author | nemo |
Wed, 03 Mar 2010 02:36:52 +0000 | |
changeset 2914 | 7db64c269a5b |
parent 2861 | 76542612ca91 |
child 3066 | 5c0efa437728 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2007-2009 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#include "hwconsts.h" |
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QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}"); |
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QString * cDataDir = new QString("${HEDGEWARS_DATADIR}"); |
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QString * cConfigDir = new QString(""); |
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QString * cVersionString = new QString("${HEDGEWARS_VERSION}"); |
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QDir * bindir = new QDir("${HEDGEWARS_BINDIR}"); |
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QDir * cfgdir = new QDir(); |
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QDir * datadir = new QDir(); |
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QStringList * Themes; |
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QStringList * mapList; |
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2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
2177
diff
changeset
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33 |
QString * cDefaultAmmoStore = new QString( |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2428
diff
changeset
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34 |
"9391929422199121032235111001201000000211" |
2473
b188194432f5
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
nemo
parents:
2461
diff
changeset
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35 |
"0404000441400444645644444774776112211144" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
36 |
"0000000000000205500000040007004000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
37 |
"1311111312111111123114111111111111111211" |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
2177
diff
changeset
|
38 |
); |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
39 |
int cAmmoNumber = cDefaultAmmoStore->size() / 4; |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
2177
diff
changeset
|
40 |
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QList< QPair<QString, QString> > cDefaultAmmos = |
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QList< QPair<QString, QString> >() |
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<< qMakePair(QString("Default"), *cDefaultAmmoStore) |
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<< qMakePair(QString("Crazy"), QString( |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2428
diff
changeset
|
45 |
"9999999999999999992999999999999999299999" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
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"1111111111111111111111111111111111111111" |
2861 | 47 |
"0000000000000000000000000000000000000000" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
48 |
"1311111312111111123114111111111111111211")) |
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<< qMakePair(QString("Pro mode"), QString( |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2428
diff
changeset
|
50 |
"9090009000000000000009000000000000000000" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
51 |
"0000000000000000000000000000000000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
52 |
"0000000000000205500000040007004000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
53 |
"1111111111111111111111111111111111111111")) |
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<< qMakePair(QString("Shoppa"), QString( |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2428
diff
changeset
|
55 |
"0000009900000000000000000000000000000000" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
56 |
"4444410044244402210112121222422000000002" |
2861 | 57 |
"0000000000000000000000000000000000000000" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
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"1111111111111111111111111111111111111111")) |
2370 | 59 |
<< qMakePair(QString("Basketball"),QString( |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2428
diff
changeset
|
60 |
"0000009000000900000000000000000000000000" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
61 |
"0000000000000000000000000000000000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
62 |
"0000000000000005500000040007004000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
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"1111111111111111111111111111111111111111")) |
2370 | 64 |
<< qMakePair(QString("Minefield"), QString( |
2457
ecf0c7e7995b
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents:
2428
diff
changeset
|
65 |
"0000009900090000000300000000000000000000" |
2860
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
66 |
"0000000000000000000000000000000000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
67 |
"0000000000000205500000040007004000000000" |
13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
parents:
2473
diff
changeset
|
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"1111111111111111111111111111111111111111")) |
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; |
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QColor * color1 = new QColor(221, 0, 0); |
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QColor * color2 = new QColor( 67, 118, 233); |
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QColor * color3 = new QColor( 62, 147, 33); |
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QColor * color4 = new QColor(162, 61, 187); |
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QColor * color5 = new QColor(255, 147, 41); |
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QColor * color6 = new QColor(115, 115, 115); |
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QString * netHost = new QString(); |
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quint16 netPort = 46631; |
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1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
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diff
changeset
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80 |
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6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
1263
diff
changeset
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bool haveServer = ${HAVE_NETSERVER}; |