QVariant(false)         // invulnerable   7
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   389
        << QVariant(false)         // reset health   8
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   390
        << QVariant(false)         // vampiric       9
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   391
        << QVariant(false)         // karma          10
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   392
        << QVariant(false)         // artillery      11
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   393
        << QVariant(true)          // random order   12
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   394
        << QVariant(false)         // king           13
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   395
        << QVariant(false)         // place hog      14
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   396
        << QVariant(false)         // shared ammo    15
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   397
        << QVariant(false)         // disable girders 16
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   398
        << QVariant(false)         // disable land objects 17
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   399
        << QVariant(false)         // AI survival    18
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   400
        << QVariant(false)         // inf. attack    19
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   401
        << QVariant(false)         // reset weps     20
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   402
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   403
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   404
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   405
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   406
        << QVariant(45)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   407
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   408
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   409
        << QVariant(5)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   410
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   411
        << QVariant(0)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   412
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   413
        << QVariant(0)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   414
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   415
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   416
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   417
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   418
        << QVariant(100)           // rope modfier   37
4151
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   419
        ;
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   420
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   421
    QList<QVariant> timeless;
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   422
    timeless
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   423
        << predefSchemesNames[8]   // name           0
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   424
        << QVariant(false)         // fortsmode      1
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   425
        << QVariant(false)         // team divide    2
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   426
        << QVariant(false)         // solid land     3
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   427
        << QVariant(false)         // border         4
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   428
        << QVariant(false)         // low gravity    5
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   429
        << QVariant(false)         // laser sight    6
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   430
        << QVariant(false)         // invulnerable   7
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   431
        << QVariant(false)         // reset health   8
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   432
        << QVariant(false)         // vampiric       9
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   433
        << QVariant(false)         // karma          10
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   434
        << QVariant(false)         // artillery      11
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   435
        << QVariant(true)          // random order   12
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   436
        << QVariant(false)         // king           13
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   437
        << QVariant(false)         // place hog      14
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   438
        << QVariant(false)         // shared ammo    15
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   439
        << QVariant(false)         // disable girders 16
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   440
        << QVariant(false)         // disable land objects 17
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   441
        << QVariant(false)         // AI survival    18
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   442
        << QVariant(false)         // inf. attack    19
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   443
        << QVariant(false)         // reset weps     20
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   444
        << QVariant(true)          // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   445
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   446
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   447
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   448
        << QVariant(9999)          // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   449
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   450
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   451
        << QVariant(5)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   452
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   453
        << QVariant(5)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   454
        << QVariant(10)            // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   455
        << QVariant(2)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   456
        << QVariant(35)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   457
        << QVariant(30)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   458
        << QVariant(0)             // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   459
        << QVariant(0)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   460
        << QVariant(100)           // rope modfier   37
4151
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   461
        ;
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   462
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   463
    QList<QVariant> thinkingportals;
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   464
    thinkingportals
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   465
        << predefSchemesNames[9]   // name           0
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   466
        << QVariant(false)         // fortsmode      1
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   467
        << QVariant(false)         // team divide    2
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   468
        << QVariant(false)         // solid land     3
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   469
        << QVariant(false)         // border         4
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   470
        << QVariant(false)         // low gravity    5
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   471
        << QVariant(false)         // laser sight    6
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   472
        << QVariant(false)         // invulnerable   7
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   473
        << QVariant(false)         // reset health   8
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   474
        << QVariant(false)         // vampiric       9
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   475
        << QVariant(false)         // karma          10
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   476
        << QVariant(true)          // artillery      11
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   477
        << QVariant(true)          // random order   12
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   478
        << QVariant(false)         // king           13
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   479
        << QVariant(false)         // place hog      14
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   480
        << QVariant(false)         // shared ammo    15
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   481
        << QVariant(false)         // disable girders 16
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   482
        << QVariant(false)         // disable land objects 17
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   483
        << QVariant(false)         // AI survival    18
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   484
        << QVariant(false)         // inf. attack    19
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   485
        << QVariant(false)         // reset weps     20
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   486
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   487
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   488
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   489
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   490
        << QVariant(45)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   491
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   492
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   493
        << QVariant(2)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   494
        << QVariant(3)             // mines time     29
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   495
        << QVariant(5)             // mines number   30
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   496
        << QVariant(0)             // mine dud pct   31
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   497
        << QVariant(5)             // explosives     32
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   498
        << QVariant(25)            // health case pct 33
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   499
        << QVariant(25)            // health case amt 34
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   500
        << QVariant(47)            // water rise amt 35
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   501
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   502
        << QVariant(100)           // rope modfier   37
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   503
        ;
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   504
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   505
    QList<QVariant> kingmode;
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   506
    kingmode
4232
3a7862405c36 tweak interface, there is no need to manually add new weapons and schemes to the filter list
koda
parents: 4231
diff changeset
   507
        << predefSchemesNames[10]  // name           0
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   508
        << QVariant(false)         // fortsmode      1
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   509
        << QVariant(false)         // team divide    2
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   510
        << QVariant(false)         // solid land     3
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   511
        << QVariant(false)         // border         4
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   512
        << QVariant(false)         // low gravity    5
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   513
        << QVariant(false)         // laser sight    6
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   514
        << QVariant(false)         // invulnerable   7
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   515
        << QVariant(false)         // reset health   8
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   516
        << QVariant(false)         // vampiric       9
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   517
        << QVariant(false)         // karma          10
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   518
        << QVariant(false)         // artillery      11
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   519
        << QVariant(true)          // random order   12
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   520
        << QVariant(true)          // king           13
4449
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   521
        << QVariant(false)         // place hog      14
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   522
        << QVariant(false)         // shared ammo    15
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   523
        << QVariant(false)         // disable girders 16
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   524
        << QVariant(false)         // disable land objects 17
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   525
        << QVariant(false)         // AI survival    18
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   526
        << QVariant(false)         // inf. attack    19
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   527
        << QVariant(false)         // reset weps     20
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   528
        << QVariant(false)         // per hog ammo   21
4250
d83b53997e0b exposing Henek's no wind flag
koda
parents: 4232
diff changeset
   529
        << QVariant(false)         // no wind        22
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   530
        << QVariant(false)         // more wind      23
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   531
        << QVariant(100)           // damage modfier 24
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   532
        << QVariant(45)            // turn time      25
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   533
        << QVariant(100)           // init health    26
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   534
        << QVariant(15)            // sudden death   27
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   535
        << QVariant(5)             // case prob      28
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   536
        << QVariant(3)             // mines time     29
4449
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   537
        << QVariant(4)             // mines number   30
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   538
        << QVariant(0)             // mine dud pct   31
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   539
        << QVariant(2)             // explosives     32
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   540
        << QVariant(35)            // health case pct 33
4449
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   541
        << QVariant(25)            // health case amt 34
796bbec1101c Restore King mode. The worst of the changes was Place Hogs
nemo
parents: 4396
diff changeset
   542
        << QVariant(47)            // water rise amt 35
4303
9057d4d85830 check in frontend flag for more wind mode
nemo
parents: 4250
diff changeset
   543
        << QVariant(5)             // health dec amt 36
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4303
diff changeset
   544
        << QVariant(100)           // rope modfier   37
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   545
        ;
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   546
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   547
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   548
    schemes.append(defaultScheme);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   549
    schemes.append(proMode);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   550
    schemes.append(shoppa);
4130
f437909ac9d4 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo
parents: 4100
diff changeset
   551
    schemes.append(cleanslate);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   552
    schemes.append(minefield);
3172
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   553
    schemes.append(barrelmayhem);
ae5c7f97df44 Engine:
smxx
parents: 2948
diff changeset
   554
    schemes.append(tunnelhogs);
4151
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   555
    schemes.append(forts);
08b95ec1bfdf add Timeless and Fort game modes, tweaks to other modes
koda
parents: 4143
diff changeset
   556
    schemes.append(timeless);
4231
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   557
    schemes.append(thinkingportals);
f2eb9ac629e4 added two games modes and one weaponset
koda
parents: 4215
diff changeset
   558
    schemes.append(kingmode);
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   559
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   560
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   561
    int size = fileConfig.beginReadArray("schemes");
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   562
    for (int i = 0; i < size; ++i) {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   563
        fileConfig.setArrayIndex(i);
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   564
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   565
        if (!predefSchemesNames.contains(fileConfig.value(spNames[0]).toString()))
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   566
        {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   567
            QList<QVariant> scheme;
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   568
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   569
            for (int k = 0; k < spNames.size(); ++k)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   570
                scheme << fileConfig.value(spNames[k], defaultScheme[k]);
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   571
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   572
            schemes.append(scheme);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   573
        }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   574
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   575
    fileConfig.endArray();
1881
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   576
}
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   577
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   578
QVariant AmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   579
{
4560
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   580
    Q_UNUSED(section);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   581
    Q_UNUSED(orientation);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   582
    Q_UNUSED(role);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   583
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   584
    return QVariant();
1881
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   585
}
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   586
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   587
int AmmoSchemeModel::rowCount(const QModelIndex &parent) const
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   588
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   589
    if (parent.isValid())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   590
        return 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   591
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   592
        return schemes.size();
1881
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   593
}
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   594
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   595
int AmmoSchemeModel::columnCount(const QModelIndex & parent) const
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   596
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   597
    if (parent.isValid())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   598
        return 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   599
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   600
        return defaultScheme.size();
1881
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   601
}
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   602
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   603
Qt::ItemFlags AmmoSchemeModel::flags(const QModelIndex & index) const
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   604
{
4560
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   605
    Q_UNUSED(index);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   606
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   607
    return
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   608
        Qt::ItemIsEnabled
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   609
        | Qt::ItemIsSelectable
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   610
        | Qt::ItemIsEditable;
1881
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   611
}
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   612
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   613
bool AmmoSchemeModel::setData(const QModelIndex & index, const QVariant & value, int role)
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   614
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   615
    if (!index.isValid() || index.row() < numberOfDefaultSchemes
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   616
        || index.row() >= schemes.size()
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   617
        || index.column() >= defaultScheme.size()
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   618
        || role != Qt::EditRole)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   619
        return false;
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   620
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   621
    schemes[index.row()][index.column()] = value;
1885
75489216b5b0 Continue work on new schemes
unc0rr
parents: 1884
diff changeset
   622
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   623
    emit dataChanged(index, index);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   624
    return true;
1881
9b62d68c7b92 Stub for ammo schemes model
unc0rr
parents:
diff changeset
   625
}
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   626
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   627
bool AmmoSchemeModel::insertRows(int row, int count, const QModelIndex & parent)
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   628
{
4560
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   629
    Q_UNUSED(count);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   630
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   631
    beginInsertRows(parent, row, row);
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   632
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   633
    QList<QVariant> newScheme = defaultScheme;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   634
    newScheme[0] = QVariant(tr("new"));
2377
f3fab2b09e0c And in frontend
nemo
parents: 2096
diff changeset
   635
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   636
    schemes.insert(row, newScheme);
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   637
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   638
    endInsertRows();
2377
f3fab2b09e0c And in frontend
nemo
parents: 2096
diff changeset
   639
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   640
    return true;
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   641
}
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   642
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   643
bool AmmoSchemeModel::removeRows(int row, int count, const QModelIndex & parent)
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   644
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   645
    if(count != 1
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   646
        || row < numberOfDefaultSchemes
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   647
        || row >= schemes.size())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   648
        return false;
2377
f3fab2b09e0c And in frontend
nemo
parents: 2096
diff changeset
   649
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   650
    beginRemoveRows(parent, row, row);
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   651
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   652
    schemes.removeAt(row);
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   653
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   654
    endRemoveRows();
1902
aeadb10c2d77 Add delete button and scheme selection combobox to scheme edit page
unc0rr
parents: 1899
diff changeset
   655
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   656
    return true;
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   657
}
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   658
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   659
QVariant AmmoSchemeModel::data(const QModelIndex &index, int role) const
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   660
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   661
    if (!index.isValid() || index.row() < 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   662
        || index.row() >= schemes.size()
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   663
        || index.column() >= defaultScheme.size()
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   664
        || (role != Qt::EditRole && role != Qt::DisplayRole)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   665
        )
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   666
        return QVariant();
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   667
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   668
    return schemes[index.row()][index.column()];
1884
40e59e9f82ce Continue work on new schemes implementation
unc0rr
parents: 1881
diff changeset
   669
}
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   670
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   671
void AmmoSchemeModel::Save()
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   672
{
3494
208c5671b202 Frontend:
smxx
parents: 3287
diff changeset
   673
    fileConfig.beginWriteArray("schemes", schemes.size() - numberOfDefaultSchemes);
2377
f3fab2b09e0c And in frontend
nemo
parents: 2096
diff changeset
   674
3494
208c5671b202 Frontend:
smxx
parents: 3287
diff changeset
   675
    for (int i = 0; i < schemes.size() - numberOfDefaultSchemes; ++i) {
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   676
        fileConfig.setArrayIndex(i);
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   677
3494
208c5671b202 Frontend:
smxx
parents: 3287
diff changeset
   678
        QList<QVariant> scheme = schemes[i + numberOfDefaultSchemes];
2377
f3fab2b09e0c And in frontend
nemo
parents: 2096
diff changeset
   679
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   680
        for (int k = 0; k < scheme.size(); ++k)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   681
            fileConfig.setValue(spNames[k], scheme[k]);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   682
    }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   683
    fileConfig.endArray();
1897
e9dcb47013c7 - Some style changes by nemo
unc0rr
parents: 1895
diff changeset
   684
}
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   685
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   686
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   687
NetAmmoSchemeModel::NetAmmoSchemeModel(QObject * parent) :
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   688
    QAbstractTableModel(parent)
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   689
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   690
    netScheme = defaultScheme;
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   691
}
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   692
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   693
QVariant NetAmmoSchemeModel::headerData(int section, Qt::Orientation orientation, int role) const
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   694
{
4560
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   695
    Q_UNUSED(section);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   696
    Q_UNUSED(orientation);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   697
    Q_UNUSED(role);
5d6c7f88db73 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents: 4449
diff changeset
   698
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   699
    return QVariant();
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   700
}
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   701
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   702
int NetAmmoSchemeModel::rowCount(const QModelIndex & parent) const
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   703
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   704
    if (parent.isValid())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   705
        return 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   706
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   707
        return 1;
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   708
}
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   709
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   710
int NetAmmoSchemeModel::columnCount(const QModelIndex & parent) const
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   711
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   712
    if (parent.isValid())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   713
        return 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   714
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   715
        return defaultScheme.size();
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   716
}
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   717
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   718
QVariant NetAmmoSchemeModel::data(const QModelIndex &index, int role) const
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   719
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   720
    if (!index.isValid() || index.row() < 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   721
        || index.row() > 1
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   722
        || index.column() >= defaultScheme.size()
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   723
        || (role != Qt::EditRole && role != Qt::DisplayRole)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   724
        )
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   725
        return QVariant();
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   726
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   727
    return netScheme[index.column()];
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   728
}
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   729
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   730
void NetAmmoSchemeModel::setNetSchemeConfig(QStringList & cfg)
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   731
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   732
    if(cfg.size() != netScheme.size())
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   733
    {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   734
        qWarning("Incorrect scheme cfg size");
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   735
        return;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   736
    }
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   737
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   738
    for(int i = 0; i < cfg.size(); ++i)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   739
        netScheme[i] = QVariant(cfg[i]);
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   740
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2915
diff changeset
   741
    reset();
1899
5763f46d7486 Sync schemes config over net should work now (untested)
unc0rr
parents: 1897
diff changeset
   742
}